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Messages - stormwell

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Utherwald Press / Cold War Skirmishes: L1A1 SLR
« on: May 17, 2017, 03:34:47 PM »
Another Cold War Skirmishes instalment, this time a look at a battle rifle that was the standard issue rifle for much of the British Commonwealth during the Cold War period: The semi-automatic L1A1 SLR

The SLR as it was simply known ("inch pattern" FAL in the USA) was a British version of the Belgium FN FAL, and was used in numerous conflicts including the Falklands where it was used against Argentine FN FALs. Fans of Doctor Who may recognise the SLR as being the rifle used by UNIT soldiers during the 1970s.

Includes brief overview of the L1A1 SLR and modifications/variants.

Utherwald Press / May 2017 Update
« on: May 11, 2017, 05:26:45 PM »
Up bit later than I'd like.

OK, a decent amount to report this week.

We'll be taking a look at current progress on Frozen Skies and, on a slightly related note, plans fot his year's UK Games Expo. In addition there will be a look at what to expect after Frozen Skies is finally released.

Utherwald Press / Cold War Skirmishes
« on: May 03, 2017, 01:16:52 PM »
This is a side project initially started to practice stating up vehicles for Savage Worlds, though has since grown into a project in its own right. The basic premise is a series of books to cover the lesser well known conflicts of the Cold War period, give stats for equipment used and suggest game/campaign ideas (Weird Wars related or otherwise). The intention is to use existing Savage Worlds material where I can, but obviously fill in the gaps where I have to.

Also included some extra material for use with Tour of Darkness games.

Utherwald Press / Frozen Skies Ideas April 2017
« on: April 26, 2017, 04:30:46 PM »
As playtests take place and I check through what I've written for Frozen Skies I've discovered that theres been bits I've missed by accident or stuff that I could add. So this week is a couple of items that could be useful for characters in Frozen Skies even if they have specific uses. Where possible I've tried to use existing rules for Savage Worlds, but where I haven't been able to find anything suitable I've had to come up with my own experimental rules.

Utherwald Press / Alyeskan Tales: Things Never Go Smooth
« on: April 19, 2017, 01:12:57 PM »
The last real big piece of writing left to do for Frozen Skies is the adventures section, I'm mulling putting in Firewater & Ice in addition to Fool's Errand. But I still need some more adventures and an adventure generator. This week I'm looking to partially address the former.

Utherwald Press / Re: April 2017 Update
« on: April 13, 2017, 06:48:30 PM »
Awesome :)

If you're looking for more options for proofreading & copy-editing, I've done stuff like that before so do drop me a message?

I'll message you on FB.

Utherwald Press / April 2017 Update
« on: April 12, 2017, 04:29:52 PM »
We've over quarter of the way into a year that seems to be rapidly galloping by as various things start coming together and begin to bear fruit. Certainly feeling that I'm hell of alot closer to finally getting Frozen Skies released to the point where I'm partially-excited/partially-scared by the prospect. Also being a new month and all figured its high time for an update post.

Utherwald Press / Vehicle Combat: Sword vs Tank
« on: April 05, 2017, 11:55:18 AM »
After revising the Cloudhaunts recently, one thing I noticed is that there doesn't seem to be much regarding vehicles and melee combat. This is fairly important since Cloudhaunts attack vehicles (aircraft in this case) and only have their claws to attack with. Obviously a means of handling this needed to be thought of, something that sparked off one or two other ideas.

Utherwald Press / Re: Cloudhaunts Revisited
« on: April 01, 2017, 09:44:22 PM »
Featured this one in updates so it can go in our monthly email :)

I second PG, I really like this concept - what sort of flying height are we talking for these beasts/do they have a "natural" prey other than planes etc?

Cool. :)

Probably say a few thousand feet, no more than large birds in our own world. Yes, large birds (lone Dragonhawks) or livestock.

Utherwald Press / Cloudhaunts Revisited
« on: March 29, 2017, 04:01:05 PM »
Almost a year ago I posted about a creature called a Cloudhaunt, recently looked over it again decided some changes are warranted. Some of its special abilities have been changed and I've changed its description since I wasn't happy with what I had. Hopefully it means a much better creature for games of Frozen Skies.

Utherwald Press / Re: Regal-class Skyship
« on: March 24, 2017, 09:37:33 PM »
Looks good! One thought - comparing the Regal class to the B-Class, it strikes me that the crew numbers seem to indicate a far bigger increase in scale than the number of guns: I'd expect a ship of 570 crew to have more than 8 cannon on board, given the cannon probably only account for say 30-40 crew between them (3 per gun plus a team of runners)...

Based off the Leander-class light cruisers (HMS Ajax from the Battle of the River Plate), had 580 peacetime crew that went over 600 odd during wartime. Some of the crew are aero-marines who typically man the 50-cal machine guns, otherwise their own rifles fired from the deck.

Utherwald Press / Regal-class Skyship
« on: March 22, 2017, 03:15:52 PM »
Talked a fair bit about Skyships, but haven't really said much beyond how they work. Thus far I've posted about the Bayleaf freighter and the B-class frigate, this week I'll be posting another Skyship in the form of the Regal-class light cruiser (which has been mentioned previously).

Utherwald Press / Got Gear
« on: March 15, 2017, 01:27:05 PM »
Work progresses on Frozen Skies and the various sections get completed in turn. Some are virtually complete save for editing and proofreading, others require a little bit of work to bring them up to scratch. The gear & goods segment falls in the latter section and is our topic for this week.

Utherwald Press / Skykin
« on: March 08, 2017, 02:07:59 PM »
Some time ago I mentioned there was an off-shoot of the Genchi called the Skykin, who still still feel the lure of the skies as felt by their Windryder cousins. This week we'll take a closer look at them, see how they live and how they would interact with player characters. In addition, there are one or two suggestions for playing a Skykin character.

Utherwald Press / March 2017 Update
« on: March 01, 2017, 04:10:52 PM »
First post in March and little bit of a short one.

Really a quick look at how things are shaping up regarding Frozen Skies and plans, such as conventions, for the rest of this year. In addition I'll be doing a follow-on to last week's post in relation to feedback received.

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