Exilian

Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => Warhammer; Total War => Topic started by: CelticMarauder on February 13, 2013, 01:39:29 AM

Title: Empire Great Cannon
Post by: CelticMarauder on February 13, 2013, 01:39:29 AM
In case you haven't noticed, or nobody's let you know, the Empire's great cannon is currently set to deal 0 damage to buildings. I eventually managed to find the file with the damage values for different projectiles and changed it, but if you do decide to release a new version of this mod, you might want to fix it. Also, keep up the good work.  8)
Title: Re: Empire Great Cannon
Post by: Jubal on February 13, 2013, 07:01:02 AM
Really? Excellent shout, thankyou.

(I have actually been doing some work recently, I'm pretty sure there will be a next version though I increasingly suspect it may also be the final one).
Title: Re: Empire Great Cannon
Post by: Gen_Glory on February 13, 2013, 04:20:53 PM
is the cannon also still a balista? whilst the dwarf one is far more powerful?
Title: Re: Empire Great Cannon
Post by: Jubal on February 13, 2013, 04:31:41 PM
As far as the game is concerned, all cannon are just high-powered ballistae.