Exilian

The Jolly Boar Inn => Mafias and RPGs => The Beer Cellar - Forum Games! => The Boozer => Finished/Dead Mafias and RPGs => Topic started by: Dimos on December 06, 2011, 01:40:52 AM

Title: The HILL RPG
Post by: Dimos on December 06, 2011, 01:40:52 AM
Here we go... The HILL RPG.

Year 1, January (each round will be one month)

Spoiler: Basic Rules (click to show/hide)
Title: Re: The HILL RPG
Post by: Dimos on December 06, 2011, 01:41:05 AM
 
Spoiler: Player List (click to show/hide)

Spoiler: Map (click to show/hide)

You can move 1 rectangle per round. I will declare begining and ending of each round at fixed times.

Title: Re: The HILL RPG
Post by: Cuddly Khan on December 06, 2011, 04:41:27 AM
I cultivate some farm in Austrabia.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 06, 2011, 05:20:34 AM
A quick question.

Do we start out with money?

If so I will buy a spear. I also claim Jimbobland and will impose a tax of 3 Gold Crowns upon any who wish to travel through my domain.
Title: Re: The HILL RPG
Post by: Dimos on December 06, 2011, 07:13:00 AM
I cultivate some farm at Dimopolis. [gain 2 coins at the end of the round].

Status: 10/10 Hp, No weapons, no skill points.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

PG: All people start peniless. The first round will be comple either after 3 days, or after all people will post their actions. If somedone does not mention his money gaining source in a round, he will not get the amount charged. You can't claim Jimbobland since you have build a house / manor / castle in it. You are free to impore any taxes and declare them publicly in every rectangle you are at any moment.

Khan: Good, hope they harvest well. [2 coins, you'll soon gain]
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Special anouncement: If you like to HELP me out, post in a spoiler or in a quote or in colour the stuff conserning your Status: ex. 10/10 Hp, Inventory: Bare hands [1 damage] Skill Points: +0 attack, +0 defence.

Thanks
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 06, 2011, 03:10:58 PM
Oh right. Well in that case, scratch what I said earlier.

I will begin cultivation in Jimbobland in addition to imposing the tax.

Status: 10/10 Hp, No weapons, no skill points.

Title: Re: The HILL RPG
Post by: Gen_Glory on December 06, 2011, 07:49:42 PM
Farm in DrippingDia, wherever that is o.0
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 07, 2011, 01:25:35 AM
Wasn't it Rennsguard?
Title: Re: The HILL RPG
Post by: Ladyhawk on December 07, 2011, 03:46:30 AM
A farm on Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on December 07, 2011, 04:03:22 AM
Good fellows... Gotta make a list with the workers...

Are you producing a lot of goods, fellows?

PG: It's renamed in honour to DripingD
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 07, 2011, 04:13:05 AM
Yes my farmers are working at a steady rate, hopefully they will have harvested enough to both sustain themselves and ship off to other lands in exchange for coin.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 07, 2011, 04:21:42 PM
Farm my starting province.

Status: 10/10 Hp, No weapons, no skill points.    0 gold
Title: Re: The HILL RPG
Post by: Dimos on December 07, 2011, 07:59:43 PM
Deathnade is absent again... I will possibly declare the end of round 1 tomorrow at 12.00 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 07, 2011, 08:02:27 PM
The farming is going real well and the crops are growing like weeds.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 08, 2011, 03:56:37 AM
Farming going well, and will produce a very good harvest.
Title: Re: The HILL RPG
Post by: Dimos on December 08, 2011, 12:03:54 PM
Round 1, ended.

All people exept from Deathnade (lazy man) have 2 coins, all accumulated from farming. No one had mooved not even one rectangle. No-one has weapons, no-one has a house/manor/castle (thus no-one can be declared sovereign of his lands)

Jimbobland is under occupation by Phoenixguard who imposed the a tax of 3 coins for each visitor.

- - - - - -

You can start forging alliances via PERSONAL or PUBLIC messages. Secret or declared ones, short or long term, but remember, no vassal bonds can be issued before the wannabe king builds at least a house. Docks do not offer owneship of a rectangle.

- - - - - -
Round 2 can start immediately. Round 2 will end at 12.00 GMT this Saturday 10 December.
 
Round 2, February Year 1
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 08, 2011, 01:10:50 PM
No movement again but I shall continue the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 2 Gold Crowns.

(Gold Crowns shall be the currency of Jimbobland)

Note to Dimos: Perhaps as an added rule perhaps we could implement some sort of upgrade system that would increase the output of the farms and such. For instance, paying 2 coins would allow you to get irrigation for your fields which would increase production by 1.

In addition to this I still feel we need rules for armies.
Title: Re: The HILL RPG
Post by: Dimos on December 08, 2011, 01:56:30 PM
No movement again but I shall continue the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 2 Gold Crowns.

(Gold Crowns shall be the currency of Jimbobland)

Note to Dimos: Perhaps as an added rule perhaps we could implement some sort of upgrade system that would increase the output of the farms and such. For instance, paying 2 coins would allow you to get irrigation for your fields which would increase production by 1.

In addition to this I still feel we need rules for armies.

Rules for armies? What is an army? In this game an army is viewed as a collection of blows. People who travel toghether can also attack toghether. And I have not added any farm upgrade system for we need to keep the game simple...   :)
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 08, 2011, 03:35:24 PM
Aaaaah well fair enough. It's your game I suppose. :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 08, 2011, 08:19:34 PM
I decide to move to C1 and begin hunting. I just realized. I'm on a lonely island all by myself with no way off. ;D Happy days!
Title: Re: The HILL RPG
Post by: Gen_Glory on December 08, 2011, 10:37:53 PM
Farm DrippingDia (again)
Title: Re: The HILL RPG
Post by: Dimos on December 09, 2011, 01:33:57 AM
I go hunting at C6.

Status: 10/10 Hp, No weapons, no skill points, 2 coins.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 09, 2011, 04:40:10 AM
Status: 10/10 Hp, No weapons, no skill points, 2 coins.
Title: Re: The HILL RPG
Post by: Death Nade on December 09, 2011, 11:12:10 AM
I proceed to c14 and cut trees.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 09, 2011, 01:25:42 PM
Moves to C11 to go hunting.
Title: Re: The HILL RPG
Post by: Dimos on December 09, 2011, 04:53:21 PM
Where's the angel of the Night?

If he remains inactive this turn he will have the same amount of money with DN

At least, good fellow DN had started doing something that can worth some rewar in the HILL RPG...

Once this turn had finished you have access to builing docks or buying a spear or a shield... Remember each player who builds a house/manor/castle can be declared Sovereign at his own right
Title: Re: The HILL RPG
Post by: Death Nade on December 09, 2011, 11:07:43 PM
After my tree cutting i build a small shelter, which is still on C14
Title: Re: The HILL RPG
Post by: Captain Carthage on December 09, 2011, 11:29:46 PM
I'm farming all day long!
Title: Re: The HILL RPG
Post by: Dimos on December 10, 2011, 12:03:13 AM
After my tree cutting i build a small shelter, which is still on C14

You can't claim any ''de facto'' (building) ownship over the forests... Only a ''de jure'' (Decleration or Alliance) owneship over such locations. The same goes for the seas, you can only have your ''terriorial waters'' declared or accepted in a pact.

Remember next round starts at Saturday morning or noon 10.00 - 12.00 GMT.
Title: Re: The HILL RPG
Post by: Dimos on December 10, 2011, 10:00:09 AM
Round 2 Ended.

All the HILL people gained the 2 coins of their labour. This time some people decided to Hunt instead of Farm. All people have 4 coins, except from DeathNade who has still 2 coins.

All people except from Deathnade get access to the following items: Spear, Shield, docks [building] ...

Remember, you need a house / manor / castle build in a ''city rectangle'' [not a forest or sea one] to claim sovereignty...

- - - - - - - -- - - - - -- - - - -

Spoiler: Note about the rules: (click to show/hide)

- - - - - - - - - - - - - - - - - - - - - -

Round 3, begins now! March, Year 1
Title: Re: The HILL RPG
Post by: Gen_Glory on December 10, 2011, 11:08:41 AM
buy spear and hunt in C17

Status: 10/10 Hp, Spear, no skill points, 0 coins.
Title: Re: The HILL RPG
Post by: Dimos on December 10, 2011, 02:13:03 PM
Buying acknoledged.

Next round ends on Monday 12 December, 12 GMT.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 10, 2011, 05:12:45 PM
Still no movement but I shall continue the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 4 Gold Crowns.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 10, 2011, 05:16:33 PM
I live only to farm.
Title: Re: The HILL RPG
Post by: Dimos on December 10, 2011, 05:37:08 PM
I move back to Dimopolis, I continue my farming there...

Status: 10/10 Hp, No weapons, no skill points, 4 Coins...
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 11, 2011, 09:15:56 AM
I move to Dimohill and construct a dock than start a cultivating here (Dimohill).

Status: 10/10 Hp, No weapons, no skill points, 0 Coins...
Title: Re: The HILL RPG
Post by: Death Nade on December 11, 2011, 11:53:30 AM
I pack up my makeshift shelter (Dimos :P) and continue on my way to C15, where i unpack my shelter again (i claim no ownership on the land...Dimos -_-) and chop more trees.

Ps. Is it because i started with less money than everyone else or because of my absences that i don't have access to the spear and shield :P.
Title: Re: The HILL RPG
Post by: Dimos on December 11, 2011, 01:20:24 PM
Death Nade: Well I hope the trees you cut have some fruits on it for what you do is aimed in preservation of your physical body. It's because you was lazy during the ROUND 1 and you was sleeping instead of working... Next Round you will be able to get access to the said items.

Khan: Building acknowledged.

Info: Next round will begin at 10 GMT, tomorrow. I'll be away at 12 GMT, thus let's have it 10.   

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Where's ladyhawk? And it seams like this game will take a long time, which is nice IMO...  :)
Title: Re: The HILL RPG
Post by: Ladyhawk on December 11, 2011, 04:41:47 PM
Another farm.
Title: Re: The HILL RPG
Post by: Dimos on December 11, 2011, 04:46:51 PM
good old ladyhawk...

Another farm.

Where? In Ladyhawkville?

I forsee next ROUND as really important!  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 11, 2011, 08:42:19 PM
Still cultivating.

Status: 10/10 Hp, No weapons, no skill points, 2 Coins
Title: Re: The HILL RPG
Post by: Dimos on December 11, 2011, 09:40:13 PM
You don't have 2 coins yet, dude!  ;) Just let this ROUND end...  :D

Feel also free to post your buildings and its location, if you like. Monday 10 GMT, that's the time for the next ROUND to begin.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 12, 2011, 09:31:34 AM
Oh. Yeah. I just copied and pasted so. :)

Status: 10/10 Hp, No weapons, no skill points, 0 Coins, Docks at Dimohill
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 09:44:16 AM
ROUND 3 ended.

Some people remained farmers, some others hunted again, The Khan build a dockyard and Driping D bought a spear.

ROUND 4 begins: All people who have 6 coins get access to: House [building, offers the ability to form a Kingdom / Country] , Sword [5 denars] , Axe, Leather armour [5 denars], Chainmail along with what costs less and is affordable by them.  :P

- - - - - - - - -
Note: People who will declare kingdoms can pose some laws and taxes as well. For a vassal to be accepted either the King sends publicly his wish or the vassal declares it publicly and the King accepts or denies the vassalage. PMs are helpful if you want to make deals and then declare them publicly.
- - - - - - - - -

ROUND 4: April, Year 1
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 09:45:38 AM
Oh. Yeah. I just copied and pasted so. :)

Status: 10/10 Hp, No weapons, no skill points, 0 Coins, Docks at Dimohill
post again and remember you have 2 coins now, since you worked last ''Month'' . Remember to note your activities...  :) you can buy a ship and sail across for 2 coins...
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 12, 2011, 11:22:13 AM
Status: 10/10 Hp, No weapons, no skill points, 2 Coins, Docks at Dimohill

I'm going to build up a city first. :) It takes 4 rounds to get to me and by than I would have 8 coins to defend myself. ;D
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 11:40:32 AM
Are you farming man? or are you lazy?  :) (don't forget to mention hat work are you doing i.e. farming, hunting, fishing)

Wednesday 10 GMT, ends this ROUND
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 12, 2011, 12:04:16 PM
Thank you so much for reminding me. I continue farming.

And on a previous note. They also have to make docks before they can try to reach me.
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 04:00:42 PM
Thank you so much for reminding me. I continue farming.

And on a previous note. They also have to make docks before they can try to reach me.

I promise I will reach ya, if I'll be alive at the end of this game, I will. and you are going to beg for my mercy like an Aztec warlord driven before Hernan Cortez  :o  :)
Title: Re: The HILL RPG
Post by: Gen_Glory on December 12, 2011, 04:34:38 PM
farm drippingdia

Status: 10/10 Hp, Spear, no skill points, 2 Coins
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 04:38:59 PM
I Build a House in Dimopolis and the I go Hunting in C6.

I declare the ''Kingdom of Dimohillia'' (name might change) and I invite all people who wish to join as vassals. DripingD and Deathnade accepted my proposals so now I am waiting for them as well to comfirm their pact of vassalage. I also call PG09 to think of the potential of the treaty which I proposed to him...

Status: 10/10 Hp, no weapons, no skill points, 0 Coins.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 12, 2011, 04:40:03 PM
Status: 10/10 Hp, No weapons, no skill points, 0 Coins

Build house
Title: Re: The HILL RPG
Post by: Gen_Glory on December 12, 2011, 04:40:56 PM
That is confirmed.

@Dimos: Also, when did you buy a spear?
Title: Re: The HILL RPG
Post by: Dimos on December 12, 2011, 04:41:32 PM
Status: 10/10 Hp, No weapons, no skill points, 0 Coins

Build house


Do you declare a Kingdom? (You have such right since you builded your house.)  Do you farm? Do you Hunt? Tell us

That is confirmed.

@Dimos: Also, when did you buy a spear?

I had not bought no spear my noble ally. I have my bare hands as a weapon... STILL  (just copied and pasted, sorry) :)

I saved money to build a house and declare a Kingdom. You are recognised as a Marquis of Dripingdia under my rule.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 12, 2011, 08:19:19 PM
Dimohill is the land I'm on ATM so I do suggest changing the name.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 12, 2011, 09:36:05 PM
Oh ok.

I herby establish the temporary Kingdom of Sal Vadero.

And I farm.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 13, 2011, 12:33:18 AM
I go to C11 to hunt.

Title: Re: The HILL RPG
Post by: Cuddly Khan on December 13, 2011, 05:44:41 AM
Farming away at Dimohill.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 13, 2011, 07:23:16 AM
Still no movement but I shall still be continuing the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 6 Gold Crowns.

I have accepted thre treaty Lord Dimos has offered me. We are bound in an official alliance from April till July.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 13, 2011, 09:09:46 AM
Continues to farm.
Title: Re: The HILL RPG
Post by: Death Nade on December 13, 2011, 09:12:25 AM
I move to C14 and hunt for meat to go with the fruit i found on some of the trees i chopped.

I have also accepted Dimos request for me to be a vassal in his fair kingdom.

@Dimos. Do i need to post my status?
Title: Re: The HILL RPG
Post by: Dimos on December 13, 2011, 06:34:46 PM
If you like post it, Death Nade

Phoenixguard09, I've never spoke of an alliance, we have just a treaty of neutrality, that's all.

The Khan: Names of the Regions won't be changed at the middle of the game.

Ladyahwk: Girl are yo ufarming or hunting? and where are you? in which rectangle are you?  :o
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 13, 2011, 08:14:03 PM
I declare the ''Kingdom of Dimohillia'' (name might change)

You don't have anything to do with Dimohill. Your on the other side of the water. It's kind of weird that I'm building on Dimohill and your kingdom is called "Dimohillia".

Still farming on Dimohill as well
Title: Re: The HILL RPG
Post by: Ladyhawk on December 14, 2011, 12:42:22 AM
Ummmmm hunting in C11 Dimos.
Title: Re: The HILL RPG
Post by: Dimos on December 14, 2011, 09:26:34 AM
ROUND 4, ended.

2 new kingdoms are formed. The Kingdom of Dimohillia, based on Dimopolis, ruled by Dimos and his vassals Driping D and Death Nade. The Kingdom of San Vadero, ruled by Nightangel and based on the agricucltral area of Nightangelia. A treaty of neutrality was also signed between Dimos and Phoenixguard09. Driping D has a spear, The Khan has docks, Dimos and NightAngel have houses.

- - - - - - - - - - - - - - - - -

Information: If a player captures a location that has already a building in it, he decides either to demolish it (and get paid 2 coins) or to hold it standing, for which he pays an extra of 2 denars per building.

- - - - - - - - - - - - - - - - -

ROUND 5, begins immediately. May, Year 1.
Round 5 ends on Saturday 17 of December 12 GMT.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 14, 2011, 11:38:11 AM
Still no movement but I shall still be continuing the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 8 Gold Crowns.

Sorry Lord Dimos, I meant no offence when I said alliance. A truce it is then, until some future date.
Title: Re: The HILL RPG
Post by: Gen_Glory on December 14, 2011, 05:12:33 PM
Move to C19 and hunt
 
also donate 1 coin to Dimos

Status: 10/10 Hp, Spear, no skill points, 3 Coins
Title: Re: The HILL RPG
Post by: Dimos on December 15, 2011, 12:13:36 AM
I accept the donation. On the next round I impose a tax on Death Nade of 1 denar as well, to balance the donations of my vassals.

I move south to Khanville and farm its fields. I have a house at Dimopolis. I and Phoenixgaurd have a neutrality treaty, and I proposed one similar to Ladyhawk, let's see what she says...

Status: 10/10 Hp, no weapons, no skill points, 3 coins.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 15, 2011, 12:28:32 AM
I continue to farm in Ladyhawkville. I have also accepted the pact with Dimos, which will be vaid for 4 rounds.

Status: 10/10 Hp, No weapons, no skill points, 8 Gold Royals.
Title: Re: The HILL RPG
Post by: Dimos on December 15, 2011, 12:31:19 AM
I continue to farm in Ladyhawkville. I have also accepted the pact with Dimos, which will be vaid for 4 rounds.

Status: 10/10 Hp, No weapons, no skill points, 8 Gold Royals.


Say what does it bound us to? NEUTRALITY :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 15, 2011, 11:38:31 AM
How do we get skill points. Surely it takes skill to cut trees and for farming and building ect.

Is it possible to give other people money. Like bribing or a peace offering or maybe just a gift?

Status: 10/10 Hp, No weapons, no skill points, 4 Coins, Docks at Dimohill
Title: Re: The HILL RPG
Post by: Dimos on December 15, 2011, 02:00:42 PM
Skill points are gained in combat. They are seperated between attack and defence skill points. Each time you win a fight you can ask for +1 attack or +1 defence.

It's possible to do whatever you like, especially with money, like as you said bribing or gift-giving.

Are you farming???
Title: Re: The HILL RPG
Post by: Captain Carthage on December 15, 2011, 05:51:43 PM
Can you guess what I'm going to do can you, can you!?

Spoiler (click to show/hide)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 15, 2011, 07:53:55 PM
Farming I am. :)
Title: Re: The HILL RPG
Post by: Dimos on December 16, 2011, 01:49:07 PM
where's Deathnade? Wake up, my friend!  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 16, 2011, 11:20:01 PM
Seeing him today. I'll tell him. :)
Title: Re: The HILL RPG
Post by: Death Nade on December 17, 2011, 06:27:03 AM
I buy an axe and proceed to C12 where i cut trees.

Status: hp 10/10, gold 0,axe
Title: Re: The HILL RPG
Post by: Dimos on December 17, 2011, 03:09:15 PM
I had no internet access earlier, but you're still in the deadline. Buying acknoledged
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ROUND 5, ended.

The income at the end of this round was: (add 2 more coins if you fish, farm or hunt in the new round)
Dimos: 3 Coins, King of Dimohillia. No weapons. House owner.
The Khan: 4 Coins, Farmer of Dimohill region. No weapons. Docks building owner.
Phoenixguard09: 8 Coins, Farmer of Jimbobland. No weapons. No buildings.
Ladyhawk: 8 Coins, Farmer of Ladyhawkville region. No weapons. No buildings.
NightAngel: 2 Coins, King of San Vadero. No weapons. House owner.
Driping D: 3 Coins, Vassal of Dimohillia. Spear. No buildings.
Deathnade: 0 Coins, Vassal of Dimohillia. Axe. No buildings.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ROUND 6, June, Year 1, Begins
Round 6 Ends on Tuesday, 20th of December; 14.00 GMT
Title: Re: The HILL RPG
Post by: Gen_Glory on December 17, 2011, 03:28:45 PM
hunt in C14

Status: hp 10/10, 3 gold, spear
Title: Re: The HILL RPG
Post by: Dimos on December 17, 2011, 04:54:05 PM
Driping, now you have 5 coins, I think and you can't go to C14. you are at C19, you can go to Jubalia, C16 and Dripingdia.
Title: Re: The HILL RPG
Post by: Gen_Glory on December 17, 2011, 05:19:00 PM
damn, can we not cross at corners?
oh yeah short changing myself

ok scratch that, farm jubalia instead

Status: hp 10/10, 5 gold, spear
Title: Re: The HILL RPG
Post by: Ladyhawk on December 17, 2011, 09:43:59 PM
You guys know what Im going to do dont you.

Farm in Ladyhawkville please.

Status: 10/10 hp, No weapons, No skill points, 10 Gold Royals.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 17, 2011, 10:29:43 PM
Right behind you friend.

Farmy, farmy, farmy.

Status: 10/10 hp, No weapons, No skill points, 4 gold
Title: Re: The HILL RPG
Post by: Dimos on December 17, 2011, 10:51:03 PM
Right behind you friend.

Farmy, farmy, farmy.

Status: 10/10 hp, No weapons, No skill points, 2 gold

Think it's 4 gold you have...
Title: Re: The HILL RPG
Post by: Captain Carthage on December 17, 2011, 11:15:46 PM
Now corrected.

Thank you.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 18, 2011, 01:27:28 AM
Build one house at Dimohill and farm.

Status: 10/10 hp, No weapons, No skill points, 0 AUD ;), One docks and one house at Dimohill, farming at Dimohill.
Title: Re: The HILL RPG
Post by: Death Nade on December 18, 2011, 01:37:08 AM
I  donate one gold to Dimos and farm on C12 again.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 18, 2011, 03:26:47 AM
Still no movement but I shall still be continuing the cultivation of Jimbobland.

Status: 10/10 Hp, No weapons, no skill points, 10 Gold Crowns.

Just wanted to point out to Dimos that I actually have 10 Crowns not 8. I believe Ladyhawk may be the same. Cheers mate.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 18, 2011, 04:36:31 AM
You guys know what Im going to do dont you.

Farm in Ladyhawkville please.

Status: 10/10 hp, No weapons, No skill points, 10 Gold Royals.
It does say "10 Gold Royals"
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 18, 2011, 09:48:57 AM
Yeah Dimos has us both down as 8 is all I was pointing out. ;)
Title: Re: The HILL RPG
Post by: Dimos on December 18, 2011, 11:27:24 AM
PG09: You had 8 at the end of the following round. I've noted ''add 2 if you still farm ect...''

The Khan: You have a house. Wanna declare a kingdom?

Death Nade: I accept the donation. You can't farm C12, you can hunt in C12, just say you hunt or collect fruits, since C12 is a forest, it can't be farmed.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- - - - -- - -

I buy an axe, then I move to C7, to hunt some big prey...  :)

Status: 10/10 Hp, Axe, no skill points, 0 Gold Coins.

PS: I see people tend to name their coins. Any ideas from my vassals about our Kingdom's coinage name? Send them via pm.  :D

 
Title: Re: The HILL RPG
Post by: Gen_Glory on December 18, 2011, 11:53:25 AM
buy some leather armour (in addition to previously stated action)

Status: 10/10 HP spear, leather armour, 0 gold
Title: Re: The HILL RPG
Post by: Dimos on December 18, 2011, 12:02:36 PM
Buying acknoledged

- - - - - - - - - - - - - - - - - -- - - - - - - - - - - - -

Good man, glad for what you did.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 18, 2011, 08:13:15 PM
Still farming for me and no Dimos, not yet.
Title: Re: The HILL RPG
Post by: Death Nade on December 19, 2011, 04:58:55 AM
I go a-hunting :P

Status: 10/10 hp, weapon: axe, hunting.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 19, 2011, 06:26:40 AM
Well as long as you realise that I have 12 at the end of this round then all is well Dimos.
Title: Re: The HILL RPG
Post by: Dimos on December 19, 2011, 04:03:36 PM
Yes, that's on my archives, Phoenixguard.

Title: Re: The HILL RPG
Post by: Ladyhawk on December 20, 2011, 11:14:48 PM
I will have 12 aswell :D
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 12:56:33 AM
ROUND 6, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

2 Kingdoms still exist in the strange land of the HILL. Ladyhawk and Phoenixguard have 12 coins :; , Dimos, Nightangel and The Khan have a house. Khan has docks. Dripping D has a spear and leather armour. Dimos and Death Nade have axes.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

ROUND 7, July, Year 1, begins:
It will end on Friday 23 December, 2 GMT.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 21, 2011, 01:36:28 AM
Every day I'm cultivating.

And this time I shall be buying Leather Armour.

Status: 10/10 HP, Leather Armour, no skill points, 7 Gold Crowns.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 21, 2011, 01:42:32 AM
Hmmmm, Still just farming in Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 01:56:37 AM
I step in Jimbobland and refuse to pay the imposed tax from Phoenixguard.

Instead I declare:
Now that the neutrality pact ends, I ask Phoenixguard to join our Kingdom of Dimohillia at peace. In case he refuses he will be attacked by our armed forces. I demand that we will be paid 6 denars [2 to me, 2 to DripingD and 2 to Death Nade] as a tax. Refusal will also lead in an act of agression, and agression can alway lead to slavery. Seeing that no man wants to forfeit his ownership over his own person I advise Phoenixguard to accept our terms.

Long Live Dimohillia! Glory to the King! Deathnade, Invade!  :)  

Status: hp 10/10, axe, no experience points, 2 Dimohillia Florins.
Title: Re: The HILL RPG
Post by: Death Nade on December 21, 2011, 01:58:45 AM
I step over the border of C12 into Jimbobland and also refuse to pay the tax.

Status: hp 10/10, axe, no xp points, 3 florin.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 21, 2011, 04:50:09 AM
:o You are so mean. What did he ever do to you?

