where the hell are sib and chisi???? :( :(
This is the only place i see her on Taleworlds. Ask for her there http://forums.taleworlds.net/index.php/topic,62156.225.html (http://forums.taleworlds.net/index.php/topic,62156.225.html)
I'm BACK :d sorry guys I was on holidays & didn't have anyway to log in actually I didn't have Internet at all but now I'm home & I just bought 3ds max 2010 :d which allowed me to import & export smd unlike maya so here is a beta dwarf body I made it still needs some tweaks ((Legs etc...)) as soon as I finish grouping every mesh with their textures & materials I'll send them to you (( my pc is a mess my desktop is full of icons :p ))
well I thin I said it all ??
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c01101864a286860f-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c01101645643a860b-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c01101864a28e860f-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011016456436860b-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c01101805b237860e-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c011016456432860b-pi)
Ah & don't mind his head I'll change it later.
Did you use this to make dwarves? http://www.mountfanblade.com/index.php?cat=utilities&id=3 (http://www.mountfanblade.com/index.php?cat=utilities&id=3)
yes. why? did OpenBRF's maker forbid using it?? :o
No. I didn't know if you'd spent loads of time figuring out a way to make dwarves and then the open brf editor thing come out
hehe yeah when I first saw it my brain was going at 800km/sec thinking about everything that would be possible now that we can add skeletons & animations :D
Are you gonna have to redo dragons now?
maybe since those I have aren't rigged but if anyone here can rig then I won't have to redo them.
EDIT: also we will have to create some armors for the dwarfs since those for male_body don't fit.
What sword is the dwarf holding?
it's one of the first swords I made you can get it here: "reply #205"
http://forums.taleworlds.net/index.php/topic,62156.205.html (http://forums.taleworlds.net/index.php/topic,62156.205.html)
Jolly good! This is definitely good news.
P.S. I hope you had a great holiday!
I, sadly, haven't gotten one this year. Yet... Mwhuahaha.
dwaves need to be a bit wider
And fatter :wink: (oh no, now I'm using the :wink: as well!!)
Okey-dokey, lets get some dragons, urgals and dwarfs!
thx Goromous :)
well let's say a second beta dwarf (( I don't know why each time I finish it I find some think new to change))
I gave him a new face with a big nose & wide jaws etc, I also gave him a new beard, I made the body wider the arms bigger ...
I made this armor from the "lamellar_armor_b".
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011018659121860f-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c01101646541a860b-pi)
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011016465419860b-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011016465418860b-pi)
still I have to make the nose bigger the beard longer...
I'm gonna post these screenshots on MFB. I'll give you a link when it's done
Tintin, it's your turn...
ok, just say it's not the final version & that they'll be a better one :)
They're up but hidden. I need to wait for Captain Lust or Konar to check them for me. The layouts a bit iffy you see.
Can't be bothered to wait for them to come online so i just posted it.
http://www.mountfanblade.com/index.php?cat=news (http://www.mountfanblade.com/index.php?cat=news)
here Tintin maybe the final version of the dwarf ((taller since everybody in mountfanblade said he was too short)) I might modify him though:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c01101646cd9b860b-pi)
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011018660b61860f-pi)
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c011018660b6d860f-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011018071a78860e-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0110168ba3e8860c-pi)
i feel like a little boy with a lolipop :D :D
URGAAAAAAAAAAAAAAAAAAAAAAAAAAAALS !!!!
just a test I'm gonna make the horns bigger also I forgot to paint the hands :p
o & I didn't use OpenBRF.
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c01101646e4b8860b-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011018662258860f-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c01101866225b860f-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c011018073162860e-pi)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c011018662264860f-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0110168bbac8860c-pi)
Great, now we just need loinclothes and we're set!
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c01101866286c860f-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c011016c68987860d-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011016c6898b860d-pi)
WOW. nice
can we make them a bit taller then humans?
yeah sure
And that is, 2-4 metres taller.
