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this will be the modelling topic.
the Knife
Spoiler: click to toggle
(http://i655.photobucket.com/albums/uu276/Dj_chisi10/wp.jpg)
Done
Spoiler: click to toggle
(http://i655.photobucket.com/albums/uu276/Dj_chisi10/ren.jpg)
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omg hehe I was just thinking about making it.
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ok.before you start making a sword you should first announce that you are gonna start making that sword,so we dont have 2 choose betwen 2 models
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yeah ok.
empire sword posted by Darwin:
Spoiler: click to toggle
(http://a1.vox.com/6a00e398a22f570003011017c462f1860e-pi)
EDIT:
I finished the main mesh, I'll add details later:
Spoiler: click to toggle
(http://a2.vox.com/6a00e398a22f5700030110160411f2860b-pi)
so what do you think of it ?? :)
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its looks super good.i have on my pc lots of pict with swords,armours,and many other things.tomorow i'll make a package and send them 2 you.co you could choose what do you want 2 modell
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ok thank you.
about textures do you hand paint??
because some items are made from drawn pictures so we'll need a hand painter if no one in the team can do so, I'll see with a friend of mine.
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no i dont do hand paint.but i can do a texture that looks decent in photoshop(sometimes)
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ok then I'll see what I can do, also I'm working on a dragon too I'll post some screenshots tomorrow.
ps: I can do some hand painting in paintshop pro XI but iit's kind of hard without a drawing tablet. :)
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almost done,just some little tweaks in photoshop and the knife is done
Spoiler: click to toggle
(http://i655.photobucket.com/albums/uu276/Dj_chisi10/ren1-2.jpg)
i can wait so see the dragon screens
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the empire sword is done _ don't worry I used the picture as texture to UV map I'll make another one later_
Spoiler: click to toggle
(http://a4.vox.com/6a00e398a22f570003011018239444860f-pi)
doublebladed sword:
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(http://a6.vox.com/6a00e398a22f5700030110182390be860f-pi)
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:DarkstarOnly: With these modellers, We rule!:D
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We are going to be the envy of all middle earth!
Err... huh?
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I liked the stone house in the picture that Millenium posted so I gave it a quick try this morning before going to school:
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(http://a2.vox.com/6a00e398a22f57000301101823aaba860f-pi)
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(http://a7.vox.com/6a00e398a22f57000301101684082f860d-pi)
I'll remake it later with more random shaped pieces of wood used for the door & windows. also I'll add the stairs.
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Goodie:D
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:o :o :o these models are great :D :D :D
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Yes they are. :]
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EDIT: adding some pictures to taleworlds thread
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hey guys..i;ll be out for a couple of days,dont know for sure,3 or 4 days.but i'll try to worl on some elven armours.cheeers
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better versions of the stone house:
Spoiler: click to toggle
(http://a5.vox.com/6a00e398a22f5700030110168472fd860d-pi)
(http://a2.vox.com/6a00e398a22f5700030110168472fa860d-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a00e398a22f570003011017c519fe860e-pi)
(http://a4.vox.com/6a00e398a22f57000301101684735c860d-pi)
(http://a5.vox.com/6a00e398a22f570003011017c51a05860e-pi)
(http://a7.vox.com/6a00e398a22f570003011017c51a07860e-pi)
(http://a2.vox.com/6a00e398a22f570003011016847362860d-pi)
In-Game:
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(http://a6.vox.com/6a00e398a22f570003011016499c66860c-pi)
(http://a5.vox.com/6a00e398a22f570003011017c51a15860e-pi)
(http://a5.vox.com/6a00e398a22f57000301101604c5dd860b-pi)
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Looks good, If I could see it. A bit dark pictures...
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dont think so
really nice houses :D
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Do I see new hair?
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yes you can check all the new hairstyles here: http://forums.taleworlds.net/index.php/topic,62156.0.html (http://forums.taleworlds.net/index.php/topic,62156.0.html)
((I think page 3 & 6))
& also a Tree house: (( not yet finished I'll add either a house or a platform at the top))
inspired from the picture that The Red Baron posted earlier.
(http://www.iment.com/maida/tv/lordoftherings/lothloriengolden1-2.jpg)
Spoiler: click to toggle
(http://a3.vox.com/6a00e398a22f570003011016051433860b-pi)
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(http://a1.vox.com/6a00e398a22f570003011018246511860f-pi)
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(http://a3.vox.com/6a00e398a22f570003011018246513860f-pi)
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(http://a6.vox.com/6a00e398a22f57000301101649eae6860c-pi)
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(http://a6.vox.com/6a00e398a22f57000301101684c12e860d-pi)
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Wow, my pic is an epic fail compared to that!
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great tree :D ,could be a castle
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yeah if we add some kind of nice looking house in the top it'll be a good elven castle also it could be some elves village if we add some platforms.
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(http://a5.vox.com/6a00e398a22f57000301101824b735860f-pi)
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(http://a2.vox.com/6a00e398a22f570003011017c5b9ca860e-pi)
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(http://a0.vox.com/6a00e398a22f570003011016851438860d-pi)
Edit:
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(http://a6.vox.com/6a00e398a22f57000301101685256e860d-pi)
(http://a1.vox.com/6a00e398a22f570003011017c5cab9860e-pi)
(http://a3.vox.com/6a00e398a22f570003011017c5cabb860e-pi)
(http://a3.vox.com/6a00e398a22f570003011016852573860d-pi)
(http://a0.vox.com/6a00e398a22f5700030110164a4d88860c-pi)
(http://a0.vox.com/6a00e398a22f570003011016057588860b-pi)
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Looks great.
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yup :D
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But think of how many stairs you'd have to climb to get the the next level!
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hehehehehe yeah that's right well a castle then.
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lol
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|BalamiR| wants the treehouse for the LOTR mod.
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he also wants my magic :D
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should we give it to him??
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I'm not sure. Where did we get the magic from? Or did you code it yourself? If you coded it yourself, I say keep it, at least for now. And as for the tree house, that's fine with me.
Just a few suggestions. What do the rest of you guys think?
