Exilian
Off-topic and Chatter: The Jolly Boar Inn => Mafias and RPGs => Forum Games - The Beer Cellar! => General Chatter - The Boozer => Finished/Dead Mafias and RPGs => Topic started by: Jubal on October 11, 2011, 08:56:13 PM
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Okay, the four of you have all lived your lives up to this point around the hill-village of Kjalt. It's just a few miles from where the Axiosan capital used to be - the place is now a deserted ruin, because it got destroyed in the Union invasion. Banditry is common, the rulers locally are unpopular military types from the Union (a huge state run by Vampires which you currently inhabit).
Kjalt is pretty tiny, just a few houses and a little tavern. There's a small shrine to Hades, but no priest. What'd you want to do?
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Surverniose was sitting outside his ragged house taking in the view. He was admiring the sun coming over the mountains in the far distance and how it made the sky glow a pinkish orange kind of colour. He could see the smoke coming from the chimney of the Splintered Axe tavern but that wasn't much to look at.
His house, located on the outskirts of the village, wasn't much too look at either; it was small with just two rooms. The outside wasn't so bad; it had two windows out the front, not glass, and a door in between the windows. The roof was just thatched straw with a stone chimney sticking out of the top. Surverniose kept his horse, named Nero, in a small make-shift stable behind the house. Nero was a female jet black horse which Surverniose sometimes called his Black Knight.
Surverniose looked around to see the usual hustle and bustle of the early morning, which in Kjalt was barely any at all. He sighed and said "Just the way I like it" closing his eyes to savour the quietness of this peaceful village. Surverniose came here to settle in and for peace from the world he used to live in. The great cities were never quiet, not even at night.
He thought he had better get started with his job. He was an Errand Rider so he rode around on his horse to be available if anyone needs help. Sometimes he gets small jobs like delivering a message to someone on the other side of the village. Other times he has to run errands, like take 4 new horse shoes to Reptav or take a bag of wheat to Lewert.
Surverniose went to his stable to feed and water Nero than brushed her down. After all of that was done he took Nero out of her stall, around the house, jumped on and set down the dirt street towards the village center in search of an errand.
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chop some wood
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I sit at the creaking desk in the, small and unreasonably cold, upstairs room of my poorly built house.
A thin willow pipe sits between my cracked lips as I gently scribble on the parchment with all of the last day’s happenings. It doesn’t take long.
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I've just been to visit the smithy to collect some bits and pieces for my tinkering needs.
When i return home i find that my spotted black and grey bloodhound is roaming free on the streets. He seems to be looking at something over the hill but instead of letting him at it i persuade him back into the yard and start crafting my latest inspiration (which will remain a secret till i choose to tell you).
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once ive finished chopping wood (finish my quota for the day?) head to my local and sit down with a cool cider
keeping an ear alert for any interesting news/gossip
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I ride around doing random errands for the people of the town and than I decide to go to the tavern. When I get there I order a drink and a nice T-bone steak. I see Leonard sitting in the corner and go sit with him. He looks tired from a days work.
"How are you this fine afternoon?" I ask
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You hear the sound of hooves outside, and the call of a single, deep and rather sonorous, voice. It only sounds like one horse - or perhaps a donkey - but villagers are poking their heads out to take a look.
What'd you want to do?
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"Buggery, now what’s going on?"
I like to think of myself as a gentleman so I leave my house to find this person and great them.
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walk out the pub and move to a position better to observe the newcomer, hold axe in a non-threatening way but in an 'i've got an axe and your a potential threat' way
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I yawn and say "Whatever it is, it doesn't bother me."
Everyone starts to move to take a look outside and it makes me curious. We don't get many visitors in this small town so I take a peak out the window.
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I finish my days work and decide to go down to the local tavern, where to my surprise there is stranger. I join the crowd to see who it is.
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A youngish man with a broad but slightly dopey face is leading a donkey through the centre of the village. He wears long robes, of a deep purpley-blue colour, and his head is shaven.
