Would anyone be interested in this? I have already started development, but I was wondering if anyone actually likes the idea. :P
It is written in Python, so it would be necessary to have it installed. I am also planning to add in RPG influences by making it more open, with random encounters, stats etc. I got the idea from wanting to make a zombie game, a hatred of GUIs (at least in python), and inspiration in the form of AoS (Adventures of Soros). I'm still in early days, but anyone interested? ;D
Yes!
Also, you can use cx_freeze to compile an exe so that Python isn't needed if you feel like it.
Yes, definitely; feel free to nick any bits of AoS that would be helpful. As a pointer, unless you're planning to keep it console based for ever design it with more functions rather than using while loops with lots of different inputs, because otherwise you'll need to restructure it all when making a GUI.
+ Karma for you coming up with that. ;) I really like the idea Othko.
Absolutely interested. Good luck mate. ;)
The "introduction" if you will is pretty much done, although the character can be completely OP in combat, but I'll deal that after the bugfixing I need to do :P
I'm now working on a) the bugs and b) the main open part (at least for now).
Some more info: The game is based in a school, just because most of my zombie plans are based around school (I need a contingency plan in the case of an apocalypse there) :P But in the future I may expand further. The more open part is that you can move into any room in the school you want, albeit with random encounters, and find weapons etc.)
Recently development has stagnated, because I'm stuck in a pile of mocks at the moment and also I'm stuck writing all the story. After my exams development will probably start again with rejuvenated effort, because I'll have less coursework and it'll be Christmas, so I'll be off school. If anyone has ideas for the game feel free to tell me them.
I guess one key decision is whether there's an overarching plot at all or not - or in other words, can you win? Is it just a case of scoring points to get a highscore before dying? And so on.
With it being a zombie game, I'm planning on more of an open ended type game, where the only objective is to survive.
Development is continuing at a snail's pace, due to laziness and procrastination.
Hahaha! Sounds like me!