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NOOOO.WHY SHOULD WE GIVE SOMETHING FROM OUR MOD.WE ARE GONA GIVE THEM SOMETHING AFTER THE MOD ITS RELEASED.THATS MY POINT OF VIEW.IF THEY WANT MAGIC AND A TREEHOUSE THEY SHOULD MAKE THEM BY THEMSELFS
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they dont want our magic, but they want magic, of course i wont give them the spells from our mod
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i say not to give anything until the mod its released.if they want magic they should take it from the same place we took it.lets not start sharing anything until the mod its release.after the mod its released,we shall give them the magic.
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I agee with Dj_Chisi10 we don't give anything until the final release is done & then we might release an OSP.
also we might share some of our stuff before the mod is released but they'll have to give us something in return right???
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right...thanx sibylla!
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:cyclops: :cyclops: ok
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Everything worth saying has been said.
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I now fully agree with Chisi and sibylla.
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I've done the collision mesh so now we'll be able to go to the top.
Spoiler: click to toggle
(http://a7.vox.com/6a00e398a22f570003011018262a5f860f-pi)
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(http://a1.vox.com/6a00e398a22f570003011016868a59860d-pi)
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(http://a4.vox.com/6a00e398a22f570003011016868a54860d-pi)
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(http://a3.vox.com/6a00e398a22f57000301101606da6b860b-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a00e398a22f570003011017c72ef6860e-pi)
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(http://a0.vox.com/6a00e398a22f5700030110164bb1c8860c-pi)
ps: holy sh*t, I was climbing the stairs for like 30 sec.
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Looks great, I'm really quite excited about this now.
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:D :D it looks great
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I love the scenery from up there. Are those going to be used for villages, castles or towns? Ellesmera is going to have to be different.
By the way, as I've worked with the chronicles of Talera, I know that their scenes are amazing. I strongly suggest you check the towns of Illorian&Everwatch and the Plane-lords.
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Hmm.. When do you guys think we'll be ready for an alpha release? Just curious.
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half year?
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Quite a long time. I'd say at the end of Summer at earliest.
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Okay. Just curious. This is my first time working on a mod, so just curious about the time scale.
That gives me plenty of time to hone my modeling skills. >:)
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|BalamiR| wants the treehouse for the LOTR mod.
Are you serious?
Tell him to get it done himself, he is supposed to be making a LOTR mod, that entitles you to at least TRY to work yourself a bit.
Moochers, moochers...
Anyway, are you guys going to add the option of your race? Like can you choose to be a elf or dwarf or man? OR URGAL! That would be epic.
Also, the models are looking good... as always.
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not in the 1st version, we need the new brfedit
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actually we can add the option to choose between races without the new BRF (at least for elves & humans which have the same body)
BTW can you guys post a picture of an Urgal or a passage in the books where they are described???
EDIT: since the tree-house doesn't slow down the game we could use it in villages (I'll make some other tree houses) there'll be only the problem of climbing stairs which isn't really a problem especially for those who want to role play :)
Edit2:also Millenium could you please tell me where to find those scenes of chronicles of Talera??
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i'm back.but not for to much time.i was out for the week but i made something.dont have screens(maybe tomorow) i made:
elven armour.not from LOTR(texturing 50%,and still needs rig)
3 bows(2 ready and the other needs texture and animation)
and worked on the dragon(95% done,made a texture,stills needs rig after texturing)
and worked on a elven helmet(not from Lotr).and thats all.
tomorow i'll try to make a Urgal head(do they have big twisted horns?)
and now sleep.bye
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The treehouses in villages could have less stairs!
From wiki:
Urgals, or the Urgralgra, are barbaric creatures with a nasty disposition. They are hunters, ruthless, and rude. King Galbatorix (known as "Ushnark the Mighty" to Urgals) employs many of the Urgals. Urgals come in many shapes and sizes. As the Prologue of Eragon says,
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well from what I read in your post they look like this:
Spoiler: click to toggle
(http://i18.tinypic.com/2ppld77.jpg)(http://www.solekitchen.com/gnomon/urgal_cp3.jpg)
I also found some other pics:
Spoiler: click to toggle
(http://www.elbakin.net/plume/xmedia/fantasy/news/eragon/urgals_3.jpg)(http://users.atw.hu/eragon/honlap_kepek/galeria/urgals_specurg/specurgal.jpg)
so our Urgals should look like the 1st ones or the second???
new tree house:
Spoiler: click to toggle
(http://a0.vox.com/6a00e398a22f57000301101826b330860f-pi)
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(http://a2.vox.com/6a00e398a22f570003011017c7b60a860e-pi)
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(http://a1.vox.com/6a00e398a22f5700030110164c38c9860c-pi)
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(http://a6.vox.com/6a00e398a22f5700030110168711f6860d-pi)
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I got those pictures too.i think we should make it look just like the one from the 1st picture.the black one.maybe Sib we should split it in 2.what do you want 2 do, the head or the body? (http://img134.imageshack.us/img134/8789/helmetsd.jpg) (http://img139.imageshack.us/img139/4041/elvarm.jpg)
(http://img139.imageshack.us/img139/53/bows.jpg)
(http://img139.imageshack.us/img139/2007/dragl.jpg)
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chisi, youre models are great (as always);
sibylla, yours too, i think you should take the 2nd urgals from the 2nd pic
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WAAAAIT! The second pic Urgals come from the movie, and display the very opposite idea we are looking for! If we made urgals like that, it would cause large unpopularity in the crowds, and after all this mod is supposed to be based on the book.
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Oh, for the scenes in Chronicles of Talera, download it and check Illorian&Everwatch and Plane-Lord Cities. They have excellent scenes.
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1st pic
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ok :flashy:
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You guys should add some of these models as teasers on the information part of the subforums here and on taleworlds (or you could just add it here and put a link on taleworlds to here :P lol)
That is if you want to, personally I think people would freak out if you showed them the dragon model or something...
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Gotta move the sings back a little so we have room to sit
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The Sings?
Anyway, I can imagine the reaction Chisi's dragon would cause...
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Pretty sure he meant wings..
