Exilian

Site Questions & Governance: The Citadel Quarter => Archived boards May 2017 => Site Archive => Questions and Suggestions - The High Court => Bethesda Entertainment => Topic started by: Cuddly Khan on November 10, 2011, 01:26:48 AM

Title: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on November 10, 2011, 01:26:48 AM
:) Just thought I should start this a day early. One day to go and I'm sure looking forward to it. It's going to be the best game ever. GAME OF THE YEAR!!!! ;D
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on November 11, 2011, 06:59:43 AM
IT'S OUT!!! IT'S OUT!!! GET IT ON STEAM TODAY!!! http://store.steampowered.com/app/72850/?snr=1_4_4__118
Title: Re: The Elder Scrolls V: Skyrim
Post by: Son of the King on November 11, 2011, 06:17:21 PM
You made me buy it, and I have no regrets. It is absolutely fantastic so far, and some of the landscape is breathtaking!
Title: Re: The Elder Scrolls V: Skyrim
Post by: Doomchild on November 11, 2011, 06:44:59 PM
well im still a little behind in that im yet to buy oblivian so it may take me a little while before i get it.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on November 15, 2011, 11:12:37 AM
O.O You got it!! YAY!! ;D I really want to know more about it. I know about Werewolfs, Vampires, Dragons (Obviously) and a few other non important stuff. So how is it. Been cliff jumping yet. xP
Title: Re: The Elder Scrolls V: Skyrim
Post by: Death Nade on December 19, 2011, 11:29:03 AM
I suppose this would be a neropost?
Title: Re: The Elder Scrolls V: Skyrim
Post by: stormcloud on January 20, 2012, 01:41:33 AM
Necro because I can.

Reading this you may think I think otherwise, but lets get one thing strait from the offset, Skyrim is a freaking awesome game, it's very pretty, very open, very immersive....

It's also horribly paced in many aspects, none of the guilds are very long or deep, you pretty much complete a few main quests (especially mages/companion) with a couple of the "radiant" fetch/kill quests dropped around between them, then you're running the shop.

Dungeons also have very little pace, being a predictable "weak foes, repeated puzzles, big boss" formula though I welcome the predictable short cuts out because god knows I hate slogging back through the dungeon. I have however got to massively compliment that almost every dungeon I've been in has had a cool little back story if you have a look around, and I'll admit some of them break the formula a little.

The skill trees have no pace or balance, some skills are just completely useless, or the useful stuff requires little investment or the useful stuff only comes along at the end (lockpicking, skill 100, 0 perks given), and some are horribly OP and easily spammable (ohgod smiting/enchanting/alchemy)

Loot tables, oh god, why do dwemer have gold, imperial legion equipment and amulets of the nine divines scattered around, morrowind had the dwemer using their own currency, why not reiterate that? Could use some tweaking, along with the weight of dragon bones/scales, the guy with that idea can fall in a well, jeeze

Encounter tables like to roller-coaster, you will very suddenly start encountering the next version of foe you get a level or 2 of hard encounters where the boss is one shotting you with an ebony warhammer/fancy new lightning bolt spell, then stuff catches up and you start to just ease through them again.

AI still paths pretty badly and has no sense of self preservation this is emphasised by friendly NPC's who get stuck behind, or jump in the way of your sword, or by hostile NPC's that like to surrender for 5 or 6 seconds to re-gen a tiny sliver of health before standing up again.

Auto third person and overly long animation for killing moves frustrate me, sure it's cool I beheaded a guy, but his 3 friends are turning me into a handbag all the while. It also limits the usefulness of werewolf transformations because that transition is so goddamn long, and any kill animation takes forever.

On the subject of werewolves, they suck, pretty hard, the lack of equipment on transforming means you take a damage drop if you're a weapon user, and take an armour drop as an armour user, along with any cool enchantments you have. Vampires too, it isn't as difficult to live as one in Skyrim, but they have also lost some power.

The lack of any major racial differences, class system, or permanent birth sign, along with lackluster vamp/were, and no skills that are just mediocre (unarmed/armoured) reeks of Bethesda not wanting to give you the chance to make any bad decisions, then they lump you with a perk system that is frankly not all that great, and some bad decisions to make with that (lockpicking is pretty meh apart from one or two things, a large amount of the speech tree gives you gold and stuff, but by the time you hit level 10 you don't have money problems, and when you get mid twenties you just want to drop all your money as individual coins and swim in it)

All in all though, as I said at the beginning, I love Skyrim, it's like a GM has picked up a new game system for your group, and although it isn't that great a system, and they're not all that confident at creating dungeons yet, they've built a beautiful, expansive and rather incredible game experience.

