This is where updates on our current project will be posted.
HyperNormal is a first-person survival horror game. Armed with nothing but a torch and a crowbar, Angel King must fight her way through her own nightmares to find out why this is all happening to her. The game explores the themes of madness, loss, and faith.
A demo for the game will be made available through the Unity web player, when it is ready.
10/07/14
The neighbourhood is starting to come together, with the exterior of houses and two explorable areas finished!
18/08/2014
We are pleased to welcome Lewis Bean of Lewis Bean Audio to our team! He's working hard providing some state-of-the-art audio for the game.
We're also pleased to announce that our fighting engine is coming along nicely, but due to a (hilarious) bug you can punch zombies into space. Woohoo?
20/08/2014
We're beginning to string the game together. For those of you who want more info, check out our website: http://deltagamestudio.co.uk/games.html
11/09/2014
We're crowdfunding to finish the game! Check us out on IndieGoGo, http://igg.me/at/HyperNormal
05/09/2014
We said goodbye to Ken and Brendan at the end of September, but now we're saying hello to Reece! He's a designer from another company looking to help us finish our game. We're super excited to welcome someone else to the team.
Gotta love crowbars ;D
Sounds like fun :)
Thanks :) and yes, we do love crowbars!
What about a baseball bat? :D
We're looking at adding baseball bats and other sports equipment to our DLC ;P
Oh, nice, so that will include tennis rackets, golf clubs, cricket bats, basket balls, hockey sticks etc?
Table tennis bats, badminton racquets, those things you use in croquet...
Oooo, so many things to bash the enemies heads in with. :P