"Penny for the preacher!" he calls. "Penny for the work of the gods! All blessings are upon those who give kindness to travellers!"
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I frown and look at the guy. I think it's just someone pretending to be a preacher to get some money. The thing is that preachers don't usually beg for money, they ask if you would like to give an offering for a blessing or they take it. Originally coming from the city I know this by experience.
I go back to my seat to finish my nice, juicy, delicious, T-bone steak ignoring the sound of the fake preacher asking for money.
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"Pray tell friend!
What would a preacher be doing in The Union, it won't win you any friends with the governor."
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As i am a curious sort of guy, being a tinker and all, i decide to go and ask him what his true cause is. He merely gives me a foreboding look and continues to call out his message.
I mingle back into the crowd and continue watching.
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continue to observe the unfolding scene
(as a side note: whos doing the narrative and NPC reactions here??)
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I finish my steak and wash it down with a nice beer than I walk outside to see that the commotion has continued around the corner. I smile and think this has been a very eventful day for this small town. Before going home I decide to go for a nice walk outside of the village. I take my club with me because there's bandits around these areas. That is mostly the reason for not many visitors here.
(Another side not: I think it's meant to be Jubal. I'm not sure.)
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GMPOST
Please avoid statements like:
the commotion has continued around the corner.
He merely gives me a foreboding look and continues to call out his message.
I know what these characters are like and what they're going to do. Therefore please allow me to unfold the world I have designed and prepared for this very purpose.
Also, do feel free to use the term "OOC:" to ask common knowledge questions. For example, if you want to go and buy some firewood, or a sword, ASK where you would go to do such a thing rather than shaping the world to allow you to do so. Otherwise I don't get to set you any challenges, which is half the fun of my job in this. :P
P.S. Remember the OOC thread for questions as well, and note that I will charge you for beers and food. Your means are not endless and starvation can happen if you run out of money. Furthermore, if you, say, drink endless beer, I can inform you that you are now drunk, which may adversely affect actions you attempt tp take.
Hope that all makes a little more sense. :)
The preacher turns to NA/DN, and says "The work of a priest does not rest in lands where his god is not worshipped, my child. And particularly those of the small gods - finding few friends in the world, it matters little whether the swords of Hades or the fires of Jupiter take us, our faith is the most important thing." He blesses a man's small child with an air of quiet, almost fragile solemnity, in a language you do not know or understand.
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"I like to consider myself a collector of stories."
I throw him 5 crowns.
"My I have yours for my donation?"
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"I do believe your blessings may come in handy sometime in the future"
I then ask him if he could bless me and pass him a couple of crowns.
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Getting a bit tired I return home to bed. The walk refreshed me a bit but it was getting late.
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Khan: the "don't move the world around yourself" should preferably include moving the time of day along. It's still mid-afternoon for everyone else, because they haven't finished dealing with the preacher yet.
He happily blesses DN, smiling graciously, then turns back to Nightangel.
"If I tell it, I shall need to be on my way rather quickly. And some danger often comes of storytelling, for stories are the fabric from which our world is woven. Are you sure it is a tale you wish to hear?"
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move to position to eavesdrop on storytelling
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"Fear not my friend, I can hear your story well enough, and I also know when to keep my mouth shut."
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after eavesdropping for most of the week DD collapses from exhaustion, still yet to hear anything
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"Yeah. I think it's dead." I said to myself looking at the body of an RPG on the floor of my house. "I think I should go and get the doctor"
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I was waiting for Khan and DN to post, but whatever. I do also have a hell of a lot of work, so please cut me a bit of slack at the moment. I'm honestly devoting as much time as I possibly can to keeping this place going.
"I am the high priest - to whit, the only priest - of the river-god Achelous. Like many other religious men, my order has been hounded by the Union on the one hand or the priests of Jupiter in other domains. Until there is only one left, who you see before you. There; that is danger enough you have been placed in by knowing this."
He turns to the other villagers.