Oh and the UI can go drop itself in a well, right next to the dragon loot guy.

I can't wait for the creators kit though, I have many ideas about things I want to try "fix"

tl;dr It's a pretty great game, but I like to nitpick things
Title: Re: The Elder Scrolls V: Skyrim
Post by: Marcus on January 20, 2012, 10:46:58 PM
I used to spout memes, but then I took an arrow to the vocal cords.
Title: Re: The Elder Scrolls V: Skyrim
Post by: stormcloud on January 21, 2012, 12:55:34 AM
I used to spout memes, but then I took an arrow to the vocal cords.
Nonononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononononono
Title: Re: The Elder Scrolls V: Skyrim
Post by: Son of the King on January 21, 2012, 02:34:44 AM
I agree with pretty much every complaint you have there stormcloud. Especially

Quote from: stormcloud
Encounter tables like to roller-coaster, you will very suddenly start encountering the next version of foe you get a level or 2 of hard encounters where the boss is one shotting you with an ebony warhammer/fancy new lightning bolt spell, then stuff catches up and you start to just ease through them again.

That is the single most annoying thing I find about Skyrim. Do one dungeon and breeze through it, grow a level and then the next dungeon I try will be near impossible (woo for Draugr Deathlords around every corner). And then a few levels later it all starts over again.

Welcome back btw :) .
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on June 18, 2012, 04:19:32 AM
My biggest problem is Steam and it's infernal, "I NO LET U INSTALL FROM DISC!"
Title: Re: The Elder Scrolls V: Skyrim
Post by: Othko97 on June 18, 2012, 07:28:28 AM
Could you not do a regular install from the disk, then import it into Steam?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Son of the King on June 18, 2012, 09:37:10 AM
Depends if its a proper install disk, some only allow you to download from Steam.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on June 18, 2012, 11:21:55 AM
I tried the install from disc workaround. Didn't work. So I'm just downloading instead. :(
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on July 30, 2012, 11:03:31 PM
I still have a few quests from Mage college and the companions. Good stuff.
And then there are thieves and the Dark brotherhood. I can't stand those guys. I usually role play good characters and start those quests when I've exhausted all the other options.

Aaand the civil war. I still can't decide.
I dislike Imperials. Skyrim isn't their homeland. And the tried to kill my character. Who is by the way a Nord. Therefore: Maim, Kill, Burn.
I like the Stormcloaks, but by the Nine divines Ulfric is such and arrogant self-centered asshole.

Sheogorath is still as good as ever :D
I miss Shivering Isles. The best fantasy land ever.

Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on July 31, 2012, 12:48:35 AM
Damn it all!

So it downloads right, after days of watching a little stupid blue bar crawling along the bottom of the Steam window. I'm quite happy. My new computer is quite good. 1 tb hard drive, decent graphics card, quad core processor, the specs are pretty good. I'm looking forward to the experience I'm about to have. :P

Then, NO! It takes half a goddamn hour to load the new game and when it does it's lagging HORRIBLY. And it doesn't even look any good. The shadows are messed up, the lighting's godawful and, despite the fact it took me almost an hour to create a chracter in the creation screen, I finally get to start escaping whatever that town is at the beginning before I realise that fire is just a slightly bright ambience effect. No flames, just a sort of warm light. :(

I'm really, really disapointed.

So I'm going to buy an Alienware, but chances are the Gatehouse tech curse will strike again and it'll be armadillo too.

I hate computers. I'm also sticking with TW and M&B. New games can go die in a hole.

PS. Oh and my new computer can't run Oblivion without turning all the graphics as far down as possible. Of course once that's done, I get motion sickness far too easily and it looks like crap. And I get weird white lights shining out of several people's mouths. And the character's arrows turn white too. I'm so confused.

To top it all off, this new computer of mine won't pick up that Exilian has a shoutbox. For no reason at all as far as I can tell. :(
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on July 31, 2012, 12:58:01 AM
Of course once that's done, I get motion sickness far too easily and it looks like crap. And I get weird white lights shining out of several people's mouths. And the character's arrows turn white too. I'm so confused.