But, everything is looking great.
Isn't an alpha release before a beta release?
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yup, but not nessecary :)
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Okay, just curious. And slightly confused. But now that's cleared up!
Thanks.
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i have a little bad news.i had some family problems,and my pc was damaged in the conflict.i recovered the Hd and i hope that he is ok.i'll tell you more on the week.dont worry,everything is gonna be alright
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dang. hopefully everything will get worked out soon. Good luck with everything!
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oh sorry for your PC good luck with recovering your data.
WK Helm in BRF:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011017c96a8b860e-pi)
WK Helm in-game: (I forgot to set up the flags & I'm using an elf head so...)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0110164dec28860c-pi)
I'll post another screenshot when I fix it.
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This looking increasingly like LOTR
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THIS IS NOT GONNA LOOK LIKE LOTR.THAT HELM CAN BE EASYLY MODIFIED SO IT WOULD NOT BE EXACTLY LIKE LOTR ;-)
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yeap exactly right now I don't have any stuff from eragon so I just make things from lotr then I'll modify them later or send them to Chisi & he can modify them.
or should I make different things from the start?
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you should try making some dwarf helmets.they should have some horns,i think,just google it.
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yeah sure
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Could someone try making the Urgals at some point? I'd like to script them in a quest, and it'd be easier if I knew what I was dealing with.
This one:
Spoiler: click to toggle
(http://i18.tinypic.com/2ppld77.jpg)
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here are 2 Dwarven Helmets:
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011018290826860f-pi)
(http://a0.vox.com/6a0110164ddbd2860c011017ca07f0860e-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c01101609b1b8860b-pi)
(http://a1.vox.com/6a0110164ddbd2860c011017ca07f1860e-pi)
should I make the horns of the 2nd one bigger???
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Yes, I'd say bigger, and perhaps (either this one or another) with the horns curved upwards.
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here bigger & better :p :
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110182916aa860f-pi)
(http://a3.vox.com/6a0110164ddbd2860c0110168971a3860d-pi)
also one with the horns curved upwards:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c01101609c02b860b-pi)
(http://a0.vox.com/6a0110164ddbd2860c0110164e9880860c-pi)
BTW the dwarven head I'm using:
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c0110168971a9860d-pi)
some Dwarven swords:
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(http://a0.vox.com/6a0110164ddbd2860c01101689c578860d-pi)
(http://a4.vox.com/6a0110164ddbd2860c01101689c574860d-pi)
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rally great modesls :D
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Looking absolutely awesome:D
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Yeah, everything is looking great! Sorry I haven't been on much recently. End of school stuff, getting a job, doing my transcripts from scratch((http://forum.darkswords.ru/images/smilies/suicide.gif)), in the process of moving. With all that stuff going on, I don't have much time for games at the moment. Should be getting better once I finish these transcripts, moving, and finish school.
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wow,you americans are so freakish :ermm:
17 years=end of school=job=moving :huh:
how mamy grades :ermm: have all youre schools? here in romania we have 12. 8 on primary school and 4 on highschool.
transcript?what is that?
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Haha. Let me explain. I'm sixteen, and I'm moving out of my dads house, into my mom's(they're split up). I'm getting a job, so I can start saving for a car, college, etc. And I mean the end of the school year, before summer break, ya know? I still have two years left. And that's the same way it is here.
And transcripts basically show how good you did in school. Like what courses you took, what your grade was, etc. Normally people don't even need them until they go to college, but in order to get a work permit(because I'm underage), I have to show my transcripts to some school administrator person in a local highschool. (I'm home schooled, which is why I have to do the transcripts my self)
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Aham....now i understand.and youre parents leave in the same city?or you are moving in other town?
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They live in different cities, but it's only about forty-five minutes away.
I don't completely live with my dad, I go back and forth, half a week at each place. Which is why I'm completely in active during the week, generally.
That's also why I'm so damned slow at posting new models :p
My dad has crappy internet, and crappy computers.
:]
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in how many days the trial of Max expires
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Should be two weeks left friday.
I can always download it again(I think?) or use Gmax. I'm pretty sure it's the same(just without the game engine, particles, etc). I think it's basically the modeling version of Max. That's what someone said, anyway. Haven't fooled around with Gmax yet. Gmax is made by autodesk also, btw.
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gmax its the same but its different.its a older version of MAX.and yes you can download Max again but it wont work.because of the windows registry,it needs to be modiffied.or you can reinstall the windows after it expires :D
modifing youre windows reg its not illegal,it is illegal if you share it.that works like a reset function.you delete all the information max wrote in the registry,so when you enter again in Max will be just like in the first day Max was installed(30 days remaining trial) :P nothing illegal,just cheating the days :P
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Alright, cool.
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Hello, I'm new here and am starting to do some modeling of weapons. I'm using Maya 2008 and haven't done a lot of modeling (mainly scene set ups with rigs for fun) so this is my first attempt, but it's supposed to be a curved elven bow, I'll start working on the textures tommorow.
Vertices: 405
Edges: 783
Faces: 384
Tris: 798
Not exactly sure what the average rate is for most weapons but it seems fairly low-poly.
Mesh:
Spoiler: click to toggle
(http://www.up2share.com/file/s79ttrule899_Bow1.PNG.png)
Render (Not in-game)
Spoiler: click to toggle
(http://up2share.com/file/the4tn7cdg06_Bow1Render.png)
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another new guy
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Scored two of them today :P
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cool bow now try to do the different frames & texture it.
BTW welcome Tintin & Slappy101
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Hello, I'm new here and am starting to do some modeling of weapons. I'm using Maya 2008 and haven't done a lot of modeling (mainly scene set ups with rigs for fun) so this is my first attempt, but it's supposed to be a curved elven bow, I'll start working on the textures tommorow.
Vertices: 405
Edges: 783
Faces: 384
Tris: 798
Not exactly sure what the average rate is for most weapons but it seems fairly low-poly.
Mesh:
Spoiler: click to toggle
(http://www.up2share.com/file/s79ttrule899_Bow1.PNG.png)
Render (Not in-game)
Spoiler: click to toggle
(http://up2share.com/file/the4tn7cdg06_Bow1Render.png)
Have you made a case for this or do you just wear it over your back?
