Exilian

Game Design and Project Resources: The Workshops Quarter => Mods, Maps & Game Add-Ons - The Bazaar => M&B Mods - The Explorer's Society => Topic started by: Skull on November 16, 2013, 11:43:41 AM

Title: Giving bandits and manhunters a castle?
Post by: Skull on November 16, 2013, 11:43:41 AM
I was looking at some tutorials for making your own factions,and I got a idea.
What would be the consequences of giving the bandits or manhuters castles,towns and lords? Would they act as a real faction,and would they stop spawning around the map after their possessions were gone?
Title: Re: Giving bandits and manhunters a castle?
Post by: Jubal on November 16, 2013, 05:45:32 PM
The spawns are done by script, so that wouldn't stop.

As to giving them castles/towns/lords, yes,I think they'd use them like any other faction, though I'm unsure.