Looks like you're on skooma mate.
Drugs are bad for you, you know.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on July 31, 2012, 01:10:11 AM
Well that was my initial reaction but it turns out I'm clean, I swear! :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on July 31, 2012, 02:09:40 PM
Hmm, PG have you tried reinstaling graphic drivers and directX(you cant reinstal it but you can dl it and run instalation to fix any issues.)
I used to have some mayor graphic issues with Oblivion while Skyrim ran smoothly on max graphics and fixing dirX solved the problem
edit:
which os and graphic card do you have?
Oh, and are you playing on a laptop?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on July 31, 2012, 02:26:08 PM
Windows 7 64-bit OS
Dunno the graphics card I'm afraid. Suffice to say it shouldn't be having any problems.
And it's a desktop. A fairly expensive one at that. :( But don't worry about it mate, this sort of thing happens to me entirely FAR too much.

EDIT* AMD 760G. Which I tried updating but it says it's good to go.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on July 31, 2012, 03:42:05 PM
that 760G is your problem, it's  integrated graphics, not realy meant to be used for gaming
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 01, 2012, 04:12:40 AM
Hmmm, I thought as much at first but the Skyrim specs said it would work alright. Still, I'm going to replace it eventually.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 09, 2012, 10:23:11 PM
Just one random question.
Hammerfell or Shivering Isles?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 10, 2012, 01:37:10 AM
Hammerfell because I haven't seen that before.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ladyhawk on August 10, 2012, 09:22:26 AM
SKYRIM IS AWESOME!
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 10, 2012, 09:28:40 AM
Shivering Isles are even better!

I was always imagining Hammerfell in sort of Prince of Persia style.
Also is there anyone interested in making a Hammerfell mod which would take place in the part of the province?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 26, 2012, 03:28:10 PM
Civil war, thieves guild and half of the dark brotherhood questline left.

Having some problems with werewolf cure questline. I'll have to open up the console and set stages for the quest.
I've found a lot of quest related bugs lately, but game related bugs were really rare (one crash and a teleporting dragon).
I guess it's because they've put so much stuff in the game. Quest interference is almost unavoidable.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on August 27, 2012, 09:45:34 AM
Unoficial patch from skyrim nexus fixes about 95% of quest related bugs. The latest oficial patch isn't that bad either.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 27, 2012, 06:36:26 PM
I need this! Now!

(http://fc06.deviantart.net/fs70/i/2012/183/a/0/gentlemen____by_hashakgig1106-d55pl44.jpg)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on August 27, 2012, 07:05:15 PM
Smells like totalbiscuit
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 27, 2012, 07:23:39 PM
Now, let's analyze that picture...

Honestly, that draugr looks like Abe Lincoln.
Smug face on the giant.
Sir Mudcrab! Nice to see you. And they call your kind "horrible creatures" in Cyrodiil. Utter disgrace, one might convey.
Falmer looks like a mobster.
Surprised horker. He probably saw one of those horker roasts on the table.
Notice the facehugger on that hagraven.
(Everybody hates those bi***es. Except the Forsworn. But they are a suspicious, half deranged bunch. In a good way, though.)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 29, 2012, 02:22:05 AM
The Dragonborn Noms

(http://fc08.deviantart.net/fs71/f/2012/026/d/0/the_dragonborn_noms_by_omny87-d4nq7mt.jpg)

- - - - - - - - - - - - - - - - - - - -

Anyway, we have a new DLC coming up and it's named "Heartfire".
http://www.geeksofdoom.com/2012/08/28/new-skyrim-dlc-add-on-hearthfire-announced/
(Someboy who got fired from Bethesda mentioned this half a year ago and nobody believed him, and it turned out to be true. He said the third one might be named "Riders of Hammerfell".)

So Bethesda brings us another substantial DLC! .... Yeah, right...  ::)
It's a house! A God damn house!
This one is even worse than Dawnguard !
And than I remember that they promised us DLCs more substantial than those they made for Fallout : New Vegas...
It's been almost a year since Skyrim was released and we're still waiting for a real expansion. Any Fallout expansion is better than what they gave us.
That makes me think they're aiming for console players who are lucky to get any extra content. This is a joke in the eyes PC gamers. I've seen mods which are much better than this! And guess what Bethesda? Mods are free.