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looks large enough to wear over your back
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Looks good. Welcome to the team guys!
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I wasn't sure where to ask this but is Nasuada going to have her own personal guard(like the Nighthawks)
And i'm sure Eragon had a group of elves that helped him with spellcasting. Will he also have these in his party
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Hmmm, didn't think of the Nighthawks. And yeah, Eragon's going to have Bl
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Hmmm, didn't think of the Nighthawks. And yeah, Eragon's going to have Bl
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They'll be at Surda. The time period is set on the time during and after Book 3.
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The Elven sword posted by Tintin:
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(http://www.andreas.blicher.info/images/Elven_Sword.jpg)
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(http://a3.vox.com/6a0110164ddbd2860c01101652c27b860c-pi)
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(http://a4.vox.com/6a0110164ddbd2860c0110160deaa4860b-pi)
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(http://a3.vox.com/6a0110164ddbd2860c0110182d406b860f-pi)
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(http://a0.vox.com/6a0110164ddbd2860c0110160deaa8860b-pi)
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Looks awesome!
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I've done a bridge I'll make some other varieties later:
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(http://a2.vox.com/6a0110164ddbd2860c0110168e3542860d-pi)
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(http://a2.vox.com/6a0110164ddbd2860c011017ced74a860e-pi)
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(http://a0.vox.com/6a0110164ddbd2860c0110168e3548860d-pi)
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(http://a4.vox.com/6a0110164ddbd2860c0110160e81a4860b-pi)
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Thats cool. I can't wait to see a finished elven town
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yeah me too, actually I haven't seen Misho for some time is he ok???
EDIT:
I finished those swords:
Spoiler: click to toggle
(http://3.bp.blogspot.com/_R8FrPyv-qDE/R1DIsTKLClI/AAAAAAAAAgw/HCGUG-AkOxE/s400/Hondshews_Sword2.jpg)
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(http://a7.vox.com/6a0110164ddbd2860c0110182ddf87860f-pi)
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(http://a6.vox.com/6a0110164ddbd2860c0110168e3f06860d-pi)
I'll start making their Sheaths/Scabbards then I'll start on those ones:
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(http://4.bp.blogspot.com/_R8FrPyv-qDE/R1DI7jKLCmI/AAAAAAAAAg4/wtrTMRxh54g/s400/Beowulfs_Sword8.jpg)
Spoiler: click to toggle
(http://4.bp.blogspot.com/_R8FrPyv-qDE/R1DIfjKLCkI/AAAAAAAAAgo/NwqKOYwfmiE/s400/Beos_ShortSword3.jpg)
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Awesome!
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I decided not to finish the bow since I didn't want to have to do anything too complicated just yet (the string and animation), so I started working on this axe to continue brushing up on my modeling skill.
It could be used as either a dwarf or Urgal axe but I'm guessing it would be better as a dwarf axe since I'm going to have a lot of stone texture on it.
Maya Screenshot
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(http://up2share.com/file/yvqs6gdimgtg61e_Axe1.PNG.png)
Render
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(http://up2share.com/file/zas1s2vv46_Axe1Render.png)
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AWESOME!!! really happy to see someone using maya too :D
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Sweetness. I really need to put more time into modeling. :p
Well.. Sibylla, what timezone are you on? Cause its like definitely four in the morning here. xD
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I haven't really done any texturing before so I'm looking up some texturing tutorials. I was hoping there was a way I could use the textures in Maya (solid fractals on lamberts) and just export them. So I'm going to spend some time looking up how to do texturing.
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gmt+1 (summer time) right now it's 11:19 am
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14.44 here.
Bah, had to send Darwin the source the hard way.
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I finished doing the textures for my axe, it's fairly low-res (512x512) but I think it's fairly good for my first try.
In Maya
Spoiler: click to toggle
(http://up2share.com/file/izwoh0prwqy8oqk_Axe1Fin.PNG.png)
In Maya with mesh
Spoiler: click to toggle
(http://up2share.com/file/8tmnfoo5kaz2_Axe1FinMesh.PNG.png)
Render
Spoiler: click to toggle
(http://www.up2share.com/file/iyfzc1ha4o98_Axe1FinRenderSmall.png)
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really good just try to adjust the UVs a bit in the lower part.
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@modellers
:o :o awesome!!!
@millenium
very hard way :(
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Does anyone know what the average texture size is for the Mount & Blade items? Will 1024x1024 be too much or should I just keep it at 512x512?
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I use all sort of resolutions so I don't think there's a restriction.
PS: native's textures are 1024*1024 if I remember.
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Okay, I'll try making high res textures for it instead.
Here's the next thing I'm working on, it's just a sword that could be used for the empire, or I might try making it into a rider's sword if I extend the blade and add jewels to the pommel. BTW, does anyone know if you can make reflective surfaces in M&B?
MayaScreenShot
Spoiler: click to toggle
(http://up2share.com/file/x9mclmmguidd3_Sword1.PNG.png)
Render
Spoiler: click to toggle
(http://up2share.com/file/g1irtqcsjnmvj_Sword1Render.png)
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yup 1024x1024
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I'm having some sort of problem, I imported the .obj and it's texture into BRF Editor and the mesh is all messed up. Here's a picture, I've never used BRF editor before so I'm not sure what to do.
Spoiler: click to toggle
(http://up2share.com/file/3y472zx8f0xad_ModelProblem.JPG.jpg)
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:-/ looks interesting, nerver seen such a thing, sry :unsure:
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It might have been something with the UVs cause the mapping is completely screwed up. I finally taught myself how to merge UVs and move them around in the UV editor in Maya so I'm working on putting together the map for my sword.
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eh did you triangulate it before exporting from maya????
btw i'm in axams period so I'll be away for some time =s
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good luck
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Good luck with your exams. And the axe. :p
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I'll try with a triangulated mesh and a quad mesh and see if there's a difference.
I need some help with BRF editor though, how do I apply the texture I created to the .obj file I import? When I import the mesh it just appears as a black object.