Status: 10/10 hp, No weapons, No skill points, 2 AUD, One docks and one house at Dimohill, farming at Dimohill.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 21, 2011, 05:32:40 AM
While I may be cultivating, I shall also be a-defending my realm. I call upon all those who wish to be free of tyrannical rule to aid me in keeping free of this marauder.

And I shall be spending the money you wanted Dimos, on a nice, new shiny axe.

Status: 10/10 HP, Leather Armour & Nice Shiny Axe, no skill points, 1 Gold Crown.

EDIT* Now Dimos, here's where I've been worried the whole time. How the crikey-f**k does combat work?
Title: Re: The HILL RPG
Post by: Death Nade on December 21, 2011, 06:44:41 AM
Hah, i thought youd deny his rules.. have fun killing me :(
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 21, 2011, 10:18:50 AM
I shall spare you my good DeathNade and exempt you from the tax if you will but get off my land...
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 12:11:29 PM
Hah, i thought youd deny his rules.. have fun killing me :(

You won't get killed, good heavens, no!
We will declare an attack once Death Nade is online. Remember: in an act of agression, each player gets and suffer 1 hip by the other. In the specific case, where 2 players attack one, the one player can either choose to attack one of them or share the damage in both of them.

Listen, Death Nade: If he attacks us you will not be dead. He will be left with 3 Hp and we will be still alive and powerful! We will be either 1 of us: 5/10 hp and the other 10/10 hp or both of us 7,5/10 hp. His armour will spare him, but he will soon be dead! It's glorious to give your life for king and country! Long live Dimohillia!

I shall spare you my good DeathNade and exempt you from the tax if you will but get off my land...

And I shal spare you, if you pay us a tax of 2 denars for 3 rounds or joining forces with us imediately!
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 12:22:45 PM
It's a battle:
The players must declare the target player, which type of attack do they use [blunt, cutting, piercing]. If the armour that a player uses overtakes a hit but it isn't strong enough, it is declared destroyed and he has it no more. ie: if I attack a shield with my bare hands, the shield has 2/2 defence, it will have 1/2 next time it will take a blow. If I attack a shield with a sword, the sword has 4 attack and the shield has 2/2. The shield will be destroyed 0/2 and the player who has the shield will take -2 hp = 8/10. The winning party at a battle can take the following actions: Leave the loser alone and he'll get +1 experience point, and the loser can move 2 rectangle away; he must note the target rectangle and the via rectangle. The winner can chose to enslave the defeated player [loser gets -1 hp and he follows the winer for 1 round in which he contributes to the winner's income. then he can rebel against the winner]. If the player has 0/10 in his/her hitpoints he/she is declared dead.

Let the battle begin!
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 21, 2011, 01:27:53 PM
I cannot help but think that this despicable behaviour would leave you vulnerable Dimos. As DeathNade is being forced to assault me by his overlord, he is relatively innocent. Remember DeathNade my friend, I shall be forgiving. I will not even force you to join me.

On the other hand, Dimos, I am disappointed by your behaviour and I will ensure that your dreams to become ruler of these lands come to naught. I may die before the year is out but I swear here and now that you will be severely disadvantaged.

To all others who may be witnessing this conflict I beseech you now that this man has no integrity, to suddenly declare war and hostilities upon one whom he called a friend until recently. If you value your freedom and independence, I humbly ask for aid.
Title: Re: The HILL RPG
Post by: Gen_Glory on December 21, 2011, 02:46:46 PM
move to hunt in C19, unless Dimos and Deathnade want me to assist

Status: hp 10/10, 2 gold, spear, leather armour
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 04:15:18 PM
No need to assist good man... We will smash him who refused to peacefuly join our realm. He started the agression once he bought his weaponry to fight us. Once we launch our attack, he'll see justice the hard way!  ;)

PG09 was never a friend of ours. He simply was neutral towards us. I belived he was willing to join us, but he seamed arrogant and unstable. He urged an attack against us by buying the best weaponry availiable. He must be removed, he who threatens us with destruction, he who waited at the time to strike us in the back.
Title: Re: The HILL RPG
Post by: Gen_Glory on December 21, 2011, 06:50:41 PM
can we sell equipment?
Title: Re: The HILL RPG
Post by: Captain Carthage on December 21, 2011, 06:52:41 PM
The kingdom of San Vadero Condemns this action by Dimos.

We name ye tyrant!
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 07:25:43 PM
can we sell equipment?

Yes, we can. Equipment can be sold or donated, just like Houses can be sold or donated. As I've said that's the game of complete freedom.

The kingdom of San Vadero Condemns this action by Dimos.

We name ye tyrant!

What? I never expected that from you NightAngel. Trust me you don't want to be my enemy. We have the best warriors in the whole world, no army of yours can match them! You are not an enemy of us and you challenge our rule? Ain't I rightful King of the South? Or do you think that way you will lure Phoenixguard09 in your protection? I demand that you will recall your statements at once or you put yourself and your Kingdom in great Jeopardy.  :o In a few hours the attack will be launched and your favourite Phoeixguard will be almost dead...
Title: Re: The HILL RPG
Post by: Captain Carthage on December 21, 2011, 08:28:32 PM
Dimos, my friend of course I will retract my statement.

But leave Phoenix Guard alone.

Will you (and your vassals) leave him be for 10 turns for a gift of 4 spice wagons. (4 gold)
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 08:41:34 PM
Dimos, my friend of course I will retract my statement.

But leave Phoenix Guard alone.

Will you (and your vassals) leave him be for 10 turns for a gift of 4 spice wagons. (4 gold)

That's a generous proposal. But I will add to this that he will hand down his axe to me. Then he will be left alone for 6 turns. I hope he agrees. If he denies even that proposal, I'll start the assault. That's the last chance. I can't have a threat behind my back lurking in the east. I promise he will go unharmed if he surrenders his axe to me and if you pay me the said amount of gold.

Hope you'll understand it's better for us to leave in peace, and not in hatred and war.
Title: Re: The HILL RPG
Post by: Captain Carthage on December 21, 2011, 10:50:39 PM
Phoenix I've done some frantic negotiations and I've got a deal worked out, you just have to agree and you get to live.

Now I'm paying Dimos some money to leave you be but you have to give me your axe for six turns, which is also how long you get left alone for.
Title: Re: The HILL RPG
Post by: Dimos on December 21, 2011, 11:01:07 PM
Yes, we have a deal. The only one to agree on that is Phoenixguard09. When he agrees, send me the money, NightAngel. All of my vassals are about to receive equal share of the treaty money.

The agreement goes as following: Nightangel promised to pay us 4 Gold Florins this turn and 2 more florins once he will return you your weapon. He will hold your axe for 6 turns. I promised not to harm you during that period and let you leave as you wish, at peace.

Do you agree?  ;)
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 22, 2011, 02:13:44 AM
I agree to this proposal with a heavy heart. I thank NightAngel deeply.

Good sir, you have my axe. I shall also of course repay the money you have spent to ensure my freedom.

Status: 10/10 HP, Leather Armour, no skill points, -5 Gold Crowns.

Dimos, I would like to bring to your attention the fact that I have made no movements towards your land nor have I appeared in any way confrontational. The axe was simply acquired through a need for self-defence when I was viciously assaulted by a force twice the size of my own. Be warned you treacherous renegade, this incident shall come back to haunt you.

OOC: NightAngel please add 1 Gold Crown and a nice shiny axe to your inventory. Thank you.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 22, 2011, 08:30:50 AM
Hope you'll understand it's better for us to leave in peace, and not in hatred and war.
Your an idiot, you just stole 6 gold off of him and you say "peace, and not in hatred".

I will join you Dimos as a peace pact for 4-6 rounds.

Dimos. You were in Dimopollis surely and you traveled 3 squars in one round. It's not right. You're a cheat
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 22, 2011, 10:49:07 AM
Peace my good Khan, Dimos has not cheated. While his goals were despicable, his methods were fair.

OOC: I'd also lay off a little on the personal insults eh Khan? We're all friends here! ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 22, 2011, 11:16:34 AM
None of my insults have "OOC:" before them. :) Sorry if I did insult you though.

OOC Questions:
Is it possible to move a ship but not be on it?
Wouldn't you need an Axe to chop down trees?
Is it possible to have more than one Player on a ship once?
Is it possible to give gifts to people like buildings or equipment?
Can you wear Leather armor with Chain Mail over the top?
Is being the last one standing the only way to win?

OOC Equipment Ideas:

Stables:
Horse: 6 Gold, and the ability to move two Squares and not one
War Horse: 11 Gold, 2+ resistance and the ability to move two Squares

Fletcher:
Bow: 5 Gold, attack from one Square away
Crossbow: 9 Gold, attack from two squares away

Food:
Apple: 2 Gold, heals 1/10 HP per apple eaten
Meat: 5 Gold, heals 4/10 HP per meat eaten

Armor:
Helmet: 3 Gold, 2+ resistance
Boots: 2 Gold, 1+ resistance

Buildings:
Walls: 12 Gold, 3+ resistance
Stables: 10 Gold, the ability to buy horses

Docks:
Fishing Boat: 3 Gold, ability of deap sea fishing. +3 Gold each turn

I had more ideas but I'll limit myself here.
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 12:28:17 PM
I am glad you accepted and I'll willingly move away from your lands at the next turn.

I felt threatened because you gathered money and you invested them only in war equipment. I'm sorry my friend. Hope you won't feel threatened by me again.  ;) Let peace endure.

Quote from: quote
I will join you Dimos as a peace pact for 4-6 rounds.

What? No, I deny this.
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 12:35:51 PM
OOC Questions, Moderator's Reply:
Is it possible to move a ship but not be on it? No, it is not.
Wouldn't you need an Axe to chop down trees? Our ancestors Hunted down with sticks and stones. The game does not involve chopping.
Is it possible to have more than one Player on a ship once? It is possible, but only one of them gains money from fishing. Each ship holds up to 4 people.
Is it possible to give gifts to people like buildings or equipment? Yes, it is.
Can you wear Leather armor with Chain Mail over the top? Yes, you can.
Is being the last one standing the only way to win? It's either the last player or the last Kingdom to remain alive.

OOC Equipment Ideas:
Nice ideas

Stables:
Horse: 6 Gold, and the ability to move two Squares and not one
War Horse: 11 Gold, 2+ resistance and the ability to move two Squares

Food: [good but needs many changes]
Apple: 2 Gold, heals 1/10 HP per apple eaten
Meat: 5 Gold, heals 4/10 HP per meat eaten

No nice ideas:
Fletcher:
Bow: 5 Gold, attack from one Square away
Crossbow: 9 Gold, attack from two squares away
Armor:
Helmet: 3 Gold, 2+ resistance
Boots: 2 Gold, 1+ resistance

Buildings:
Walls: 12 Gold, 3+ resistance
Stables: 10 Gold, the ability to buy horses

Docks:
Fishing Boat: 3 Gold, ability of deap sea fishing. +3 Gold each turn
Cureent ships can go in the deep sea...

I had more ideas but I'll limit myself here.
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 12:47:26 PM
Changes will be issued in the next HILL RPG.

We will not make things more complicated, we will simply add options to each existing structure.
i.e. We can have house bring +1 production to the farms.
      We can have Manor allow stable units such as a horse (=moving 2 squares each round instead of 1 [not 2 horse types though])
      We can have castle needing siege (-4 coins and -1 turn) [provided that won't do that too much complicated]

About the food, I've thought of it previously. Like once you Hunt i.e. at C9, you will gain instead of money a unit of Meat and when you farm you will gain a sack of wheat. That will force the players travel along the map to exchange products and there will be 2-3 rectangles that will hold mines, from where you will be able to mine precious metals that will be made coins... But that is a bit complicated, for you will loose Hp if you don't eat for a certain amount of time and you will need i.e. 1 unit of the oposite food every 5 turns [which means you can't eat meat for 5 turns , you'll need to eat at least 1 unit of wheat/fruit during that period]. Also the current system allows exchange of items like weapons, coins or buildings withought the physical presence of the donator and the receiver at the same rectangle, which makes it simpler, but a bit unrealistic. Each player does not represent an army. He represents an soldier...
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 22, 2011, 02:02:08 PM
OOC: Khan you didn't insult me, you insulted Dimos. I realise it probably came across a bit harsher in typing than you meant it but still. :)

Quite a few of Khan's ideas were things I was thinking of Dimos when I sent that PM to you a while back. I like quite a few of them, especially the horses. Another thing I was working on was an army system but that's a story for another time.

Back to the game.

Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 04:04:33 PM
Well, I have a question for you.

As you know since we all believe in Santa... We have holidays... Should (after this turn is over) the game thread be closed and be opened again after the holdiays end? Or should we continue playing during christmas? I inform you that possibly some people will be away and thus they'll be innactive...  :D We can, on the other hand simply leave it open and allow bigger periods for turns...  :)

Opinions? Next day this Round ends...
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 22, 2011, 04:51:06 PM
OOC: I'd leave it open but leave a large period for the turns so that we can discuss stuff on here while we wait.
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 08:01:11 PM
Btw, NightAngel, you must declare the donation of the 4 Gold Florins publicly. Is that clear enough?  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 22, 2011, 09:23:16 PM
OOC: It's fine with me cus I'll be away for the New Years day and surrounding days (one weak). Have a OOC thread so this doesn't get too cluttered here.

What I mean by deep sea fishing is that you can fish from land and if you have a boat you go to the deeper waters to fish for bigger fish. Also Hunting would require a bow. I don't think anyone here is capable of outrunning a deer or a rabbit and cows would be in places like Drippingdia, Ladyhawkville or Dimopollis.

I also really like the idea of house adding 1+ to farm production. What if you have 2 houses?
Title: Re: The HILL RPG
Post by: Captain Carthage on December 22, 2011, 10:00:13 PM
I now have one gold coin. -4 to Dimos and +1 from Phoenix.
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 10:04:51 PM
I now have 6 gold coins. 2+4 from NightAngel.

I donate 2 gold florins to Death Nade and 2 to Dripping D, my faithful vassals. So I have 2 gold florins again.  ;)

DripingD, DeathNade, do you accept my donations??
Title: Re: The HILL RPG
Post by: Gen_Glory on December 22, 2011, 10:38:20 PM
accepted

now on 4 (?) gold
Title: Re: The HILL RPG
Post by: Dimos on December 22, 2011, 10:53:43 PM
I now have one gold coin. -4 to Dimos and +1 from Phoenix.

 No, you have 3.

accepted

now on 4 (?) gold

 Yes, it's 4 now.
Title: Re: The HILL RPG
Post by: Death Nade on December 23, 2011, 12:51:47 AM
Well...

It seems being absent yesterday was a bit of bad luck (couldn't be helped but still).

I step back over the border and into C12 again, where i go hunting.
Title: Re: The HILL RPG
Post by: Dimos on December 23, 2011, 12:56:21 PM
Note: Moderator's color change to orange as far as exilian has white background. The green remains.
ROUND 7, July, Year 1, Ended.

- - - - - - - - - - - - - - - - - - - - - -

At this round, Dimos and DeathNade, 2 members of the Kingdom of Dimohillia entered the lands of Phoenixguard09 in the east. Finally battle was avoided by the saving intervention of NightAngel, who offered some tribute money to the attackers. The attackers promised to leave Phoenixguard09 unharmed for 6 turns under the condition that he will give his axe to NightAngel for the said period. For that action they received 4 Gold Coins. They will be also given another 2 gold coins once the axe is returned to Phoenixguard09 by NightAngel. This pact is the only public and existing pact between the players; there are still 2 Kingdoms and now they are bound in a triple treaty. The Kingdom of San Vadero paid the tribute to the Kingdom of Dimohillia. The Kingdom of Dimohillia accepted the truce offered by the Kingdom of San Vadero.

- - - - - - - - - - - - - - - - - - - - - -

ROUND 8, August, Year 1.
This round will end on Monday, 26 of December, 12 GMT.
Title: Re: The HILL RPG
Post by: Dimos on December 23, 2011, 12:58:33 PM
Well...

It seems being absent yesterday was a bit of bad luck (couldn't be helped but still).

I step back over the border and into C12 again, where i go hunting.

You must re-post that, good man... The turn just started!
Title: Re: The HILL RPG
Post by: Gen_Glory on December 23, 2011, 07:53:26 PM
move to drippingdia and farm

Status: 10/10hp, spear, leather armour, 4 gold (or is that 6 now?)
Title: Re: The HILL RPG
Post by: Dimos on December 23, 2011, 11:15:27 PM
Now you have 6.
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

I move to C7 and hunt. I honour the treaty; we honour the treaty!

Status: 10/10 Hp, Axe, No experience points, 4 Gold Florins.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 24, 2011, 01:49:34 AM
I continue to farm Ladyhawkville.

Status: 10/10 Hp, No weapons, no skill points, 14 Gold Royals.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 24, 2011, 11:09:20 AM
I build 1 ship and sail to A26 and fish.

Status: 10/10 hp, No weapons, No skill points, 3 AUD, One dock, 1 Ship at A26 and one house at Dimohill, fishing at A26.
Title: Re: The HILL RPG
Post by: Dimos on December 24, 2011, 12:38:05 PM
I build 1 ship and sail to A26 and fish.

Status: 10/10 hp, No weapons, No skill points, 3 AUD, One dock, 1 Ship at A26 and one house at Dimohill, fishing at A26.

Nice... One player is fishing... It's a pre-historic revolution... But! You have 2 AUD [Gold].
Also! You can't sail to A26, before passing from A28. Please update your post!!!

- - - - - -

DeathNade: Do you accept the donation done to you by Dimos the previous ROUND? Post again where are you moving this ROUND, for when you posted it was still the previous ROUND running...
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 25, 2011, 01:04:42 AM
I move to C8 to do a spot of hunting. The money is then sent by caravan to the good King NightAngel. Please add +2 Gold Crowns NA.

Status: 10/10 HP, Leather Armour, no skill points, 0 Gold Crowns but I owe NightAngel 3 more.

Title: Re: The HILL RPG
Post by: Dimos on December 25, 2011, 01:51:21 AM
I move to C8 to do a spot of hunting. The money is then sent by caravan to the good King NightAngel. Please add +2 Gold Crowns NA.

Status: 10/10 HP, Leather Armour, no skill points, -3 Gold Crowns.



You can't have -3 Gold. Just wait for the turn to pass, then send him the Gold.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 25, 2011, 04:37:11 AM
I build 1 ship and sail from A28 to A26 and fish.

What happened to 1+ food production for every house you build? :'(

Status: 10/10 hp, No weapons, No skill points, 2 AUD, One dock, 1 Ship at A26 and one house at Dimohill, fishing at A26.
Title: Re: The HILL RPG
Post by: Dimos on December 25, 2011, 12:07:17 PM
Quote
I build 1 ship and sail from A28 to A26 and fish.


You build a ship. That means you move from Dimohill [Dockyard area] to A28[ship building area]. You can't go any further than 1 rectangle per round.

Quote
What happened to 1+ food production for every house you build?

It is supposed to be activated from the next game. Rules can't change during a game. Rules must be stable and easy for the palyer to understood.

Quote
Status: 10/10 hp, No weapons, No skill points, 2 AUD, One dock, 1 Ship at A26 and one house at Dimohill, fishing at A26.

You are at A28. If you won't post it, you are considered to be innactive this turn and you won't even get the money.  :o
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 25, 2011, 10:10:39 PM
I build 1 ship and hop on it at A28 and fish.

You should get more money from fishing. It cost 8 Gold to fish but it's the same income as farming which cost 0 Gold. :(

Status: 10/10 hp, No weapons, No skill points, 2 AUD, One dock, 1 Ship at A28 and one house at Dimohill, fishing at A28.
Title: Re: The HILL RPG
Post by: Dimos on December 26, 2011, 12:48:00 PM
ROUND 8, August, Year 1, Ended.

- - - - - - - - - - - - - - - - - - - - - -

The summer came rather hot in the HILL ... Thus Death Nade and NightAngel prefered to stay innactive and take a rest from their work... NightAngel is at NightAngelia and DeathNade remained in Jimbobland. Phoenixguard abandoned Jimbobland, his beloved farming place and he's heading North. The Khan has taken to the seas and he started fishing... Dimos moved to C7. Driping D farms Dripingdia... Ladyhawk farms Ladyhawkville.

- - - - - - - - - - - - - - - - - - - - - -

ROUND 9, September, Year 1.
This round will end on Thursday, 29 of December, 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on December 26, 2011, 09:43:25 PM
I move to A26 and fish.

Status: 10/10 hp, No weapons, No skill points, 4 AUD, One dock, 1 Ship at A26 and one house at Dimohill, fishing at A26.
Title: Re: The HILL RPG
Post by: Ladyhawk on December 27, 2011, 01:25:57 AM
I farm in Ladyhawkville.

Status: 10/10 hp, No weapons, No skill points, 16 Gold Royals

However, I buy a castle. And establish the Kingdom of Gavilán.

Title: Re: The HILL RPG
Post by: Captain Carthage on December 27, 2011, 06:26:12 PM
Go to C10 and hunt I now have five gold.
Title: Re: The HILL RPG
Post by: Dimos on December 27, 2011, 06:51:38 PM
Go to C10 and hunt I now have five gold.
Last turn you was innactive. Thus you have just 3 Gold

I farm in Ladyhawkville.

Status: 10/10 hp, No weapons, No skill points, 16 Gold Royals

However, I buy a castle. And establish the Kingdom of Gavilán.

Since you build a castle you have 1 Gold Coin left.
Title: Re: The HILL RPG
Post by: Gen_Glory on December 28, 2011, 02:25:17 PM
hunt in C16

Status: 10/10hp, spear, leather armour, 8 gold
Title: Re: The HILL RPG
Post by: Captain Carthage on December 28, 2011, 03:42:37 PM
Two turns ago Phoenix sent me two.

I have five.
Title: Re: The HILL RPG
Post by: Dimos on December 28, 2011, 05:06:49 PM
Two turns ago Phoenix sent me two.

I have five.
Damn! Sorry you're 100% right

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

I go farming at Khanville. Since Death Nade is innactive and he had yet not accepted my donation of 2 coins, I have 6. I give all of them to buy a new, shiny Chainmail armour, since there's a feeling I have I'll need that soon. Good day to all of the players!

10/10 hp, Axe, Chainmail Armour,0 Gold; house at Dimopolis and Farming at Khanville.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on December 29, 2011, 04:49:54 AM
I move to C7 and continue on my Great Hunt. The money is then sent by caravan to the good King NightAngel. Please add yet another +2 Gold Crowns NA.

Status: 10/10 HP, Leather Armour, no skill points, 0 Gold Crowns but I owe NightAngel 1 more.

Title: Re: The HILL RPG
Post by: Dimos on December 29, 2011, 12:21:36 PM
Round 8, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The hot Hillian summer had finished and it's time for the rainy hill autumn to come. Most of the players have begun hunting. Ladyhawk continues to Farm and The Khan is fishing. Death Nade is still innactive. A new Kingdom was set by Queen Ladyhawk, the Kingdom of Gavilan. So now we have the Kingdom of San Vadero, the Kingdom of Dimohillia and the Kingdom of Gavilan. Ladyhawk has a Castle, The Khan, Dimos and NightAngel have houses, The Khan has docks and a ship.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 9, September , Year 1, Begins!
This round will end on Monday 2 of January 2012! always at 12 GMT...
Title: Re: The HILL RPG
Post by: Gen_Glory on December 29, 2011, 07:47:23 PM
buy axe, move to and hunt in C15

Status: 10/10 hp, spear, axe, leather armour, 4 (?) gold
Title: Re: The HILL RPG
Post by: Dimos on December 29, 2011, 07:57:12 PM
buy axe, move to and hunt in C15

Status: 10/10 hp, spear, axe, leather armour, 4 (?) gold

Yep, it's 4. Actually 10-6=4.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 01, 2012, 01:19:09 PM
Farm in Gavilan.


(Ladyhawkville now changed to Gavilan. Thanks)
Title: Re: The HILL RPG
Post by: Dimos on January 01, 2012, 01:32:36 PM
Farm in Gavilan.


(Ladyhawkville now changed to Gavilan. Thanks)

Happy new year (well in HILL time it's still september though... but in real time, it's 2012!)

You can't change the name of a region. I will comply though if you like to call it Gavilan and also mention the ''set'' name it's given to it in the game map (excactly as you did in the parenthesis)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

I am farming at Khanville [again]...

Status: 10/10 hp, no skill points, Axe, Chainmail Armor, 2 Gold Dimohillia Florins.
Title: Re: The HILL RPG
Post by: Dimos on January 02, 2012, 12:18:49 PM
Round 9, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Since it's autumn and the first rains had come, many people couldn't get their feet off the mud and remained innactive. The only active members during the last turn were Driping D, Ladyhawk and Dimos. Dimos and Ladyhawk went farming while Driping D had begun another hunting trip. Let's hope the next month will be more ''active'' .

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 10, Octomber Year 1, begins!
This round will end on Friday 6 January 2012, at 12 GMT...   ;)
Title: Re: The HILL RPG
Post by: Gen_Glory on January 02, 2012, 03:29:48 PM
Move to farm in Khanville, buy shield

Status: 10/10hp spear, axe, leather armour, shield, 2 gold
Title: Re: The HILL RPG
Post by: Captain Carthage on January 02, 2012, 06:45:13 PM
Move to C9 hunt and buy chainmail.

I now have one coin.
Title: Re: The HILL RPG
Post by: Death Nade on January 02, 2012, 08:17:05 PM
*sigh, one of my computers most retardated organs... the internet card :/

Would it be possible to just have all of those rounds i missed counted as hunting in that square?

I go hunting in my square.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 02, 2012, 08:28:53 PM
Sail to A24 and fish.

Status: 10/10 hp, No weapons, No skill points, 5 AUD, One dock, 1 Ship at A24 and one house at Dimohill, fishing at A24.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 03, 2012, 12:07:16 AM
Farming still.

Status: 10/10 hp points, no weapons, no skill points, 5 Gold Royals and a castle at Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on January 03, 2012, 01:17:08 AM
Farming still.

Status: 10/10 hp points, no weapons, no skill points, 5 Gold Royals and a castle at Ladyhawkville.
Girl! Are you Farming Ladyhawkville or Hunting at C9 ?? You can't do both... Where are you? Ladyhawkville or C9?
Title: Re: The HILL RPG
Post by: Ladyhawk on January 03, 2012, 02:47:47 AM
Ladyhawkville mate. I didnt say anything about C9 did I?
Title: Re: The HILL RPG
Post by: Dimos on January 03, 2012, 03:00:35 AM
Aw, sorry it was NightAngel who went at C9... Sooooorry Hawk...

And no, you can't go hunting at a Farm-region, DeathNade.

