Exilian

Game Design and Project Resources: The Workshops Quarter => Mods, Maps & Game Add-Ons - The Bazaar => Archimedes' Workshop - 0AD Mods & Maps => Topic started by: Jubal on May 30, 2011, 09:51:21 AM

Title: 0AD mod ideas
Post by: Jubal on May 30, 2011, 09:51:21 AM
What ideas do we all have for good 0AD mods for the future?
Title: Re: 0AD mod ideas
Post by: debux on May 30, 2011, 09:34:28 PM
Add Urban cohorts :P

Dunno, maybe new skins and stuff, I believe we have good skinners (if the Rome Vice TW skinners happen to pass by here). I really don't think there are many people here interested in modding the game, maybe after the full release.

Do people over at the fwildfire forums have possibilities of making their own sub-forums?