2 things that need changing
1. Dwarves have 7 toes on each foot
2. urgals have ram/goat-like Horns Edit: and wider bodies
:D :D :D :D :D :D :D :D
I think Urgals have seven toes, also. Could be mistaken though.
lol dwarves are just like humans never read about them having seven toes, as for urgals I gave them goat like feet so they want have any toes :p
ps: yup I said I'll make the horns bigger
for urgals I'm using the man_body but by scaling it up when I import in openBRF "which doesn't support normal vertex" they'll get edgy
so until the next release of OpenBRF all new bodies will be edgy :s
dwarves do have 7 toes, i'm quite sure
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c0110168c25bd860c-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011016474f10860b-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011016c6ee2e860d-pi)
Spoiler: click to toggle
(http://a6.vox.com/6a0110164ddbd2860c011016474f16860b-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110168c25d2860c-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011016c6ee38860d-pi)
Nice. The horns look much better
Yeah, looks nice. And yeah, I'm positive they have seven toes. I can find the page numbers, if you want.
(http://i29.tinypic.com/20k88p2.jpg)
so 7 toes pls sib
Agree on everything.
Yes, its during a bet with Orik and another dwarf that humans only have 5 toes. In brisingr, while running to trongheim with Nar Garaos...(can't spell it) we learn that urgals have 7 toes as well, but I like the goat feet thingy too
well for the 7 toes it'll be done with the texture since the foot mesh is "toeless" :p.
also maybe some elven armores ? :
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011016c78590860d-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0110186725ab860f-pi)
Spoiler: click to toggle
(http://a5.vox.com/6a0110164ddbd2860c0110186725ad860f-pi)
I personnaly like the white one.
Have you tried white plate with gold chainmail? I think that would be cool.
I also think the plate should be thinner/tighter(I'm not sure which would make more sense) . That's just my opinion. I just imagine elves with thin, highly decorated armour.
yeah sure I'll try it.
can you guys post some IC's original crests if they exists, in order to create banners & uniform armors for each faction.
if there isn't Ill create some & then vote on which to use.
EDIT:
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110186730d2860f-pi)
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c011018084040860e-pi)
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c011018084044860e-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c0110186730d7860f-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c01101647f37f860b-pi)
EDIT2:
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c01101867625a860f-pi)
hey, cool sword :)
i agree with tintin, it's to wide(?) for elves...
Wow. I love that sword
In-Game:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011016483313860b-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c011016c7cf02860d-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011018676fbb860f-pi)
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c0110168d091b860c-pi)
I think I should make the sword bigger, right?
Slightly longer, maybe.
P.S:
3 users reading this topic
+Millenium+, +Darwin+, sibylla
Who posts this first!?
using vectors I re-created the white edges ((My god how I hate Vectors)) :
Spoiler: click to toggle
(http://a1.vox.com/6a0110164ddbd2860c011018677dc1860f-pi)
& then I was able to brighten the tex without risking the edges to fade out:
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110168d1702860c-pi)
the final result looks kinda scary I know :p :
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011016484073860b-pi)
but applied to the mesh it looks not bad:
Spoiler: click to toggle
(http://a3.vox.com/6a0110164ddbd2860c011018677dbb860f-pi)
nice :)
Wow, once again, brilliant work sib
thx, I imported some dwarven helemts I created way back & ... we really need a texturer (( I can re-texture but not texture))
Spoiler: click to toggle
(http://a4.vox.com/6a0110164ddbd2860c0110168d367c860c-pi)
Spoiler: click to toggle
(http://a7.vox.com/6a0110164ddbd2860c011018679d0f860f-pi)
Spoiler: click to toggle
(http://a2.vox.com/6a0110164ddbd2860c0110168d367a860c-pi)
THere is that guy called Volkan who was workin on Second age he's a brilliant texturer if we contact him he might want to help.