Title: Re: The HILL RPG
Post by: Dimos on January 03, 2012, 01:21:28 PM
Since one rectangle can't preserve 2 players, I go to C6 and Hunt there.
[In the board game of the HILL I think once a player builds a castle the region will be able to hold 2 players... Not for now, though... or should that be activated even now?]

Status: 10/10 hp, Axe, Chainmail, no skill points, 4 Dimohillia florins.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 03, 2012, 02:06:18 PM
I continue my Great Hunt at C7. The last Crown I owe him is sent to the good lord NightAngel.

Status: 10/10 HP, Leather Armour, no skill points, 1 Gold Crown

EDIT* Sorry I just wanted to apologise about inactivity. I've been a busy chap.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 03, 2012, 08:06:41 PM
should that be activated even now?
I think it should. It wouldn't change much in the game.
Title: Re: The HILL RPG
Post by: Death Nade on January 04, 2012, 12:39:32 AM
@Dimos - Could it be counted as farming then? if not the meh.

I give one florin to Dimos and farm in my square.
Title: Re: The HILL RPG
Post by: Dimos on January 04, 2012, 03:46:35 PM
I accept the donation from Death Nade (5 Florins). I name you Lord of Jimbobland and the East, since you farm that region now...  ;)
Title: Re: The HILL RPG
Post by: Dimos on January 06, 2012, 12:44:17 PM
Round 10, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this turn, Dripping D, Death Nade and Ladyhawk went farming at Khanville, Jimbobland and Ladyhawkville, respectfully. The Khan continues fishing at A24 near the shores of his island. Dimos (at C6), NightAngel (at C9) and Phoenixguard (at C7) went Hunting.
The spoiler bellow shows the map movement for theese turns.
Spoiler (click to show/hide)


This spoiler shows the location of each player now.
Spoiler (click to show/hide)

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 11, Begins.
Round 11 will end this monday 10 GMT

PS: Kingdoms can choose banners / flags / coat of arms / insignia at will. You can post here the images, if you like.  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 06, 2012, 08:58:10 PM
Sail to A23 and fish.

Status: 10/10 hp, No weapons, No skill points, 7 AUD, One dock, and one house at Dimohill, and 1 Ship fishing at A23.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 06, 2012, 09:36:02 PM
I guess this is the big reveal

Lauch Attack upon Phoenixguard, using axe (of course being armoured with shield and leather armour)

I am DrippingD, the great deceiver! But I am no backstabber, take that those who would tempt me!

Status: 10/10hp  axe, spear, leather armour, shield  4(?) gold
Title: Re: The HILL RPG
Post by: Dimos on January 06, 2012, 10:14:11 PM
I also step in C7. I buy a leather armour as well. It's the best chance we have to break the rebelion... And to inform Ladyhawk, the only member who ignores it, our good fellows Phoenixguard09 and Nightangel, who appeared to seek peace decided under the guidance and supreme leadership of The Khan to attack and assasinate me, the Monarch of Dimohillia.

Now that it's all revealed, I ask you all publicly to retun back to your towns and do not suffer the same fate as Phoenixguard will. I also demand 2 coins from each of you as a war payment.

I declare attack to Phoenixguard09. I use my axe, and I wear Chainmail over my leather armour. He has not his axe, thus he is unarmed [he can only use his bare hands=1damage]. Because Dripping D revealed me that mutiny against my rule, I declare himself Heir to the throne of Dimohillia.

I have 10/10 hp, Chainmail and Leather armour, Axe and 2 coins.

PS: I order Death Nade to invade C7 and help us kill Phoenixguard! Glory to Dimohillia!
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 07, 2012, 06:38:24 AM
I also step in C7. I buy a leather armour as well. It's the best chance we have to break the rebelion... And to inform Ladyhawk, the only member who ignores it, our good fellows Phoenixguard09 and Nightangel, who appeared to seek peace decided under the guidance and supreme leadership of The Khan to attack and assasinate me, the Monarch of Dimohillia.

Now that it's all revealed, I ask you all publicly to retun back to your towns and do not suffer the same fate as Phoenixguard will. I also demand 2 coins from each of you as a war payment.

I declare attack to Phoenixguard09. I use my axe, and I wear Chainmail over my leather armour. He has not his axe, thus he is unarmed [he can only use his bare hands=1damage]. Because Dripping D revealed me that mutiny against my rule, I declare himself Heir to the throne of Dimohillia.

I have 10/10 hp, Chainmail and Leather armour, Axe and 2 coins.

PS: I order Death Nade to invade C7 and help us kill Phoenixguard! Glory to Dimohillia!

Surely Phoenix has the chance to run away. This is a turn based RPG and before you can do any damage to him you have to know what he's doing first.
Title: Re: The HILL RPG
Post by: Death Nade on January 07, 2012, 06:48:39 AM
I move to C8 and go hunting.
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 12:01:40 PM
I move to C8 and go hunting.


What? Won't you join the attack? Please man, can't you see the benefits of eliminating the conspirators?  :o
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 12:03:55 PM
I also step in C7. I buy a leather armour as well. It's the best chance we have to break the rebelion... And to inform Ladyhawk, the only member who ignores it, our good fellows Phoenixguard09 and Nightangel, who appeared to seek peace decided under the guidance and supreme leadership of The Khan to attack and assasinate me, the Monarch of Dimohillia.

Now that it's all revealed, I ask you all publicly to retun back to your towns and do not suffer the same fate as Phoenixguard will. I also demand 2 coins from each of you as a war payment.

I declare attack to Phoenixguard09. I use my axe, and I wear Chainmail over my leather armour. He has not his axe, thus he is unarmed [he can only use his bare hands=1damage]. Because Dripping D revealed me that mutiny against my rule, I declare himself Heir to the throne of Dimohillia.

I have 10/10 hp, Chainmail and Leather armour, Axe and 2 coins.

PS: I order Death Nade to invade C7 and help us kill Phoenixguard! Glory to Dimohillia!

Surely Phoenix has the chance to run away. This is a turn based RPG and before you can do any damage to him you have to know what he's doing first.

 It is indeed a turn based RPG, but it is supposed to be realistic. I mean you can't run away when people have attacked you... You're already engaged on a war/fight.
Title: Re: The HILL RPG
Post by: Captain Carthage on January 07, 2012, 05:37:04 PM
That's cool.

I move to C8 and through PG his axe.

Also I hunt.

On a related note Lady Hawk can you sent me 1-3 coins.
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 05:46:50 PM
That's cool.

I move to C8 and through PG his axe.

Also I hunt.

On a related note Lady Hawk can you sent me 1-3 coins.

You can't give the axe to Phoenixguard09, he's already engaged in combat. He must declare that he uses a weapon he already holds before he's attacked... Now he has his bare hands [1 damage] and his leather armor... He must say he uses them to attack, defend himself or he will suffer all the blow. Players must note at their actions their weaponry and armor.

- - - - - - - - - - - - - - - - - - - - - - - - - - -

Ladyhawk, don't lend the rebels any coins, they are traitors of peace! They want to kill you after they get us out of the field! 
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 07, 2012, 05:51:09 PM
It appears to me that this has all been an extravagant attempt to defeat me. One wonders whether there is a reason Dimos has tried so hard to kill me. I have been following through my religious observence, the Great Hunt, for the glory of the Mighty Hunter himself, Corranos, he who is Lord of Blade, Spear and Arrow, the Stag God of the East. I ask you, lords of these realms, who would attack an unarmed pilgrim? 

Following the Great Hunt of course I shall continue hunting, accept the return of my axe from the good NightAngel and proceed to defend myself against you treacherous pair.

My attacks shall all fall upon Dimos as he is the instigator of these foul acts. By the holy blood of Corranos, I challenge you to a duel Dimos!

Status: 10/10 HP, Leather Armour, Axe, no skill points, 3 Gold Crowns

EDIT* So now you will not even allow me to defend myself? Thou art a heartless wrench.
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 05:56:09 PM
It appears to me that this has all been an extravagant attempt to defeat me. One wonders whether there is a reason Dimos has tried so hard to kill me. I have been following through my religious observence, the Great Hunt, for the glory of the Mighty Hunter himself, Corranos, he who is Lord of Blade, Spear and Arrow, the Stag God of the East. I ask you, lords of these realms, who would attack an unarmed pilgrim? 

Following the Great Hunt of course I shall continue hunting, accept the return of my axe from the good NightAngel and proceed to defend myself against you treacherous pair.

My attacks shall all fall upon Dimos as he is the instigator of these foul acts. By the holy blood of Corranos, I challenge you to a duel Dimos!

Status: 10/10 HP, Leather Armour, Axe, no skill points, 3 Gold Crowns

EDIT* So now you will not even allow me to defend myself? Thou art a heartless wrench.

You don't have an axe. You can't be given an axe while you are under attack. Now we will calculate the blow: Dimos suffers -1 from his leather armor. Phoenixguard suffers -3 from his leather armor and -7 from his Hp. PG09 now has 3/10 Hp... He must note the rectangle that he is going. He can move 2 rectangles away. Unless the victors chose to enslave PG09.

The Victors: Dimos and Dripping D must note +1 skill point [=+1 attack or defence] (ONLY if they don't enslave him)

PS: PG09, you can't hunt while you're under attack, [or after you're defeated in combat] you must be alone in a rectangle to hunt/farm/fish
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 05:58:50 PM
Status update:

10/10 Hp, Leather armor 2/3 , Chainmail 4/4, Axe, +1defence skill point, 2 dimohillia florins.

No enslavement upon Phoenixguard09. Let him free from me.

I accept the challenge from Phoenixguard. But he's so hardly blooded, I think he is incapable of attacking me.  :o
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 07, 2012, 08:50:13 PM
Wait Dimos, I believe it is too hasty to be working out the after-effects. This should be sorted out at the end of the turn. Many things may still occur.... ;)
Title: Re: The HILL RPG
Post by: Dimos on January 07, 2012, 09:04:52 PM
What else can happen? You have suffered a blow, you have 3/10 hp, you must choose the rectangles from which you will flee... What else?
Title: Re: The HILL RPG
Post by: Captain Carthage on January 07, 2012, 10:56:18 PM
Dimos, about the axe thing, I hate to sound like a rules lawyer but you never said up until this point that we couldn't do these things.

I appreciate you setting this up for up, but please tell us the rules.

Also, why do you do seven damage?
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 07, 2012, 11:42:14 PM
Dripping D's attacks as well perhaps NA?

To Dimos: NightAngel may step in, others may voice a petition to allow me my axe, you may see the error in your ways, Dripping D might decide to to withdraw his assault... Do not be too hasty to deal out death and judgement. ;)
Title: Re: The HILL RPG
Post by: Dimos on January 08, 2012, 12:39:07 AM
Phoenixguard: From the time someone 'declares an attack' the attack is launched. Thus it's considered done. The difference between the attack on Jimbobland and the attack on C7, is that in the first case we ''threatened'' an attack. In the second case, we indeed ''declared'' the attack. 

NightAngel: Of course the rules say nothing about that, but they neither mention about sending weapons to other players. It's just realism. If a man [in real life] is under an attack he can't neither be send an item nor buy an item at the same time. He suffers the attack with what he has or what he can get from the place that he is. Imagine being 20 km away and I am being attacked by ladyhawk. You can't run to catch me and give me my spear for example beacuse the attack is already launched...

Is that clear now? Once a player is under attack he can use ONLY what he has in his possesion the present time and he cannot buy anything new at the same time that he's under attack. ok?

PS: NIGHTANGEL! C8 is where Death Nade had gone! Two people can't hunt at the same rectangle YOU either go elsewhere or don't say you are hunting.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 08, 2012, 01:34:42 AM
Aaah I stand by that the effects should be worked out at the end of the turn. As this effects multiple players, in the interests of fairness one would agree that this should be the case. As far as sending items go, who is to say that NA didn't preempt the attack? As a turn-based game, wouldn't all actions in the turn be classed as simultaneous? Hence NA's gift-giving occurs at the same time as your vicious and unwarranted assault.

Unless of course this game is really a dictatorship....  I was against attacks against players on the basis of inconsistent rules before, but this is clearly hedged in your own favour. My apologies, I'll go back to being mercilessly hacked by axes now. :(
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 08, 2012, 06:06:57 AM
I give Nightangel 3 coins.

Phoenix. He gave you the chance to run. He released you. :D I'm happy for you.

And axes don't do 10 damage. >:(

Deathnade is 2 rectangles away so he can't attack.

DD didn't declare the attack so you can't add his weapon to the damage.

I'm starting to feel that the games is getting corrupt with you playing and declaring the rules.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 08, 2012, 06:20:22 AM
Almost forgot. I have 4 AUD now. ;D
Title: Re: The HILL RPG
Post by: Gen_Glory on January 08, 2012, 10:33:24 AM
@The Khan: pretty sure i did launch an attack, unless 'Lauch Attack upon Phoenixguard, using axe' doesnt mean attack phoenixguard
Title: Re: The HILL RPG
Post by: Ladyhawk on January 08, 2012, 10:38:23 AM
Farming once again in Ladyhawkville.

Status: 10/10 hp, No weapons, No skill points, 5 Gold Royals

Gives 1 coin to Nightangel as requested. If you still require it. Which would make it 4 Gold Royal.

Title: Re: The HILL RPG
Post by: Gen_Glory on January 08, 2012, 11:00:49 AM
if able to hunt in C7, i think PG will have fled

Status: 10/10hp  axe, spear, leather armour 3/3, shield 2/2  4 gold
Title: Re: The HILL RPG
Post by: Dimos on January 08, 2012, 01:17:56 PM
 Dripping D You're able to Hunt, Dimos can't hunt that's because only 1 player can hunt/fish/farm in 1 region.

PS: You can also get +1 skill point. Either +1 attack or +1 defence.

2 other notes: NightAngel You are at the same rectangle as Death Nade. You can't HUNT there, because he went there first, and he declared he's hutning there. [Even if it's against the rules I ask you if you like to change rectangle] or NOT to add 2 coins at the end of this round, because you can't hunt in an occupied economic rectangle.

Phoenixguard09 it might be turn based but this game's turns are dynamic. Like when you were threatened with attack at Jimbobland, you was able to buy an axe and farm the region. You was the first [as well and undefeated] player to declare you were farming [thus you gained money] and you was not attack [thus you continued farming peacefully]. You was also able to buy an axe, because you was not under attack at the time. Once a player is under attack he cannot buy or be given anything. Hope that is understood. If 2 players want to farm at the same region it's ''who does it first does it best'' because the second has not ability to do that.

PS: Phoenixguard, tell us publicly where will you go now that you have been defeated. You can move 2 rectangles away. Do that within the turn or you will be considered innactive/static in the same region.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 08, 2012, 04:27:18 PM
awesome, ill take that in attack then

tatus: 10/10hp  axe, spear, leather armour 3/3, shield 2/2  4 gold  +1 attack
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 09, 2012, 02:37:05 AM
I'm only going to move 1 rectangle to C8. Seeing as NA has already declared that he's giving the axe back, I think I'll be grabbing it and exchanging surly glances with him in the direction of yourself Dimos.

Assuming NA moves, I'll go wherever he goes with the second rectangle movement option. That way Dimos can't pull any crap about me not getting my axe back.

Status: 3/10 HP, Axe, no skill points, 1 Gold Crowns

Title: Re: The HILL RPG
Post by: Dimos on January 09, 2012, 12:45:54 PM
Round 11 Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this turn war had come again as a shadow over the HILL. Dimos and DrippingD launched an attack against Phoenixguard, who along with the Khan and NightAngel entered a secret conspiration against the Kingdom of Dimohillia... At the momment, the Khan is fishing, Ladyhawk is farming, Dripping D is hunting, NightAngel, Phoenixguard and Death Nade are at C8 rectangle, were Death Nade is hunting. Phoenixguard09 has 3/10 hp left. Dripping D has 6 coins, Ladyhawk has 6, the Khan has 6, Dimos has 2, DeathNade has 8, Phoenixguard09 has 3 coins and NightAngel is the richest with 11 coins. NightAngel, Dimos and Phoenixguard09 were not involved in any economic activity during this turn.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 12 December, Year 1 begins.
Round 12 will end this thursday at 12 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 09, 2012, 12:56:07 PM
I farm in Ladyhawkville. That gives me 8 coins. I then buy chainmail. Leaving me with only 2 coins.

Status: 10/10hp, No weapons, Chain mail, A castle and 2 Gold Royals. 
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 09, 2012, 12:58:46 PM
I'm going to get in early and say that I will hunt in C8.

Status: 3/10 HP, Axe, no skill points, 3 Gold Crowns

EDIT* Dimos, as each turn is a month, shouldn't there be some sort of healing going on? I mean, yes I took two greivous and completely unwarranted axe-wounds to the face, but I've had a month to rest up and recover.

EDIT x2* To the Lady Hawk, if you could please see fit to send me a single Crown I would be very grateful. With thanks.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 09, 2012, 01:16:30 PM
I accept your request Lord Phoenixguard. You may have the coin.

That takes my coin count down to 1 Gold Royal.
Title: Re: The HILL RPG
Post by: Dimos on January 09, 2012, 01:17:18 PM
Phoenix: It would have been good to have a healing system, but for now I've made the game simple by not adding one. The only thing you can do is win some battles and use your skill points to get +1 defence.

Hawk: You have 6 coins, because in the previous turn you had 4. Now you have 0 coins. Buying acknowledged.
Title: Re: The HILL RPG
Post by: Dimos on January 09, 2012, 01:18:14 PM
No, you can't give him 1, you have no coins. You had 4 coins in the previous round. Now you had 6. You bought the armour and you are peniless queen now.  :)

Also Phoenix! You don't have 5! because you were unable to get involved in a permanent economic activity. Before you could hunt at C7 you were send away from the defeat you suffered, and at C8 the hunting space was alread yoccupied...

... That means you have 3!

Same as with me. I will have 2. I didn't farm or hunt during the last turn.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 09, 2012, 01:28:40 PM
Actually Dimos, NightAngel never accepted her previous offering so she had one coin. Now if she will still give me that one, then now she has nil and I have 6.

Assuming the Lady Hawk will still give me the coin even though she will have none, I will buy chainmail.

Status: 3/10 HP, Axe, no skill points, 4 Gold Crowns

EDIT* Sorry Dimos, you are correct, I made a mistake earlier meaning I now have 4 and no chainmail provided Ladyhawk still sends me one. On the other hand, as DD attacked me, surely he would have been unable to hunt as he used his turn to attack.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 09, 2012, 01:32:52 PM
Yes. You may still have the coin.
Title: Re: The HILL RPG
Post by: Dimos on January 09, 2012, 01:37:50 PM
Well, that means NightAngel has 10 coins instead of 11. And what mistake do you mention? You have 4 coins now, which means you can't buy chainmail.

Dripping D hunted in the region, as a victor he can do it. He had the region belonging to him. Like ex: if I attack NightAngel at his occupied region of Exilianopolis and I can use his farms afterwards to procude my crops, if I'm the winner.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 09, 2012, 07:40:49 PM
Hunt in C7, send 2 coins to Dimos

Status: 10/10hp  axe, spear, leather armour 3/3, shield 2/2  4 gold  +1 attack


Ignore this see next post
Title: Re: The HILL RPG
Post by: Gen_Glory on January 09, 2012, 09:00:25 PM
Scratch the last post, ill do this instead

March to C8 and attack Nightangel (with my axe)
Also send the 2 coins to Dimos

Status: 10/10hp  axe, spear, leather armour 3/3, shield 2/2  4 gold  +1 attack

Title: Re: The HILL RPG
Post by: Captain Carthage on January 09, 2012, 10:29:25 PM
Buy extra axe and leather armor, 2 coins.

Let's do this boy.
Title: Re: The HILL RPG
Post by: Dimos on January 09, 2012, 11:15:22 PM
You can't buy an axe, the attack is already launced. First you take the blow then you buy the axe. The players can't buy a weapon when under attack. You buy it either before you are under attack or after it. You was late, pal...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
I buy a shield with my money and the money DrippingD sent me.
I also move in and attack NightAngel and Phoenixguard09. I use 3/5 of my axe's power to PG09 (bye, bye looks like you're going to meet your Heathen God Corranos). And 2/5 for Nightangel.

10/10 Hp, Axe, Shield 2/2, Chainmail 4/4, Leather armor 2/3, +1 defence, 0 Gold Florins.

PS: Death Nade, attack the enemies of our realm!!
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 10, 2012, 05:26:31 AM
Dimos, that's bullsh** not very nice at all. These dynamic turns need to end.

EDIT* I believe in the spirit of Exilian that this should be put to a democratic vote.

Who's for the abolishment of dynamic turns? This would mean that all the turn's actions would take place simultaneously, allowing the buying of equipment after the declaration of attacks and that attacking someone would always have consequences.

Who prefers to keep it as is? This would mean that things would remain as they are, where good men can be killed outright with no consequences.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 10, 2012, 05:30:29 AM
He already has an axe. ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on January 10, 2012, 05:55:40 AM
Phoenix, I must agree. They seem to come out of no where thats all. Its all very unclear.
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 12:07:24 PM
Remove the poll.

Dynamic turns are better. Non-dynamic had been considered before, but they have the following problem: If 2 or more players declare they farm in the same region, who will be the one to claim the reward at the end of the turn?

Unfortunately it might not be convenient for the conspirators, but dynamic turns are better. Please delete the poll.

PS: If dynamic turns are Bullsh**, then non-dynamic ones are non-sence. Be more polite please.
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 12:11:49 PM
He already has an axe. ;)

 He had given it to Phoenixguard09. He has no axe. Once the defenders will declare their attack, the power of each blow will be counted. Thank you.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 10, 2012, 12:26:02 PM
Fair enough with regards to the farming, that can easily be solved with farming granting one coin to each person who cultivates the area. This would represent both players working in concert with each other.

Quote
Unfortunately it might not be convenient for the conspirators, but dynamic turns are better.
Unfortunately, it might not be convenient for the treacherous turds who have vicously assaulted people for no reason, but non-dynamic turns are better.

The poll is there to judge the true feelings of the players. As a player yourself, you really should not be the sole dictator of the rule-set.

EDIT* I apologise for my earlier outburst. I am simply displeased with the current rules.

EDIT x2* Once again I find myself editting my post to say something which escaped my mind a second ago. Dimos I acknowledge the effort and dedication you have put into this, and I am not trying to demean your work, I just feel that these rules are currently hedged in favour of the most aggressive/quickest to post.  Non-dynamic turns would prove more fair in the long-run as proper strategies may be formed in the space of a turn as opposed to the current, "Let's go hack apart Phoenix and NightAngel!"  Surely you can see that destroying someone without them being aware of this, let alone able to prevent this is unfair for the victim in question.

Regards,
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 01:25:48 PM
Because we use dynamic turns, I asked DD to attack before NA buys weaponry. That's called strategy, and if I am allowed to say it, it's good strategy for dynamic turns. What will happen in your non-dynamic turns if 5 players are at the same region (as it happens now at C8) ? Please tell us, my friend...

I am a bit frustrated because it sounds like it's more than a game for some of us... I mean I've nothing against you, I am just playing the game. Games have goals, and I wanna reach that goal. I hope I was not misunderstood. My intentions are not against you or NightAngel or Ladyhawk or the Khan. You are just co-players to me. It's just the nature of the game...  :)

EDIT: Besides, if the turns were not dynamic, the defeated/dead player could give away his money after he died to the one e wished. But realism (which is a measure for this game) shows elsewise. Players can have a ''will'' but the victor takes their money. It's more ''de facto'' things. Also there is ''de jure'' in the game when the victor gives money to the heirs and when someone inherits a house at a far away rectangle...  ;)
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 10, 2012, 01:32:53 PM
You asking DD to attack before NA buys weaponry just seems like exploiting a loophole in the game's rules. If 5 players are in the same region if the turns were not dynamic, I would imagine that it would be simple enough to say that all those who are interested in cultivating would gain a single coin. On the other hand a single player cultivating a region would get two coins to simulate the fact that they have access to all the resources of a square. Problem more or less solved.

OOC: Dimos, I have nothing against you, I still count you a good mate man, but in the game no holds are barred. ;) 

I request that the poll be put up once more to allow the other players to have their say in regards to the rules. I feel that it would be more fair all round.

EDIT* In answer to your own edit: As far as that goes, wouldn't eliminating the player be enough without needing to also get their belongings. The reward of defeating a rival in the race for dominion of these lands should be reward enough and the sending of money to an ally would simulate the the last acts of a kingdom who knows their time is up and as a last spiteful gesture to their foes, sends their resources to their ally so that the legacy of their kingdom lives on.

The will type thing could still be in effect, it would just be the player's decision whether or not to stick acknowledge it.

I stand by that the dynamic turns still favour the more aggressive/quicker-posting players and does not allow the time involved for others to organise their defences. There is no downside to rushing across the map and beating people over the head so hard they don't get back up again.

I also think we should look at abolishing the slavery rules. If we go by realism, kings were rarely held captive, mainly because the kings themselves were not the ones fighting. Which is another reason why I pushed for armies before. Bu that's a whole other debate.
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 01:40:21 PM
Well, I say this, if you make a HILL-style game yourself, have it as you want. I will have it this way. It suits me better in a matter of realism. I think the answer to this pole will be biased and one-sided. The players who suffer from dynamic rules will vote against. I have never posted first after my ''moderator's role'' post, because I belive it's unfair for me to do that. I always left other to post first and posted many hours after it, just to be fair and strick follower of the rules.

The game can now continue...

- - - - - - - - - -

Please post your attacks so as the Hp loses of both sides will be counted.

PS: If anybody thinks this game is somehow unfair or unjust, I will gladly stop it and start a new one later on. Even in that concept, the turns will be dynamic. Thank you all.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 10, 2012, 01:49:07 PM
Well, I say this, if you make a HILL-style game yourself, have it as you want. I will have it this way. It suits me better in a matter of realism. I think the answer to this pole will be biased and one-sided. The players who suffer from dynamic rules will vote against. I have never posted first after my ''moderator's role'' post, because I belive it's unfair for me to do that. I always left other to post first and posted many hours after it, just to be fair and strick follower of the rules.

The game can now continue...

- - - - - - - - - -

Please post your attacks so as the Hp loses of both sides will be counted.

PS: If anybody thinks this game is somehow unfair or unjust, I will gladly stop it and start a new one later on. Even in that concept, the turns will be dynamic. Thank you all.

Your reasons for not wanting the poll are exactly the same as why I want it. The fact is, we both feel disadvantaged, one way or the other. The reason I want the poll is so that we can see how the majority feels, which should be a legitimate indicator of fairness. I appreciate the fact that you have always been fair in the timing of your posting on the other hand you are by far the most aggressive player here which was my main point. The point could be made that the posting time could be unfair, we are just lucky that you are suitably scrupulous and so therefore have not felt the need to stoop to such methods.

