he's a small-village blacksmith, I'm guessing he doesn't have a lot of time or money to keep it neatly trimmed! :)
The dragon is larger than all the rest of the serpents. It has a crest a small mouth and narrow nostrils, through which it breathes, and it puts out its tongue. Its strength is not in its teeth, but its tail, and it harms more by blows than by force of impact. It has no harmful poison, but it is said that it does not need poison in order to kill, because it slays anything which it embraces. Not even the elephant, with its huge body, is safe from it. It like concealed near the paths which elephants are in the habit of using, entangles their feed with its coils and suffocates them to death. Its homes are Ethiopia and Inida, where there is always heat.In other words, medieval folk were happy to see dragons basically as some sort of big snake/lizard thing - a really scary one that could kill elephants, but not a sentient being in the way that some modern dragons are portrayed.
EDIT: By the way, I like the new Exilian logo a lot. A nice step forward.It's a version that we usually put up temporarily to mark Saints Cyril & Methodius Day on 14th February - see this thread (https://exilian.co.uk/forum/index.php?topic=5525.0) for what it is and why we do it. If there's enough demand we could always leave it, though we would then have to design another logo to mark C&M day.
Also, it felt weird to be constantly looking over to the left to see who was speaking, and not to have an indicator of that from something more central where the text I actually wanted to read was. Different coloured text for the different characters in the discussion or some kind of central visual indicator would mean people's eyes moving around less and make the conversation much easier to follow, I think.
Just a quickie, we have some Summer-related issues with newer updates but we'll be back in full strength next week. ; )
Looking forward to the next game announcement :)
Thank you! And you know what? It's never been explained anywhere in the game, but now that my UI is better, I could probably squeeze it in somewhere.Aha - I was debating in my head whether it was that or whether Stabby really specialised in crab/lobster stew. Or both :)
In my head, the reason is tied to Stabulus' expectations regarding moving to a small settlements. Pretty much a play on "finger-licking good". ; )