In a world inhabited both by Gaeni, ancient spirits of nature, and the mortal races, a dark force is on the rise. This force threatens to tear apart the tranquility and balance of the worlds of both mortal and spiritual beings.
However as night and darkness fall, one beacon shines bright, standing tall. A young Gaemi, mortal mediator of spirits, rises to challenge the darkness and rekindle the Spirit Lights that bring hope to all.
For when it is darkest, a single light burns brightest.
"Spirit Lights" is a PC game prototype that is currently being developed by me using the Unity Game Engine. The game is inspired by games like "Legend of Zelda: The Wind Waker" and other Action/Adventure RPGs.
For More Info: http://spiritlightsblog.wordpress.com/
So is the plan to have a single, set player character, or a variety of options? And will it be a single core storyline, or with more flexibility & options? :)
Quote from: Jubal on April 19, 2014, 10:35:09 PM
So is the plan to have a single, set player character, or a variety of options? And will it be a single core storyline, or with more flexibility & options? :)
To answer your questions Jubal there will be one set player character. As for storyline, I'm currently planning for there to be a single one, however side objectives/quest may be a possibility.