"Thankyou for your kind charity! I must continue on my journey soon, friends; blessings be upon all of you."
Death Nade: You hear a faint tinny sound in the distance, though you can't make it out exactly.
What do you all wish to do next?
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I decide to do more errands.
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Where are you going to look for errands to do?
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Around the outer parts of the town. The houses that aren't completely connected to it.
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I decide to search for this noise because i have a hunch its about the blessing i have previously received.
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Roused by this injustice I invite him to my home.
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rather bored at this point I continue to chop wood, whilst keeping an ear on alert for anything interesting
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DN, Khan: You both head to the outside of town. There's definitely a brassy sound, possibly some sort of bugle, audible in the distance down the valley. It's getting progressively louder, and people are coming out of their houses due to the disturbance. There's also a thumping noise - possibly hooves.
NA: "Thankyou for your invitation, good sir, but I would be afraid to endanger you any more by my presence..." The sound at this point becomes audible in the centre of the little township, and the priest's head flicks from side to side. "That said, if those are soldiers, I might find myself grateful for a hiding place."
DD: You cut some wood. You gain 2xp. :P
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I temperately ignore the noise and continue doing errands.
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I walk briskly to the side of the road and continue searching, as i want to be able to hide in the brushes if there is trouble ahead.
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"Come then, let us be swift."
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Continue doing errands.
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Your awfully active Khan, what with your errands and all :)
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chop some more wood
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Khan: you head around asking people if they have any errands that need running. Most of them are either out or more concerned with the rapidly approaching noise, though, and you can't find anyone who needs anything doing.
DD: You cut some wood. Life is fun.
DN: You catch sight of around five or six horsemen, just coming into view out of the woods. Kjalt is on a flattish hilltop, so they're coming uphill from the bottom of a small dry valley to the south, along the road.
NA: You and the man both head towards your house. He's looking increasingly nervous as people in the square start chattering excitedly and someone runs up the hill shouting "Cavalry! Soldiers are coming!".
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Seeing there are no errands to do, I decide to head back home.
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I spy on the group of Horseman trying to overhear any snippets of conversation or hints of where they came from.
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do I cut wood for a company or myself? or do i chop it to then sell for myself?
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Tell the priest to hide in the attic.
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Apologies for the hiatus, but while we tried to fix the malware something had to drop off my schedule.
@NA: The priest hides in the attic, leaving his donkey around the back of your house.
@DD: You cut trees down, cut the wood up, then sell it. Nice and simple.
@DN: They don't talk, but thunder on towards the centre of the village - you follow them.
@Khan: You head home towards the middle of the village.
The leader of the horseman calls them to a halt, then trots into the middle of the central square.
"This is a routine visit for tax collection and inspections! Tax rates have gone up to one sixth of your earnings in the past year, plus any necessary supplies for local military garrisons. We have also been charged to search for several local vagabonds; a murderer, a tall man with black hair and a cut on his cheek, a roguish trickster who appeared to be in the guise of a priest, a young woman who escaped from domestic service to the marshal, and an elderly man accused of poisoning his neighbour. Any information you can give us would be well received."
The populace start muttering grimly about the high taxes, but a few begin to head to their homes - probably to stash away particularly valuable good the soldiers might take.
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Just as I thought I thought to myself.
OOC: How much money do I have?
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Look at your profile in the OOC thread, where it says "Crowns:"
That's your current wealth remember, which may not be the same as your year's income.
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We're not any of these people, are we?
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I sense a femme fatale
OOC: how much will this cost me? and will they take my wood? (hur hur ::))
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None of you have committed any major crimes of that sort.
DD: You don't know, exactly. Generally the way it works is that they decide what they think you're worth and whether they like you, then work out what they need to take and how much else they can get away with taking. They'll want payment in coin though, they're a small cavalry patrol so they won't be able to haul large items.
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I decide to follow the soldiers. :)
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go and chop down some trees, preferably outside of town
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Khan: the soldiers split up and start visiting people's houses to collect stuff. You follw them, and one brusquely tells you to shove off.
