Exilian

Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => Warhammer; Total War => Topic started by: uzgobdamighty23 on May 08, 2016, 08:43:09 AM

Title: Rebels
Post by: uzgobdamighty23 on May 08, 2016, 08:43:09 AM
HEy guys,

Ive been playing with several factions and in all of them i often come across massive full stack rebel armies.
I appreciate this is done to give the AI some advantage but it really slows the ability to expand your empire in the near vicinity.

I was wondering whether there was anyway to reducd the number of rebel units by a few so as to retain their presence but not make it that your starting force faces a full stack of undivided chaos warriors and trolls!

Any ideas?

Thanks!
Title: Re: Rebels
Post by: Jubal on May 08, 2016, 12:30:21 PM
If you want to make that reduction, go to WHTW/data/world/maps/campaign/imperial_campaign/descr_strat.txt - the numbers of rebel units for each start location are set in there (rebels are the last faction in the file so it's quite close to the bottom). :)
Title: Re: Rebels
Post by: uzgobdamighty23 on May 30, 2016, 06:57:17 PM
Thanks for that!

Ive been trawling through the Descr_strat and found that 2 Skaven generals are supposed to exist (at Mousillion and Karak Varn) but in game they dont appear.
Is there something I can do to add them?

Thanks in advance!
Title: Re: Rebels
Post by: Jubal on May 30, 2016, 07:06:30 PM
That's odd... remind me in a few days and I'll take a look, I'm absurdly snowed under until next Saturday!