Okay I got the texture applied, I had to save it as a .dds in the same directory as the .obj. Can someone please open the .brf here and see if you have the same problem that I'm getting so I can see whether or not it's just my computer.
http://www.up2share.com/file/3u329wun8o_Sword1.zip (http://www.up2share.com/file/3u329wun8o_Sword1.zip)
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Here's some screenshots of the sword in Maya without any graphical problems. It's supposed to be a low ranking Rider's blade or something like that since the center or the blade is dyed red so it would be for a rider with a red dragon.
Maya
Spoiler: click to toggle
(http://up2share.com/file/8kdz7knl6gv79_Sword1Fin.PNG.png)
Maya Mesh
Spoiler: click to toggle
(http://up2share.com/file/9wsdcaqrv4zw7p_Sword1Fin2.PNG.png)
Maya Render
Spoiler: click to toggle
(http://up2share.com/file/63l8tt32up53_Sword1FinRender.png)
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yes there is a difference between tris & quads actuallly M&B only supports tri meshes & thats why you need to triangulate evry mesh before importing it in BRF
btw thx everyone.
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I have a question about accessing the item in-game. I just put the .brf into the Resource folder then add the load_mod_resource line to the Module.ini correct? Then I can add the item in-game in edit mode? Or is there something else I have to do?
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You'll have to add one number to the counter at the bottom of the file.
It'll be much easier to add it in Python though.
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you have to implement them in the items file
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I fixed the problem, I had to flip the normals on the mesh in Maya before I exported it.
Also, I'm out of school finally, but I'm moving to the US in late June so I'll be gone for a while.
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Cool. Which part of the US?
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I'm moving from Japan to Virginia, should be better since I only have a 512kb interent connection here.
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Here's my latest sword. It's another riders sword, I'll make lots of colors for the dark gray area in the middle.
http://www.up2share.com/view/18304/ (http://www.up2share.com/view/18304/)
http://www.up2share.com/view/18305/ (http://www.up2share.com/view/18305/)
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Wow, quite a flight.
Looks good.
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Enough with the rider's swords, guys!
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Amen
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Wow, quite a flight.
Looks good.
I could change it to an urgal sword if I put different textures on parts (replace the gold with a bone texture or something)
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Yes please. We only need one or two rider swords, so Urgal ones suit better.
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hey modelers: http://www.cgtextures.com/ (http://www.cgtextures.com/)
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What the..
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its for textures, maybe theres something nice to use...
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thk you Darwin!
PS: ahh today I have the last exam in ((MERISE))
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in what???
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MERISE is a method used to create data bases
& finally the Holy summer Holidays :D
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How were the exams?
My holiday started on the first of June and will end on the 20th of August- that's something to envy.
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i've 3 weeks left :blink:
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pretty well thx my holidays will start the 1st jully till then I'm preparing a project about managing an annuary with visual basic & c++
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cool, c++
i plan to learn this, but i actually dont have time :unsure:
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whooohooo guys, look at this (http://forums.taleworlds.net/index.php/topic,58596.msg1515619.html#msg1515619), its awesome and i'll implement it :D :D
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Awesome! Good thinking!
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ok, ive added it to all wooden things which make sense to destroy
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oh, and i added bridge battles :D
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^^ sweet, I've always wanted those.
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Oh good, you decided to use the source from the Archeymod?
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uhm, no, i havent looked at it yet
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mmh, actually we've got all this features i think
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Except for the 2-3 siege ladders when Sieging towns. That one would be REALLY useful.
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this is MISHO's thing ;)
you just have to add the ladders in the scene
look at you TW PMs
-
look at you TW PMs
...
What does TW have to do with this...???
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He wants you to check your messages on the tale worlds forum, bro.
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do you have total war messages??? :blink: :D
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we've got a problem: http://forums.taleworlds.net/index.php/topic,68421.0.html (http://forums.taleworlds.net/index.php/topic,68421.0.html)
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Aaaah, I thought he meant Total War.
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OK, this is it folks. I'm off for my holiday (three weeks), and I doubt I'll be able to post or do any work during this period. I might be able to watch this thread a few times.
When I come back, there'll hopefully be some progress. Darwin should've fixes his AI problem (two posts up), hopefully chisi and MISHO will have returned with lots of new masterpieces. I hope that once I return, this thread will not have become a nest of chaos.
Good luck people!
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hey guys I'm finally done with studies here's the head of my dragon so far I'll post the rest of his body later.
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c01101848f895860f-pi)
(http://a7.vox.com/6a0110164ddbd2860c011016a9536f860d-pi)
(http://a0.vox.com/6a0110164ddbd2860c0110166e8978860c-pi)
(http://a5.vox.com/6a0110164ddbd2860c01101848f88d860f-pi)
ps: the armadilloy painting is just to show how are the UVs till I make a texture
also here's sword I made for fun it could be given to some faction leader or something.
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011017e9fd5e860e-pi)
(http://a2.vox.com/6a0110164ddbd2860c01101629a92a860b-pi)
so feedback. is the dragon ok or should I change something???
seems like nobody missed me :'(
EDIT:
here's the body still needs wings though:
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011016a99b29860d-500pi)
(http://a4.vox.com/6a0110164ddbd2860c011016a99b24860d-pi)
(http://a1.vox.com/6a0110164ddbd2860c0110166ed249860c-pi)
(http://a1.vox.com/6a0110164ddbd2860c0110184941e9860f-pi)
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:blink: ...
just great
the wings should be folded
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here you can see the height is similar to the horse's so I don't think they'll be any clipping :p
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011018498326860f-pi)
the wings so far:
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011018498329860f-pi)
when I'm done they should look something like this (( I know they're weird I think I'll change them :s ))
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c011017ea87af860e-pi)
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the wings will be in the way when the rider climbs up ;)
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new wings I think they're better:
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c011017eada1f860e-pi)(http://a3.vox.com/6a0110164ddbd2860c011017eada23860e-pi)
I think it's impossible to have wings that won't be in the riders way :s
at least when he's riding they won't be in his way only when he's climbing.
also did you make a new thread?? if yes plz can you give me the link.