DD: You start heading out of town.
NA, Nade, any actions?
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Produce appropriate tax and not act suspicious.
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I get bored and decide to go for joy ride around the forest.
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Peek around the gate and view the scene, not wanting to have any taxes imposed upon myself. I then skulk of into the woods near the road again and wait for the soldiers to leave (if ever).
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A wild GM appears!
DN: You wander off into the woods, hoping neither you nor the room you rent will be noticed or taxed.
Khan: A soldier stops you, and asks you to dismount.
NA: You produce your taxes, at which point a soldier asks you about the donkey tied up in the vicinity of your house and whether it's yours (and if not, whose it is).
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I dismount and say "Yes. What is the trouble?"
OOC: FINALLY!!! Do you think this will continue much longer or will you go away for a while again?
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come back GM!
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@Khan: The soldier asks that you hand over your horse, to replace the mount of one of the men in his patrol which died of exhaustion on the way here.
If people post more, I should be able to post more. Simple as that. :P
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I stand there thinking for a moment, Nero and I had been faithful companions for years. I'm not just going to give him up. I jump on the horse and ride away as fast as my horse will go.
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The man shouts after you to stop, before signalling to a couple of his companions, who begin to mount horses. People start looking out of their windows again to see the commotion as the cavalrymen swing up into their saddles.
What do you wish to do?
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How many soldiers are there?
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I run into town to try and lose them in the streets.
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Okay, so Khan is legging it.
@ Nightangel: you saw three chase Khan, and there are nine plus the captain remaining in the central square. Three are outside your house, including the man asking about the donkey, the remaining six plus captain having returned to the middle of the central area to try and restore order and get people to go back inside.
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Wao, wao, wao. My horse is legging it you mean.
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Okay, I'll rephrase; Khan's horse is legging it, and transporting Khan thereby, who is in turn directing the horse to leg it in different directions in order to shake off his pursuers. Happy now? :P
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OOC: Yes thanks, I'll see if I can get DN on later.
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I take a nap under a big tree and fall into blissful sleep :)
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Hoping that I've lost them but not daring to look back I speed into the woods, my horse isn't getting tired yet but quite close to it. Being used to riding hard and long. Dodging trees and bushes and heading out of town. I plan to go back at night to pack up all my stuff. I really can't stay here now.
OOC: So the horse is mine but can I control it like me?
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"The donkey, what donkey, oh that donkey, that's...
Jeffery’s! Yes Jeffery who is out of town at the moment, I don't have to pay his tax for him do I? I could tell where he's headed if that would help."
Big Smile.
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Khan: When you're riding it, we assume you're in full control. Obviously, you can't control the horse when you're not riding it.
You ride left and right, trying to shake off your pursuers, but their horses are at least as fast as yours. There aren't many streets IN the town, either, so losing them is proving pretty difficult. What do you wish to do?
DN: Okay, you wander over and inexplicably start sleeping.
NA: *Rolls virtual dice for the first time this game, interpersonal test*
Your lies aren't terribly successful, though the soldier certainly stops to think them over. He asks you who this person is, their occupation, and where they are staying. And why they're not on the tax records for the village. And why you have their donkey. :P
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"Well you see that guy on the horse running away from your comrades, that's Jeffery. He's not on your records you say well he must be some sort of tax dodger of other unscrupulous individual. He just gave me his donkey to look after this morning I guess he must have know this was coming and knew the donkey was to slow to take with him.
Well good luck catching him and all that, have fun."
Bigger smile!
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OOC: I HATE YOU!!! :O
I ride towards the woods hoping that I'll lose them in the dense undergrowth. Me and my horse have live here long enough to be used to this type of terrain. Out running them is out of the question, hopefully their horses will tire out before mine.
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OOC: I'm assuming we don't know each other and I'm kind of nervous and desperate.
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OOC: OK than. This is an RPG and our paths will cross, I'm sure. ;)
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I sleep some more.
