Author Topic: Torches and Flaming Skulls...  (Read 6689 times)

Skull

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Torches and Flaming Skulls...
« on: November 20, 2013, 01:35:11 PM »
I tried addig a really interesting and unique item today - the flaming skull.

Code: [Select]
["throwing_skulls",         "Throwing Skulls", [("flaming_skull",0)], itp_type_thrown |itp_merchandise|itp_primary ,itcf_throw_stone, 760 , weight(7)|difficulty(3)|

spd_rtng(87) | shoot_speed(30) | thrust_damage(26 ,  blunt)|max_ammo(18)|weapon_length(8),imodbit_large_bag,
 [(ti_on_init_item, [(set_position_delta,0,0,0),(particle_system_add_new, "psys_torch_fire"),(particle_system_add_new, "psys_torch_smoke"),(set_current_color,150, 130,

70),(add_point_light, 10, 0),
])]],

But,yet again,the module system of M&B did just what I expected it to do...


Code: [Select]
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting faction data...
Exporting item data...
Traceback (most recent call last):
  File "process_items.py", line 61, in <module>
    save_python_header()
  File "process_items.py", line 14, in save_python_header
    file.write("itm_%s = %d\n"%(convert_to_identifier(items[i_item][0]),i_item))

TypeError: 'int' object has no attribute '__getitem__'
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_troops.py", line 4, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_missio
n_templates.py", line 35, in <module>
    pilgrim_disguise = [itm_pilgrim_hood,itm_pilgrim_disguise,itm_practice_staff
, itm_throwing_daggers]
NameError: name 'itm_throwing_daggers' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 14, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_hunting_crossbow,itm_light_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_hunting_crossbow' is not defined
Exporting postfx_params...

______________________________

Script processing has ended.
Press any key to exit. . .

Now,I am certain that I did not screw around with the hunting crossbow. Also,a similar error popped up earlier,but instead of the hunting crossbow,the trowing stones were in question.
« Last Edit: November 20, 2013, 01:46:43 PM by Skull »
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Jubal

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Re: Torches and Flaming Skulls...
« Reply #1 on: November 20, 2013, 05:34:47 PM »
I'm pretty sure there must be something there that's leading to it thinking the file ends early - so in other words the file has ended and it can't find the hunting crossbow, so it claims it's not defined.

Does the error go away if you remove the skulls again?
The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...

Skull

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Re: Torches and Flaming Skulls...
« Reply #2 on: November 20, 2013, 05:53:42 PM »
No,not at all.
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Skull

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Re: Torches and Flaming Skulls...
« Reply #3 on: November 20, 2013, 06:05:06 PM »
I figuerd something out - the problem was the fact that I forgot to add " ]," when I was screwing around with some Roman shields I added.Strange,but I swear that I remember editing that one out and saving the file...

Code: [Select]
["legionary_scutum", "Legionary Scutum",   [("roman_shield_square" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield ],
410 , weight(3.5)|hit_points(460)|body_armor(10)|spd_rtng(90)|shield_width(43)|shield_height(100),imodbits_shield ],
["veteran_scutum1", "Veteran Legionary Scutum",   [("scutum_boss" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield ],
710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(43)|shield_height(100),imodbits_shield ],
["veteran_scutum2", "Veteran Legionary Scutum",   [("scutum_4lightning" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield ],
710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(43)|shield_height(100),imodbits_shield ],
["centurion_scutum", "Centurion Scutum",   [("scutum_centurio2" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield ],
910 , weight(3)|hit_points(760)|body_armor(12)|spd_rtng(90)|shield_width(43)|shield_height(100),imodbits_shield ],
["elite_scutum", "Caesar's Legionary Shield",   [("scutum_centurio3" ,0)], itp_merchandise|itp_type_shield|itp_cant_use_on_horseback|itp_wooden_parry, itcf_carry_board_shield ],
1200 , weight(3.5)|hit_points(720)|body_armor(12)|spd_rtng(90)|shield_width(43)|shield_height(100),imodbits_shield ],
["roman_shield_velite", "Velite Shield", [("roman_shield_velite",0)], itp_merchandise|itp_type_shield|itp_wooden_parry, itcf_carry_round_shield, 
70 , weight(1)|hit_points(155)|body_armor(8)|spd_rtng(110)|shield_width(40),imodbits_shield ],
["roman_light_infantry_shield", "Light Infantry Shield", [("roman_shield_round",0)], itp_merchandise|itp_type_shield|itp_wooden_parry, itcf_carry_round_shield, 
70 , weight(1)|hit_points(155)|body_armor(8)|spd_rtng(110)|shield_width(40),imodbits_shield ],

Now the error is slightly changed,but there are still some references to the light crossbow...

Code: [Select]
Traceback (most recent call last):
  File "process_init.py", line 2, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables.py", line 12, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Traceback (most recent call last):
  File "process_map_icons.py", line 6, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting faction data...
Traceback (most recent call last):
  File "process_items.py", line 4, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting scene data...
Traceback (most recent call last):
  File "process_scenes.py", line 15, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_troops.py", line 4, in <module>
    from module_troops import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_troops
.py", line 329, in <module>
    [itm_bolts,itm_spiked_club,itm_fighting_pick,itm_sarranid_cavalry_sword,itm_
boar_spear,itm_light_crossbow,itm_hunting_crossbow,itm_tab_shield_round_a,itm_ta
b_shield_round_b,itm_padded_cloth,itm_leather_jerkin,itm_leather_cap,itm_padded_
coif,itm_footman_helmet,itm_nomad_boots,itm_wrapping_boots],
NameError: name 'itm_light_crossbow' is not defined
Exporting particle data...
Traceback (most recent call last):
  File "process_scene_props.py", line 7, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_tableau_materials.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_presentations.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting party_template data...
Traceback (most recent call last):
  File "process_parties.py", line 6, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting quest data...
Exporting info_page data...
Traceback (most recent call last):
  File "process_scripts.py", line 7, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_mission_tmps.py", line 5, in <module>
    from module_mission_templates import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_missio
n_templates.py", line 35, in <module>
    pilgrim_disguise = [itm_pilgrim_hood,itm_pilgrim_disguise,itm_practice_staff
, itm_throwing_daggers]
NameError: name 'itm_throwing_daggers' is not defined
Traceback (most recent call last):
  File "process_game_menus.py", line 8, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_simple_triggers.py", line 5, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_dialogs.py", line 9, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Traceback (most recent call last):
  File "process_global_variables_unused.py", line 3, in <module>
    from process_operations import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\process_opera
tions.py", line 13, in <module>
    from module_items import *
  File "D:\Mount&Blade Warband\Modules\...\Module_system 1.158\module_items.
py", line 1113
    710 , weight(3.5)|hit_points(560)|body_armor(12)|spd_rtng(90)|shield_width(4
3)|shield_height(100),imodbits_shield ],

                                      ^
SyntaxError: invalid syntax
Exporting postfx_params...

______________________________

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Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Skull

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Re: Torches and Flaming Skulls...
« Reply #4 on: November 22, 2013, 05:32:28 PM »
No matter,I fixed it all myself.
Skull, the one of poor grammar, the enemy of all Grammar Nazi and destroyer of all linguistic reasoning!

Jubal

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Re: Torches and Flaming Skulls...
« Reply #5 on: November 22, 2013, 06:28:01 PM »
Well done :)
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