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i'm making a new one right now ;)
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just made a new dragon for variation, his head is totally different from the first also his wings are a bit more horizental than the first's:
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0110162b6f0f860b-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011017ebc418860e-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c011017ebc41a860e-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110167051d2860c-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c011016ab17fa860d-pi)
ps: again the paint is just to show me on the UVs where will be each part :)
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Wow. Excellent work sibylla.
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I agree, excellent work. I kinda like them both. Maybe we could have variation in Dragon species?
I have an idea. What about a weakness in the dragon's scale? Or a certain type of dragon's scale? I have no idea how the whole headshot thing works, but if we could use that to make a weakspot in the dragon's scale, that could add a bit of originality to it. For instance, you shoot an arrow and it hits the center of it's chest, boom, headshot, does extra damage. Perhaps you could change the name as well, for instance, you hit that spot and instead of saying headshot, you could say critical hit? Just a suggestion.
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thanks guys, & nice Idea Goromous we could also have some elemental weakness for example a fire dragon shot with some water magic suffers more damage while fire magic is useless againt him we could then have frost dragons etc ... ??? ((hmmm extra work for everybody :d ))
also I finally finished the wings: (( Hell I need to sleep gd n8 everyone))
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c011016707a37860c-pi)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c011017ebec74860e-pi)
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people that sleep at 12:41 AM ;) #
good night anyway :D
and NICE DRAGON
Goromus idea is good, but quite difficult, not for the 1st release...
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ouaaahhhh....
finished an alpha texture of the dragun. it need only a better face (smaller scales) and a realistic eye/mouth.
(http://img529.imageshack.us/img529/4961/6a0110164ddbd2860c01101.jpg)
something to add ???
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i have to see it on a model...
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me too :(
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Great work everyone.
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i need work...
work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,work,
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I know :-/
I'll be back home soon & I'll send you every mesh that needs to be textured. ((hehe you'll regret saying I need work))
meanwhile:
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c0110186dea6d860f-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110180efeea860e-pi)
I like green welsh dragons :p
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0110164eb058860b-pi)
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good job silbylla. good dragon too :)
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maybe try a white-grey hair on the beard and the back (superior). for the welsh :)
you made a very good model sibylla.
you have more work?
( i can start making supercoloured dragons)) :DarkstarOnly: :DarkstarOnly: )
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Thank you & yup great idea.
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0110180f242f860e-pi)
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c0110164ed561860b-pi)
wellI tried a "Hungarian Horntail" ((can you guess where the idea comes from??? :d ))
& here:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0110180f2433860e-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c01101693a7ff860c-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c01101693a802860c-pi)
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well for this, maybe you can change the wings to an "defensive" position, at teh side of the corpse. i think, that in land battlefield, go with your wings in fly position maybe can kill you :P
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i want the hungarian for meh!!!
(there will be armour for dragons?
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I'm not sure. Maybe you can get dragon armor in a quest.
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Hungarian Horntail? mmh, i know that... :p
mmh, for armors we'd need different models+textures=much work
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when you'll be back sybilla?
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hmm dont know yet but soon, also for the dragons' wings they'll be positioned the right way when rigged, just like when you create a new character or armor the arms are always sideways up, & then when rigged they get positioned the right way thx to skeleton animations :)
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(http://img122.imageshack.us/img122/2031/nuevaimagen11.png)
(http://img6.imageshack.us/img6/2888/nuevaimagen12z.png)
(http://img185.imageshack.us/img185/3668/nuevaimagen10.png)
look at tintin images and with his help i made these 3 models. they are quite good but un-textured. ( the coloured one was a "painted tool" preview)
if you want them to smooth (sibylla) and give me the uvmap, will be pleased (as i canno't make one... :rant: )
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yeah just send them to me :)
also I see that you made them on google sketchup right ?
I really like it "google sketchup" simple & clear, makes it easy for making architectural stuff. ((houses, castles etc ...))
here an example from a project I was working on to make Beauxbaton Castle from Harry Potter, but dropped it due to boredom :)
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011018101f71860e-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011018101f73860e-pi)
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Spoiler: click to toggle
(http://img122.imageshack.us/img122/2031/nuevaimagen11.png)
Spoiler: click to toggle
(http://img6.imageshack.us/img6/2888/nuevaimagen12z.png)
(http://img185.imageshack.us/img185/3668/nuevaimagen10.png)
look at tintin images and with his help i made these 3 models. they are quite good but un-textured. ( the coloured one was a "painted tool" preview)
if you want them to smooth (sibylla) and give me the uvmap, will be pleased (as i canno't make one... :rant: )
I'm a woman
I love that first axe. Have you got help with the uv-mapping or whatever it's called?
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will post theme here and wait sybilla makes the uv's
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http://www.megaupload.com/?d=BJJUPAYC (http://www.megaupload.com/?d=BJJUPAYC)
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sorry about you, tintin. i don't know too much of english. what's the female version of his?
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I'm a bit of a noob when it comes to the brf editor and modelling so you'll have to explain why this happens
(http://i31.tinypic.com/1zbvuc9.jpg)
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uhm. this makes me a mindcreash.
sybilla.. what's this?
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ahh yeah it hasn't been tessaliated. it needs the "smooth" and the tessaliate
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Do you mean triangulated? I'm gonna try that to see if it works
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yea is it
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I spent ages learning how to use BRF. Now we have OpenBRF and its hard again.
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anione have a "semi-working" version of the mod so i can test the items i do before posting them?
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You can test them in any mod
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ok :)
the axe worked?
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I've no idea how to resize and rotate. Could you do it and send it to me? Only the second axe.
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yeah the axe needs to be triangulated & don't worry Millenium openBRF is quite easy.
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I have triangulated it
It's fixed now anyway
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there:
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c0123dda10fc4860b-pi)
also my attempt :) : ((more evil))
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c0110186fced5860f-pi)
& here 2 other swords the 2nd one is already textured but give we're always open for more ((I included screenshots of the swords)):
http://rapidshare.com/files/279051061/To_Upload.rar.html (http://rapidshare.com/files/279051061/To_Upload.rar.html)
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sybylla, i made this elven sword:
(http://img6.imageshack.us/img6/2128/nuevaimagen14q.png)
it needs to repair the "blue" (invisible) sides, can you make it?
