Author Topic: For Aslan! (Main Progress Thread)  (Read 9929 times)

Silver Wolf

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Re: For Aslan! (Main Progress Thread)
« Reply #30 on: August 26, 2011, 08:07:39 AM »
"Less of a young professional - more of an ancient amateur. But frankly, I'm an absolute dream."

Jubal

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Re: For Aslan! (Main Progress Thread)
« Reply #31 on: August 26, 2011, 04:23:45 PM »
I may or may not have just gotten bored and made a war mammoth.
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comrade_general

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Re: For Aslan! (Main Progress Thread)
« Reply #32 on: August 27, 2011, 01:23:31 AM »
Indeed, the topic is open to intense speculation. :P

Jubal

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Re: For Aslan! (Main Progress Thread)
« Reply #33 on: August 29, 2011, 01:25:12 PM »
Freakin' massive skinning list headed your way.  :P
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Re: For Aslan! (Main Progress Thread)
« Reply #34 on: August 29, 2011, 10:41:04 PM »
Received. Hooray, something to do.

Jubal

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Re: For Aslan! (Main Progress Thread)
« Reply #35 on: September 02, 2011, 10:36:28 PM »
Two new factions should be fully ingame by the end of tomorrow.  :)
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Andalus

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Re: For Aslan! (Main Progress Thread)
« Reply #36 on: September 07, 2011, 08:17:01 PM »
You mentioned and showed this on one of the youtube videos, and it seems like a very cool project! :D

It's a pity it isn't using the BI engine. My RTW disc doesn't work any more, sadly, (which is one of the reasons I never finished the AUP).
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Re: For Aslan! (Main Progress Thread)
« Reply #37 on: September 07, 2011, 10:20:39 PM »
It shouldn't be too hard to make it run on BI.

Something I could look into when the time comes...

Andalus

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Re: For Aslan! (Main Progress Thread)
« Reply #38 on: September 07, 2011, 11:53:48 PM »
Yeah, from what I recall, most of the work of migrating to the BI .exe is changing all the internal names.

A question that just occurred to me - will Aslan himself be included in the mod? Or will he only feature as a god and have special temple bonuses? The latter seems the more sensible answer (and if it's timed during the Telmarine period, it would be truer to canon).

And another thought - you could make the Stone Table as a wonder (if you aren't planning on doing so already). Same could be done with Cair Paravel - I know it's already a city but that doesn't stop you giving the province a wonder to make it special.
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Re: For Aslan! (Main Progress Thread)
« Reply #39 on: September 08, 2011, 04:50:21 PM »
Currently just a temple. Regardless of other considerations, I have no lion model.

I'm thinking Stone Table a definite wonder, probably the ruined city at Harfang too and the tombs of Tashbaan, Munesh might be the sort of place to have hanging gardens methinks. Not sure about C.P, what I'd really like to do would be to make a special settlement plan but that would be quite the chore.
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Jubal

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Re: For Aslan! (Main Progress Thread)
« Reply #40 on: September 18, 2011, 10:47:01 AM »
Telmar and Koraly fully done & dusted.  :)
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Re: For Aslan! (Main Progress Thread)
« Reply #41 on: September 18, 2011, 02:17:14 PM »
Good job :)

Screenies perhaps?

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Re: For Aslan! (Main Progress Thread)
« Reply #42 on: September 18, 2011, 03:54:19 PM »
At some point in the next week I might do a preview on YT?
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Phoenixguard09

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Re: For Aslan! (Main Progress Thread)
« Reply #43 on: September 18, 2011, 03:56:52 PM »
^ This. Please. When you can.


By that I totally mean now.
Keep it up Jubal. ;)
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Re: For Aslan! (Main Progress Thread)
« Reply #44 on: September 19, 2011, 11:09:15 PM »
Yeah, from what I recall, most of the work of migrating to the BI .exe is changing all the internal names.

It wouldn't take near that much doing. In fact I suspect it could be run on BI.exe right now with little complication.