This truly makes me sad. I've been playing Skyrim for almost a year and it's an amazing game. Possibly the best one I've ever played. The storyline isn't as good as those in previous games, but it's still good enough to make you play like crazy. Game design and engine are both top notch.
But is it too much to ask for one proper expansion instead of what they're offering us now?

Shivering Isles, guys. Now that's an expansion.
And there are lots of other realms and provinces to be visited.
That's all I'm going to say.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on August 29, 2012, 10:48:05 AM
Well they are working on TES online but that's no real excuse. And some1 in bethesda obviously prefers xbox more than PC. When did it ever happen before that expansion comes out on xbox before it comes out on PC. And their HD version of skyrim sucks compared to the one that is being made on nexus. The one from nexus looks 1000 times better although only 20% of stuff is remade so far.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 29, 2012, 11:20:42 AM
I don't really care about those HD packs. The game looks perfect just the way it is. Those modders are wasting their time in my opinion. Why are they redoing what's already done instead of adding new content?

Bethesda gets extra money for releasing stuff on Xbox before other platforms. Read: Microsoft's attempt to revive their not-so-popular console.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 30, 2012, 01:25:04 AM
So was Dawnguard no good then?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 30, 2012, 01:50:31 AM
I haven't played it, but from what I heard it's noting special. Kill this, kill that quests, vampirism is fun, but not useful... Hordes of falmer in ruins. Soul cairn looks ok, but it's not worth all the money.
From what I've seen so far, I'm not expecting any real expansions. Which they actually promised. They said that they want make DLC's more substantial than those for New Vegas and Fallout.
My guess is that they can't make anything original because they've lost one of their key men for projects such as these.
Bethesda's concept artist Adam Adamovicz passed away in February. R.I.P.  :(
He was one of the main concept artists behind Fallout 3, Skyrim, Knights of the Nine and Shivering Isles. Basically, all the good and original stuff.

His Shivering Isles concepts are the best sketches I've seen in my life. Check them out here:
http://www.uesp.net/wiki/Shivering:Concept_Art

Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on November 05, 2012, 08:12:36 PM
That's right guys!
We might be going back to Morrowind!  :o

http://www.nbcnews.com/technology/ingame/skyrim-dragonborn-takes-flight-backs-dragons-1C6855749
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on November 06, 2012, 09:06:13 PM
I know right! Solstheim as well! I wonder how the Cliff Racers will react to the return of the dragons. (A little bit of lore for you, the Cliff Racers drove the Dragons out of Morrowind.)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on November 06, 2012, 09:15:14 PM
Cliff racers were exterminated by Saint Jiub. You know the guy. It's the other prisoner from Morrowind. ;)

http://elderscrolls.wikia.com/wiki/Jiub_%28Dawnguard%29
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on November 07, 2012, 08:14:23 AM
LOL!! I forgot about that! And yes! I know him! I wish there was a quest mod for Morrowind involving that. XD I also know one of the first things that will be modded into this DLC is Cliff Racers. :P

EDIT: A bit of information for you: Jiub's crusade against the Cliff Racers did not bring the species into extinction, as Mjoll the Lioness often shares with the Dragonborn about her adventures in Morrowind, where she would hunt Cliff Racers with her father. Judging from Mjoll's age, this could never have been more than one or two decades ago.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on November 07, 2012, 08:50:23 AM
I know, I've read that in trivia.
Still, I believe it's a mistake.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on November 10, 2012, 08:27:31 PM
The Elder Scrolls online looks amazing, but I probably won't buy it.
Immersive single player is one of the reasons why I love TES games so much.

Not a valid youtube URL
Title: Re: The Elder Scrolls V: Skyrim
Post by: Ashanorath on November 21, 2012, 06:00:20 AM
Since you guys were talking about lore, here's something nice
http://www.imperial-library.info
One of the best sources of TES lore, although it lacks Skyrim and it's lore =(.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Death Nade on September 09, 2013, 01:11:23 PM
I know this is an old topic but i'm pretty sure that Elder Scrolls online has been announced as a subscription payed game, so no one buy fun times with this one sadly :P .
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on September 09, 2013, 02:38:00 PM
I'll skip it.
Even if I had the money, I simply don't have the time.