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(http://img183.imageshack.us/img183/1391/elvnsrdsnap13.png)
here we go :)
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yeah sure send it to me.
& good job :)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c0123ddb606c4860c-pi)
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ok. here are all the things i've done, and in teh description what i need you to do :)
http://www.megaupload.com/?d=HAO3425Q (http://www.megaupload.com/?d=HAO3425Q)
http://www.megaupload.com/?d=9VQDFJ0A (http://www.megaupload.com/?d=9VQDFJ0A)
http://www.megaupload.com/?d=ODWBNGMX (http://www.megaupload.com/?d=ODWBNGMX)
http://www.megaupload.com/?d=96J0ZLTF (http://www.megaupload.com/?d=96J0ZLTF)
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Are those for Sibylla, or are they completed?
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I made my first model and it has some invisible sides. Could you fix them Sibylla? It also needs resizing. It's just a test http://uploading.com/files/7ba3fb9d/fff.obj/ (http://uploading.com/files/7ba3fb9d/fff.obj/)
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they are for sybylla. they need a white uvmap , and some need reparation
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@Tintin: I see that you made just half of the sword :) well I mirrored it & scaled it down I also made the hilt a bit wider.
here's a screen if you want something changed?
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0123dda128e7860b-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0123dda128e3860b-pi)
@Tryadelion: can you plz use rapidshare or uploading.com , I have some issues with Megaupload :s
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ouch
okay rapidhsare
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http://rapidshare.com/files/279172117/varden1hsword.obj.html (http://rapidshare.com/files/279172117/varden1hsword.obj.html)
http://rapidshare.com/files/279172118/ERAGONAXE2.obj.html (http://rapidshare.com/files/279172118/ERAGONAXE2.obj.html)
http://rapidshare.com/files/279172119/ERAGONAXE.obj.html (http://rapidshare.com/files/279172119/ERAGONAXE.obj.html)
http://rapidshare.com/files/279172120/elven2hsword.obj.html (http://rapidshare.com/files/279172120/elven2hsword.obj.html)
they all need a bit of repair and a white uvmap so i can texture it :)
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@Tintin: I see that you made just half of the sword :) well I mirrored it & scaled it down I also made the hilt a bit wider.
here's a screen if you want something changed?
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0123dda128e7860b-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0123dda128e3860b-pi)
@Tryadelion: can you plz use rapidshare or uploading.com , I have some issues with Megaupload :s
Ooh thanks. Can you upload it and post a link
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Tintin: http://rapidshare.com/files/279713388/Qtinin.obj.html (http://rapidshare.com/files/279713388/Qtinin.obj.html)
if you want it textured let me know :)
Tryadelion: http://rapidshare.com/files/279715448/To_Upload.rar.html (http://rapidshare.com/files/279715448/To_Upload.rar.html)
here your sword's UVs, if you plan on integrating them to M&B you might consider reducing their poly count,
I also included a uvsnap & a screenshot of an elven sword I made, now your turn :)
EDIT:
just finished a shield from a pic posted by Tintin earlier: (( of course it needs a better texture, Tryadelion I'll send you the UVsnap later cuz right now I'm dead & I can only see my pillow))
(http://a3.vox.com/6a0110164ddbd2860c0123f16067bb860f-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0123ddb69dbf860c-pi)
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c0123f16067b5860f-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0123ddb69dc8860c-pi)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c0123f1388714860e-pi)
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how can i reduce the polygons?
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I don't know about Wings 3D but if you are using Maya or 3Ds then there's the function Reduce under Mesh menu.
sometimes it gives an error, just use cleanup under the same menu & it'll work.
Shield's UVsnap:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0123ddca91a3860d-pi)
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i use wings 3d to export the items.
also, i can't paint these shield because i need the elven armour pattern before >_<
i can't make a shield yellow and pink, and later, teh elves are black & blue
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Thanks Sib. Nice models. I may need you to texture it. Just want to test it first
Rapidshare doesn't seem to be working. Can you send it on Skype?
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yeah sure Tintin log in.
for the elven I think mostly white with blue & golden motifs ((look at the armors posted somewhere around here :d ))
just make the materials just like in the pictures I'll work on motifs like the ones on the armors.
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yeah sure Tintin log in.
for the elven I think mostly white with blue & golden motifs ((look at the armors posted somewhere around here :d ))
just make the materials just like in the pictures I'll work on motifs like the ones on the armors.
I think i logged in as soon as you logged out
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Keep up the good work guys! Most of what you're saying is above my pool of knowledge, but as it sounds complicated, it must be good!
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My sentiments exactly.
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when will you send me the models sib?
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they still need to be textured, as soon as I get to my desktop I'll send them to tryadelion for textures & alpha channels too by the way then I'll send them to you
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Remember to also send them to me! We'll have to name and grade the weapons correctly!
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working on the shield... i have some homework first XXD
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OK, good luck! Remember, dragon should be first priority, as it will take a while to code. Also, I can't wait to fly it.
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dragon is done (almost the 0.1), and sybilla got it.
-
here some (WIP) armors inspired from the pictures posted by Tintin.
((textures are just to show which will be cloth, plate or chain mail, Tryadelion will have to texture it of course ))
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c01240b5ec2e0860e-pi)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c01240b5ec2e4860e-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c0123ddcc1bce860d-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c01240b5ec2e8860e-pi)
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(http://a5.vox.com/6a0110164ddbd2860c0123f16238e5860f-pi)
ps: those are wip, they're not yet finihed.
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not bad, especially the last one, great work :)
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Nice work!
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Dont forget my old ElVES WITH FUR idea :)
edit: plzplzplz make a closed beta!!!!!!!!
no dragons
WHO CARES!!!
put them in later versions or make a very basic crappy beta model and use that same with everything else, if its not done put it in later
im bored :'(
and sad :'(
plus i wwanna scene!!!
and maybe make a few simple meshes :)
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:blink:
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:blink: :blink:
if you wanna scene, just do it?