I am not suggesting that you end this game and begin anew, as that would be a regrettable waste of what has occurred. I simply askes for the sake of fairness that the rules be modified. As you are not amenable to such a request and refuse to allow a vote on the matter, I bid you all a fond farewell.

I defend myself with my axe and declare all my attacks onto Dimos. I ask humbly that my money is gifted to Ladyhawk and my axe to NightAngel. Of course as my last will and testament these may be ignored by those who can do what they wish with the rules of decency.

Farewell my friends,
Lord Phoenix,
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 02:03:59 PM
As, I've said, the rules remain dynamic. I am obliged to end the game if anybody is feeling it's unjust.

- - - - - - - -

PS: Being an agressive player withought strategy is a bad thing. I was agressive first to send you away from Jimbobland, which I managed only with threats and then I was agressive because I was informed that you played a hard conspiracy game. I was simply a good general when I understood that if I take advantage of your lack of arms and war equipment and the distance between you will be destructive for your rebelion.  :D
Title: Re: The HILL RPG
Post by: Captain Carthage on January 10, 2012, 06:14:28 PM
He already has an axe. ;)

 He had given it to Phoenixguard09. He has no axe. Once the defenders will declare their attack, the power of each blow will be counted. Thank you.

So we can give weapons during combat now? :P


But on a more serious note I think this games got a bit confused and it's creating tension.

I'm going to pull out and let you guys discuss what you think is best if I don't like I won't play next time round if I do, I will.

Hope this hasn't damaged any friendships.

Everyone’s faithful friend Nightangel
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 06:38:06 PM
He took the axe when he retreated in C8, at the end of the previous round, after the attack had passed. See one post before this turns begining anouncemnt post. If you don't want to give it to him, let us know!

Also! Will you use your bare hands to attack?
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 10, 2012, 07:40:12 PM
Nay NightAngel, no friendships have been damaged at all as far as I'm aware. I of course don't speal for Dimos but on the previous page we both expressed that our game "personas" are in no way related to our own opinions. Dimos, we're still mates right?

Don't pull out NightAngel, fight on! With my dying breath I bequeath unto you the legacy of Jimbobland. Please do not let my dream die and my people fall into ruin!
Title: Re: The HILL RPG
Post by: Dimos on January 10, 2012, 08:30:39 PM
Yeah, NightAngel, we are still friends. I am rather fond of you and Phoenixguard. I consider you great innovators of exilian's structure, I am happy PG is the admin in the m&b mods section, and of course I always enjoy nightAngels (and PG's) videos on the Exilian channel and agree with him in political actions he plans.

Our personas are rather ''agressive'' in that game, but then again it's just a game, and I blame myself on the one hand that I didn't note that from the begining. It's like sometimes you think you've taken care of anything but there is still something that's not alright. I considered dynamic turns an understood feature because I had noted previously ''the one who farms first...'' , ''the one who does it first does it best'' ect.  :) I'm just waiting for your blow to ''mean old Dimos'' ATM  ;) and hope Death Nade won't be innactive again and will teach ya a good lesson!  ;D hahahha have fun mates!

PS: The fact that PG had added religion in the game is rather nice, I was thinking of this, and to unlock a spoiler, I am thinking in the NEXT game (when it will happen) to add also objects that don't have any use in battle like possibly goblets, books or scheptres...
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 11, 2012, 12:26:36 PM
"Rather" aggressive? You threatened to attack Phoenix for apparently no reason, took his ax which he bought out of fear that you would attack him, an unarmored citizen, which caused this uprising against you.

Rereading through I just realized that you made a mistake on one of you turns. You attacked Phoenix from one rectangle away. You seemed so insistent of me saying where I build my ship from but you don't even move to the same rectangle that he's in to attack him. You move to the rectangle next to him to attack him... you don't have a bow. Ever played Total War Medieval 2? Imagine the turns like that. :)
Title: Re: The HILL RPG
Post by: Dimos on January 11, 2012, 03:49:41 PM
Quote from: Dripping D
March to C8 and attack...

Quote from: Dimos
I also move in and attack...


Does this say something to you? If it does not, then this ''in'' is C8. I go to C8 and I attack PG09 with 3/5 and NightAngel with 2/5 of my axe's power.  >:( Is it clear now?  ;)

Now what are you doing this turn? You still remain inactive?   :D
Title: Re: The HILL RPG
Post by: Dimos on January 11, 2012, 05:39:13 PM
 Let's set a deadline for DeathNade and NightAngel to take agressive action against their enemy sides. I think it will be better to calculate the hp damage tomorrow at 14.00 GMT, that way, the loser(s) of the C8 battle will be able to move away before the turn ends.
Title: Re: The HILL RPG
Post by: Death Nade on January 12, 2012, 12:52:25 AM
I declare my betrayal against Dimos's "fair" kingdom.

I attack Dimos with my axe.

Status - hp 10/10 , axe , C8.

@Dimos - I thought it would make the game funny :P, and your aggresive play and rule Editing (putting new rules in etc) annoyed me, no hard feelings.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 12, 2012, 01:01:24 AM
Well I can't do anything with my money so I give the rest of it (4 Coins) to Nightangle. Hope it goes well. :)

I've got 0 Coins now.
Title: Re: The HILL RPG
Post by: Dimos on January 12, 2012, 02:07:37 AM
I declare my betrayal against Dimos's "fair" kingdom.

I attack Dimos with my axe.

Status - hp 10/10 , axe , C8.

@Dimos - I thought it would make the game funny :P, and your aggresive play and rule Editing (putting new rules in etc) annoyed me, no hard feelings.

Betrayal! Betrayal! You must pay for this! All of the rebels will get what they deserve...  >:(

PS: No rules edit took place. I never edited any existing rule.

To the Khan: Will you do any fishing this turn? You're still economically innactive this turn...  :)

EDIT: As the most dominant [even after the conspiracy of Death Nade] and the most advanced Kingdom of the HILL, we will have laws.

Between follows the great Law-book of Dimos, entitled ''Nomoi Autokratorikoi'' (=Imperial Laws):

Spoiler: Nomoi Autokratorikoi (click to show/hide)
   

Noble, Dripping D, what do you have to say about them??  ;)

Ladyhawk: What do you have to say about the 3 b) and c) ? Are you interested in inheriting any money from your -soon dead- friend PG09 ? Or do you prefer to act as an enemy of our state?
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 12, 2012, 12:22:19 PM
To the Khan: Will you do any fishing this turn? You're still economically innactive this turn...  :)
That means I have 2 coins still not 0, I didn't count the other turn, I thought it was still the same one. Yes, I fish at A23 was it?
Title: Re: The HILL RPG
Post by: Ladyhawk on January 12, 2012, 12:51:27 PM
Dimos that money is rightfully mine! >:(
Title: Re: The HILL RPG
Post by: Dimos on January 12, 2012, 02:05:16 PM
It is rightfully yours, if you are a friend of mine hawk. Enemies do not deserve any money!

- - - - - - - - -

 Alas! Time has come to count the attack launched by Dimos and Dripping D, members of the Kingdom of Dimohillia, against NightAngel, ruler of San Vadero, Phoenixguard09, pilgrim of corranos and Death Nade, fromer Lord of the Kingdom of Dimohillia and its effects on both sides.

At the begining the total Hp power of the Dimohillian army was 20/20. At the begining the total power of the Rebel army was 23/23.

Dimos killed Phoenixguard09 with his axe [3 damage]. Dimos gains +3 coins belonging to PG09. Dimos gains PG's axe.
Dripping D and Dimos attacked NightAngel, with a total of 8 damage [5+1 from Dripping D and 2 from Dimos]. NightAngel has 2/10 hp left.

NightAngel remained passive in the attack and he didn't launch an attack with his bare hands.

Phoenixguard09 attacked Dimos with his axe. He destroyed Dimos's leather armor, Shield and caused a damage of 1/4 in his chainmail. Dimos himself was not harmed by the blow.

Death Nade attacked Dimos. He destroyed completely his chainmail. Dimos's +1 defence points saved him from his ememy's blow. He suffered 1 damage. Dimos no has 9/10 Hp.

Finaly! Army of Dimohillia was left with 19/20 hp of its starting power. The Rebel army was left with 12/23 hp of its staring power. The battle was a victory of the Kingdom of Dimohillia.

- - - - - - - - - - - - - - - - -

This Round will end tommorow at 12 GMT. Each of the defeated players who wish to get away must inform us by then. Unless the victors want to get prisoners...
Title: Re: The HILL RPG
Post by: Dimos on January 12, 2012, 02:08:31 PM
Status update:
9/10 Hp, +1 defence, 2 Axes, 3 coins.

PS: Dripping D! What do you say? Should we take NightAngel as prisoner of let him go? If he's caught as a prisoner, we won't get any +skill points [+1 attack or defence], we will gain his money, and he will be forced to contribute to our income. After one turn as a slave he will be able to run away, if he can best his master in combat. Ah! He will be also damaged -1 hp if he will be taken prisoner... But we won't gain any skills... What's ypour opinion?

The Khan and Ladyhawk: Listen carefully! Such chances don't come all the time... I offer you a peace treaty fo 6 rounds. I also offer you the creation of an inter-kingdom knightly order. ''The Knights of the Lion'' or any other name you wish [proposals are welcome]. All members will be equal in this order.

Death Nade: I recall you to imperial order! I demand that you'll hand over your weapon and wait to be judged from me and Dripping D. I propose a penalty of 2 round enslavement for your betrayal. If you return you will be honoured with Jimbobland region as your estate and I will personaly build you a house there.

To all: Even if the conspirators are still alive, the Glorious Kingdom of Dimohillia is forgiving. It offers all of you a parlay, the ability to seek peace and enduring prosperity. Think of it wisely.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on January 12, 2012, 04:05:42 PM
Awwwwoooo! I am a revenant of a lord slain unjustly!

I have come to haunt you King Dimos, as every mad king and oathbreaker should be!

OOC: Sorry to interject Dimos, but NA has bought chainmail in post 164. ;)  Look to your pm's oh Mad King, for there are tidings to be told!

Wait armadillo, I meant to say that last bit in character! Never mind, toodles! :P
Title: Re: The HILL RPG
Post by: Ladyhawk on January 12, 2012, 09:27:22 PM
I agree to the 6 rounds of peace treaty.
Title: Re: The HILL RPG
Post by: Death Nade on January 12, 2012, 11:40:26 PM
I ignore Dimos's feeble attempt at having me back and move to C9 :)

I hunt.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 12, 2012, 11:53:34 PM
I didn't move did I. I just fished. If the round hasn't finished yet I'll move to A24 and fish instead. I accept the treaty.

Nightangle hasn't even attacked you yet. As far as I'm concerned he's neutral.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 02:51:35 AM
Awwwwoooo! I am a revenant of a lord slain unjustly!

I have come to haunt you King Dimos, as every mad king and oathbreaker should be!

OOC: Sorry to interject Dimos, but NA has bought chainmail in post 164. ;)  Look to your pm's oh Mad King, for there are tidings to be told!

Wait armadillo, I meant to say that last bit in character! Never mind, toodles! :P


Oh! I didn't notice that. Then his chainmail is destroyed and he suffers 4/10 damage. He has 6/10 Hp. Thus the Rebel side has 16/23. Still the rebels loose, but they manage to hold many hitpoints.

PS: NightAngel told me he wants to quit... should I count it as suicide? [No quiting rules were set... Either I consider him innactive or killing himself...] He said his coins to be given to the Hawk. 
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 03:01:12 AM
If quitting can be counted as suicide, then Dimohillia gains more 15 coins. I will give the coins to our neutral co-player Ladyhawk who inherited both NightAngel and Phoenixguard09, in the begining of the next turn.

Status update: 9/10 hp, +1 defece 2 axes, 18 coins [loot]. Hunt at C8.

PS: I will soon start giving the inheriatge to the rightful heir, after I will calculate the toll that they pay for being neutral toward us. I will also donate some of the money to my Prince and Heir, Dripping D. I've never liked much money...  ;)
If we consider NightAngel innactive, then I with the consent of my vassal take him prisoner. If he's considered dead, I'll give some of his money to the hawk.

PS[2]: I rent the axe for 4 turns and for 1 coin each turn, if any of you is interested. If the rent payer denies to return the axe he's considered an enemy of dimohillia and he must pay 4 coins as a penalty to hold the axe, and swear he will not use it to harm any dimohillian citizen.

PS[3]: I declare that Death Nade is a common bandit. He's wanted, and the player to get me his head will be given 4 coins. He can hold his axe or any other loot he gains from him as well.

Ps[4]: What about the Inter-Kingdom organization named ''The order of the Lion'' ? Do you agree we must create it? I think it's the best way to bring peace at the HILL. I propose Dripping D for the seat of the Grandmaster of the Order.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 03:05:20 AM
I ignore Dimos's feeble attempt at having me back and move to C9 :)

I hunt.

 You can move up to 2 rectangles away...

You have 8 coins.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 03:56:38 AM
I give the hawk 4* coins [3/4 toll: law, 3b)]

The rest 14** coins. I give 8 to Dripping D and keep 6 for me. I buy a chainmail with the 6 coins. I now have 0 coins. I continue hunting at C8.

*It should have been 4.5 , but I don't think coins of the HILL have 0.5 division, thus I give her 4. I will give you more coins if you follow my ideas for peace, such as the ''Order of the Lion'' .  ;)

** It should have been 13.5 . For the above reasons I hold 0.5 coins which division is unexisting so far...   :P
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 13, 2012, 04:14:27 AM
PS[3]: I declare that Death Nade is a common bandit. He's wanted, and the player to get me his head will be given 4 coins. He can hold his axe or any other loot he gains from him as well.

To us DD is a common bandit. No. Death Nade is one of us now.

I think Nightangle should count as dead. It's not fare if the enemy gets all his stuff just because he's choosing not to post. It would be you just taking advantage of an unfair situation.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 13, 2012, 06:46:06 AM
I agree with Khan. That isnt fair. You didnt defeat him, why should you get the coins? >:(

If someone leaves then it should go to whom they choose, because they were not defeated in battle. If defeated then I understand why the coins would be taken, but not if they choose to die. You didnt defeat them, the coins should go to whom they wished.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 13, 2012, 10:49:32 AM
To say it less simply... yes. :)
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 01:54:46 PM
So are you not against Death Nade? Then I demand from the Hawk to return me the coins she took as a heritage. People who wanna have war and malicious relations with our kingdom are forbiden to inherit. Accept he's a bandit and he's wanted dead or alive and you will be rewarded. Accept it not and you will be removed...  >:(

Ok, If he ''just died'' let's have it that way: Hawk gains 15 coins of his and I gain 3 coins of Phoenixguard. But I won't give you theese coins. Are you happy now? Or you want more? I say this... Respect the peace terms means respect from every one. But Death Nade, as a lawless vilain, is dangerous for peace. Remove him!
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 02:09:08 PM
Round 12, Ended!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this Round, the Kingdom of San Vadero was destroyed... It's King quit and he donated 15 coins to Ladyhawk. Dimos and Dripping D were victorious in combat... They managed to defeat an army superior in numbers, but worst equiped and heterogenous. Death Nade had gone rebel and he's at C9. Dimos is at C8. The Khan and Ladyhawk accepted a peace treaty for 6 rounds. The Khan is fishing at A24 and Queen Ladyhawk, ruler of the Kingdom of Gavilan is at Ladyhawkville and she's farming. As of the economy: Ladyhawk is by far the richest player. She has 26 coins. the Khan has 2 coins, Death Nade has 10 coins, Dripping D has 4 coins and Dimos has 3 coins. NightAngel and Phoenixguard09 are defeated.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 13, January , Year 2 begins...  ;)
 This round will end on Monday 16 of January 2012 at 12 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 13, 2012, 03:12:33 PM
Dimos, you may have those 4 coins you gave me for some reason or other, or did you already give them back?

And may I ask, how did my coin total reach 26?

In other news,

I farm at Ladyhawkville.

Status: 10/10hp, Chainmail, No weapons, 26 (?) Gold Royals, and one castle.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 04:11:37 PM
Ah, sorry! Is it 20, then? If you donate to dimos you have 16. 20-4=16. If you do not, let us know.

- - - - - - - - - - - - - -

If you donate me those 4 coins, I accept them.  ;) I'll soon donate some of them to Dripping D.

I have 5+4=9 coins. I buy a chainmail [again]. So now I have 3 coins. Dripping, do you need any of them?  ;)
Title: Re: The HILL RPG
Post by: Captain Carthage on January 13, 2012, 06:59:53 PM
I think I'll just RP for a bit.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 07:04:48 PM
I think I'll just RP for a bit.

What do you mean by that? Are you quitting ? yes or no? ???
Title: Re: The HILL RPG
Post by: Captain Carthage on January 13, 2012, 10:13:02 PM
Oh you know.

Hang around pretend to do stuff.

That kind of thing.

I am currently in a dungeon, where?

I do not know.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 13, 2012, 10:52:14 PM
Surly my money would be 4 now because I gave Nightangle 4 coins when I didn't know that the round had finished and I had fished the round before so at the time I gave 4 coins I had 6.

I sail to A37 and fish.

Status: 10/10 hp, No weapons, No skill points, 4 AUD, One dock at Dimohill, 1 Ship at A37 and one house at Dimohill, fishing at A37.


EDIT: You really need to fix the fact that chainmail has the same defense as a castle. It's very unbalanced.
Title: Re: The HILL RPG
Post by: Death Nade on January 13, 2012, 11:07:59 PM
I move to LadyHawk-Ville and reside in her castle.

status: 10/10 hp, Axe, and chain mail? (i think Ive still got some.)
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 11:18:32 PM
Khan, you treacherous fool, you'll have it this way now. Take your coins.

But since NightAngel is our prisoner now, I take 11 coins from him. Ladyhawk, you have only 9 coins.

This turn he will contribute to our income. I say this: If anyone of you wishes to buy off NightAngel's freedom, he must give me 2 coins, and he will either have him as his slave or free him...

I have 16 coins. I buy a chainmail and now I have 10. I donate 5 coins to Dripping D and now I have 5. I also buy a leather armour, the I have 0 coins. I sell 1 of my 2 axes, for 5 coins...

Status: 9/10, +1 defence, Chainmail, Leather armor, 0 coins. [+NightAngel as a slave].

Ladyhawk, do not allow Death Nade to stay in your rectangle! Tax him or attack him! He's a common bandit!

Dripping D speak to me in pm.

Khan, I'm glad you're following peace. I am proud you return to your island. I request you to allow me to visit the isle personally, once Death Nade will accept my turns or he will be removed. What do you say?

PS: Khan and Hawk, What do you say about the Knightly ''Order of the Lion'' should it be formed? It will be an inter-kingdom mechanism to help the peace endure. I propose Dripping D as the first grandmaster. Each grandmaster will be elected every 3 turns. I need to know what do you think about it.  ;)
Title: Re: The HILL RPG
Post by: Captain Carthage on January 13, 2012, 11:33:20 PM
I attempt to break free from my bonds.

*Roll* That's a 2 on a D10

I'm assuming I fail.
Title: Re: The HILL RPG
Post by: Dimos on January 13, 2012, 11:39:30 PM
You are, because you don't have a weapon for now.

I am willing to let you free only if you give me an oath of allegiance and promise you will not buy any weapons for 4 turns.

If you deny, I also declare an attack on you with my axe. Of course, let me remind you that I still use my armors and my +1 defence.

PS: If you accept vassalage, you will be excempt from taxes for 3 rounds and you will be allowed to hold the title of the Prince of San Vadero and Duke of NightAngelia. Elsewise, I promise you that neither you, nor your house will be visible at the end of the game. It might sound hard, but we are chivalrous only to our friends, not the enemy...  :D

EDIT: You can attack with your bare hands, which means 1 damage. It's sure you can't match neither the axe [5 damage] nor the armor I'm wearing and my skill points [4+3+1=8]. I say you this: The Kingdom of Dimohillia is surely the best, economicaly, politicaly, geographicaly and in power. We wish you to join us, if you don't have a problem...  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on January 14, 2012, 12:37:59 AM
I buy an axe for six coins and leather armor for five coins.

Taking my 11 Gold Royals down to 0

Status: 10/10hp points, Chainmail and Leather armor, 1 axe, a castle and 0 Gold Royals.
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 12:42:42 AM
are you sure it's 11? If yes, ok. I believe ya. But an investigation will take place.

I will move to Guildmasteria this turn.

Status: 9/10 Hp, +1 defence, Chainmail, Leather armor, 0 coins (5 donated to Dripping D, waiting for him to accept them) [+NightAngel as my slave, he's gone rebel, so soon he'll be dead. -according to the power he has and I have-].

I farm Guilmasteria.
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 03:16:17 AM
 Battle results: NightAngel declared an attack against Dimos. NightAngel caused 1 damage to dimos which was held back by the +1 defence skill point of Dimos. Dimos caused 5 damage to NightAngel. NightAngel had 6 hp when he lost last round. Because he was taken prisoner, he lost -1 hp, thus he had 5 hp this round. The attack of Dimos slain the unarmed rebel slave NightAngel.

NightAngel is pronounced dead. Dimos can choose to gain +1 skill point [attack or defence]
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 03:20:08 AM
I will take +1 attack this time.  ;)

9/10 Hp, +1 attack, +1 defence, Chainmail, Leather armor, 0 Gold Florins, Farming at Guildmasteria.


Spoiler: Danger, do not open! (click to show/hide)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 14, 2012, 05:53:29 AM
But since NightAngel is our prisoner now, I take 11 coins from him. Ladyhawk, you have only 9 coins.
He had already given the coins to Ladyhawk so he didn't have any coins for you to have.

This turn he will contribute to our income. I say this: If anyone of you wishes to buy off NightAngel's freedom, he must give me 2 coins, and he will either have him as his slave or free him...
He's already dead. I only check the RPG twice a day which means you only gave people half a day to pay you. It's not very fare.

Ladyhawk, do not allow Death Nade to stay in your rectangle! Tax him or attack him! He's a common bandit!
We think of Deathnade as a common bandit as much as you think of DD as a common bandit.

Khan, I'm glad you're following peace. I am proud you return to your island. I request you to allow me to visit the isle personally, once Death Nade will accept my turns or he will be removed. What do you say?
I say that if I were you I would come to the island and kill the source of the rebellion before it happens again, so no. Actualy, if I were you I wouldn't have threatened to attack PG in the first place so there would be no reason for me to attack me in the first place.

You shouldn't be able to take Nightangle as a prisoner and attack him all in one turn. I say we disregard the posts where you killed him and I pay you 4 coins for release... please?
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 06:47:16 AM
Quote
You shouldn't be able to take Nightangle as a prisoner and attack him all in one turn. I say we disregard the posts where you killed him and I pay you 4 coins for release... please?

He was taken prisoner last turn, See my previous posts BEFORE you attack me with words. He attacked me this turn, I defended myself and he died. It was after several hours that the attack was counted.

Quote
He had already given the coins to Ladyhawk so he didn't have any coins for you to have.

It happens, you know, slave drivers to get all coins and items from their slaves. I understand not taking somebody's weapons [but that's only for the game to be fair, but if you're caught as prisoner in ex. Dimohill, the slave master will have both your money and your house. (If he pays 2 coins it stands, if he emolished it he takes 2 coins, rules noted before about buildings, not importand here.)]

Quote
We think of Deathnade as a common bandit as much as you think of DD as a common bandit.

Then the war is not over! No one threatens good Lord Dripping and pretends to be our friend.
Title: Re: The HILL RPG
Post by: Captain Carthage on January 14, 2012, 08:56:44 AM
Dimos I did quit you know I'm just telling a little story about my life after the hill I thought you might enjoy it. I really didn't intend for it to affect the game mechanically.

Speaking of which, I'm going to try and taunt the guard over.

*Roll* 6 a success!

The guard wanders over to silence my rambilings. I attempt to grab him by the neck with my legs. *Roll* Another six! I swing upwards wrap my legs around his throut, I yank him downwards and he cracks his head on the cobblestone floor.

To be continued...

Note: I succeed with a 5+ and I'm rolling a D10.
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 09:36:07 AM
Go elsewere to troll  >:(

Hahahahahah, I'm joking mate! Just have fun...  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on January 14, 2012, 10:26:39 AM
So do you keep the stuff you got off Nightangel or not, because had already quit? :)

(This isnt a complaint, im just trying to keep up with everything as you can understand XD )
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 14, 2012, 11:54:06 AM
Which means only 1+ defense and not 1+ attack.
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 12:41:54 PM
Ok, about what the Khan says, but I keep his money. He quit in my region, after I had bested him in war, I can have his money. That's not unjust...  :o
Title: Re: The HILL RPG
Post by: Gen_Glory on January 14, 2012, 01:31:40 PM
this game is getting very hard to follow, therefore

refuse the money offered to me by dimos, and leave his kingdom. No hard feelings I'm just going to take some time out of conquest etc. (damn arrow in my knee...)

I am sorry for prior hostilities to my fellows, I intend to return to my home tile and start anew. If you wish to pursue me, feel free :)

I think im in C8? if so move to C7 and hunt

Status: 10/10hp axe spear shield leather armour 4 gold +1 attack
Title: Re: The HILL RPG
Post by: Dimos on January 14, 2012, 10:27:39 PM
Then, we're at point zero.

Sounds like the game will take much more time to end. I will also start moving away, to my house. I am asking for everyone's aid in building again the once glorious Dimohillia. I am still willing to form the ''Order of the Lion'' , as a peace keeping Knightly Order.

I pardon Death Nade. Dripping might be right...

Status update: 9/10, +1 defence, 2 Axes, Chainmail, Leather Armor, 5 coins. Farming at Guildmasteria.  :P

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

PS: Since we haven't took any prisoners in the secon battle, we can have [me and dripping +1 attack or defence as skill points. We've taken the first, but we have not taken the second, believing it was NightAngel who was our prisoner.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 15, 2012, 03:22:39 AM
YAY!!! IT'S ALL OVER!! Now thats what I'm talking about. ''Order of the Lion'' would be good. But with one exception. No leader. Thats one of the reasons the war started. It will be governed by vote.

I donate 2 coins to Dimos as a peace gift.

We fought over what we saw as right, but than we all got an arrow to the knee.

I ask that as a show of peace we all sell our armor and weapons, now that it's all over there's no need for them (And Dimos, if you being over paranoid and think I'll stab your back if you do, I don't have any weapons, I'm about 6 rectangles away and I've got two coins.)