EDIT:
http://www.youtube.com/watch?v=a9Ovgr13hMc (http://www.youtube.com/watch?v=a9Ovgr13hMc)
http://www.youtube.com/watch?v=Ad8mgQ6muK8 (http://www.youtube.com/watch?v=Ad8mgQ6muK8)
I need help, when I import the smd of the 2nd animation I get an error because it contains an IK I tried collapsing the rotation & position of each bone then deleted the IK, but when I imported it in openBRF it got upside down & the bones didn't keep their positions.
so anyone can help??
the animations are nice :) but i cant help you, ask in the forge maybe...
can you contact Volkan? i think we really need him :P
Yeah.
I love the emotes- I bet they're for Warband.
lol if you mean those dances they're not. I made them for our mod.
hahaha, right, millenium didnt know of our little surprise :D
Neither does the Goromous :0
Aaah, you made the animations? Excellent, I pronounce you our official animator! Once we have the draogn, do you think you could make some animations for it?
I just wanted to ask where are all of these files because obviously you would need them to view them and i dont think we are leaking stuff on youtube. :ermm:
oh i looked at high elfs moddeling tutorial and made this.
I know its crap but still ive only just started learning.
Attachments:- Basic_Sword.wings (2.45 KB) (http://209.85.48.18/7061/188/0/p1008804/Basic_Sword.wings)
Actually, as I haven't even been sharing any files recently (I've got so much to do, that I have to push most stuff into a later release), I'm not sure. All ready files should be sent to Darwin.
actually yes, but you know the problems of sending files to me :P :D
I thought it was the problem with sending files to ME. Or then me trying to send sources...
new open brf version on mbrepository :flashy:
well at least i think it is :ermm:
Yay, another one?
TW isn't working for me
for everybody it's not working :(
'Tis a sad day
Now it works. 'Tis a sad day no longer.
P.S: Tintin is posting, will it be a funny post?! Oh no, no longer posting!
how is the new armor???
Spoiler: click to toggle
(http://a0.vox.com/6a0110164ddbd2860c0110168eb5b8860c-pi)
plz I need the link to the new openbrf (( hopr it supports IK & vertex normals ))
:D cool armor, much better for elves
openbrf is in "unofficial editing tools" in the forge
Sweet. Keep up the good work, y'all!
we have a texturer, Kmovies wrote a PM to me, he'll apear in this forum soon...
Excellent! In that case he can start texturing sibylla's work. Could you then make a weapon/armor pack from them, upload 'em, and send the link (and password) to both me and darwin. We can then code them in. And count the dragon first priority!
I feel there'll be a surge of screenshots soon.
@Millenium
i do the items and you the troops, k?
Great work guys! The excitement is boiling up!
Ok, but I'll want screenshots of all weapons and armor.
Quote from: "Millenium"Ok, but I'll want screenshots of all weapons and armor.
I knew it!
well. kmovies is here D_D
if you have any pic with the colour palette (screen of the mesh edited with paint..) would be great. i have downloaded all the possible dragon scale textures, and looking a metal one that can look well for armours
Welcome, btw. Great to have you on the team
oo finally things can get going !!
Welcome Kmovies, as soon as I get back home I'll send you all the stuff that needs to be textured :D
okay. yesterday i downloaded 4 types of coloured spider leather for the dragons, 6 type of metal & bronze for the armours , and black, blue, green, gold & red types fo leather for the leather armour , or the "interior parts" of the armour.
Quote from: "tryadelion"okay. yesterday i downloaded 4 types of coloured spider leather for the dragons, 6 type of metal & bronze for the armours , and black, blue, green, gold & red types fo leather for the leather armour , or the "interior parts" of the armour.
Screenshots?
http://www.cgtextures.com/ (http://www.cgtextures.com/)
i have 5 accounts... every one of them with 15 mb of download :)
Quote from: "tryadelion"http://www.cgtextures.com/ (http://www.cgtextures.com/)
i have 5 accounts... every one of them with 15 mb of download :)
How do we see the ones you downloaded? Do you have screenshots of them?
no, i don't have >_<
if i have time i will make a "collage" with them and opload to imageshack.
atm i'm preparing the lunch
Excellent.