I haven't played anything for more than a month. And before that I only played DMC for a few days.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on September 13, 2013, 10:30:48 AM
ES:O isn't being created by bethesda, it's a different team to the one that created Skyrim and their lead artist died apparently, the one who created the 'style' of TES. Combination of this and the subs, I'd say that unfortunately it's going to fail. Will be worth picking up once it does go F2P for the storyline...Though I said that about SWTOR and barely played it...Even though it's a great game.

Hope this doesn't lead to the end of the series though. Especially now that TES universe is just on the cusp of inventing firearms :D
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on September 13, 2013, 10:48:15 AM
and their lead artist died apparently, the one who created the 'style' of TES.

Yes that's true. Adam Adamowicz died before Skyrim was even released.
That man was a pure artistic genius.

I love his concept art, especially the part he did for Shivering Isles.

EDIT:
Just checked the thread and realized that I've already said this before.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 09, 2014, 05:32:04 PM
Necro, but why not eh? Let's get some conversation flowing again. :)

I don't know if I said this anywhere, but Ladyhawk bought Skyrim on the Xbawks for me some time ago. And I have thoroughly enjoyed it. Not being able to mod it though has killed me a little every time I play it though. :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: Gen_Glory on August 09, 2014, 06:36:26 PM
https://www.youtube.com/watch?v=uRCgdmZY-Fo

console peasants can't do this
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 09, 2014, 09:05:41 PM
I've been playing it today actually, currently I have a Dark Elf called Janessa following me about, she's damn lethal with dual blades, easily killing a bandit chief and plunderer. Also, I've been sort of RP'ing and basically just use my leather armour with a hide shield, iron sword and long bow. Still killing things at level 20 thanks to the upgrading system, Janessa is armed the same way but with an iron dagger instead of the shield. We make a good team with me tanking the hits while she messes them up.
Title: Re: The Elder Scrolls V: Skyrim
Post by: SaidaiSloth on August 10, 2014, 12:02:01 AM
I should probably get this. Don't have it yet as back in 2011 I had the worst internet ever and I couldn't legally buy it at a store.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 10, 2014, 12:10:44 AM
Definitely worth a buy, not got the story and character of Oblivion or the customisation and DnD feel of morrowind but has the best game mechanics (guild joining/civil war thing etc), fight mechanics, mods and moddability and difficulty hands down.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 10, 2014, 03:45:11 PM
I've not played Morrowind, only Skyrim and Oblivion, but I actually think Skyrim's story is the better one. Oblivion's... I don't know, just left me kind of cold I guess.

And I do think that the setting in Skyrim seems a little more unique than Oblivion's vanilla. All the races in Oblivion felt kind of generic, where as Skyrim actually gave each race some real character.

Just my opinion anyway. ;)

So, who wants to talk about characters?

I've got a handful, all for different things. For instance, I've got a Wood Elf who has completed both the Mage Guild and Companions quest lines, so is the Dragonborn, the Harbinger and the Archmage all in one. She used to use enchanted elven armour and a selection of fire enchanted weapons, but has since taken to using the archmage robes and lightning magic. If in a spot of bother she goes werewolf too. Because werewolves were a little underpowered I turn the difficulty down to represent the increased power I feel they should have.

I've also got a Redguard soulblade which I really like playing. He has no magic save for some very limited stuff. In combat he uses only weapons he forges from his own essence, bound blades and bows basically. He runs around in enchanted dwarven armour at the moment, and only uses stuff he forges and enchants himself.

Then there's the Dark Elf I finished the main story with, pretty much only doing the Dragonborn quests. He's armed with a mace and shield, though I have not played him in ages, so I don't know just what he has, only that I wanted to try something I normally wouldn't.

Lastly, I've got a Khajiit hunter who is strictly roleplayed. No magic and he isn't the Dragonborn. All he does really is wander around Falkreath and Whiterun hunting for a living and doing favours for people where possible. It's actually quite cathartic, eating at reasonable times, needing to sleep and everything. The restrictions make it fun I guess. :P

So what about everyone else?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 10, 2014, 04:05:25 PM
I had a Dark Elf, called him Darth Indaryn and blasted people with lightning and used a modded red lightsaber. That was fun :D

Yeah the aesthetics of the different races are definitely miles better, especially Orcs and Redguard imo.

