Author Topic: Dwarves, early 2014.  (Read 17378 times)

Silver Wolf

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Dwarves, early 2014.
« on: October 20, 2013, 11:53:47 AM »
Rumoured models:
Quote
OrcCrusher / Tunneler (combo kit)
Runic Anvil / War Altar (combo box)
Gyrocopter Squadron Box
Thunderers / Crossbowmen / Dwarf Warriors Box (10)
Hammerers / Ironbreaker Box
Slayers / Brotherhood of Grimmir Box
Longbeards / Rangers Box

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There is a guy called Maelström who is the one that brings the rumours, dunno from where. He speaks about some changes in the dwarfs army play system.

- There will be more magic activity and movement than before (something everybody expect).
- The runes system is going to be like now but with some changes in the "laws". Some of them are going to reduce their point cost and there will be less options. Basically are going to be created magic items, some people speak about add runes into already existing magic items from rulebook... with some blacksmith skill...
- Runelords will have some changes, they will have innate spells (like empire warrior priests). And the anvil will make those spells stronger.
- Rune combos in warmachines are going to suffer nerfs. There will be a cost point reduction but also the destruction capacity will be decreased (except for the organ cannon, that will become a nightmare...)
- Points cost reduction in infantry.
- They speak about robot/rock golems similars to Blackrock Deeps in world of warcraft:

P.D: sorry for my english, if you don't understand something just tell me and I will try to explain it other way or better...

However this guy Maelström has low credibility.
Take these rumors with a shovel of salt.
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Jubal

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Re: Dwarves, early 2014.
« Reply #1 on: October 20, 2013, 12:11:52 PM »
Golems I could sort of get behind. The rest mostly a big no.

War altar? WE DO NOT NEED MORE D**N WAR ALTARS!
The OrcCrusher/Tunneler I'm dubious about as well.
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #2 on: October 20, 2013, 04:47:03 PM »
I'm not a huge fan of dwarves and I hate their current play style, but I like the ironbrakers, thunderers, slayers and cannons/grudge throwers.

Those right there are iconic dwarf units.
But I still can't see any changes in dwarf tactics.
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Jubal

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Re: Dwarves, early 2014.
« Reply #3 on: October 20, 2013, 05:05:48 PM »
What do you dislike about the current playstyle? Just tendency to gunline?
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #4 on: October 20, 2013, 05:14:12 PM »
Deploy in the corner, don't move during the whole course of the game and shoot.

By far the most boring army I've ever encountered.
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Jubal

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Re: Dwarves, early 2014.
« Reply #5 on: October 20, 2013, 05:16:11 PM »
I suspect you were just up against pretty boring players. I generally found other strategies far more effective, certainly at 2000pt plus battles.
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Phoenixguard09

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Re: Dwarves, early 2014.
« Reply #6 on: November 20, 2013, 04:17:11 PM »
One bloke on Warseer had a very good alteration where he assigned Dwarf units a Special Rule, either Hammer or Anvil.

Hammer untis could counter charge for Anvil units much like the Imperial Detachments, and the Anvil units got a flat +1 Armour Save.

I tested it out with a few mates and we all agreed that it actually helped make Dwarves a bit more manoueverable as the Dwarf player kept moving units to set up those counter charges and trying to force the enemy to hit his Anvils rather than his Hammers. Invariably, they were good games too.

Anyway, I agree on the no more damned war altars line, and express some trepidation as to the Orc Crusher thing. Reckon it's going to something like a Deathroller? :P Maybe with big, steam powered hammers?
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #7 on: January 23, 2014, 05:44:13 PM »


New plastic character (dwarf lord) and Longbeards are certain.
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #8 on: January 25, 2014, 01:58:19 PM »
Ok, here they are:

Spoiler (click to show/hide)

The slayer looks great, but the hammerers are bad.
They look like anime characters.
And I was looking forward to see some nice dwarf miniatures.

GW just can't get the dwarfs right.
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Jubal

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Re: Dwarves, early 2014.
« Reply #9 on: January 25, 2014, 02:34:03 PM »
The slayer's a nice model but I don't like the pose, the angle he's bouncing around at looks silly. As a side note I do think that slayers should get to wear shoes, not doing so on a battlefield is pretty stupid unless you're an Ogre/Halfling/Other thing with really leathery feet.

The Hammerers are alright conceptually, they've just overdone all the ornamentation etc as usual and made them look a bit too like walking tanks rather than soldiers.
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #10 on: January 25, 2014, 04:08:51 PM »
The Hammerers are alright conceptually, they've just overdone all the ornamentation etc as usual and made them look a bit too like walking tanks rather than soldiers.

Oh, no, I actually love that part.
I've always liked the idea of dwarves being armored like tanks.
I just don't like the helmets and hammers.
Maybe ironbreakers will look better...
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Jubal

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Re: Dwarves, early 2014.
« Reply #11 on: January 25, 2014, 04:10:25 PM »
Helmets I'm fine with; I agree on the hammers, they look silly.
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Silver Wolf

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Re: Dwarves, early 2014.
« Reply #12 on: January 27, 2014, 01:31:49 PM »
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1-2-2014 preorder
8-2-2014: release:
Belegar: 17 euros
Demonslayer:17 euros
Hammerers/Longbeards: 40 euros

no dwarven army book in this first release.
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Death Nade

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Re: Dwarves, early 2014.
« Reply #13 on: January 28, 2014, 12:19:07 AM »
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As a side note I do think that slayers should get to wear shoes, not doing so on a battlefield is pretty stupid unless you're an Ogre/Halfling/Other thing with really leathery feet.

Unless you're a woad raider  ;) . I think the Hammerers look good in all but the helmets, its like a cleric hat or something, and personally i like the slayers no shoe thing. It makes him seem more brutal, too berserk to care about his feet. Plus hes a dwarf so maybe they've got an all over hobbit foot or something :D .

Silver Wolf

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Re: Dwarves, early 2014.
« Reply #14 on: January 28, 2014, 09:35:00 AM »
It makes him seem more brutal, too berserk to care about his feet.

I agree. They're though and suicidal.

I agree about the hats... They don't fit into my idea of dwarves. They're kind of simple and the ornamentations don't fit in. The middle guy's helmet looks fine, though. And their faces look underwhelming (perhaps it's the paint job, but I doubt that).
I don't know if you've noticed, but the chainmail they wear looks incredibly detailed...
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