Status: 10/10 hp, No weapons, No skill points, 2 AUD, One dock at Dimohill, 1 Ship at A37 and one house at Dimohill, fishing at A37.
Title: Re: The HILL RPG
Post by: Dimos on January 15, 2012, 04:27:36 AM
Quote from: The Khan
''Order of the Lion'' would be good. But with one exception. No leader. Thats one of the reasons the war started. It will be governed by vote.


I agree, with a single note to it: The grandmaster won't be the leader. He will be simply someone who has the authority to call for meeting of the members at fixed and at random times. Because you agreed upon that peace-keeping mechanism, I think, finally my trust will be put on you. I propose you for the next Grandmaster Knight of the Order. As the Order's mission I declare the Unity of the HILL under a Political Formation, with peaceful means, or the less violence, If war is inevitable [I believe war can be stopped if we agree to some minor issues...]

Quote from: The Khan
I ask that as a show of peace we all sell our armor and weapons, now that it's all over there's no need for them (And Dimos, if you being over paranoid and think I'll stab your back if you do, I don't have any weapons, I'm about 6 rectangles away and I've got two coins.)

I agree, only If a Kingdom like the one I described to the Khan, Dripping D and Death Nade or a republic I described to the Khan, Ladyhawk, Death Nade and Dripping D will be formed. I propose it's name to be ''[Kingdom /or/ Republic of] Dimohillia'' . Accepted names are ''Republic of Dimohillia and Gavilan'' if Ladyhawk agrees to give up her claims as Queen as I will do as a King if a true republic is formed.

Quote from: The Khan
I donate 2 coins to Dimos as a peace gift.


Thank you good Sire. I accept the donation. I also grand you an invitation to visit my rectangle, unarmed, any time you wish.  :)

Status: 9/10 Hp, +1 defence [I need to post my +1 skill point atk or defence], 2 Axes, Chainmail, Leather armor, 7 Gold Coins. Farming still Guildmasteria... and my crops are growing tall!  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 15, 2012, 09:27:21 AM
Quote from: The Khan
I ask that as a show of peace we all sell our armor and weapons, now that it's all over there's no need for them (And Dimos, if you being over paranoid and think I'll stab your back if you do, I don't have any weapons, I'm about 6 rectangles away and I've got two coins.)

I agree, only If a Kingdom like the one I described to the Khan, Dripping D and Death Nade or a republic I described to the Khan, Ladyhawk, Death Nade and Dripping D will be formed. I propose it's name to be ''[Kingdom /or/ Republic of] Dimohillia'' . Accepted names are ''Republic of Dimohillia and Gavilan'' if Ladyhawk agrees to give up her claims as Queen as I will do as a King if a true republic is formed.
If it's going to be a Republic and governed by vote than I think we should have a name that we all come up with.

I accept the role of Grandmaster and if anyone objects than just say.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 15, 2012, 01:57:26 PM
how about we have the republic of the order of the lion, grandmaster elected every 12 turns or after a vote of no confidence?
Title: Re: The HILL RPG
Post by: Dimos on January 15, 2012, 08:27:08 PM
Guys, for me it is essential that the Republic will be the descendant of a more ancient state. Thus I propose the name ''Dimohillia''. I accept ''Dimohillia and Gavilan'', as a name, if Ladyhawk also joins the new state.

I agree that it must be governed by vote, the Grandmaster/ Prime minister will simply declare the beggining and ending of the debates and law-voting talks. The Grandmaster/Prime minister can be elected sooner [but they idea of DD is more realistic, it reminds me of the Ancient Aetolian and Achaian League and the Roman Res Publica.] I also Propose for the time being that I remain as honorary King with leadership only over the army. I am willing to fully give up my power [in the military this time] once Ladyhawk also quits Kingship and she joins the state. So, what about now? Should we form this state?

Are the diplomatic talks in a good way? It is crucial IMO that even I, DD and the Khan will enter a new political formation, provided that the rest of the members will sit in the table of negotiations so as they will also join and monarchy will be then amended and a true Democracy will be formed. I am willing to form this state, because elsewise all of us will be afraid of conspiracies, agression and it might lead to chaos. We need to stick toghether and win the game as allies, equals and friends. Winning the game through combat might be good [if you wanna be a superhero or something] but it's harder [wounds, conspiracies] and it's also less enjoyable.  ;)

So, do you Dripping and Khan, accept the Kingdom of Dimohillia as the new state? [in the models of the U.K.] As I've said the King will be General of the Army and the Grandmaster / Prime minister will be tax imposer, treaty bargainer and generaly administrator of the state.  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 16, 2012, 08:33:21 AM
The ancient state for us was war. We need a new name that wasn't your own idea. I like DD's idea of "The Republic of the Order of the Lion". I say we have one grandmaster and nothing else. No "King" to rule an army. Also what is the point of an army in the first place? Theres no enemy to have an army to attack.

The Grandmaster should be in charge of conducting the votes and discussions etc. Not the people.

P.S. I just realized that "The Order of the Lion" was your idea. ;D
Title: Re: The HILL RPG
Post by: Dimos on January 16, 2012, 09:43:04 AM
Hehehe, so you like an idea of mine?

You Know that sounded rather dubious on wheather you like to be equal with me or try to eliminate me. I made my proposals, seams we'll soon be again fighting over nonsence. It's better to be the King of a lonely Kingdom (even Queen Ladyhawk knows that) rather than a member of a state that denies history. I think the name and the Kingship are crucial atm. I believe that, if peace is to come, the King-General will be simply outdated, but a state needs organization [at least in the begining] and the army is always good up to the time that all wars are over.
Title: Re: The HILL RPG
Post by: Dimos on January 16, 2012, 09:54:12 AM
Round 13, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Many things have changed in the last ROUND. Most importand stuff is that the old monarchy seams to go in a bleak period. The Kingdom of Gavilan, is still ruled by the lonely Queen Ladyhawk from her castle at Ladyhawkville. The Kingom of Dimohillia, the once Glorious state that conquered Jimbobland and defeated the rebels at the battle of Traitorwood (C7 an C8 attacks) is now reduced to the authority of King Dimos himself and his house at Dimopolis. King Dimos, the Khan and Dripping D, who left the Kingdom of Dimohillia entered negotiations and Dripping D proposed the new state to be named ''The Republic of the Order of the Lion'' . Death Nade and Ladyhawk have not opened their mind about the new state. Dimos has 9 gold, Dripping D has 6 gold, the Khan has 4 gold, Death Nade has 8 gold, and Ladyhawk has 2 coins. Things change and this time Dimos is the richest Hill citizen.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 14, February year 2 begins.
This round will end on Thursday 10 GMT. 
Title: Re: The HILL RPG
Post by: Ladyhawk on January 16, 2012, 09:59:04 AM
Dimos. Could I please have the location of everyone posted too? :)
Title: Re: The HILL RPG
Post by: Dimos on January 16, 2012, 01:35:00 PM
Dimos. Could I please have the location of everyone posted too? :)

 Dimos: Guilmasteria (Farming)
Ladyhawk: Ladyhawkville (Farming)
Dripping D: C7 (Hunting)
Death Nade: Ladyhawkville (- *he said he ''resides in the castle this round''*)
The Khan: A37 (Fishing)
Title: Re: The HILL RPG
Post by: Gen_Glory on January 16, 2012, 06:51:51 PM
farm at Khanville

Status: axe spear leather armour shield 6 gold +1attack
Title: Re: The HILL RPG
Post by: Dimos on January 16, 2012, 07:43:07 PM
farm at Khanville

Status: axe spear leather armour shield 6 gold +1attack

Dripping, you can have +1 more skill point, because no one was enslaved in the second victory of ours. If somebody's enslaved, then you don't get skills; but now we can both have them. :)
Title: Re: The HILL RPG
Post by: Gen_Glory on January 16, 2012, 09:39:26 PM
oh right, in which case +1 defence

Status: axe spear leather armour shield 6 gold +1attack +1defence
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 17, 2012, 02:35:06 AM
I move to A28 and leave my boat there. I get off my boat and Farm at Dimohill.

Status: 10/10 hp, No weapons, No skill points, 4 AUD, One dock at Dimohill, 1 Ship at A28 and one house at Dimohill, Farming at Dimohill.
Title: Re: The HILL RPG
Post by: Dimos on January 17, 2012, 10:29:28 AM
I move to A28 and leave my boat there. I get off my boat and Farm at Dimohill.

Status: 10/10 hp, No weapons, No skill points, 4 AUD, One dock at Dimohill, 1 Ship at A28 and one house at Dimohill, Farming at Dimohill.

Damn, again the same mistake! You can't move 2 rectangles at 1 round. You are at A28. You can't get down, your movement possibilities are limited. Are you fishing A28? Please mate; remember! I rectangle at a turn...
Title: Re: The HILL RPG
Post by: Dimos on January 17, 2012, 11:11:38 PM
I, King and Emperor Dimos, move to C6 rectangle.

I declare that my Kingdom is open to talks about a republic and also open to new vassals. I pardon everyone. The first to join the Kingdom of Dimohillia will be also named my heir. I am still waiting for answers about the order of the Lion and the republic.

I Hunt at C6.

Status 9/10 Hp, +1 attack +1 defence, 2 Axes, Chainmail, Leather armor, 9 coins.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 18, 2012, 12:56:37 AM
I move to A28 and fish.

Status: 10/10 hp, No weapons, No skill points, 4 AUD, One dock at Dimohill, 1 Ship at A28 and one house at Dimohill, Fishing at A28.
Title: Re: The HILL RPG
Post by: Dimos on January 19, 2012, 10:15:54 AM
Round 14, Ended.

- - - - - - - - - - - - - - - - - - - - - - -

Another month is over and 5 players remain in the game. This time peace seams to endure. the Khan has almost reached his island, Dimos and Dripping D are moving southwards. Ladyhawk and Death Nade are still in Ladyhawkville, where ladyhawk has her castle. Dimos and Khan have houses. NightAngel's house still remains standing in NightAngelia, the ancient Capital of San Vadero. Khan has docks. The Khan was fishing, Dripping D and Ladyhawk were farming, Dimos was hunting and Death Nade remained inactive, enchanted by the luxuries offered to him in the palace-castle of Ladyhawk. Still Dimpohillia and Gavilan are the only existing states. Dimos has 11 Coins, The Khan has 6 Coins, Dripping D has 8 coins, Ladyhawk has 4 coins and Death Nade has 8 coins.  ;)

- - - - - - - - - - - - - - - - - - - - - -

Round 15, March, year 2, begins.
This round will end on Sunday 22 of January 2012, at 12 GMT.   :P
Title: Re: The HILL RPG
Post by: Gen_Glory on January 19, 2012, 05:57:42 PM
hunt in C15

Status: 10/10hp axe spear shield leather armour 8gold +1 attack & defence
Title: Re: The HILL RPG
Post by: Dimos on January 20, 2012, 06:46:08 PM
Time for home, I guess... Dimos returns to his house at Dimopolis... But! No time for a rest... I buy a shield and I farm the region... Oh, Lord! Those aquaducts need many fixes... And look at my irrigation; looks like hell!

Busy fixing stuff and farming...

Status: 9/10 Hp, +1 attack, +1 defence, 2 Axes, Leather Armor, Shield, Chainmail, 7 coins. Farming Dimopolis...  ;)

Title: Re: The HILL RPG
Post by: Ladyhawk on January 20, 2012, 10:53:20 PM
Right well, I farm again.

Status: 10/10 Hp, 1 Axes, Leather Armor, Chainmail, 6 coins. Farming Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on January 21, 2012, 12:29:04 AM
I, King Dimos of Dimohillia and the Glorious Queen Ladyhawk of Gavilan signed a public treaty.

Ladyhawk will be freely allowed to occupy and build or farm her old ally's area of Nightangelia and decide the fate of the ruined house there. I, Dimos am free to occupy, build or Farm my Conquered Jimbobland and Khanville. Guildmasteria is to remain unoccupied, unbuild and unfarmed for 4 turns that this treaty is in effect. I Dimos am obliged to protect Ladyhawk's new lands from people who might want to take them and Ladyhawk is also bound to protect my lands from outer agression. If any of us occupies Guildmasteria during those 4 turns must pay the other 3 coins per round he has the region under his occupation.
Title: Re: The HILL RPG
Post by: Dimos on January 22, 2012, 12:23:34 PM
Round 15 is over.

- - - - - - - - - - - - - - - - - - - - - -

As the March rolled on, some people decided to take a break, thus only three of the five players were economicaly active during this turn. Dimos and Ladyhawk farmed their initial regions and Dripping D hunted some prey at C15. The two existing Kingdoms of Dimohillia and Gavilan have entered a treaty. The treaty allows them to occupy some regions, at the same time that it denies them to enter or take advantage of Guildmasteria, a strategic region of major significance. The Khan is at A28, he has 6 coins. Dripping D is at C15 and he has 10 coins. Ladyhawk is at Ladyhawkville and she has 6 coins. Dimos is at Dimopolis and he has 9 coins. Death Nade is at Ladyhawkville and he has 8 coins. This time, Dripping D is the richest HILL citizen.   

- - - - - - - - - - - - - - - - - - - - - -

Round 16, April, Year 2, Begins.
This round will end at Wednesday 25 of January 2012.   :P
Title: Re: The HILL RPG
Post by: Gen_Glory on January 22, 2012, 02:34:31 PM
hunt in C16

Status: 10/10 axe spear shield leather +1 atk +1 def 10 gold
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 23, 2012, 09:25:38 AM
I move to Dimohill and farm. I also build a second house. :D

Dimos. I'm sorry but I have to decline your efforts to recruit me. I shall stay my own. I am not commanding anyone anymore and I do not wish to be either. I shall go back home and build a City. I shall call it Dimohill... wait, it already is. :D

Status: 10/10 hp, No weapons, No skill points, 0 AUD, One dock at Dimohill, 1 Ship tied to Dimohill Dock and two houses at Dimohill, Farming at Dimohill.
Title: Re: The HILL RPG
Post by: Dimos on January 23, 2012, 09:43:02 AM
I move to Dimohill and farm. I also build a second house. :D

Dimos. I'm sorry but I have to decline your efforts to recruit me. I shall stay my own. I am not commanding anyone anymore and I do not wish to be either. I shall go back home and build a City. I shall call it Dimohill... wait, it already is. :D

Status: 10/10 hp, No weapons, No skill points, 0 AUD, One dock at Dimohill, 1 Ship tied to Dimohill Dock and two houses at Dimohill, Farming at Dimohill.

You can't build the same type of building twice. Excactly as you can't buy the same armor twice. That would have been mad, because we could have people with +30 defence or something... You already have a house and docks. Now you can build a manor and castle.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 23, 2012, 10:50:16 AM
D: NNOOOO!! You just made another rule in the middle of the game again. Buildings should be different. I just want to build a city. :( Whats the point of houses in the first place? They do nothing. Why are you ding this to me? >:( Just go with the rules that are there and don't ruin it for everyone. If I want two houses than I've got two houses. :(

Status: 10/10 hp, No weapons, No skill points, 0 AUD, One dock at Dimohill, 1 Ship tied to Dimohill Dock and two houses at Dimohill, Farming at Dimohill and mad at Dimos.
Title: Re: The HILL RPG
Post by: Dimos on January 23, 2012, 01:07:17 PM
D: NNOOOO!! You just made another rule in the middle of the game again. Buildings should be different. I just want to build a city. :( Whats the point of houses in the first place? They do nothing. Why are you ding this to me? >:( Just go with the rules that are there and don't ruin it for everyone. If I want two houses than I've got two houses. :(

Status: 10/10 hp, No weapons, No skill points, 0 AUD, One dock at Dimohill, 1 Ship tied to Dimohill Dock and two houses at Dimohill, Farming at Dimohill and mad at Dimos.

No! They offer +1 defence. If you accept this thing then I will come to your island with +3000 armor... It's unfair on both sides... can't you see?? It's just a practic issue...  >:(  And also note that the rules never mentioned you can build like 10 houses! Ok? got it??

Spoiler (click to show/hide)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 24, 2012, 12:48:28 AM
>:( 3000 x 3 = 9000 You really think I'm going to play this with you for 9000 rounds!!?! I sell my house that's already there and build a manor.

Status: 10/10 hp, No weapons, No skill points, 2 AUD, One dock at Dimohill, 1 Ship tied to Dimohill Dock and one Manor at Dimohill, Farming at Dimohill and mad at Dimos.
Title: Re: The HILL RPG
Post by: Dimos on January 24, 2012, 04:56:24 AM
You can't sell the house to ''no-one''. If you sell [you fix the price] / donate [free] your house to anybody then the region also does not belong to you, afterwards. Get the money first, then buy the manor or the castle, ok?

Mad at dimos? It has nothing to do with dimos... It's about me, the moderator side of dimos... Imagine a world like you want to have it... all people would have build houses and sit behind walls. Such a game will never end. If you can buy continuously houses, then I can buy continuously armors... But is that realistic? Do you live in many houses? and can I wear 2 tons of armor? Please man, see your mistake... Your boat is at A28 rectangle btw, since that is the ''Dimohill docks''

PS/ EDIT: Imagine a place with 2 castes and a player there with all the armors bought twice. Castles= +6 and armors +18. Max attack 5. Total defence 18+6=24. It would require 5 people to attack him/her and still cause him -1 damage. It does not work that way. You're allowed to have 1 type of anything, even if it can also be unfair that way, for the attacker.
Title: Re: The HILL RPG
Post by: Dimos on January 24, 2012, 04:58:34 AM
I'll go to C5 and Hunt.

Status: 9/10 hp, 2 Axes, +1 attack & defence, Leather Armor, Chainmail, shield, 9 coins. Hunting at C5.  :)
[Now it's round 2 of the treaty between Dimohillia and Gavilan]  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on January 24, 2012, 09:15:35 PM
I cant remember whether I have already farmed yet....but thats what I am doing.

Status: 10/10hp, chainmail, leather armor, axe, castle at Ladyhawkville, 8 Gold Royals.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 25, 2012, 12:54:57 AM
I give my 6 coins, 1 house, 1 boat and 1 dock to... LADYHAWK!!
Title: Re: The HILL RPG
Post by: Dimos on January 25, 2012, 02:56:31 AM
You can sell them instead Khan! I've told ya that on my first pm about the case. You simply can't sell it to no-one, you must sell it to someone from the players... As it's already there you can't make it disapear...  ;) If you like to sell it instead of donating it, let us know!  :)

Extra info: One can sell only one thing he has, like one axe or one house. Note that if you sell your docks for example, you still own the region and you can claim the docks with an attack on them or buy them back, or whatever. Selling your house, you can hold your docks in a region, but the owner can take them from you, possibly if he gets on them. In the next version of the game, you will be able to sell the whole building range of your region. The player who will have the higher ranking building will be the owner of the region and he/she will be the one to choose between two styles of defence I'm working at. i.e. if you have a castle and a house in a region and you sell your house to LH, you will still be the owner, LH being just a mere inhabitant of the region. But for now, the Houses/Manors/Castles are to be sold together at once. Well at the beggining I was thinking of being able to buy one of each, but seams like most players see that better to have +defence with armor and buildings. Still the game can be unfair for the attacker, for if a player has all armors and all buildings bought he will have: armors +9 and houses +6. Now 9+6=15...That means 3 players will be needed only to destroy his/her defence. And it would require a forth player to attack his/her hitpoints... That can screw things up. See reason behind that, KHAN
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 25, 2012, 07:31:55 AM
I sell my house that's already there and build a manor.

A house is 6 coins and I already had 6 so after I sold my house I had 12 coins and a Manor is 10... BTW how is it that you can buy it off no one but you can't sell it back to no one. I like the next game because you have to build stuff properly.

You also got your maths wrong. Its 9+7=16.

So... I give my 6 coins, 1 house, 1 boat and 1 dock to Ladyhawk.
Title: Re: The HILL RPG
Post by: Dimos on January 25, 2012, 10:12:52 AM
You can't sell it to no-one, because you don't buy it from no-one. You build it. But to build it you must pay for the needed resources with which it is built.

Sorry for my bad maths, but still you see 4 people are needed to destroy only the armor of a man even now... Basically you responded like I made a mistake in the theory of the nuclear bomb or something, so calm down... I missed +1. It was a terrible mistake...  ;D

So you give all your belongins to Ladyhawk? This or the next turn she must declare she accepts them or you will still have them... donations are mutual and must be accepted by both sides... So, Hawk, tell us publicly, do you accept the donation?
Title: Re: The HILL RPG
Post by: Dimos on January 25, 2012, 10:53:16 AM
Round 16 is over.

- - - - - - - - - - - - - - - - - - - - - -

Another turn is over and 4/5 of the remaining players continued to work. This was the second round that the treaty between Dimos and Ladyhawk is in effect. The Khan donated to the Hawk all of his belongings, and hawk must now accept the donation so he can have what she was given. The Khan is at Dimohill, he has 2 coins. Dripping D is at C16 and he has 12 coins. Ladyhawk is at Ladyhawkville and she has 14 coins. Dimos is at C5 and he has 11 coins. Death Nade is at Ladyhawkville and he has 8 coins. This time, Ladyhawk is the richest HILL citizen.   

- - - - - - - - - - - - - - - - - - - - - -

Round 17, May Year 2 begins!
Round 17 will end on Saturday 28 of January at 12 GMT.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 25, 2012, 06:44:09 PM
Farm in Drippingdia

Status: 10/10 axe spear shield leather +1 atk +1 def 12 gold
Title: Re: The HILL RPG
Post by: Dimos on January 25, 2012, 07:59:43 PM
Hey! Good old Dripping D! Sounds like you're home this time, buddy. Consider to rejoin the Kingdom dude, we've kicked some serious ass before toghether!  :)

I move back to Dimopolis, and build a dockyard.  :P

Status: 9/10 Hp, +1 Attack and Defence, 2 Axes, Chainmail, Leather Armor, Shield, 7 Gold Coins.  ;)
House and Docks at Dimopolis.

I also farm Dimopolis this round.  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 26, 2012, 12:49:06 AM
:O Like that's not obvious what your planing.

I farm at Dimohill.
Title: Re: The HILL RPG
Post by: Dimos on January 26, 2012, 06:08:59 AM
You have a pm. Definately not what I have in mind for now.  :) If I had I wouldn't bother to even post about it...  ;)

But you know ''the times they are a changin' '' thus a man must be ready for everything.  :P
Title: Re: The HILL RPG
Post by: Ladyhawk on January 26, 2012, 09:49:19 PM
I accept Khans offer. It is the next round and you said I could claim on the next round, so I accept. Thank you my dear Khan.

For now, I will farm. ;)

Status: 10/10 hp, Chainmail, Leather armor, axe, castle at Ladyhawkville, house at Dimohill, docks at Dimohill including a ship, house in Nightangelia and 16 Gold Royals.
Title: Re: The HILL RPG
Post by: Dimos on January 27, 2012, 09:27:13 AM
Hawk, you have 20 coins now, not 16. The Khan gave you 6 coins. You had 14. The Khan after donating you the coins gained 2 coins [at the end of the turn]. So it's 20 for hawk and 2 for Khan now.
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 27, 2012, 11:59:02 PM
:)

I give my two coins to Ladyhawk. XD And continue farming at Dimohill. :P
Title: Re: The HILL RPG
Post by: Dimos on January 28, 2012, 11:43:18 AM
Round 17 ended.

- - - - - - - - - - - - - - - - - - - - - - - -

During the last month, Ladyhawk became the sole ruler of a vast empire, even if she has no vassals. Both the Kingdoms' problem is the lack of vassal Lords. Queen Ladyhawk now owns ''de jure'' Ladyhawkville, NightAngelia and Dimohill and she claims ''de facto'' Ladyhawkville. King Dimos owns ''de jure'' Dimopolis, Khanville and Jimbobland. He had laid ''de facto'' claims in all of the lands he owns ''de jure''. He, althought lacks the buildings that will signify his continuous rule over those places. Ladyhawk owns 1 house at Dimohill and a Castle at Ladyhawkville. She is also free to occupy the house at Nightangelia, which was not donated to her, so she must pay 2 coins to let it standing or get 2 coins for demolishing it. This is the third round in which the treaty between Dimohillia and Gavilan is in effect. The Khan donated 2 coins to Ladyhawk. He farmed unopossed the Queen's region of Dimohill and now he has 2 coins. Ladyhawk has 22 coins [Pending 2 more to be accepted] and she farmed Ladyhawkville's fields. Dripping D farmed his land in Drippingdia and he has 14 coins. Dimos constucted a dockyard in Dimopolis and he farmed the region as well; he has 9 coins. Well, we can see all people are farmers for now... Only Death Nade still remained innactive, inside the Castle of Ladyhawkville and he has 8 coins.

- - - - - - - - - - - - - - - - - - - - - - -

Round 18, June, Year 2, Starts immediately!
This round will be over on Wednesday, 1 February, at 8 GMT.


Title: Re: The HILL RPG
Post by: Ladyhawk on January 29, 2012, 02:12:05 AM
I accept the 2 coins from Khan. Thank you my dear sir. You kindness will be remembered.
Title: Re: The HILL RPG
Post by: Gen_Glory on January 29, 2012, 01:43:54 PM
Hunt in C17
Accept a proposed mutual defence agreement with Dimos

Status: 10/10 axe spear shield leather +1 atk +1 def 14 gold
Title: Re: The HILL RPG
Post by: Dimos on January 29, 2012, 03:31:53 PM
Glad, you accepted this treaty, fellow. Hope in the next rounds you will be willing to join the new, peaceful Dimohillia and be restored as my heir and Marquis of Drippingdia...

I will build a ship at A9. I am not sure still of what to do, farm or fish, but ships can be always helpful... They open up the line of the horizon, no doubt. So now I have 9-2=7 coins.

Ladyhawk, help me decide in peace the future of Guildmasteria...  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on January 29, 2012, 09:00:31 PM
I give my two coins to Ladyhawk. :D And start farming again.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 29, 2012, 10:25:38 PM
Why, thank you. Are you sure you do not want to keep them? I accept. But, are you sure?

I buy a shield

If I want to keep the house at Nightangelia, to whom is the money paid too.

Status: 10/10 hp, Chainmail, Leather armor, Axe, Castle at Ladyhawkville, House at Dimohill, Docks at Dimohill. 18 Gold Royals 
Title: Re: The HILL RPG
Post by: Dimos on January 30, 2012, 02:26:31 AM
To no-one, just like when buying an item. It's supposed to be the money you buy the needed materials to fix the place around...

Of course, you must be at NightAngelia at the time you'll do the repairs...  ;)
Title: Re: The HILL RPG
Post by: Dimos on January 30, 2012, 02:35:35 AM
I'll farm Dimopolis for now.

I have: House at Dimopolis, Docks at Dimopolis, 1 ship at A9.

