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Exilian
»
Game Design and Project Resources: The Workshops Quarter
»
Mods, Maps & Game Add-Ons - The Bazaar
»
Total War Mods - The Engineer's Shed
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Warhammer; Total War
(Moderator:
Jubal
) »
Campaign and Battle Texts
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Topic: Campaign and Battle Texts (Read 3634 times)
Seduce
Posts: 22
Karma: -1
Campaign and Battle Texts
«
on:
March 12, 2016, 06:59:31 AM »
There are so many missing texts like when a faction's army retreated or when you destroyed a faction. Seeing "A true roman bla bla bla" seems different since we are playing warhammer, not rome total war. I really want to see the game fully about warhammer. I know there are missing units but I know its not important right now, I just want to finish these campaign messages. I can wait like a few months
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Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
Awards
Re: Campaign and Battle Texts
«
Reply #1 on:
March 12, 2016, 08:50:13 AM »
Why don't you write them? The text files are literally all there and easy to edit!
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
Seduce
Posts: 22
Karma: -1
Re: Campaign and Battle Texts
«
Reply #2 on:
March 13, 2016, 01:26:15 AM »
Lol. I'm not really good at english. Also, there are too many words to type lol.
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Phoenixguard09
Megas Domestikos
Voting Member
Posts: 3617
Karma: 23
Spiffy Haired One
Awards
Re: Campaign and Battle Texts
«
Reply #3 on:
March 17, 2017, 03:15:00 AM »
I don't know why, but this thread made me laugh a lot.
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Jubal
Megadux
Executive Officer
Posts: 35614
Karma: 140
Awards
Re: Campaign and Battle Texts
«
Reply #4 on:
March 18, 2017, 01:03:17 AM »
Well, it achieved something then
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The duke, the wanderer, the philosopher, the mariner, the warrior, the strategist, the storyteller, the wizard, the wayfarer...
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« previous
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Exilian
»
Game Design and Project Resources: The Workshops Quarter
»
Mods, Maps & Game Add-Ons - The Bazaar
»
Total War Mods - The Engineer's Shed
»
Warhammer; Total War
(Moderator:
Jubal
) »
Campaign and Battle Texts