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I see you lying against a tree sleeping.
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is the chase moving near to where im chopping wood?
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If you wish. :)
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ooc: If Jubal wishes i think you mean :P
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Khan/DN:No, DD went north to chop wood, you're running south. You do go quite close past DN, who is woken up by the nearby horse-chase.
You continue into the forest; two continue in pursuit of you, and one turns back towards the village.
NA: "So why did you agree to look after his donkey? Have you ever seen him before locally?" (The soldier is currently taking notes).
DD: No, as far as you know nothing has happened. That said, you've now cut about as much wood as you can reasonably carry back to the village, so there's not much point staying out of town for longer.
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well i did hear the riders coming so i want to stay outta town until late afternoon at least
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I climb into the canopies of the trees and search for the sound.
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"Well he seemed like a rather intimidating fellow, not the kind to be trifled with by the likes of me you understand, yes?"
OOC: Is there perhaps a way to become better at lying?
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NA: The officer notes this down, and thanks you for your help.
12 XP awarded for damn good lying attempts.
OOC: Yes, but to upgrade skills, levels, etc, you need experience. As a rough guide, 100xp will allow you a full level up, and there are different levels of skill you can buy as well. But I'll get to that when most people are around the 30-50xp mark, which hopefully won't take too long now we're speeding up gameplay.
DN: You climb up the tree, and the rider halts below the tree. He dismounts and calls up to ask you what on earth you are doing.
DD: You sit around in the forest. You can see squirrels! :D
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Might I ask what the men look like?
Are they wearing armour?
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Am I "the rider" that stops under the tree? Or is it one of the soldiers?
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Khan, you're still running through the forest until you choose to do otherwise.
NA: No, they're in uniform. Small cylindrical hats, dark blue coats. The officer has a wide brimmed hat with a little plume. They're carrying sabres and pistols, standard cavalry gear.
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Ooo squirrels what kind?
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XD I get my club and charge at the riders following me. ;D
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god dammit leeroy
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I'll try to be friendly with the officer.
I ask him if anything important has been happening recently.
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I call down to him "I heard noises"...
(heh)
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DD: White-tailed, the common variety around your area. They're a little larger than a RL grey squirrel, with white ear-tips and a white tail and belly, but a black back and face. (Yay for on-the-spot fluff generation)
NA: The officer mutters a bit about idiots and rebellious nutters kicking up a fuss again, then looks you up and down and comes a little closer. "Between you and me, yes, but we're not supposed to be saying it in public. Troops mobilised all over the lowlands, looks like the higher ups are really worried about something."
(+8xp for epically successful interpersonal rolls. Hello, gift of the gab)
DN: The soldier looks confused for a second, then asks you to come down.
Okay, this next but (Khan) is the first combat of the game. To clarify, this is done by diceroll & charts, but I'll just report the details as they come out rather than the numbers.
Khan: You spur your horse back towards the two riders. One's horse rears at the sudden turn, and he fumbles with his sword. The other pulls his sword, but as you are already in mid-swing you manage to club him soundly, staggering him and giving you the chance to deal a second blow swiftly afterwards. This he attempts to parry, but you are able to knock his sword back. His arm is clearly broken by the blow, and he just about manages to pull his horse back with his remaining hand, and turns, leaving you facing the other rider whose sword is now drawn.
Do you want to try and attack the other rider, or flee again?
(+25 xp for defeating an enemy, insanely good dicerolls there)
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I'm not game enough to try my luck again, I run as fast as I can hoping that the surprise attack was enough to let me lose them. Now I have a problem, they'd want me even more now.
OOC: Does that mean that I have the most xp now? :D
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I say goodbye and wish him happy hunting.
I'll then head indoors and have a lie down to calm my nerves.
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I tell him i like trees... but not him. I stay in the tree.
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OOC: LOL, you like trees but not him, that gave me a good laugh.
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NA: you head indoors, and then hear a crash from outside.
DN: The soldier looks at you, then angrily tells you to come down.
