So far things are progressing, but sadly a little behind schedule. I've been a fair bit busier than I thought I would.
- The last month or so has seen a few changes here, the most important being two new classes, the first time we've had additions to the class list since 2012.
- We have considered cutting away some of the races too, joining the Dwergar and Geardarr, and perhaps the Selkye, Roanfaille and Midlanders. There has also been talk of cutting the Danann as a playable race, but I'm not a fan of this. My personal thinking though is that the races will remain as they are, but work will need to be done on the 'sub-races' such as the Woodsmen, Hillmenn and Enclave Feartarbh. The 'sub-races' are essentially the characters' cultural background.
- Magic. I've put together a proposal for the group. At the moment, Soulfire for Arcane casters is two things. Firstly, it provides significant limitations at lower levels, and secondly, while it ceases to be much of a limitation at higher levels, it does require a lot of annoying book-keeping.
Playing as a Mage, Ladyhawk has expressed her disappointment that sometimes she is forced by the game to not use a magical action. Additionally to this, she has destroyed at least two character sheets with erasing trying to keep track of her Soulfire.
To combat this, my proposal is to cut down both the amount of Soulfire the caster has, and to markedly reduce the required Soulfire to cast spells. It hasn't been tested yet, but I do intend to quite rigorously.
- Still need to really nail down the effects of weapons and other pieces of equipment. For that matter, the encumbrance system needs to be nailed down too.