Status: 9/10 hp, +1 attack and defence skills, 2 Axes, Chainmail, Leather Armor, Shield, 7 coins.

My official title thus far is: Dimos, King and Emperor of Dimohillia, Duke of Dimopolis, Prince of San Vadero, Conqueror of Jimbobland and Victor of the battle of traitorwoods [C7 and C8 attacks]. Lord of Khanville and the east.
Title: Re: The HILL RPG
Post by: Ladyhawk on January 30, 2012, 05:54:45 AM
Dimos. I was given Nightangels land, doesnt that make it mine, so you are no longer prince of said kingdom? Or am I mistaken?
Title: Re: The HILL RPG
Post by: Dimos on January 30, 2012, 10:09:03 AM
Well, it's just a title I took, just like the Kings of England named their heirs princes of Wales. Even if they simply conquered the land. If you like you can claim similar titles, in the end it does not matter what your titles are... The King of Spain for example claims to be King of Jerusalem, Two sicilies and Duke of Neopatras, which practically is not true... Well, I think that NightAngel simply donated you his coins, not his lands. If he donated you his house, thought, you don't even need to pay for its repair, but if he doesn't you simply don't own it and you need to pay to keep it standing of get paid to demolish it...

Btw, please, think of the new treaty. We have to decide of what will be done with Guildmasteria, or we will soon see agression, war and damage done to our small states...
Title: Re: The HILL RPG
Post by: Dimos on February 01, 2012, 09:05:24 AM
Round 18 ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last round a new defensive pact between Dripping D and Dimos was formed. This was the 4rth Round in which the treaty between Dimos and Ladyhawk was in effect.  The Khan donated 2 coins to Ladyhawk. He farmed unopossed the Queen's region of Dimohill and now he has 2 coins. Ladyhawk has 20 coins [She didn't farmed, she remained economicaly innactive!] she's in Ladyhawkville. Dripping D hunted at C17 and he has 16 coins. Dimos is in Dimopolis and he farmed the region; he has 9 coins. He has a ship at A9. Death Nade remained innactive, and he has 8 coins.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 19 Begins immediately
This round will end this Saturay 12 GMT
Title: Re: The HILL RPG
Post by: Gen_Glory on February 01, 2012, 03:58:10 PM
could we have a map update?

move to exilianopolis and farm

Status: 10/10 axe spear shield leather +1 atk +1 def 16 gold
Title: Re: The HILL RPG
Post by: Dimos on February 01, 2012, 04:23:40 PM
A map update will come next round. Map updates will come every 10 rounds. Ok? Is that fair enough??
Title: Re: The HILL RPG
Post by: Dimos on February 02, 2012, 09:27:01 AM
I'll fish A9 this round.

My new sailing vessel is awesome!!

Status: 9/10 Hp, +1 attack and defence skill points, 2 Axes, Leather Armor, Chainmail, Shield, 9 Gold.
1 house at Dimopolis and Docks at Dimopolis. 1 ship at A9.
Title: Re: The HILL RPG
Post by: Death Nade on February 03, 2012, 11:41:19 AM
Move to C8 and farm.
Title: Re: The HILL RPG
Post by: Dimos on February 04, 2012, 04:13:50 AM
 You can't farm a forest! You can hunt in a forest and farm in a farm region. Also you can't go to C8, it's 2 rectangles away, you can move only 1 rectangle away each round!!  :o
Title: Re: The HILL RPG
Post by: Dimos on February 04, 2012, 01:10:38 PM
Round 19 Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this ROUND, Dripping D farmed Exilianopolis  (he has 18 Gold). Dimos Fished A9 (he has 11 Gold). Death Nade Hunted at C8 (he has 10 Gold) [note: he said farming; farming in such places is impossoble, it won't be again accepted]. Queen Ladyhawk remained innactive, locked inside her castle in Ladyhawkville (she has 20 coins). The Khan also remained inactive (he has 0 coins).

Death Nade! You play dirty! You can't move 2 rectangles away, neither you can farm a forest! Was that a mistake? or a joke? You'll be considered innactive unless you can explain... If you made a mistake, let me know, so as I will count you active, mate

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 20, Begins! September, Year 2.
 This round will end on Tuesday 7 of February 2012, at 10 GMT.

Spoiler: map (click to show/hide)
Title: Re: The HILL RPG
Post by: Gen_Glory on February 05, 2012, 11:56:55 AM
Hunt in C17

Status: 10/10 axe spear shield leather +1 atk +1 def 18 gold
Title: Re: The HILL RPG
Post by: Dimos on February 05, 2012, 05:37:39 PM
Time to get some bigger fish. I go to A23 and fish.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 11 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A23.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 07, 2012, 12:01:57 AM
:O Your heading in my direction. :( I farm at Dimohill.
Title: Re: The HILL RPG
Post by: Dimos on February 07, 2012, 11:43:31 AM
You don't own anything in the island, I won't harm you if you leave in peace. I won't harm you also if Ladyhawk drops her claim over Guildmasteria, and allows me to take it.
Title: Re: The HILL RPG
Post by: Dimos on February 07, 2012, 11:48:30 AM
Round 20 Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Dripping D Hunted in C17 and he has 20 coins now. Dimos Fished in A23 and he has 13 coins. The Khan farmed Dimohill and he has 2 coins. Ladyhawk still has 20 coins, but remained innactive. Death Nade, also innactive, has 8 coins and he's in Ladyhawkville [he tried to play dirty, but he was discovered]. The treaty between Dimohillia and Gavilan is over. There's a treaty of mutual defence between Dimos and Dripping D in effect.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 21, Begins. October, Year 2.
This Round will end this Friday, 12 GMT. :)
Title: Re: The HILL RPG
Post by: Death Nade on February 07, 2012, 12:08:02 PM
It was a mistake, didn't bother checking the map.Can i get that changed to hunting on C9?

Hunt on C9 again.
Title: Re: The HILL RPG
Post by: Dimos on February 07, 2012, 12:16:53 PM
Accepted, but I find this rather unfair for the rest of the players. I will have you there, but since one round had already passed, I will not consider you doing this ''again'' . You go to C9, now. You hunt there. You have 8 coins, next round you'll have 10. Ok? I'm verry sorry, but you must check the map before you post. ok?

Thanks for clarifying. I thought you was trying to cheat...  :)
Title: Re: The HILL RPG
Post by: Dimos on February 07, 2012, 12:20:00 PM
I move to A24. I fish there.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 13 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A24.

I also own the following books:

Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


PS: Ladyhawk and Khan, it's your last chance for a parlay.  :D
Title: Re: The HILL RPG
Post by: Ladyhawk on February 07, 2012, 10:14:33 PM
DIMOS! Stay away from my Island!!! Or I shall declare it as an act of war, and respond with nessesary force!!
Title: Re: The HILL RPG
Post by: Dimos on February 07, 2012, 11:04:09 PM
Don't threaten me, Hawk. I am clear. I will leave your petty island alone, if you allow me to establish my power over Guildmasteria. Words do not fear me, I am a skilled warrior.

Besides, as the tales of the island mention, my ancestors lived and ruled from that small land in the middle of the ocean... I will not harm the Khan, if he leaves the island, taking the boat that belongs to Queen Ladyhawk. I've asked for peace, and in peace I will claim what is mine. If you attack me, you'll regret it.

I am Dimos, the Victor of Traitorwoods, I stand humble only upon him who helped me out [Dripping D] and I will also stand low to anyone who will join me. I have to fullfil my fate, I am the descendant of glorious Dimoric, the king of all hillia.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 08, 2012, 12:11:03 AM
Fine. Have your stupid piece of land. Leave my island alone. But know this Dimos, war is now inevitable.
Title: Re: The HILL RPG
Post by: Dimos on February 08, 2012, 12:58:21 AM
Then, come and find me in my island, hawk.  :) I'll be waiting you there. And the Khan can still go unharmed, if he wishes to.

I want to rule Guildmasteria in peace. Threats of war, will make me go the other way, to MY ancestors island. I also need some guarantee about your good intentions if you accept to give me Guildmasteria. I demand 6 gold coins payed to me. Then I will leave your island, but I will be free to take Guildmasteria. If you still want war, I can't do anything for you my dearest Queen. I will have to survive this agression; I hope I will, by the aid of supreme being(s) that know of good and evil.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 08, 2012, 01:43:20 AM
I travel to C9 and hunt.
Title: Re: The HILL RPG
Post by: Dimos on February 08, 2012, 01:52:39 PM
It was a mistake, didn't bother checking the map.Can i get that changed to hunting on C9?

Hunt on C9 again.


I travel to C9 and hunt.

 Death Nade is already Hunting at C9 . As you know two people can't hunt at the same rectangle. That means you either change the rectangle in which you go or you don't hunt if you go to C9.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 08, 2012, 09:54:44 PM
Can I change that to C5 then?
Title: Re: The HILL RPG
Post by: Dimos on February 08, 2012, 10:19:10 PM
You can, of course. You can hunt at C5. You can also go at C9 and don't hunt. But if you go to C5, you'll hunt, thus you'll gain the money...

LET us know if you HUNT.  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on February 09, 2012, 12:01:42 AM
I hunt in C5
Title: Re: The HILL RPG
Post by: Dimos on February 10, 2012, 11:46:33 AM
Round 21, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last month, Dimos, Ladyhawk and Death Nade were the only active members. Dimos is at A24. He has 15 coins. Death Nade is at C9, he has 10 coins. Ladyhawk is at C5. She has 22 coins. Dripping D and the Khan remained innactive. The Khan has 2 coins and he's at Dimohill; while Dripping D has 18 Gold and he's at C17.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 22, October, Year 2, Begins.
This round will end this Monday at 10 GMT.
Title: Re: The HILL RPG
Post by: Gen_Glory on February 10, 2012, 09:16:16 PM
farm exianapolis
Title: Re: The HILL RPG
Post by: Dimos on February 10, 2012, 10:14:12 PM
Good that you're back fellow, but I don't like that you're keeping a low profile, away from conflict... You might have understood a basic way to win this... [ :o ] I'll never forget the glorious wars we waged toghether my Lord.  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 11, 2012, 09:05:42 AM
Ladyhawk, It's obvious that Dimos won't just leave me alone so I ask permission to destroy your 3 buildings and take your boat to you?
Title: Re: The HILL RPG
Post by: Dimos on February 11, 2012, 11:54:39 AM
Yes, Hawk, it's obvious... And I don't want to harm the Khan if he flees... So give him your boat, and he'll go unharmed.

But donate me the buildings and I'll recognise you as rightful Lady of Guildmasteria.  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on February 11, 2012, 09:03:38 PM
Khan, you have my permission. Go right ahead. You are also welcome in my castle Khan if you need shelter.

I move into Guildmasteria and build a house. I claim this land for the great Kindom of Gavilan.
Title: Re: The HILL RPG
Post by: Dimos on February 11, 2012, 09:49:24 PM
And I, Dimos move to  A37, where I fish.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 15 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A37.

I also own the following books:

Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


I ask for enduring peace Hawk, thus I propose you to donate me your house and your docks at Dimohill. I will not accept you as ruler of Guildmasteria if you will not give them to me now. Besides they will be mine soon, ''de facto'' , thus if you donate them to me an alliance between our states can endure. I will view you as equal and ruler of all of your lands.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 11, 2012, 11:27:28 PM
I will do what you do in this situation. I demand 6 coins for both, if you give me these coins, I will donate them to you. If not, Khan will destroy them and then take my boat to the main land.
Title: Re: The HILL RPG
Post by: Dimos on February 11, 2012, 11:54:30 PM
Then you're not a friend o' mine. Why don't you give them to me? I will punish anyone who will destroy my buildings in the ancestral land of Dimohill.

Khan, if you destroy them, you will pay for this. I will not charge you with the LAW 2, which states that each traitor should be killed, but if you destroy my buildings I will consider it an act of agression. Unlike you want troubles, don't even pass outside my Imperial House and Docks. You can have the petty boat, but ONLY that!
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 12, 2012, 02:58:30 AM
:| They're not yours, they're still Ladyhawks and she can do what she wants with them. You said before that a destroyed building gets you 2 coins of loot. They are just buildings and think it of a purification of myself from "the ancestral land of Dimohill". I spent good money on those buildings and I'll be damned if you get them for nothing. I destroy the buildings (House and Docks) and take the Boat from Dimohill to A28.

@Ladyhawk: I did that because Dimos is only one Rectangle away from me and he was just going to take them anyway.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 12, 2012, 09:12:21 AM
That is okay Khan :) I understand :)

You are welcome in my castle if he tries to attack :)
Title: Re: The HILL RPG
Post by: Dimos on February 12, 2012, 11:40:20 AM
 You get 4 coins Khan. 2 for the docks and 2 for the house
Title: Re: The HILL RPG
Post by: Dimos on February 12, 2012, 11:42:15 AM
Sounds like you'll be under attack. You're charged with law 2 for treason against the King. I will act fast to enable the law.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 12, 2012, 01:48:05 PM
Khan, you can come to my castle if you like :) Ill protect you.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 13, 2012, 05:32:32 AM
I just need to remember to move in the next turn before he does which may be imposable because he's the one who determines the rounds.

I give my 6 coins to Ladyhawk... and fish at A28
Title: Re: The HILL RPG
Post by: Ladyhawk on February 13, 2012, 06:38:46 AM
I accept, thank you. And I dont know how you ''commited treason'' you are not part of his Kingdom nor is it his land. Its still mine untill he lands on it.
Title: Re: The HILL RPG
Post by: Dimos on February 13, 2012, 10:01:50 AM
He committed treason twice. First by starting the mutiny against me, which Dripping D revealed to me and was crushed by our army and then he fled; and secondly by destroying the buildings of Dimohill, my land. Make dreams Hawk, but it's my ancestral land and I am the most suitable to rule over it.

Khan, surrender to me now and you'll be judged at peace. War judgement can lead to death. Your judgement day might come sooner than you expect.

PS: Don't be a coward Khan, fight! You started rebelions and burned my house and docks, why do you run like a coward now?
Title: Re: The HILL RPG
Post by: Dimos on February 13, 2012, 10:13:32 AM
Round 22, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Last month brought the HILL at the verge of war. Ladyhawk, after the treaty about Guildmasteria had expired, entered it and claimed it for the ''Great Kingdom of Gavilan'' . She didn't farmed and she has 28 coins [with the donation]. The Khan under the fear of attack by Dimos sailed off with Ladyhawk's boat after burning and destroying all her buildings at Dimohill. He has no coins. Dimos is at A37, one rectangle away from the island, and he's about to become the first man to cross the sea successfully [reaching land]. He has 17 coins. Dripping D returned to his shelter at Exilianopolis after he went hunting in C17. He now onwns 20 gold coins. Death Nade remained inactive. He has 10 coins; he's at C9. So! What new will happen next round?

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 23, November, Year 2, Begins.
This round will end this Wednesday at 10 GMT.
Title: Re: The HILL RPG
Post by: Gen_Glory on February 13, 2012, 10:25:28 PM
MOve to C17 and hunt

Buy Chainmail

Status: 10/10 axe, spea,r shield, leather, chainmail, +1 atk +1 def 14 gold
Title: Re: The HILL RPG
Post by: Dimos on February 13, 2012, 11:10:11 PM
I move to A28 and... I proudly declare an attack on the Khan. I'll use the axe I took from Phoenixguard and my +1 attack skill point. I'll use my chainmail, leather armor, shield and +1 defence point to avoid being hurt by my enemy.

If I win, I'll also fish the region.

Khan, you are charged with Law 2 of the Kingdom of Dimohillia. You are found guilty of treason against the King for a) Attempting to start a failed revolution and b) burning, destroying and looting his majesty's house and docks at Dimohill.

Status: 9/10 Hp, +1 attack and defence, Chainmail, Leather Armor, Shield,  2 Axes. 15 Gold.
1 House at Dimopolis, one dockyard at Dimopolis. a ship at A28.

I also own the following books:

Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


I've also entered into a new treaty of mutual defence with Dripping D for 8 rounds.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 14, 2012, 01:39:23 AM
They weren't your buildings and it's just a name. I just cleansed your land for you. BTW in one of your other posts you said that you wait at least until 4 post after the next turn before you post your turn so it's more fare. My Internet was down this morning and you took advantage of that. AND I HAVE 2 COINS!! It wasn't a revolution, it was a war so thats only one count of treason, Oh, wait, you didn't even own the land or the buildings so they weren't yours. Therefore I didn't commit a crime. Your crime was to say that I can't even destroy the buildings that I built. Ladyhawk, it was a pleasure serving with you.

I run to A27 and if I can't do that and if it's too unrealistic to run from the enemy than I'm sorry!!
Title: Re: The HILL RPG
Post by: Phoenixguard09 on February 14, 2012, 04:53:58 AM
A wild (and thoroughly dead) Phoenixguard appears.

"Awwwooooo! Fight on against the tyranny... *Insert random, glorious and uplifting speech here.*"
Title: Re: The HILL RPG
Post by: Ladyhawk on February 14, 2012, 05:29:44 AM
Already on it my friend. Your death will be avaneged.
Title: Re: The HILL RPG
Post by: Dimos on February 14, 2012, 12:45:22 PM
Khan, Not again! TURNS are dynamic. You are under attack. You must suffer the blow. Post your means of attack [bare hands +1  damage]. On any other case you will considered pathetic on the attack and you will suffer the blow. I am a player. Every player has a right to post at the time he wishes. I, because I am a moderator as well I will simply post some hours later, at least if some people had posted.

You must suffer the blow and then you can move 2 rectangles away [when you'll loose]. You are armless and under an attack.
Title: Re: The HILL RPG
Post by: Dimos on February 14, 2012, 12:46:34 PM
Your reasoning does not satisfy my court of law, Khan. Prepare to get hurt. My declaration of attack still counts.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 14, 2012, 01:08:21 PM
As soon as possible, I give Khan my axe and chainmail.

I buy another axe and chainmail.
Title: Re: The HILL RPG
Post by: Dimos on February 14, 2012, 02:42:13 PM
 You can't buy two chainmails. You can first donate one and then buy another. Like excactly you can't have many buildings neither much armor. All these are able to be bought once, only.

You will be able to give it to him after he suffers the blow; or next round. He, once defeated will be able to run 2 rectangles away. From the calculations I make, he will have 4/10 Hp left and he can cause 1 damage which will harm Dimos's armor but not Hp. Battle calculations will be made 3-4 hours before the end of the round or when the Khan will declare his attack. After his defeat, the Khan can move 2 rectangles away.

PS: Ladyhawk I see you forget to farm/hunt etc... Please inform us about such actions, when you take them.

 
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 14, 2012, 07:59:19 PM
Hmph. :( Alright, I just decide to board you and punch up your armor. Your turn.
Title: Re: The HILL RPG
Post by: Dimos on February 14, 2012, 08:52:36 PM
 Dimos started a naval battle with the Khan. The Khan managed to punch his shield, which is damaged 1/2, but lacking the arms he was unable to harm Dimos. Dimos used the Axe that once belonged to Phoenixguard09 to hit the Khan, reminding him of the reason he was punished, for attempting to start a rebelion against him. (That's why Phoenixe's ghost appeared for a short ''salute''). The Khan, having no armor received 5 damage [axe] and 1 damage [skills of attack]. Thus he remains with 4/10 Hp.

Khan can now flee away 2 rectangles and Dimos can have +1 skill point added to his status. Dimos's shield is 1/2 strong now. Khan's HP are reduced to 4/10.

PS: If Dimos will enslave the Khan he won't take skills but he will gain more money from the forced slave labour. The slave can also run free if he manages to overpower his captor.
Title: Re: The HILL RPG
Post by: Dimos on February 14, 2012, 08:55:03 PM
Dimos shows his infinite mercy and does not wish to enslave mr Khan. If the Khan also agrees, Dimos is willing to end the war and forgive all the crimes commited against Dimos.

IMO, the Khan had suffered what he deserved, at least for now, he can continue unharmed, if he wishes to.
Title: Re: The HILL RPG
Post by: Dimos on February 15, 2012, 03:30:13 PM
Round 23, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this month, Dimos declared an attack against the Khan. The Khan was found guilty for treason. He lost the battle and he has 4/10 Hp now. He's on board a ship to the mainland, to the protection of Queen Ladyhawk. [He's pending to tell the 2 rectangles in which he's gonna move away]. Dimos is at A28. He has 17 Coins [he's also pending to tell what skill point he'll get]. The Khan has 2 coins. Ladyhawk has 20 coins [she can't buy a chainmail before she gives away hers, she has 2 axes]. She didn't farmed. Dripping D hunted and he has 16 Gold. Death Nade was innactive. This is going to be the second round in which the mutual defence treaty between Dimos and Dripping D is in effect.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 24, December, Year 2, Begins.
This round will end this Friday at 10 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 15, 2012, 09:01:37 PM
I move to A6 via A27.

Peace shall last with us. I hope. You claimed land that belonged to me and Ladyhawk which isn't very peaceful. Now you've got you land now leave us alone, Deathnade too.

I fish and give my 2 coins to Ladyhawk.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 15, 2012, 09:44:36 PM
I move out of Guildmasteria back into C9 (was it?) I hunt.
Title: Re: The HILL RPG
Post by: Dimos on February 15, 2012, 11:21:31 PM
I agree, Khan, now I have nothing against you. You've been punished enough. I accept the peace with you. Should we say for 6 turns? Is that ok?

I move to my beloved ancestral lands. I farm Dimohill. I build a castle.

Status: Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 2 Gold.
I also own: 1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28 [Dimohill docks].
I own the farmlands of Jimbobland and Khanville as well.

I own as well the two books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .

PS: The tale was true, a descendant of Dimoric claimed Dimohill.
I declare myself Emperor of All Hillia and Admiral of Dimosea.
My titles are: Emperor of all Hillia, King of Dimohillia, Prince of San Vadero [a title I sell to Ladyhawk for 4 coins], Duke of Dimopolis, Duke of Dimohill, Lord of Jimbobland and Khanville, Victor of the battle of traitorwoods (C7 and C8 battles), Victor of the naval battle of Dimohill and Admiral of the Hill.

This title can be shortened to King Dimos.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 16, 2012, 12:55:14 AM
I accept the title if you make it 3 coins.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 16, 2012, 07:12:52 AM
Why? It's just an RPG. I gains no influence or anything. To me you are all and above what he is. I'd be a wast of money. He pretty much called himself "King Dimos" at the start of the game. What? Now he's selling titles? It's a petty scam. I'm The Khan yet my reputation is more than that, though, unlike Dimos, I don't boast about it. Your the richest person in this game (With some help from me ;))

I accept the peace agreement.
Title: Re: The HILL RPG
Post by: Dimos on February 16, 2012, 12:48:35 PM
Alright Ladyhawk, I agree. You are given the title of Princess of San Vadero, heiress to the throne of NightAngel. Tell me if you give me the money to update my status. Update yours as well...  :)

PS: You can give the armor to the Khan now, if you donate it first and then buy again what you donated...

Khan, you must not continue to speak ill of me. I accepted a peace with you at the same time I could have destroyed your body and thrown it in a water grave. Please, mate, do your best to help peace and stability. Also consider my proposal and see how interesting it can be for you.  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 16, 2012, 08:03:33 PM
Yeah, peace. Alright than. Your awesome. :|
Title: Re: The HILL RPG
Post by: Dimos on February 16, 2012, 09:14:21 PM
And you as well.   :-\
Title: Re: The HILL RPG
Post by: Ladyhawk on February 16, 2012, 09:24:59 PM
Yes please. Give the armor and axe to Khan. And I buy chainmail, having already have bought his axe.
Title: Re: The HILL RPG
Post by: Dimos on February 16, 2012, 10:20:22 PM
Also will you buy the title over the Princedom of San Vadero?
Title: Re: The HILL RPG
Post by: Dimos on February 16, 2012, 10:21:31 PM
Buying acknowledged. Pending to accept the donation. You have 16 coins now.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 16, 2012, 10:29:50 PM
Yes give me the bloody title.
Title: Re: The HILL RPG
Post by: Dimos on February 16, 2012, 10:36:24 PM
Ladyhawk, Queen of Gavilan; I name you Princess of San Vadero.

You have 16-2=14 coins now. I also think you'll agree my peace treaty for 4 - 6 turns?

Signed, The Former Prince of San Vadero. King Dimos.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 17, 2012, 02:00:40 AM
4 rounds.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 17, 2012, 04:47:22 AM
Thank you Ladyhawk. I now have a nice new outfit. :)
Title: Re: The HILL RPG
Post by: Ladyhawk on February 17, 2012, 07:07:05 AM
No problem my friend. It is the least I can do after all your kindness. I told you that it would be remembered. :D
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 17, 2012, 09:33:13 AM
I'm coming Ladyhawk. I just need to wait another 2 turns.
Title: Re: The HILL RPG
Post by: Dimos on February 17, 2012, 12:11:38 PM
Round 24, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn, Dripping D and Death Nade remained innactive... Ladyhawk hunted C9. She's there with Death Nade. The Khan fled east to A6 via A27 and he fished there. Dimos entered Dimohill, his claimed ancestral lands. He constructed a castle over the previous ruins. He farmed the region as well. Ladyhawk, the Khan and Dimos have now a peace treaty. Dripping D and Dimos have a mutual defence treaty. Ladyhawk has 16 coins. Dimos has 6 coins. Khan has 2 coins. Dripping D has 16 coins. Death Nade has 10 coins. This is going to be the third round of the mutual defece pact. Dimos has 4 rounds peace treaty with Ladyhawk and 6 rounds peace treaty with the Khan. Dimos is no longer Prince of San Vadero, for he sold his title to Ladyhawk for 2 gold coins. Let's see what else will happen in the strangle land of the Hill.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 25, January, Year 3, Begins. Happy new year everyone!
This round will end this Sunday at 12 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 17, 2012, 01:32:53 PM
I move back into my caslte in Ladyhawkville. And farm. Sigh, its good to be home :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 17, 2012, 11:39:20 PM
I give my 2 coins to Ladyhawk... again, and move to C2 and forage.
Title: Re: The HILL RPG
Post by: Dimos on February 17, 2012, 11:52:56 PM
Khan: You are a forager, then... Hehehehe.

Ladyhawk: Don't Sigh too much... Seams like you are not about to use Guildmasteria... Why have you conquered it?

PS: What news from DD and DN ??  :o
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 18, 2012, 08:48:04 AM
DN? He's been in Victoria, Australia. I don't know when he'll be back. Soon I hope.
Title: Re: The HILL RPG
Post by: Dimos on February 18, 2012, 01:38:00 PM
Ok, he's at C9 in game, though...

I move to C1, the first forest of the HILL planet!! [hahahah]

I hunt at C1.