I had a 'Green Knight' Breton with green coloured bound weapons and armour (modded obvs :P) who was ever on quests to rid the world of Falmer everywhere. Plus had a Highelf bowmaster with much the same goal....Killing Falmer is fun, they're like moria goblins :D
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 10, 2014, 04:16:53 PM
I've not had too much experience with the Falmer. My Redguard I think is the one who has taken them on the most. Either him or the Wood Elf.

I'm thinking of running a new character solely for the Dark Brotherhood as I finally want to try it out and I don't think it would be fitting for any of my current characters to do it. Any suggestions for limitations and character concept?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 10, 2014, 05:39:53 PM
Well the obvious one is Argonian Shadowscale. Un-obvious one is an Orc, black/grey skinned to merge with shadows with a strong connection to the divines who only used sanctified weapons (Enchant is cause fear in undead on hit or something) and monk robes. That could be fun :D

I had a fun playthough with a high elf assassin (the bowmaster) who then sought redemption by killing Falmer and ridding the common folk of evils.
Title: Re: The Elder Scrolls V: Skyrim
Post by: TTG4 on August 10, 2014, 06:49:39 PM
I've got a heavy-armour dual-wield Nord who does everything, it amuses me how you can become arch-mage with next to no magic skills though!

I've also got a dark-elf archer/necromancer which is pretty fun, mostly for the change from how I usually do things (ie hack first ask later)

I'll be getting a new machine lately though which should be able to run it on PC, does anyone have any recommendations on modding?
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 10, 2014, 11:21:57 PM
The first mod I go to on these games are capes and cloaks mods. I don't know why but I just think they're awesome.

Other than that, I think it's called Xenius character enhancements which takes away man sized hands from female models and adds better face features to both genders. The HD textures of course are nice and if you like messing with the loom yourself, there are a few colour injectors which just come down to personal preference. The weapon mods, by and large, are overpowered and ridiculous so I tend to skip them, but if that's your thing, go for it.

Another must have for me though is one which makes Iron and Leather/hide upgradable the same way other materials are with perks. It's how I keep using leather armour/iron weapons/long bow at every level.

There are some awesome player homes on the workshop, best of which is The Asteria, a flying dwemer airship (lore friendly btw, somebody found an obscure reference to them) but I rarely use them as they come with chests that contain powerful magiks that I don't want to use.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 11, 2014, 03:34:26 AM
Ladyhawk is a big fan of the capes and cloaks mod too. But the best ones are camping and the horse whistle mods. Just very useful and immersive.

So for my new character I reckon I'm going to go a dagger and bow assassin with illusion magic to help me out with staying hidden. Might pick up some necromancy and lycanthropy later on too, or maybe vampirism.

For the race, I might go a black/dark grey Argonian. I've never gone an Argonian before, so it'll be a bit of a new experience.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Gen_Glory on August 11, 2014, 11:54:25 AM
https://www.youtube.com/watch?v=pZtMIr9u30w

one of my favourite mods
Title: Re: The Elder Scrolls V: Skyrim
Post by: Phoenixguard09 on August 12, 2014, 01:46:40 PM
I finally got a chance to make that character and went with a male Argonian named Saul. As soon as he escaped from Helgen he went to Windhelm, having heard that someone there needed an assassin. Approached Aretino and masqueraded as an agent of the Dark Brotherhood in order to obtain a contract.

Then caught a carriage to Riften and performed the murder of the woman running the Honourhall orphanage. While in Riften he did some jobs for the Thieves Guild and is now a member, but will be heading back to Windhelm soon to report the completed contract.
Title: Re: The Elder Scrolls V: Skyrim
Post by: TTG4 on August 12, 2014, 04:22:09 PM
Another must have for me though is one which makes Iron and Leather/hide upgradable the same way other materials are with perks. It's how I keep using leather armour/iron weapons/long bow at every level.

How does that work? Surely even though you could get it to legendary it'll still be a much lower rating?

https://www.youtube.com/watch?v=pZtMIr9u30w (https://www.youtube.com/watch?v=pZtMIr9u30w)

one of my favourite mods

Do want
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on August 12, 2014, 09:31:44 PM
Yeah it'll be worse than a legendary smith'ed dragonbone weapon, but it still remains good enough to kill anyone I encounter; without the mod upgrading is only half as effective so you lose a lot of damage/armour.
Title: Re: The Elder Scrolls V: Skyrim
Post by: TTG4 on August 13, 2014, 12:58:07 AM
Ah I see, I realised I'd been using many smithing enchantments so they were hitting legendary anyway. I prefer Stalhrim anyway, it's pretty and shiny and blue
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on August 20, 2014, 07:02:20 PM
I've used Volendrung through more than a half of my game with my Nord character (heavy armor, 2h weapons).

