for example:
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{Steppe_Spring} Spring
{Steppe_Spring_desc}
Spring is a time for fattening of horses, of (relatively) good weather. Campaigns are possible, but must be fast, unless the army is stuck in the middle of the steppe in summer.
{Steppe_Spring_effects_desc}
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{Steppe_Summer} Summer
{Steppe_Summer_desc}
No true nomad would ever campaign in the summer. The grass is dry, and cannot support enough horses to carry out a campaign. The steppe is hot, uncomfortable. It is a good time to move your herd on for greener pastures, and pray that the rain will come soon.
{Steppe_Summer_effects_desc}
Movement restrictions in arid regions are possible this season.
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{Steppe_Fall} Autumn
{Steppe_Fall_desc}
It is time to saddle your horses, and ready for war. The horses have had time to fatten up, it is cooler, and the settled peoples are less likely to be ready for an attack. This is the traditional time for war.
{Steppe_Fall_effects_desc}
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{Steppe_Winter} Winter
{Steppe_Winter_desc}
Winter in the steppe is a blessing and a curse. Will you keep your herds together, seeking protection from the harsh winter? Or will you campaign? The rivers are frozen, allowing better crossing. The settled enemies will be hiding in their towns, not expecting attack.
{Steppe_Winter_effects_desc}
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