Status: Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 6 Gold.
I also own: 1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28 [Dimohill shore].
I own the farmlands of Jimbobland and Khanville as well.

I two books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' . I have a peace treaty with LadyHawk and The Khan. I have a mutual defence treaty with Dripping D.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 18, 2012, 09:59:43 PM
You can't say it's at Dimohill docks. Dimohill Beach would do.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 18, 2012, 10:24:13 PM
I accept the coins, thank you Khan.
Title: Re: The HILL RPG
Post by: Dimos on February 18, 2012, 10:25:08 PM
It's in the shore, then.  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 19, 2012, 04:50:23 AM
Ok, we'll just go with that.
Title: Re: The HILL RPG
Post by: Dimos on February 19, 2012, 01:00:34 PM
Round 25, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last round Death Nade and Dripping D were not active in our game. The Khan is at C2. He has 2 coins [again]. Ladyhawk has returned in her castle at Ladyhawkville, the capital of her realm. She has 20 coins now. Dimos is at C1 and he has 8 coins. Dripping D has 16 coins, while Death Nade has 10 coins. There is in effect a peace treaty between Dimos, Ladyhawk and The Khan. There is also a mutual defence treaty between Dripping D and Dimos. Now, let's see what will happen...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 26, February, Year 3, Begins.
This round will end this Wednesday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 19, 2012, 08:43:51 PM
I move from C2 to C11 and give my 2 coins to Ladyhawk.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 19, 2012, 09:39:40 PM
umm. Thank you. I farm Ladyhawkville.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 20, 2012, 06:48:59 AM
Oh. I almost forgot. I forage.
Title: Re: The HILL RPG
Post by: Dimos on February 20, 2012, 04:29:59 PM
Well it's supposed to be hunting, but foraging will do. It's rather realistic to forage in a forest...

I move to Austrabia and ''raise a flag'' [I mean I claim it as my land]. I farm this land, Austrabia.

Status: Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 8 Gold.
I also own: 1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28 [Dimohill shore].
I own the farmlands of Jimbobland, Khanville and Austrabia as well.

I two books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 21, 2012, 06:39:24 AM
And unrealistic to be hunting with and ax.
Title: Re: The HILL RPG
Post by: Dimos on February 21, 2012, 01:28:33 PM
Well, our ancestors hunted with sticks and stones. They found them in the woods. Besides they could dig a ditch and scare some deer to fall inside...  ;)

Btw, Anybody knows about DN and DD? Where are they? Is DN still in Victoria for holidays?  :o
Title: Re: The HILL RPG
Post by: Gen_Glory on February 21, 2012, 07:47:39 PM
whilst wandering I stumble, impaling myself upon my spear as my axe is thrown high coming down through my neck

my gold is buried with me in Drippingdia
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 21, 2012, 08:19:16 PM
He's back but he's busy playing League of Legends and Counter Strike: Source.
Title: Re: The HILL RPG
Post by: Dimos on February 22, 2012, 12:38:41 AM
NOOOOO! That's a terrible loss for all of us in the HILL...

I hope he was still with us. Dripping D, we will think of you lad, as a brave and daring warrior of the HILL.

 ::)  :-[  :-[  :-[  :-\  :-\  :-[  ::)  :(  :(  :(

Note: If any of you want to get the Gold, they are free to do it, BUT they are not allowed to pass through my lands. C4, C5, C6, C7 and Jimbobland are the borderline according to me. If you move south and pass through this land, I will consider it an ct of agression and take the needed actions to stop you.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 22, 2012, 05:51:44 AM
??? WHY? The hostilities are over. By the sound of it you just don't want us to get there before us, or your planing to attack us? Which one?
Title: Re: The HILL RPG
Post by: Dimos on February 22, 2012, 10:17:36 AM
The hostilities might be over now, but I don't want neither you nor Ladyhawk running down my imperial territory. I am setting this border, and I will do my best to defend it. So please,  land travel through these lands is restricted.
Title: Re: The HILL RPG
Post by: Dimos on February 22, 2012, 10:33:08 AM
Round 26, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During this round, Dripping D accientaly put an end to his own life. He had hidden his small treasure in Drippingdia, his birthplace and his old Marquis seat. The buried gold is equal to 16 coins. The Khan hunted/foraged in C11 and he now owns 2 coins. Ladyhawk, farmed Ladyhawkville and she has 24 coins. Dimos claimed Austrabia as a part of his realm [by farming it]  and he has 10 coins now. The mutual defence treaty between Dimos and Dripping D is over, because Dripping D's life was terminated. This is the Third round of the peace between Dimos, The Khan and Ladyhawk. Death Nade is still innactive and he has 10 coins. He's at C9. Surprises come and go. Let's see what will happen next!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 27, March, Year 3, Begins.
This round will end this Friday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 22, 2012, 10:40:22 AM
I move to Ladyhawkville and propose to Ladyhawk with 2 coins. :) In game I mean.
Title: Re: The HILL RPG
Post by: Dimos on February 22, 2012, 11:10:12 AM
I move North to C1. I hunt some wild animals there.

Status: Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 10 Gold.

I own 1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28 [Dimohill shore].

I own the farmlands of Jimbobland, Khanville and Austrabia.

I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .

Title: Re: The HILL RPG
Post by: Ladyhawk on February 22, 2012, 10:08:43 PM
Haha, okay. I accept, as long as we are equal. No one rules over the other. :)
Title: Re: The HILL RPG
Post by: Dimos on February 22, 2012, 10:45:25 PM
I will send you a marriage gift of Gold if you accept to an alliance treaty for 6-8 turns. With that treaty you will also lay down any thought of claiming Dripping D's treasure. What do you say?

--------------------------------------------------------------------------------------------

Let us know if any of you farms the region of Ladyhawkville. Let us know if you join in any Kingdom together, who of you is the ruler [the King? The Queen? Both? None? etc] . Also it can be helpful to define ownship / possession of property within your state.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 23, 2012, 04:52:00 AM
We are both equals and both rule together, side by side. :) All of her buildings are still hers though. I'll stay in Nightangelville or whatever it's called. I can't farm can I. Hmm. I... bake? :P
Title: Re: The HILL RPG
Post by: Ladyhawk on February 23, 2012, 09:08:36 AM
You may have Nighangelville. :) Would you like a manor or would you like to just keep the house?
Title: Re: The HILL RPG
Post by: Dimos on February 23, 2012, 12:36:54 PM
One player can Farm a region; in the next game each building will ofer 1 farming slot... It's called NightAngelia. Does the Khan get the title you bought from Dimos, Ladyhawk? Or what are his titles? It's a dual monarchy, then. Good luck
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 23, 2012, 08:02:15 PM
She's the one who baught it so it's hers. All in I've given her about 12 coins. :)
Title: Re: The HILL RPG
Post by: Ladyhawk on February 23, 2012, 09:35:21 PM
You are a King now Khan :) Haha, my question still stands about Nightangelia :P
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 24, 2012, 04:49:16 AM
Keep what house? If there's already a house there than yes, I will claim it. I'll build my Manor later.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 24, 2012, 06:43:35 AM
Okay :) Sounds good. You can have that land to do with what you wish.
Title: Re: The HILL RPG
Post by: Dimos on February 24, 2012, 12:53:07 PM
Round 27, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last round, the Khan proposed to Ladyhawk, and now he's the King of Gavilan. The Queen and the King are to be equals, according to the declaration of the state. The Kingdom of Gavilan managed to become more populous than the once strong Kingdom of Dimohillia. Although Dimohill at its peak had 2 vassals and 1 ruler and Gavilan has now 2 rulers. Ladyhawk gave as a drowry to her husband Nightangelia, the old seat of the Kingdom of San Vadero. Dimos asked the rest of the players to stay away from the treasure Dripping D had left behind. This is the last turn in which peace between Dimos and Ladyhawk is in effect [4rth round]. Death Nade remained innactive. He has 10 coins and he's sleeping at A9. Neither ladyhawk nor The Khan farmed Ladyhawkville. Ladyhawk has 26 coins [2 from the Khan], while the Khan has 0 coins [peniless King]. Dimos has 12 coins. He's at C1. A new surprise came in the HILL land. What's to happen next?

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 28, April, Year 3, Begins.
This round will end this Sunday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 24, 2012, 08:48:26 PM
I move to C10 and forage.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 25, 2012, 12:18:07 AM
I will farm Ladyhawkville. And if he wants, give 6 coins to Khan. Just in case you want anything :)
Title: Re: The HILL RPG
Post by: Dimos on February 25, 2012, 12:27:35 AM
I'll return to my island stronghold, Dimohill. I farm Dimohill.

Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 12 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28 [Dimohill shore].
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .

PS: I ask for the Gavilaners to accept my gift of 6 coins if they agree not to grab DD's treasure.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 25, 2012, 12:34:04 AM
Okay. 6 coins is decent. I accept. But before you give them, what do you say Khan? Do you also accept this offering?
Title: Re: The HILL RPG
Post by: Dimos on February 25, 2012, 12:51:38 AM
I will give it to you, but you must join an alliance with me, with the condition to not claim the treasure gold. You will acknowledge my set borderline and you won't act in any way against it. If you fail to achieve any of these conditions, then you must pay me 12 coins, or send me one of you willingly as captive. You must also act against anybody else who will claim my treasure.

I will give you the coins, but you must proove me you're worthy partners and not vagabonds, not a Kingdom of Jesters!

PS: These conditions are not to act against the Glory of your state. They are simply guarantee that you will keep your promise. I simply need to know that I will give my money to keep peace, not to finance an unfair war against me.  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on February 25, 2012, 12:55:37 AM
Why is there ALWAYS conditions with you!?!
Title: Re: The HILL RPG
Post by: Dimos on February 25, 2012, 12:57:22 AM
Because:

Quote
These conditions are not to act against the Glory of your state. They are simply guarantee that you will keep your promise. I simply need to know that I will give my money to keep peace, not to finance an unfair war against me. 

Elsewise be honest and don't break your agreements. Is that clear enough?
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 25, 2012, 05:16:03 AM
I would take it, but all I want is our two countries to live. Not to live together. We go our own ways as long as we don't bother each other. If LadyHawk thinks otherwise than OK.
Title: Re: The HILL RPG
Post by: Dimos on February 25, 2012, 01:56:56 PM
6 coins will sweaten the deal. But you will not enter any adventure to claim my treasure. You will pay me 12 coins if you fail to accomplish the terms of this deal. We will also sign an alliance for 4-6 turns. To answer to your pm, Khan I say you this: I never said you can't go by sea to the treasure, but now I try to pursuade you not to take the ride down south for I can give you some easy money. What do you say? Do we have a deal? Any objections? I am willing to negotiate this 1 turn more, but you need to make your decisions quickly. I am a peaceful man, but many of your arrogances and hesitations to join my quest had brought us war in the past. Now all I want is to have my trasure. I have no plans against you.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 26, 2012, 10:48:33 AM
I don't want the treasure and don't call it and alliance. It's a peace treaty. That's what through me off. If that's what you meant anyway than we will gladly accept.
Title: Re: The HILL RPG
Post by: Dimos on February 26, 2012, 04:51:40 PM
Round 28, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

NOTE: Please post your status as well to help me out. Thanks.

Ladyhawk farmed Ladyhawkville and she has 22 coins. Dimos farmed Dimohill and he has 14 coins. The Khan has 8 coins [he accepted a donation from Ladyhawk]. He also Hunte at C10. Death Nade remained still innactive. He has 10 coins. This is the last Round of the peace treaty between Dimohillia and Gavilan. Dimos urged for a new treaty, proposing to give some coins to Ladyhawk and The Khan if they will avoid seeking DD's treasure. The game's still played!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 29, May, Year 3, Begins.
This round will end this Tuesday at 12 GMT.
Title: Re: The HILL RPG
Post by: Dimos on February 27, 2012, 02:26:09 PM
I'll sail at A28. I fish this sea region.

Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 14 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship I have at A28.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 27, 2012, 08:20:29 PM
I move to that Nightangelia, renovate Nightangels house for 2 coins and farm.

Yes please. Give the armor and axe to Khan. And I buy chainmail, having already have bought his axe.

Status: 4/10 Hp, 1 Axe and Chainmail, 6 Gold, one house at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on February 27, 2012, 09:12:39 PM
 Khan, NightAngelia has an abandoned house. [not inherited to no-one, build by NightAngel, abandoned for many rounds]. Do you repair it [pay 2 coins] or do you demolish it [get 2 coins] ?

And are you sure you've got an axe? I think you had a Chainmail... Or do you have both an axe and a chainmail? Post that [fix your status].
Title: Re: The HILL RPG
Post by: Dimos on February 28, 2012, 12:03:08 PM
Round 29, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

NOTE: Please post your status as well to help me out. Thanks.

During the last turn Ladyhawk and Death Nade remained innactive. Dimos and the Khan kept working. Dimos has 16 coins, he's on board his ship at A28. He fished. Khan farmed. He's at NightAngelia. He owns 10 coins. Death Nade has also 10 coins. He's at C9. Ladyhawk is at Ladyhawkville and she's the richest player. She owns 22 coins. No treaties are in effect. 2 states exist; both being Kingdoms. Dimohillia and Gavilan. Drippingdia has a treasure of 16 gold coins buried somewhere around. Now, let's see what will hapen!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 30, June, Year 3, Begins.
This round will end this Friday at 10 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on February 28, 2012, 12:30:38 PM
I farm at Ladyhawkville.

Status: 10/10hp, Chainmail, Leather Armor, Shield, Axe, 24 Gold Royals, Castle at Ladyhawkville, House at Guildmasteria, Queen of Ladyhawkville and Guildmasteria, Princess of Nightanglia, Empress of the Empire of Gavilan.
Title: Re: The HILL RPG
Post by: Dimos on February 28, 2012, 04:05:55 PM
I'll sail at A27. I fish there.

Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 16 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A27.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .

My title is King of Dimohillia, Duke of Dimopolis and Dimohill, Emperor of All Hillia.
Title: Re: The HILL RPG
Post by: Dimos on February 29, 2012, 10:24:59 AM
NOTE: Because I missed to post the location of each player during the round 30, I will post the image that shows each location next round.
Title: Re: The HILL RPG
Post by: Cuddly Khan on February 29, 2012, 11:00:48 AM
I have 8 coins now because I spent two coins repairing the house. I farm at Nightangelia.

Status: 4/10 Hp, 1 Axe and Chainmail, 8 Gold, one house at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 02, 2012, 11:51:42 AM
Round 30, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

NOTE: Please post your status as well to help me out. Thanks.

Ladyhawk farmed Ladyhawkville and she has 24 coins [she had not 24 last round, but 22]. Dimos fished A27 and he has 18 coins. The Khan has 10 coins. He repaired old Nightangel's residence and he farmed the North land of NightAngelia. As usual Death Nade was not active. He's sitting at C9 with 10 gold coins. Below follows a picture showing each player's location on the game board:
Spoiler (click to show/hide)

The following image shows possible borders, ships and buildings in each region:
Spoiler (click to show/hide)

There is still a treasure hidden in Drippindia. It's worth is 16 coins.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 31, July, Year 3, Begins.
This round will end this Sunday at 10 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 03, 2012, 04:27:53 AM
You getting terably close to me and Ladyhawk. :/ Why is that. Are you claiming my boat? Trying to kill us? I really can't think of a reason.
Title: Re: The HILL RPG
Post by: Dimos on March 03, 2012, 09:27:14 AM
Ok! So, I will tell you now...

I move to A6 and I capture the boat. I destroy it [+2 coins for me]. Now I'm sure you won't go to seek my treasure.

I fish A6.

Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 18+2=20 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A6.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island'' .

...
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 04, 2012, 12:57:58 AM
:( That's my two coins. I would like them back. We are in peace and you just destroyed my boat. If it is war than you can keep the money but if you still won't peace that it's mine. >:(
Title: Re: The HILL RPG
Post by: Dimos on March 04, 2012, 12:05:08 PM
I will give them to you, but we will still be friends ok? If you accept a peace treaty or an alliance for 4-6 rounds, I donate you 2 coins.
Title: Re: The HILL RPG
Post by: Dimos on March 04, 2012, 12:10:09 PM
Round 31, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn only 1 thing happened. Dimos destroyed completely the first boat ever to be made on the game. It belonged to the Khan. Dimos donated the money he gained from this act to the Khan. He has 22-2=20 gold. Ladyhawk, The Khan and Death Nade remained innactive. Th Khan didn't farmed NightAngelia and he has 10 coins (pending 2 more to be accepted). Ladyhawk has 24 coins and Death Nade has 10 coins. Drippindia still holds a treasure, worthy of 16 coins. Let's see what the future has to bring us forth!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 32, June, Year 3, Begins.
This round will end this Thursday at 10 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 04, 2012, 08:26:52 PM
I didn't farm :O

I farm and accept the donation and the peace treaty. I also build a Manor for 10 coins.

Status: 4/10 Hp, 1 Axe and Chainmail, 2 Gold, one house at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 04, 2012, 09:13:19 PM
Ok, it's a deal then. 6 turns of peace starting from now.

I will start moving southwards then...

I fish in A7.

Status: 9/10 Hp, +1 attack, +2 defence, Chainmail 4/4, Leather Armor 3/3, Shield 1/2,  2 Axes. 20 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A7.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island''

Khan you have 2 coins now and a manor in NightAngelia...  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on March 04, 2012, 09:36:51 PM
I farm in Ladyhawkville. Giving me 26 coins.
Title: Re: The HILL RPG
Post by: Dimos on March 04, 2012, 09:47:15 PM
You have 24 coins now. You will have 26 at the end of this round.

PS: Should we hold this round untill Tuesday or Monday ? Or no? And where the 'ell is DN? He stopped playing?
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 07, 2012, 10:31:28 AM
I think so. I'll ask him tomorrow.
Title: Re: The HILL RPG
Post by: Dimos on March 07, 2012, 04:15:18 PM
Round 32, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn Death Nade remained innactive, again. He's at C9 and has 10 coins. Dimos is at A7 and he has 22 coins. The Khan is at Nightangelia and he has 4 coins. Ladyhawk has 26 coins (now) and she's at Ladyhawkville. A peace treaty between Dimohillia and Gavilan was signed for 6 turns. Let's see what the future will bring us...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 33, August, Year 3, Begins.
This round will end this Friday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 08, 2012, 07:43:23 AM
I farm at Nightangelia

I buy a shield for 4 coins

Status: 4/10 Hp, 1 Axe, Chainmail, and a shield, 0 Gold, a House and a Manor at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 08, 2012, 02:44:30 PM
Why do you buy shield at peace? I think you are preparing for a war against me!
Title: Re: The HILL RPG
Post by: Ladyhawk on March 08, 2012, 03:12:00 PM
Maybe he has just been wanting one for a while and finally has the money to get one. You are too paranoid.

Farms at Ladyhawkville.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 08, 2012, 08:47:49 PM
It's all I can buy. :) I'm just spending money for the fun of it. If you want I'll buy a dock next. :P
Title: Re: The HILL RPG
Post by: Ladyhawk on March 08, 2012, 10:26:22 PM
Hehehehe, sounds good :) Want some money for it? You could have it now.
Title: Re: The HILL RPG
Post by: Dimos on March 09, 2012, 01:57:24 AM
I shall go ashore C3 and hunt. Too much fish made me want to consume some meat.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 22 Gold.

1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A7.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books ''Nomoi Autokratorikoi'' and ''The tale of the Island''

I think Gavilan and Dimohillia are to set their borderline. What do you say people?  ;)
PS: I will go back to the sea next round, simply I needed a change in my diet...
PS 2: Maybe you must consider joining my Kingdom and becoming prime ministers of it according to the votes. I know it sounds strange, but I believe it's a good sollution to end this game, sometime...  :o
Title: Re: The HILL RPG
Post by: Dimos on March 09, 2012, 10:54:00 AM
Round 33, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn Death Nade remained innactive, again. He's at C9 and has 10 coins. Dimos is at C3 and he has 24 coins. The Khan is at Nightangelia and he has 2 coins. He bought a new shield. Ladyhawk has 28 coins (now) and she's at Ladyhawkville. A peace treaty between Dimohillia and Gavilan was signed for 6 turns. Let's see what's about to happen next!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 34, Septemnber, Year 3, Begins.
This round will end this Monday at 6 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 09, 2012, 10:59:45 PM
I farm at Nightangelia

And yes please Ladyhawk. You were like my bank in case Dimos killed me on the island. Notice I started doing it a bit after he built the docks. ;) 4 coins I think.

Status: 4/10 Hp, 1 Axe, Chainmail, and a shield, 2 Gold, a House and a Manor at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Ladyhawk on March 09, 2012, 11:02:57 PM
To your offer Dimos....No. Im not interested.

To Khan, yes, and you may have your coins.

Farm at Ladyhawkville again.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 09, 2012, 11:05:09 PM
I build docks. ;D

Status: 4/10 Hp, 1 Axe, Chainmail, and a shield, 0 Gold, a House, Manor and Docks at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 09, 2012, 11:39:39 PM
Ladyhawk you have 26 coins now. 2 of the Khan and 2 that you donated him makes him able to get the docks he wishes.
Title: Re: The HILL RPG
Post by: Dimos on March 09, 2012, 11:44:14 PM
I'll have to go back to my boat. Your north winds are not forgiving...

I fish A7.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 24 Gold.

1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A7.
I own the farmlands of Jimbobland, Khanville and Austrabia.
I have in my possesion the books:
Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


I would like to advise you not to try to land in Jimbobland, I am the one who slayed its old overlord, I don't wanna slay his fellow conspirator in that filthy place. Let each of us remain behind their borderline, at least for now.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 11, 2012, 07:04:52 AM
This is starting to get repetitive. We should end it on round 40.
Title: Re: The HILL RPG
Post by: Ladyhawk on March 11, 2012, 09:13:30 AM
Or just declare war and see who wins :P
Title: Re: The HILL RPG
Post by: Captain Carthage on March 11, 2012, 09:15:26 AM
I'm thinking final great war that should be fun.
Title: Re: The HILL RPG
Post by: Dimos on March 11, 2012, 01:47:45 PM
Well, I'm afraid the NATURE of the game is warlike. I stated that from the begining that the player or group of players to remain standing once all enemies are defeated will be victorious. I've never putted a time limit. Although it might be for my good to say yes to round 40, I will have to refuse that on the basis that it's against the rules. Now, there are 3 states existing... Gavilan, Dimohillia and the lonely Death Nade. I think the end might be far away from now...

My proposal is to join together and win together. I might lack the numbers, but I have experience of many battles around the map.

ps: I also inform you that once only one state will exist, its members will have to endure united for 5 rounds each lasting for half or one day. That's simply to show that this state has continuation... It's too unrealistic to have 1 state on the ''world'' but Dimos' map of the HILL is just a small place. Souls of the fallen have settled elsewhere [*chills metaphysically*]; that's where they dominate the eternal winters! ...  :)
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 12, 2012, 12:36:07 PM
...Just up to 40.
Title: Re: The HILL RPG
Post by: Dimos on March 12, 2012, 04:20:59 PM
Round 34, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn Death Nade remained innactive, again. He's at C9 and has 10 coins. Dimos is at A7 and he has 26 coins. The Khan is at Nightangelia and he has 4 coins. He build some docks. Ladyhawk has 26 coins (now) and she's at Ladyhawkville. A peace treaty between Dimohillia and Gavilan was signed for 6 turns. Now it's the third turn of the treaty bering in effect. Let's see what's about to happen next!

PS: Khan, you can always abandon the game. It will be changing the rules, if I allowed round 40 to be the end of it... I may wish it (as a player I am not in any alliances etc) but I don't think I can do it(as a moderator, I must follow the rules)...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 35, October, Year 3, Begins.
This round will end this Wednesday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 12, 2012, 09:11:36 PM
I buy a boat.

Status: 4/10 Hp, 1 Axe, Chainmail, and a shield, 2 Gold, a House, Manor, a boat and Docks at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 12, 2012, 10:25:03 PM
Ow! You are a ''child of the sea'' aren't you? You can't stay away from it, can you? But remember I found a secret line from the oldest HILLian poem, contained in ''The tale of the island'' that says: ''From sea hath cometh the greatest evil amongst men. / Searpent of the sea is War, Lord of the sea bed he is!''

Again I hope Jimbobland is safe from your sacriligious goals.

ps: I wish we could stop the game a bit because I am planning to launch a MAFIA style game soon...
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 13, 2012, 05:14:16 AM
I just did it (again) because it's what I had the money for. :D Next is a castle. Maybe some leather armor. ;D
Title: Re: The HILL RPG
Post by: Dimos on March 13, 2012, 12:50:53 PM
I fish A8.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 26 Gold.

1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A8.
I own the farmlands of Jimbobland, Khanville and Austrabia.

I have in my possesion the books:
Nomoi Autokratorikoi
The tale of the Island
Title: Re: The HILL RPG
Post by: Dimos on March 14, 2012, 11:13:23 AM
Round 35, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

During the last turn Ladyhawk and Death Nade remained innactive. Ladyhawk has 26 coins and she's at Ladyhawkville. Death Nade's at C9 and he has 10 coins. Dimos is at A8 and he has 28 coins. The Khan is at Nightangelia and he has 4 coins. He bought a ship. A peace treaty between Dimohillia and Gavilan was signed for 6 turns. Now it's the 4rth turn of the treaty bering in effect. Let's see what's about to happen in the land of the Hillians...

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 36, November, Year 3, Begins.
This round will end this Friday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 14, 2012, 09:14:37 PM
I have 4 coins now. A boat costs 2 coins, I had 4, I bought a boat, the round ended and I farmed the round before.

Status: 4/10 Hp, 1 Axe, Chainmail, and a shield, 2 Gold, a House, Manor, a boat and Docks at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Ladyhawk on March 14, 2012, 09:55:29 PM
I farm at Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on March 15, 2012, 01:18:22 AM
Sorry Khan, you are absolutely right. Ladyhawk you have 26 coins. If you like post your status as well.
Title: Re: The HILL RPG
Post by: Dimos on March 15, 2012, 01:20:21 AM
Southwards! I shall go, to reach my pleasure and your doom! [dimos the bard]

I move to A9. I fish there.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 26 Gold.

1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship.

I own the farmlands of Jimbobland, Khanville and Austrabia.

I have in my possesion the books:
Nomoi Autokratorikoi
The tale of the Island
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 15, 2012, 05:12:04 AM
Our doom? planing on war are you?
Title: Re: The HILL RPG
Post by: Dimos on March 15, 2012, 11:48:46 AM
I'm just a poet-king. I write my poetic isnpirations... That's all. You are possibly expecting your doom, I never said I plan it, I never said I will be the one to do it, I never said it will come from my actions. Who knows what to happen next!