Khan: The second soldier is now pursuing you through the trees, with his sword drawn.
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I quietly swear.
And go out to investigate.
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I keep on running through the forest (My horse I mean :P).
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I ignore him, scramble further up the tree (hoping the soldier isnt armed with ranged weaponry :/ ) and run away through the treetops.
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(OOC: Can you do that? Does he have to role a dice to see if you fall off? It can't be that easy.)
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OOC: your right.
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Whilst trying to be inconspicuous and hidden, keep listening for anything suspicious and make a daisy chain
OOC: gone on jubal! Or other players yet to do anything
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Sorry!
DN: You need to roll against your movement value (doubles up as agility) for every tree you jump to, so it's pretty difficult to get far that way unless you're an absolute ninja. Do you want to try anyway?
Khan: You keep going; are you just going to carry on through the forest uphill, stay along the countours of the hill, or cut down into the valley?
DD: Not much happens. There are still squirrels here.
(You also suck at spot checks)
NA: You look out of the door, and see another villager (a man called Jarun, who works as a cobbler) in an argument with the soldiers, who appear to have removed his door forcibly.
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Is the soldier I just talked to there?
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I cut down into the Valley
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Yes ill try my luck.
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(Good luck(I have a proposal that everything said in brackets is "OOC"))
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try to remain hidden but hidden very casually, stay on alert for odd sounds or sights
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I keep on riding down into the valley... :P
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NA: He's over there in the argument.
DD: You can just about hear commotion coming from the village.
DN: You manage to jump to the next tree! The man walks to the foot of that tree and shouts at you to come down.
Khan: You're still going and still being pursued hotly.
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(Deathnade!! Don't be cautious. You only have you life in this RPG!)
Hmm, lets try something different. I reach the bottom of the valley and look for a stream, all the while still running. (My horse I mean ;))
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I grudgingly clime down the tree and stand in front of the soldier.
(bummer, only one tree)
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(:) I just hope yo don't get in to much trouble for climbing that tree. :P
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I go over and say in a friendly joking voice.
"Gentlemen, gentlemen. What seems to be the problem?
Not getting yourself into any trouble are you Jarun?"
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Khan: it's a dry valley, but fortunately as you reach the valley bottom your pursuer's horse trips, allowing you to cross the road. You're now in the trees on the other side of the valley, south of the town. What do you want to do?
DN: The soldier is fairly young, and clean-shaven, with quite a thin face. In fact, you realise, he is a she (the practice of women dressing up as young soldiers, particularly to follow their husbands/lovers, is not uncommon and is usually overlooked by generals keen to have any cannon fodder they can get, so this does not surprise you greatly). She clearly believes you to be some sort of village idiot, and grabs your shoulder, steering you back towards the village; she does not seem particularly ill-disposed towards you or threatening, however. (+3xp for good perception check)
NA: Jarun does not seem to be able to hear you over the sound of his own shouting, and the argument gets increasingly fractious as you look on. You see a soldier coming back into the central square, holding a man by the shoulder (this is DN).
DD: Hey. Squirrels. You know what I like about squirrels? Not much.
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I follow the valley further south making sure to get as much distance between me and him.
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I attempt to start a conversation with my captor to try and gain some random bits and pieces of information about nothing in particular ( :P )
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Khan: you start heading down the valley to the south; you remember however that there is a checkpoint only a mile or so away so you couldn't get far this way without being seen by soldiers again. There is a slope to the east, and a small trackway up through the trees that loops around the village to the northwest.
DN: She is not very talkative, but goes to her commanding officer and has a short discussion.
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I go up the slope, I'll find somewhere to stay the night where they can't find me so I can go back when things have settled down a bit more.
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Sit and wait.
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I'll back off for the moment but keep a close eye on everything.
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NA/DN: The soldier that had DN with her walks over, with DN, to Nightangel.
"You seem to be a reasonably responsible fellow, would you mind taking charge of this man? I found him climbing trees outside the village, I fear he may be somewhat addled."