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Yeah. We could use a Teirm Scene (for quests, this would be especially useful). The book had a good description.
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i need scene props for that i think kergiet houses with flat tops ranging from small to large :)
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Well, you wanted to get to do some simple modelling, right? And remember, that I need a complicated and grand palace.
Modellers should focus on weapons and dragons for now. Once they have finished that, they can help you with scene props.
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many scn_prps in Native that would fit to eragon, use them
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I managed to get it in: :)
http://www.youtube.com/watch?v=dayBS0SKvUc (http://www.youtube.com/watch?v=dayBS0SKvUc)
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great! :D :D
but a bit faster...
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Yeah GREAT!!!!!!
and what Darwin says :)
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Nice Sibylla!
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looking for job :)
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Have you teXtured EVERYTHING?!?! In that case, help Sibylla with anything she might need a hand in.
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the interface. there is a discussion about it anywhere in here... (or it was in skype..., i'm not sure :D )
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well, i've made the shield and soem of my weapons, but i'll keep it secretly until i can release a big rar pack. last month RapidShare and Imagesack billing payments were stubid
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OK, you better make them a big osp pack. Make sure Sibylla doesn't have any new ones before sending us the ones you have.
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a (wip) house:
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(http://a6.vox.com/6a0110164ddbd2860c0123f1654e4e860f-pi)
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(http://a7.vox.com/6a0110164ddbd2860c0123f1654e4f860f-pi)
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(http://a3.vox.com/6a0110164ddbd2860c0123ddcf381b860d-pi)
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(http://a1.vox.com/6a0110164ddbd2860c01240b61ddf1860e-pi)
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great work
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Awesome, any ideas for use?
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I don't know anything about TIC's architecture but it could be rearranged to match elven houses, just send me a brief description if it exists in the books.
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wooden houses... green and grey wooden houses... with leaves.....
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Sib, you're the best
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about the models, sib?
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Thank you Tintin :D
yeah sorry Darwin I know i'm the only one holding you, it's just that I have lot of things to do, but I'll finish them & send them to you, don't worry.
I need a description of the shapes not the paintings :D after all you're the one who's gonna texture them.
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O_o
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Tree Houses Eldest page 222 (sorry i got it wrong before)
But what he had taken be clusters of lumpy, twisted trees were in fact graceful buildings that grew directly out of the pines.
One tree bulged at the base to form a two-story house before sinking its roots int the loam. Both stories were hexagonal, although the upper level was half as a small as the first, which gave the house a tiered appearance. The roofs and walls were made of webbed sheets of wood draped over six thick ridges. Moss a yellow lichen bearded the eaves and hung over jeweled windows set into each side. The front door was a mysterious black silhouette recessed under an archway wrought with symbols.
Another house was nestled between three pines, which we joined to it through a series of curved branches, reinforced by those flying buttresses, the house rose five levels, light and airy. Beside it sat a bower woven out of dogwood ad hung with flameless lanterns disguised as galls.
Each unique building enhanced the complemented its surroundings, blending seamlessly with the rest of the forest until it was impossible to tell where artifice ended and nature resumed. The to were in perfect balance. Instead of mastering their environment the elves had chosen to accept
the world as it was and adapt themselves to it.
this took a while to write
Please Thank me :D
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Thank you Evil, minions for you!
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Thank you, lord Evil :P
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I need a description of the shapes not the paintings :D after all you're the one who's gonna texture them.
:ouch:
(http://i152.photobucket.com/albums/s179/mahoganyLily/what_are_you_doing.jpg)
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I'm just posting to see if i've got any minions and to say your welcome Sib
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Tryadelion what is it??
if you didn't understand, I meant that I need a description of the houses' shapes ((tall buildings? big? small? with ceiling tops, etc))
did I say something I shouldnt've??? :ermm: ((sorry if I did))
BTW Darwin I didn't understand your pm in TW ^o)
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i need a model of an anvis.
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lol what i understand is that darwin was to the one you saying it. well, youcan make them as you want. preferly if they have less triangles, painting them all is boring :P
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ah ok :d
Darwin is this one ok or do you want something changed?? ((smoother maybe??))
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it's a bit to fat in the middle, but the rest is good :)
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how about now:
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(http://a0.vox.com/6a0110164ddbd2860c0123dda77588860b-pi)
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now a smaller (referring to height)
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Good work Darwin
P.s: AnviL, not Anvis.
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added some windows & a door :) :
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(http://a7.vox.com/6a0110164ddbd2860c0123f16655ef860f-pi)
:ermm:
1am 20 must get some sleep.
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How is it with weapons and armor? What about the dragons?
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nice house :)
and what millenium said
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that anvil gave me an idea CRAFTING SYSTEM!!!!!!!! :D
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maybe a german modder can give us a crafting sys, i'll ask him after the beta...
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We've already been designing a smithing system...
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is it ready?
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Ummm... no. I thought you were doing it.
Anyways, we have some intention to do something like it.
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i thought, i said you should do it, because i don't like dialogs...
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When is the beta going to be ready?
and.....
we could have an alpha before the beta,
what i'm trying to say is make an alpha NOW,
beta LATER :sparta:
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No alpha, it ruins the beta. I think the beta can be released as soon as we get textured armor and weapons + the dragon.
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yup
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:ball:
:ball:
:ball:
:ball:
:ball:
okay, i am looking into the mods and i think we SHOULD add the formations mod, the one that you select different serjeants to command squadrons. also we could maybe make some ourselves.
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look... chisi is not coming back
a few/8 months later..............
dammit i was wrong!!!!
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i knew it.... :( hope he's fine :unsure:
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I obviously expect a copy of this "beta"
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Likewise. Bahaha!
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i actually thought about a public beta :P
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before the public let's make a closed to solve major bugs. most of the people that dloads open betas never report a bug
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mmh, ok 2 weeks closed testing, then open
what about the models
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waiting
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that was pointed at sybilla ;)