The absorb stamina enchantment on that thing turns your character into a berserker locked in perpetual power attack motion.
And it also swings as fast as a greatsword.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Cuddly Khan on August 29, 2014, 10:26:38 AM
So, I've been playing this lately with 140+ mods, runs alright too. :)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lady Grey on January 08, 2016, 06:03:32 PM
I was very much late to the party with Skyrim, but, in my defence, I only got a decent enough laptop to run it in Summer 2014.


Very much addicted to it.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Gmd on January 08, 2016, 09:10:36 PM
Skyrim was great. Loved it played everything there was to do on it but never went back to it after i completed it, purely because i had it on console where the loading times are crazy, hopefully ill return when i have a nice pc
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on January 08, 2016, 10:49:35 PM
I just got back into it! As always I've neglected to buy a house and so I'm playing a meta game of carrying all of what I need on my back while trying to drop as little as possible while dungeon delving :/
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lady Grey on January 09, 2016, 12:05:54 AM
I have the opposite problem - I feel like I've too many houseswith my current character :/ I got Proudspire Manor first, then Honeyside, then built Lakeview Manor (and it's still not fully furnished), and then I went to Solstheim and got Severin Manor, though the latter is pretty useful and definitely the best organised. I still end up carrying too much though!


I also adopted two children who currently live in my house in Solitude and I was planning to move them to Lakeview Manor eventually - however, if I'm truly roleplaying, it's hardly a safe place for children, given the stuff that keeps spawning outside every time I visit. :P
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on January 09, 2016, 01:04:51 PM
I've even had a dragon land inside solitude, don't think anywhere in Skyrim is safe :P


Last night I bought a house though,Vlindrel Hall in Markarth and started an epic freeform quest to pick up all the books and have the only complete library in all of Skyrim.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Silver Wolf on January 09, 2016, 03:35:29 PM
I love the book sorting system in Skyrim.
Organizing books , actually, pretty much organizing anything in Oblivion was a grueling task.

The best part was actually succeeding to do so, saving and then seeing everything explode from the shelves the next time you walk into your house. My guess is that all those books, plates and various foods get a bit too excited if you don't visit them often.
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lady Grey on May 23, 2016, 02:46:51 PM
Does anyone know if there's a Skyrim mod that adds a load of quests to do with daedra and realms of Oblivion?
I'm so sure I saw a mod review video about it ages ago.


Edit: I think it was mentioned that some fairly well known people in the modding community had collaborated to make it (I really know nothing about Skyrim mods) xD
Title: Re: The Elder Scrolls V: Skyrim
Post by: DeepCandle Games on June 02, 2016, 04:49:20 AM
^ google it?

or alternatively check the forums i guess
Title: Re: The Elder Scrolls V: Skyrim
Post by: Clockwork on June 02, 2016, 01:13:02 PM
Sorry, didn't see this before, hope this is what you're after MoD :)


http://www.nexusmods.com/skyrim/mods/64925/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D64925%26preview%3D&pUp=1 (http://www.nexusmods.com/skyrim/mods/64925/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmoddescription%2F%3Fid%3D64925%26preview%3D&pUp=1)


EDIT: There's also a mod which recreates Oblivion in the Skyrim engine but that's a ways off from being done http://www.eurogamer.net/articles/2015-07-21-oblivion-in-the-skyrim-engine-new-videos-show-good-skyblivion-progress (http://www.eurogamer.net/articles/2015-07-21-oblivion-in-the-skyrim-engine-new-videos-show-good-skyblivion-progress)
Title: Re: The Elder Scrolls V: Skyrim
Post by: Lady Grey on June 04, 2016, 11:20:03 PM
It could have been Clockwork, thanks, I'll check it out. :)
I found one while browsing Nexus called Molag Bal's Inferno that I finished a bit ago, which was alright. I also got one which adds daughter of Coldharbour as a race (which isn't that great to be honest imo - I thought the player character options could've been prettier xD )
Have WAY too much of an obsession with lore surrounding Molag Bal and Coldharbour etc. and I blame Serana :P