She presents DN towards Nightangel, and noticeably (to you) but surreptitiously also puts a note in DN's pocket
GM query; shall I keep using forum nicks or shall I start using character names in these bits?
Khan: You head up the slope and northwest, there are trees here but nothing that looks terribly hospitable. You vaguely hear a rustling in the trees, to your north.
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I try to circle around behind to where the noise can from, slowly.
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OOC: i cant remember my characters name, its been ages since anything has happened to him/anyone. so lets stick to forum names
continue to make daisy chains whilst keeping an ear out for danger/interesting s**t
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I discreetly pick out the note.
OOC: I'm assuming I saw it go in from what you described.
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In an attempt to talk to my new captor i ask him, "Whats the time?".
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Khan: You circle around and find... dun dun DUN... DD. :P
DD: You see Khan on his horse, circling you cautiously.
NA: The note reads as follows
"Assuming you have a man in your attic. Get him and this idiot out of the village while this lot are distracted if you want to remain safe, I will follow with the donkey."
DN: Your female captor is now gone back to the troops: you're just with NA now bystanding as the big argument continues.
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"Good morning (or whatever time of day it is) stranger (unless of course I know him in which case use his name), what brings you to this neck of the woods?"
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"Time to go, come with me."
I head towards my home.
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"The soldiers tried to take me horse away so I ran and they chased me, I think I hurt one pretty bad with my club so if I go back to town they will hang my, please help." I say this hurriedly and panicky.
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I follow my captor, somewhat curious as to what is going on.
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Well you done it in for yourself ain't ye? I ain't to willin to help a fugitive so be on your way! Unless it would be better for myself to help you...
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"I need a place to hide until the soldiers leave, I have money, I will pay."
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NA and DN: You arrive at NA's home.
Khan/DD: Nothing to say here really, do keep talking.
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Go inside.
"Wait here."
Go into attic, find priest.
"Come on, we have to go."
Assuming everything goes smoothly, gather everything of value I can, put it all near the back door to my house (but inside for now) and then go fetch the donkey and bring it round back, making sure everyone is distracted by the argument first.
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(How much money do I really have Jubal(Brackets means OOC))
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I follow my strange captor around doing nothing of interest.
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Khan: it says in the OOC thread, that's what it's there for.
NA/DN: You get ready near the back door of the house. The argument seems to be escalating, and more shouts are coming from the central part of town.
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I take 10 crowns out of my pouch on my belt and hold them out on my hand "See; money. Please, I don't know what they will do when they find me. I have a home so I'll only stay as long as necessary".
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take the coins and point to a suitable hiding space, preferably somewhere far from my current position
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"Time to move, there's nothing more we can do."
I lead the donkey into the woods behind the house; we'll rejoin the road in a few miles.
"Priest, do you have anything that could identify you as a man of the cloth?"
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"What about my horse, it will be hard to hide."
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"Not where I'm sending ye' "
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"Well if it's a good hiding place than how will I find it by knowing which direction it's in, would you please show me?"
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ABout 700 yards in yonder direction is a 15foot deep trench about 6 foot across well covered by bushes and trees, no one should see you there unless they already know the spot, and only the local woodsmen know where it is, and well you of course
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"OK, thanks. I am now in your dept." I say as I head of in that direction.
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Khan: You start to head off, but bump into NA and DN, and the priest, heading fairly rapidly in the other direction (you are now effectively all in one place).
NA: "You mean, other than the robes I'm wearing or the fact my donkey's saddlebags are half full of books?"
ALL:
The young female soldier then runs up, sounds of fighting begin to come from the village. She turns to the priest (and clearly knows him well)
"We need to get out of here; the soldiers are trying to make an example of people, we should all head for the hills as soon as possible."
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Can i see this? In which case I feel like following as small village life is boring me
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Yes, you are there with everyone else DD; they appear happy for all four of you to come along.
