Exilian
Art, Writing, and Learning: The Clerisy Quarter => History, Science, and Interesting Information - The Great Library => Topic started by: Jubal on May 09, 2011, 05:15:02 PM
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I've been writing a series of articles for the A Call To Arms e-zine on a maths from a gaming perspective: I'll make a compilation thread here in case anyone wants a look. I've dotted around quite a bit, most of this stuff is AS Level (so not pips easy, but not too difficult either).
1. Statistics (Probability):
http://s1.zetaboards.com/A_Call_to_Arms/topic/3889513/
2. Statistics (Binomial Distributions):
http://s1.zetaboards.com/A_Call_to_Arms/topic/4008461/
3. Algorithms (Kruskal's, Road building):
http://s1.zetaboards.com/A_Call_to_Arms/topic/4080175/
4. Algorithms (Djikstra's, Pathfinding):
http://s1.zetaboards.com/A_Call_to_Arms/topic/4161133/
5. Algorithms (Simplex, Optimisation):
http://s1.zetaboards.com/A_Call_to_Arms/topic/4223801/
6. Mechanics (Equations of Motion)
http://s1.zetaboards.com/A_Call_to_Arms/topic/4244620/
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Does time go slowly around you? You seem to get more done in a night than a normal human being would in a week.
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Does time go slowly around you? You seem to get more done in a night than a normal human being would in a week.
I'll have to agree with that one ;)
He's probably trying to achieve a superhuman state of mind through tons of different activities ...
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Imagine a Superhuman mind, though would he have a massive head?
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I think my head's still normal size...
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I think my head's still normal size...
Big emphasis on think :P
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A new one should be up with the next issue soon. :)
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This issue; velocity, gravity, and the Battle of Bryn Glas!
http://s1.zetaboards.com/A_Call_to_Arms/topic/4311220
(Next time will be momentum & cannonballs)