Author Topic: The Chaos Horse Marauder UI script  (Read 23229 times)

Senatus consultum ultimum

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The Chaos Horse Marauder UI script
« on: November 28, 2013, 10:54:39 PM »
The chaos horse marauder search ui script is wrong, to change go into:
WHTW
data
descr_model_battle

and then change:

WHTW/whtw/data/model_units/textures/WHTW_CHAOS_HORSE_MARAUDER.TGA

Delete the second whtw, so it reads:

WHTW/data/model_units/textures/WHTW_CHAOS_HORSE_MARAUDER.TGA

Thanks to Jubal and all the crew for making this amazing mod  :)

comrade_general

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Re: The Chaos Horse Marauder UI script
« Reply #1 on: November 28, 2013, 11:13:39 PM »
Thanks for the info, SCU, and welcome to Exilian! :)

Jubal

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Re: The Chaos Horse Marauder UI script
« Reply #2 on: November 29, 2013, 12:26:33 AM »
I should release a patch, but time is lacking.  :-\
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Dunadd

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Re: The Chaos Horse Marauder UI script
« Reply #3 on: December 19, 2013, 10:31:43 PM »
Thanks Senatus - i was about to post about this and then saw your post

uzgobdamighty23

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Re: The Chaos Horse Marauder UI script
« Reply #4 on: January 06, 2015, 09:05:21 AM »
Hello, i am enjoying this mod with a steam version of Rome gold and i was wondering if the chaos horsemen problem persists on my version? Ive had a look for the second chaos file to no avail and I cant seem to open the original with any program. COuld someone show me the light please?
« Last Edit: January 06, 2015, 09:11:59 AM by uzgobdamighty23 »

Jubal

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Re: The Chaos Horse Marauder UI script
« Reply #5 on: January 06, 2015, 11:59:43 AM »
You don't actually need to find the image files - what this guide is asking you to do is fine descr_model_battle.text (a normal text file) and you should be able to edit the path so it points to the right file, as discussed in the first post. Does that help?
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kwaaieke

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Re: The Chaos Horse Marauder UI script
« Reply #6 on: April 05, 2015, 04:26:43 PM »
Hello, I've been playing the mod for a day now. Absolutely love it so far. But everytime I play a battle that has marauder horsemen in it, the game just shuts itself off. No error message or anything. I followed the steps here, but it seems my scripts are different from the ones posted above. In my file it looks like this:

type            chaos_marauders_cavalry
skeleton         fs_hc_swordsman                              
indiv_range         40
texture            gauls, WHTW/data/models_unit/textures/WHTW_CHAOS_MARAUDERS.tga
texture            slave, WHTW/data/models_unit/textures/WHTW_CHAOS_MARAUDERS.tga
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_HIGH.cas, 15
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_MED.cas, 30
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_LOW.cas, 40
model_flexi         WHTW/data/models_unit/WHTW_CHAOS_MARAUDERS_LOWEST.cas, max
model_tri         400, 0.5f, 0.5f, 0.5f


Plz help me, I really love the game. But being a chaos man myself, it is a bit of a gamebreaker not being able to play as chaos. :(

Jubal

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Re: The Chaos Horse Marauder UI script
« Reply #7 on: April 05, 2015, 06:19:58 PM »
First suggestion: try capitalising the letters TGA, the whole thing is case sensitive.
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kwaaieke

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Re: The Chaos Horse Marauder UI script
« Reply #8 on: April 05, 2015, 06:41:35 PM »
No, that doesn't work. None of the "tga's" in the document are capitalized, yet the marauders are the only units that cause any problems.
Thanks for the quick respense btw :)

Jubal

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Re: The Chaos Horse Marauder UI script
« Reply #9 on: April 05, 2015, 06:55:28 PM »
Hm. Are you sure it's just the marauder horsemen causing the issue & you can play other battles with Chaos OK? That DMB entry looks OK to me...

If you haven't tried using the -show_err command line in your game start shortcut, do that as well and hopefully it'll give you a diagnosis of the problem :)

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kwaaieke

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Re: The Chaos Horse Marauder UI script
« Reply #10 on: April 05, 2015, 07:30:01 PM »
Yeah, it's the marauder horsemen. I just tried all chaos units except for the horsemen and it works just fine. It may be important to know that I'm using the steam version of RTW.

Jubal

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Re: The Chaos Horse Marauder UI script
« Reply #11 on: April 05, 2015, 11:11:07 PM »
That IS odd. Can you attach the whole DMB file to a post so I can look at it?
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kwaaieke

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[SPOILER] Re: The Chaos Horse Marauder UI script
« Reply #12 on: April 06, 2015, 02:02:34 AM »
The file itself is too large to add as an attachment. So I'll have to post it in 2 or more posts. Thx for taking the time to look at this :)

Spoiler (click to show/hide)
« Last Edit: April 06, 2015, 12:38:25 PM by Glaurung »

kwaaieke

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[SPOILER] Re: The Chaos Horse Marauder UI script
« Reply #13 on: April 06, 2015, 02:03:14 AM »
Spoiler (click to show/hide)
« Last Edit: April 06, 2015, 12:39:34 PM by Glaurung »

kwaaieke

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[SPOILER] Re: The Chaos Horse Marauder UI script
« Reply #14 on: April 06, 2015, 02:03:52 AM »
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« Last Edit: April 06, 2015, 12:40:17 PM by Glaurung »