Author Topic: Pong  (Read 3988 times)

Calisthenis of Green Day

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Pong
« on: January 15, 2011, 09:00:55 PM »
I made a Pong game using Game Maker 8. It's nothing special and there are many things that aren't perfect about it.
Please ignore the highscore table, I played it a lot in it's production (testing) and as you can see from the top, spent a little too much time playing it.

Any feedback would be nice.



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Jubal

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Pong
« Reply #1 on: January 15, 2011, 09:38:21 PM »
The main problem is the fact that the AI bat just moves in a preprogrammed path rather than trying to follow the ball. This makes it nigh on impossible to lose...

The look is good, though, and the physics is fine.
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Private Clark

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Pong
« Reply #2 on: January 16, 2011, 05:32:49 AM »
Yeah good start besides the AI part, idk how to do that either, maybe post a topic asking for help on the game maker forum.

Calisthenis of Green Day

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Pong
« Reply #3 on: January 16, 2011, 02:42:24 PM »
Thanks for your comments! :)

Jubal

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« Reply #4 on: January 16, 2011, 03:06:46 PM »
Basically what you want to do is get the ball's y-coordinate, then write a loop which every half second or so tells the bat to move towards that y-position at a certain speed.
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