Possibly a ''round limit'' must be considered, if not now, in the next games for sure... Also some winning alternatives should also be implemented... I hope next HILL game will be awesome as its players!  ;)
Title: Re: The HILL RPG
Post by: Dimos on March 16, 2012, 01:59:51 PM
Round 36, Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Another round passed. Death Nade ''the unready'' is still sleeping in C9 with 10 coins in his chest. Ladyhawk and The Khan of Gavilan are farming Ladyhawkville and NightAngelia respectfully. The Queen has 28 coins in her chest, inside her castle and the King has 6 coins in his manor. Drippingdia holds a treasure of 16 coins. Dimos is at A9 and he has 30 coins. He became the richest hill player. So! What's to happen now? 

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 37, December, Year 3, Begins.
This round will end this Sunday at 12 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on March 16, 2012, 11:07:27 PM
How the hell did you get 30?

Farm again.
Title: Re: The HILL RPG
Post by: Dimos on March 17, 2012, 01:35:48 AM
I have been working for so long time. Check each round's income to find out...

I will go ashore Dimopolis and farm it.

''In the winter lies the truth that was never said to the believers!''

PS: Reply 500, yeah baby!!!!  ;D
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 17, 2012, 01:41:59 AM
I buy Leather armor for 5 coins and farm once again at Nightangelia.

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 1 Gold, a House, Manor, a boat and Docks at Nightangelia and farming there too.

Now for the Castle, unless I've missed something, no, I've got everything I can get other than a Castle. Can I please have 14 coins Ladyhawk? ;D
Title: Re: The HILL RPG
Post by: Ladyhawk on March 17, 2012, 01:44:40 AM
Hahahaha, ffiiinnneee. Lol, Have your 14 coins.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 17, 2012, 02:53:14 AM
XD I build a Castle for 15 coins. :D

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 0 Gold, a House, Manor, a Castle, a boat and Docks at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 17, 2012, 11:14:52 AM
Seams like you two fortify yourself.

''Men fight with the shield and spear; rabbits fight with walls and towers!''
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 17, 2012, 12:56:34 PM
I'm just buy all I can buy. Next is Guildmasteria. XD That will cost another what, 15 coins? (estimate)
Title: Re: The HILL RPG
Post by: Dimos on March 18, 2012, 01:50:11 PM
Round 37, Ended.

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Dimos has 32 coins. He's at Dimopolis. The Khan is in Nightangelia and he has 2 coins. Ladyhawk has 16 coins. She's at Ladyhawkville. Dripping d's reasure of Drippingdia has worth of 16 coins... Death Nade is at C9 and he has 10 coins. This is the last round in which the alliance between Dimohillia and Gavilan is in effect.

PLEASE! Post your status to help me out!

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Round 38, January, Year 4, Begins.
This round will end this Wednesday at 10 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 18, 2012, 07:49:27 PM
I farm at Nightangelia.

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 2 Gold, a House, Manor, a Castle, a boat and Docks at Nightangelia and farming there too.
Title: Re: The HILL RPG
Post by: Dimos on March 19, 2012, 08:37:33 AM
''Hunting enpowers him whose spirit is strong!''

I hunt at C5.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 26 Gold.

1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.

I own the farmlands of Jimbobland, Khanville and Austrabia.

I have in my possesion the books:
Nomoi Autokratorikoi
The tale of the Island
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 19, 2012, 08:53:19 AM
I give my two coins to Ladyhawk.

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 0 Gold, a House, Manor, a Castle, a boat and Docks at Nightangelia and farming there too
Title: Re: The HILL RPG
Post by: Ladyhawk on March 19, 2012, 09:00:46 AM
I take the 2 coins. And farm once more.

Status: 10/10hp Chainmail, axe, shield, leather armor, castle at ladyhawkville. 20 gold royals
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 19, 2012, 09:24:07 AM
Let's pool our money. ;D
Title: Re: The HILL RPG
Post by: Dimos on March 19, 2012, 09:38:26 AM
Let's pool your money;
so as a true King will take them
along with your estates and lives!  ::)

Signed by the Emperor of all Hillia: Dimos
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 19, 2012, 11:51:55 AM
 :P I meant me and Ladyhawk... I'm sure you knew that they.
Title: Re: The HILL RPG
Post by: Dimos on March 21, 2012, 02:44:50 PM
Round 38 Ended.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Dimos has 34 coins. He's at C5. The Khan is in Nightangelia and he has 2 coins. Ladyhawk has 20 coins (now; not 22). She's at Ladyhawkville. Dripping d's treasure of Drippingdia has worth of 16 coins... Death Nade is at C9 and he has 10 coins. No treaties beween the players are signed. Gavilan has 2 Rulers, Dimopolis has 1 ruler. Neither states have vassal lords. So what's to happen next?
 
PLEASE! Post your status always each round!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 39 Fevruary year 4, Begins.
This round will end this Friday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 21, 2012, 08:50:25 PM
I give my two coins to Ladyhawk.

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 0 Gold, a House, Manor, a Castle, a boat and Docks at Nightangelia and farming there too
Title: Re: The HILL RPG
Post by: Dimos on March 22, 2012, 02:28:07 AM
You won't join my Kingdom? I will have to act so as you'll see my might. I move to Guildmasteria. I farm it.

I also destroy the house there, giving me 2 coins.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 34+2=36 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.
I declare ownership of the farmlands of Jimbobland, Khanville, Austrabia and Guildmasteria.

What do you say? Will you submit to my rule now? It was only a warning, terrible things are about to happen if you refuse my leadership!!
Title: Re: The HILL RPG
Post by: Ladyhawk on March 22, 2012, 07:09:42 AM
I HATE YOU!!! I will never join your kingdom. Never. You have just crossed the line Dimos. That is  NOT how you get support. That is how you get enemys. I will NEVER submit to you. I will never take you side and I will NEVER betray Khan and marry you like you wanted me too.

(This is all in character my friend)
Title: Re: The HILL RPG
Post by: Dimos on March 22, 2012, 06:10:49 PM
[all is character in that game]:

I never proposed to you officially my Lady. You and your husband will become my personal slaves, unless you will submit to my rule. I know I risk my possition, but it's better to live one hour as a free Lion rather than to live 40 years as a peaceful sheep.

You are the sheep of the HILL. Easter came early this year. I will feast upon your flesh as soon as I can. I will offer you as a sacrifice to Corranos the Hunter, God of Phoenixguard, and I will crusade against you in the name of the Creator, God of all HILLIA.

The world can't have two suns, thus it can't have two Emperors.

I propose you at least a new peace treaty for 8 turns, provided you will name me Lord Emperor of the alliance. I am willing for peace, but your actions and the game's frame does not allow me to do that. [It's all just character]

PS: New endings and winning styles have to be implemented in the next HILL rpg .
 
Title: Re: The HILL RPG
Post by: Ladyhawk on March 22, 2012, 09:15:26 PM
No.
Title: Re: The HILL RPG
Post by: Dimos on March 23, 2012, 01:15:12 AM
Thats what I will say once you will beg for your life, Ladyhawk. I might need to build a castle at Guildmasteria to remind me of my Great Glory over your petty Kingdom... Heheheheheh! Muahahahaha muahahahah ! [what a sarcastic character... ]
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 23, 2012, 06:49:19 AM
o.O I was gone for two days and this happens? Oh well, it can't be stopped now. I suggest you build some fortifications. Defense will bring us to victory.
Title: Re: The HILL RPG
Post by: Dimos on March 23, 2012, 11:17:51 AM
Round 39 Ended.

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Dimos has 38 coins. He's at Guildmasteria. He demolished a house owned by Ladyhawk. The Khan is in Nightangelia and he has 2 coins. Ladyhawk has 22 coins (now; not 24). She didn't farmed! She's at Ladyhawkville. Dripping d's treasure of Drippingdia has worth of 16 coins... Death Nade is at C9 and he has 10 coins. No treaties beween the players are signed; Gavilan and Dimohillia are at the verge of war again, due to the agression of Dimos... So what's about to happen? Let the players decide!
 
PLEASE! Post your status always each round!

Spoiler: Round 40; static map (click to show/hide)

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Round 40 March year 4, Begins.
This round will end this Sunday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 23, 2012, 10:26:04 PM
I see what's going to happen now. Your going to kill DeathNade and say it's legit that he's not been active for about 10 rounds and give yourself another upgrade on your attack/defense. He should be kicked from the game.

Status: 4/10 Hp, 1 Axe, Chainmail, Leather Armor, and a shield, 2 Gold, a House, Manor, a Castle, a boat and Docks at Nightangelia and farming there too
Title: Re: The HILL RPG
Post by: Ladyhawk on March 24, 2012, 03:00:10 AM
I move to C9. Strike down Deathnade, before Dimos could get to him. I take 1 point in defense.

Status: 10/10 hp, Axe, Chainmail, Leather Armor, Sheild, A castle a Ladyhawkville, 18 Gold Royals, +1 point in defence. Wife to Khan. And Queen of the Empire of Gavilan.

I apologise Deathnade, but going so long without eating, hunting, you would have died of starvation or taking by a wild animal in your weak state. I beg your forgivness.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 24, 2012, 09:54:21 AM
I move to C10 and hunt.
Title: Re: The HILL RPG
Post by: Dimos on March 24, 2012, 10:51:17 AM
Khan, you can't do both farming and hunting in one round. So: Are you Hunting at C10 or farming NightAngelia?

Ladyhawk, you will tell me where you will take the experience point after you will win the battle against Death Nade.

Death Nade, you are under attack. Declare your own attack, if you want to do stay alive.

Dimos, post your actions for this round.
Title: Re: The HILL RPG
Post by: Dimos on March 24, 2012, 10:54:17 AM
I'll go to C5. I hunt at C5.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 38 Gold.
1 castle at Dimohill, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.
I declare ownership of the farmlands of Jimbobland, Khanville, Austrabia and Guildmasteria.

I will soon write an epic poem for Lord Dripping D, the most honourable HILL player!

Verse of the round: ''The tides of war hath come! Away shall we stay, and victory will be given to us from our high Lord!''
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 24, 2012, 11:18:42 AM
Well I'm obviously not farming now. I said I'm hunting.
Title: Re: The HILL RPG
Post by: Dimos on March 24, 2012, 06:03:30 PM
Yeah, but remember, you must do 1 thing each round. Is that clear enough?

So, if you say you farm, better not change it afterwards and the same with the hunting...
Title: Re: The HILL RPG
Post by: Dimos on March 26, 2012, 12:02:12 AM
Round 40 Ended.

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Death Nade was attacked by Ladyhawk. He suffered 1/10 damage, and his chainmail was completely destroyed. He has 9/10 hp now. He can go 2 rectangles away next round. He has 10 coins. Ladyhawk can have either +1 attack or + defence now or she can choose to enslave Death Nade. She has 22 coins. She didn't do any hunting / farming this round. The Khan has 4 coins now. He's at C10. Dimos, the richest HILL player has 40 Gold. He's at C5. A war was declared between Dimohillia and Gavilan, but neither side had confronted the enemy so far. Ladyhawk attacked Death Nade, while Dimos looted the house she had build at Guildmasteria... Seams like the game is in its final phase. Let's see what will happen now...

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Round 41 April year 4, Begins.
This round will end this Wednesday at 12 GMT.
Title: Re: The HILL RPG
Post by: Ladyhawk on March 26, 2012, 12:43:31 AM
+1 defence please.

I move back to my Castle in Ladyhawkville.
Title: Re: The HILL RPG
Post by: Dimos on March 26, 2012, 01:23:19 AM
I will move to Guildmasteria and farm it. I also build a castle to signify my glorious presence in the region.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 25 Gold.
1 castle at Dimohill, 1 castle at Guildmasteria, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.
I declare ownership of the farmlands of Jimbobland, Khanville and Austrabia.

I own the books:
Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


I will soon write something about Dripping D, I Dimos, Lord of the Arts!
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 28, 2012, 06:24:09 AM
I move to Ladyhawkville.

Title: Re: The HILL RPG
Post by: Dimos on March 28, 2012, 08:14:32 PM
Round 41 Ended.

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During this round the borderline between Dimohillia and Gavilan is getting crowded... Dimos is at Guildmasteria. He has 27 gold. He built a castle over Guildmasteria. Ladyhawk and The Khan, the royal couple of Gavilan are in Ladyhawkville. They neither farmed the region. The Khan has 4 coins. Ladyhawk has 22 gold. Death Nade is still innactive at C9. He has 10 coins... Let see what the players have in mind next!

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Round 42 April year 4, Begins.
This round will end this Friday at 12 GMT.
Title: Re: The HILL RPG
Post by: Dimos on March 29, 2012, 11:01:04 PM
I shall Continue farming Guldmasteria.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 27 Gold.
1 castle at Dimohill, 1 castle at Guildmasteria, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.
I declare ownership of the farmlands of Jimbobland, Khanville and Austrabia.

I own the books:

Spoiler: Nomoi Autokratorikoi (click to show/hide)
   


Spoiler: The tale of the Island (click to show/hide)
Title: Re: The HILL RPG
Post by: Ladyhawk on March 30, 2012, 02:24:58 AM
Farm Ladyhawkville
Title: Re: The HILL RPG
Post by: Dimos on March 30, 2012, 11:05:16 PM
Round 42 Ended.

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Ladyhawk farmed Ladyhawkville and she has 24 coins. The Khan still has 4 coins, he remained innactive. Dimos is the richest HILL player, he has 29 gold coins. Death Nade is still inactive and he has 10 coins. He's at C9 with 9/10 hp. Dimos also has 9/10 Hp and +1 attack, +2 defense. Ladyhawk has 10/10 hp and +1 defense. The Khan has 4/10 hp. No treaties are signed, no war action was initiated during the last round. Seams like the future will show the outcome of the game...

REMEMBER! Always post your status each round!

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Round 43 May year 4, Begins.
This round will end this Monday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 31, 2012, 12:00:57 AM
I remained inactive because I can't farm there. :P
Title: Re: The HILL RPG
Post by: Ladyhawk on March 31, 2012, 01:09:46 AM
Out of Character: Hey guys, Im going to be away for about 5 days. Dimos is it okay if we extend the day so I dont miss much?
And can we hold off on any drastic action till I get back? We are going camping.
Title: Re: The HILL RPG
Post by: Dimos on March 31, 2012, 10:40:31 AM
Well Ladyhawk, since we are few players left, possibly it can be done... But remember generaly it must not be done because each round lasts aproximately the same days...

So, since when will we wait then?
Title: Re: The HILL RPG
Post by: Ladyhawk on March 31, 2012, 11:31:20 AM
Haha its okay. I have reception :P But if I dont respond, its cause my phone has gone flat.
Title: Re: The HILL RPG
Post by: Dimos on March 31, 2012, 06:45:03 PM
The round will end on wednesday instead of monday...

Is that ok Ladyhawk?
Title: Re: The HILL RPG
Post by: Dimos on April 02, 2012, 04:40:58 PM
I will keep on farming Guildmasteria...

Should we sign a new peace treaty? I propose a peace for 6 turns.

Status: 9/10 Hp, +2 defence, +1 attack, 2 axes. Chainmail, Leather armor, shield 1/2, 29 Gold.
1 castle at Dimohill, 1 castle at Guildmasteria, 1 house at Dimopolis and docks at Dimopolis. 1 Ship at A9.
I declare ownership of the farmlands of Jimbobland, Khanville and Austrabia.

I own the books:
''Nomoi Autokratorikoi'' and ''The tale of the Island'' 
Title: Re: The HILL RPG
Post by: Ladyhawk on April 03, 2012, 02:37:14 AM
Wednesday will be good. Thank you.
Title: Re: The HILL RPG
Post by: Dimos on April 04, 2012, 12:19:36 PM
Round 43 Ended.

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Ladyhawk is at Ladyhawkville and she has 24 coins. The Khan has 4 coins. They remained innactive this round. Dimos is the richest HILL player, he has 31 gold coins. He's at Guildmasteria. Death Nade is still inactive and he has 10 coins. He's at C9 with 9/10 hp. Dimos also has 9/10 Hp and +1 attack, +2 defense. Ladyhawk has 10/10 hp and +1 defense. The Khan has 4/10 hp. No treaties are signed, no war action was initiated during the last round. Let's see what's to happen next...

REMEMBER! Always post your status always per round!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Round 44 June year 4, Begins.
This round will end this Saturday at 12 GMT.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 04, 2012, 01:05:34 PM
I propose we end this game here as a draw.
Title: Re: The HILL RPG
Post by: Dimos on April 04, 2012, 01:26:58 PM
I agree, but ain't that against the rules?  ???

Well I think we must consider other possible endings for the game...
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 04, 2012, 09:33:56 PM
A fight to the death? You and Ladyhawk? It's a bit more fare than you and me.
Title: Re: The HILL RPG
Post by: Dimos on April 05, 2012, 11:39:25 AM
I will be honest... If the game continues I will not risk nothing. [...] I will be a hard rival. If Ladyhawk also agrees -I say- we can call it a draw and declare that the game ended. Different endings should be considered for the next HILL RPG, like economic conquest [gather 100 coins], control 3/4 of the regions, ... etc .... whatever else can be proposed as an idea...  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 05, 2012, 01:03:33 PM
Good idea, I'm all for a new game, it's more fun with lots of people. The next one is going to have lots more too.
Title: Re: The HILL RPG
Post by: Dimos on April 05, 2012, 03:31:54 PM
so what should be done with this game? Continue to be played, or end it here as a draw?

I need also Ladyhawk's advise on that...  ;)
Title: Re: The HILL RPG
Post by: Ladyhawk on April 05, 2012, 04:09:20 PM
If we all end the game as equals and no one wins but no on loses, then I agree.
Title: Re: The HILL RPG
Post by: Dimos on April 05, 2012, 04:37:12 PM
Well, I said, we can end the game as a draw... What do you say? No one wins, two kingdoms exist, 4 players also exist and that's all...

Alternative endings will be considered for the next HILL rpg. We will soon set up a new players recruitment topic. I am also planning to start a mafia style game sometime...

What do you think LH? Khan?
Title: Re: The HILL RPG
Post by: Captain Carthage on April 05, 2012, 06:13:14 PM
If your going to end peacefully then I would like to write a campaign outro if everyone's okay with it, if you're not just say.
Title: Re: The HILL RPG
Post by: Dimos on April 05, 2012, 09:35:34 PM
Yeah, no prob from me, if the game will be declared finished, you can do the outros...  ;)
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 05, 2012, 11:49:02 PM
Go ahead, maybe you should send that persons outro to that person so they can say yes or no before you post them here. (I'll try to get DeathNade on for the end)
Title: Re: The HILL RPG
Post by: Captain Carthage on April 06, 2012, 09:28:13 PM
Can I get a map of where everyone is?
Title: Re: The HILL RPG
Post by: Dimos on April 06, 2012, 09:36:43 PM
Death Nade: [Innactive] C9
Dimos: Guildmasteria.
Ladyhawk: Ladyhawkville.
The Khan: Ladyhawkville.

Regions owned by Gavilan: Ladyhawkville and Nightangelia.
Regions owned by Dimohillia: Dimopolis, Dimohill, Austrabia, Guildmasteria, Khanville and Jimbobland.

Dimos: Shield, Leather Armor, Chainmail, 2 Axes, +1 attack, +2 defense. 9/10 hp.
Ladyhawk: Shield, Leather Armor, Chainmail, 1 Axe, +1 defence. 10/10 hp.
The Khan: Shield, Leather Armor, Chainmail, 1 Axe. 4/10 hp.
Death Nade: 1 Axe. 9/10 hp.

Drippingdia has a treasure worth of 16 coins. Dimos has 31 coins, Death Nade has 10, Ladyhawk has 24 and the Khan has 4.
The game is declared finished. Result: Stalemate.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 09, 2012, 08:07:19 AM
Please lock and close.
Title: Re: The HILL RPG
Post by: Dimos on April 09, 2012, 11:52:21 AM
I'll wait for NightAngel's outros first.  :)
Title: Re: The HILL RPG
Post by: Captain Carthage on April 09, 2012, 06:32:54 PM
And so it was that peace descended upon the land, an uneasy peace to be sure, but peace none the less.

In this time know today as “The Drawing of the Lines” was the period in which the borders of the two kingdoms were formed and the majority of factions within and without these kingdoms rose to prominence.


Dimohillia developed in to The Domilian Empire, its society was one of structure defined by hard work and loyalty to one’s nation.
To achieve success in The Empire required skill and perseverance, in theory one could enter any caste they desired but each had its own set of requirements that had to be met even by those born into it. This created a competitive society that favoured the strong and efficient.
Its academics were brilliant and it’s universities full, The Empire was the first of the Hillians to develop gunpowder weaponry and ocean faring ships.

The military was built upon iron discipline supporting a rigid chain of command. Each soldier was a citizen employed by the state to defend it and though conscription did exist its use was rare. The prime philosophy of the military was that each soldier should know their place and be held accountable if they forgot it. Indeed the general’s tent became known as “The Hawk Pen” as rival commanders always searched for ways to embarrass or shame each other. To say the least high command politics was never easy.

Dimos himself sits on the throne to this day sustained by the lay lines of power that flow through his obsidian throne. He is however a shell of his former self; a sprit who can do little more than watch his Empire tick over. Though some say every so often they see him smile.


Gavilan to the north was a very different story. In Gaviln the most important thing to a man was his family and friends. Fellowship was the mantra of that land, fellowship no matter what. Rarely did an individual achieve anything in Gavilan and the land was ruled by a council of nobles each keeping huge parties of advisors, the system was often slow but by the same measure its decisions were nearly always sound. The people of this land are a merry bunch and brew some of the finest drink in the known world and surprisingly make some of the finest traders to.

Every child born in a hold of Gavilan was trained in the basics of being a warrior each was expected pick a weapon and train with it and maintain it until their death. Those that excelled with the blade were made into what resembled a formal military though it was a mess compared to the serrated ranks and numbered regiments of the Demohillians. The skill of each warrior was worthy of renown and each warband was an independent organism and though there was rarely any strong leadership from military commanders each warchief was honour bound to the council. Dispite their lack of organisation the Gavilians were brave and skilled warriors.

The original King and Queen of this land passed control to the council after many long and prosperous years. Their work done they retired to the mountains in North Gavilan to sleep in crystal should their land ever need them again.


The mad count Deathnade who resides in the forest of Dimerwald found nature more to his liking than civilisation. In the woods he stayed until he became a part of it, he lives on to this day, though now they don’t call him Deathnade anymore. He’s “The Eyes in the Wood” now.


And me? Well now that mother finally lets me out the warp from time to time I ride about telling little mortals about how they got here. Now run along little one, before I get hungry.
Title: Re: The HILL RPG
Post by: Dimos on April 10, 2012, 12:00:07 AM
Nice outros, well I hate obsidian because it reminds me of decay and sacrifice...

But nontheless, these outros are kinda nice and farytale-style.

PS: Should I open a new thread to take some notes about how successful was the first HILL RPG ever? Proposals and discusion can be put there. Also... I plan to start a mafia game and a new HILL RPG soon. What dou you say about that? NightAngel will be the Game moderator, provided he will follow the rules I will declare at the begining of the game, and also provided that he won't do ''Round reports'' like farytales, but like practical facts, placed on the set timeline and based on continuity of in-game reality.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 10, 2012, 04:06:29 AM
Love the outros. And yes, a thread to take notes about how successful the first HILL RPG was would be good. Also I want the next RPG to be as the one we discussed in that other thread.
Title: Re: The HILL RPG
Post by: Captain Carthage on April 10, 2012, 09:34:39 AM
Yay confirmation from my peers, that should help with my crippling self-doubt.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on April 18, 2012, 01:56:32 AM
Lol NightAngel, very nice outros. :P

Now shall the debates commence in one of the two threads established or is that unlikely to get us anywhere? :)
Title: Re: The HILL RPG
Post by: Dimos on April 18, 2012, 01:08:58 PM
Let it begin!

I am planning a new HILL with Dynamic turns soonish...  :)
Title: Re: The HILL RPG
Post by: Ladyhawk on April 18, 2012, 10:37:51 PM
I really think we should do the armies idea though. It was a really good idea.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 19, 2012, 06:54:01 AM
Seconded!!
Title: Re: The HILL RPG
Post by: Dimos on April 19, 2012, 02:39:58 PM
You can play ONLY Phoenixguard's version. No problem for me.

What my game aims is to make the players active, agressive, defensive and forced to seek aliances and vassalage. My game aims in society-building.
Title: Re: The HILL RPG
Post by: Phoenixguard09 on April 19, 2012, 04:39:53 PM
Would it make it easier for you Dimos if we were to collaborate on two games? The Hill RPG and the Hill SFG or Strategic Forum Game. Because squabbling over something like this is unbecoming of us.

The fact is, what shall now be referred to as the SFG is not MY version. It is a completely different game, inspired by Dimos' sterling efforts to transform the King of the Hill phenomena into an actual game. You are to be commended my good man. However, as you stated yourself, the RPG was just a "trial-run" if you will and naturally, like all trials, some issues were discovered and not all of them were dealt with to the complete satisfaction of everyone involved. Hence why the community was asked to deliver their opinion, ideas etc. And they did so.

As the creator of the RPG you are of course under no necessity to change your own game. However purposely ignoring the requests of your playerbase is likely folly. I will of course play in the next version of the RPG because I firmly believe that having fun is more important than any petty rules squabbling, however I urge you to reconsider playing the SFG. Will your pride unbend enough to consider it a whole new game rather than a continuation of your own? Because, quite honestly it would not be the Hill without you.

I humbly ask that you visit the Hill Strategic Forum Game Development thread to give your opinions and suggestions because I think I speak for all when I say that the Hill is not the Hill without Dimos the Basileus.

That was my attempt at being diplomatic. As you can see I'm not very good at it.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 19, 2012, 09:54:07 PM
A very good idea though. I agree with that.
Title: Re: The HILL RPG
Post by: Dimos on April 20, 2012, 01:25:52 AM
Well the truth is I don't like all trials, thus I will abstain from the HILL SFG. I will start a new HILL RPG soon. If the playerbase will not join it, then the game won't be launched. We need many players for the new game because the RPG needs many players to resemble a real ''society'' ...
Title: Re: The HILL RPG
Post by: Phoenixguard09 on April 20, 2012, 10:49:55 AM
I want to reply to that soooooo badly but I won't.

Instead I'm just gonna say good game everybody.
Title: Re: The HILL RPG
Post by: Cuddly Khan on April 20, 2012, 11:21:22 PM
Good game.
Title: Re: The HILL RPG
Post by: Cuddly Khan on March 22, 2014, 08:10:24 AM
Topic Unstickied and locked because this is a year and a half old finished RPG.