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"I shall come with you too, as long as there are soldiers here I'm not welcome." I say
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"I woke up today and all I wanted was some eggs."
I sigh and trudge wherever the female soldier is headed.
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It may have taken the best part of a year, but...
PART ONE COMPLETE.
Ooh, look, you appear to have all formed an adventuring party heading off into the wilderness. That's awfully convenient, it's almost like it was planned by somebody.
You all gain an additional +30xp for completing the stage. I'll post more details about character upgrading soon, along with the start of the adventure in earnest. :)
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OOC: So that means I am now level 2 with 5xp to spare. :) Good game everyone.
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Actually it doesn't, sadly, since you'll need to upgrade skills first and that costs XP too. Nevertheless you should be able to get a couple of nice shiny new useful skills to use; I'll put the necessary info up tomorrow probably, piano exam in the morning then my summer starts properly at long long last.
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(Or you could make leveling up that same as buying a skill so that you can either level up or choose new skills.)
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(so how much xp do i have?)
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( I like where this is going :) )
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(Me too, now for the question. HOW THE HELL WERE YOU ABLE TO POST!?!?!)
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Okay
AXIOSA: PART TWO
Into the Wilderness
The four of you travel into the forests for a day without incident. It is now morning on the next day; the donkey has a reasonable amount of supplies on.
The priest suggests a course taking you higher into the thicker forests and hills to the west...
What do you want to do?
GM note: Remember that you are now basically a party. Don't try and screw each other over, that's my job. :P
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Do I know where that takes us?
Testing local or geographical knowledge.
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I'm paranoid looking behind us every few seconds to make sure we're not being watched.
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NA: As far as you know it takes you up into the wilds - essentially Axiosa becomes progressively rougher and more mountainous until you get into real highlands; there's no fixed border, you've come from one of the further out settlements and the Union's power starts waning as you get further up. The clan country in the mountains is quite wild and inhabited by tribal villages, but you've never visited them and you don't know much about them. You remember seeing a clansman coming to a trading fair once, he was tall and red haired and bearded and wore a strange heavy woolen robe with a sword and pistol belt. That was a few years ago though.
Khan: Nothing in sight.
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sweet... highlanders
WEEELLLLLLL i'm a lumberjack and i'm ok....
with taking the route to the thicker forests etc...
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"What purpose do you have up there Priest? Refuge? Missionary work?"
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"Well, I'd have thought the argument seemed fairly simple; I am a fugitive for my religion and my cause, the law is in that direction, the hills are in the opposite direction."
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Travel along with the group without saying anything.
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I'll follow to, also I'll check to see if there are any interesting herbs nearby.
Rolling botany fools!
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hi-hooooooo! hi-hoooooooooo! hi-ho hi-ho *whistles a merry tune*
go along with group remaining on alert
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I ask when we should stop next to make camp.
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Crapcrapcrap I'm a terrible mod, sorry.
NA: You find a small herb called caltania that has strong laxative properties. (+3 xp)
DD: You notice a rustling in the bushes, possibly some sort of large animal, fairly close. (+5 xp)
DN: You notice nothing whatsoever.
Khan: "Not sure, there's still some light yet"
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"I'll go and scout ahead a bit." I than go and scout ahead a bit
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draw axe signal for everyone to remain silent and point towards said rustle in the bushes
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Draw quills, prepare for combat.
OOC: Laxatives oh I'm going to have fun with botany I can already tell.
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I'm away from the group at this point, scouting out ahead.
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I walk along as usual, wondering if ill come upon any bits and pieces lying on the side of the path (bits and pieces meaning anything i could use for my tinkering needs) or maybe even on it.
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I scout ahead even more.
(Waiting... the tension is getting to me.)
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(OOC: Sorry about the double post Jubal but it's been a whole month now.)
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(he has a point)
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Yeah, this is pretty much officially on hold since I just don't have the time to keep track of it, sorry. I'll do my best to re-open it at some point, but I don't physically have time for this and all the other stuff I do for the site, at least for the moment.