Author Topic: Design, concept  (Read 13697 times)

xeofox

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Design, concept
« on: September 29, 2016, 03:10:40 AM »
This topic about main menu, interface, etc.
« Last Edit: September 29, 2016, 03:18:15 AM by xeofox »



xeofox

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Re: Design, concept
« Reply #1 on: September 29, 2016, 03:18:49 AM »
I want to show few samples for main menu. It`s just for testing. I suggest menu buttons move to the left from center. And add some image to the right. Like in TWM2K:

Spoiler (click to show/hide)
*this not video
« Last Edit: October 10, 2016, 01:08:52 PM by xeofox »



ahowl11

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Re: Design, concept
« Reply #2 on: September 29, 2016, 06:51:51 AM »
I'd like to see the Roman General from the Box of RTW. Also another idea would be to show this symbol:
https://georgekokkos.files.wordpress.com/2015/01/legion-standard.jpg
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xeofox

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Re: Design, concept
« Reply #3 on: September 29, 2016, 09:58:10 AM »
I'd like to see the Roman General from the Box of RTW. Also another idea would be to show this symbol:
https://georgekokkos.files.wordpress.com/2015/01/legion-standard.jpg

If you like some sample  I will finish all sub menu (move to left from center).
The problem (or not problem) the new image in menu 512x512.
If I use 1024x1024 it`s more beautiful but first loading of main menu have a black screen 1-2 second.
And my screen is 16:10- need to test in another screens.

Spoiler (click to show/hide)
*this not video
« Last Edit: October 10, 2016, 01:10:34 PM by xeofox »



Vrosivs Avgvstvs Rakvs

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Re: Design, concept
« Reply #4 on: September 29, 2016, 05:01:12 PM »
The last one with the aquila looks great, I'd go with that one
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xeofox

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Re: Design, concept
« Reply #5 on: September 29, 2016, 08:28:25 PM »
The last one with the aquila looks great, I'd go with that one
Please look one more. I added some corrected sample  :)
And about golden eagle. I think need to move it to right a little bit.
 
« Last Edit: September 29, 2016, 08:50:32 PM by xeofox »



ahowl11

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Re: Design, concept
« Reply #6 on: September 29, 2016, 11:09:36 PM »
I like the second one
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Vrosivs Avgvstvs Rakvs

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Re: Design, concept
« Reply #7 on: September 30, 2016, 12:12:04 AM »
I just saw the corrected one, it's pretty neat too. I'm fine with both, pretty much.
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Gigantus

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Re: Design, concept
« Reply #8 on: September 30, 2016, 04:46:55 AM »
The default screen size for lay out purposes is 1024*768:
Code: [Select]
<layout>
  <layout_width>1024</layout_width>
  <layout_height>768</layout_height>

Using pictures that are larger then the area that they are assigned to doesn't make sense as they will either cut or resized (not sure which). Rather resize and edit the pic yourself. Example the logo which is an exact fit:

Code: [Select]
    <UI piece>main_menu_rome_logo
      <identifier>UIP_EMPTY_ART</identifier>
      <Parameters>
        <x>266</x>
        <y>30</y>
        <width>489</width>
        <height>168</height>
      </Parameters>
      <object_id>rome_logo_main_menu</object_id>
    </UI piece>
Code: [Select]
<texture>textures\FE_texture1.tga
  <path>textures</path>
  <region>rome_logo_main_menu
    <left>0</left>
    <top>36</top>
    <right>489</right>
    <bottom>204</bottom>
  </region>

« Last Edit: September 30, 2016, 04:57:09 AM by Gigantus »
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xeofox

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Re: Design, concept
« Reply #9 on: September 30, 2016, 02:25:33 PM »
The default screen size for lay out purposes is 1024*768...
Thanks for info, Gigantus! 1024x768 i think it`s optimal because lot of why have small screen. If change layout size it will be need to change all parameters for all interface details (?). After this work i will try to make optimization for my monitor. After we can make few patchs (or instaling sttings of mod - if it posible) for different aspect ratio.
For example:(4:3)- default, (3:2), (16:9), (16:10)

Here I made new splash and change menu of loading (only one now). New buttons: sort by name & sort by date (it was  text, I made new raster . If is it ok -I will finish it.
Do we need menus: "Quick Battle" & "Prologue"? I can delete it. Sub menu like OPTION>VIDEO SETTING etc- I will not touch.
Write your comments, critique and ideas.
Spoiler (click to show/hide)
*this not video
« Last Edit: October 10, 2016, 01:12:20 PM by xeofox »



Gigantus

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Re: Design, concept
« Reply #10 on: September 30, 2016, 05:32:53 PM »
Changing the default lay out size will require to redo all co-ordinates (lpage sections) in the LNT file. The default full screen mode will stretch graphics  and on larger screens may lead to pixelation but personally I can't really see much of a degradation on my 1920*1080 resolution on highest graphic settings.

Giving older games a HD work over appears the latest sales gimmick, but it's really not necessary here.

Please note that is fairly easy to test appearance of different resolution sizes and ratios by simply using these CFG file settings (I used my desktop resolution numbers here) as long as they don't exceed your desktop resolution setting:
Code: [Select]
[video]
windowed = 1                        # enables windowed mode
borderless_window = 0                # removes default border from window
battle_resolution = 1920 1080        # enter desired resolution for battles
campaign_resolution = 1920 1080        #  enter desired resolution for strategic map

If the resolution setting is smaller then your desktop resolution then the game will play in a window that is anchored at the top left of the screen.
Choosing the same resolution as your desktop will result in a full screen game which will allow problem free alt tabbing

Edit: I don't think anyone uses 'Quickbattle' after the first time. The 'Prologue' button should be returning an error message as the folder (sons_of_mars) does not exist in the mod, unless a alternate campaign is planned (provincial campaign principle) this can go as well.
« Last Edit: September 30, 2016, 05:44:30 PM by Gigantus »
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Gen.jamesWolfe

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Re: Design, concept
« Reply #11 on: October 01, 2016, 11:32:23 PM »
I like the first one the most. But I can't help but wonder if we can swap the centurion for a Greek commander or something.

Jubal

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Re: Design, concept
« Reply #12 on: October 02, 2016, 01:41:30 AM »
We could presumably swap it for anything, but we'd need the relevant graphic and the rights to use it.
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xeofox

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Re: Design, concept
« Reply #13 on: October 03, 2016, 01:01:59 PM »
I propose to change the background (I finished my old work). I propose three colors (B/W, red, blue:

Spoiler (click to show/hide)
*this not video
« Last Edit: October 10, 2016, 01:13:59 PM by xeofox »



ahowl11

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Re: Design, concept
« Reply #14 on: October 03, 2016, 04:33:11 PM »
The red one looks good. Maybe still have the maps playing in the back?
God, Family, Baseball, Friends, Rome Total War, and Exilian. What more could I possibly need?