Exilian

Game Design and Project Resources: The Workshops Quarter => Mods, Maps & Game Add-Ons - The Bazaar => Total War Mods - The Engineer's Shed => Topic started by: ahowl11 on January 30, 2012, 01:01:24 AM

Title: Rome Total War: The Rise of the Republic
Post by: ahowl11 on January 30, 2012, 01:01:24 AM
Hello folks!

I'm ahowl11 the leader of Historical Rome Total War. I have decided to create my own mod with some outside help. I have been thinking a lot during the development of HRTW and I have figured out that hard coding, a large team, and a broad base for a mod can really be frustrating, especially when you are trying to be historically accurate, and keep it your own mod. So I am going to make my own mod on the side, as I'm just a coordinator for HRTW as it is. Anyways, here is the mod:

Map: Mundus Magnus 4.0 but edited so Northern Europe and the steppes do not exist, the mod focuses on the Rise of the Republic, Rome did not face the northern barbarians until the late republic and empire periods.

Time Frame: 280 BC - 107 BC
The Game will stretch from 280 BC, when Rome was fighting Epirus, to 107 BC when Marius reformed the Roman Army.

Faction List:
1. The Roman Republic - The House of Julii
2. The Republic of Carthage - Carthage
3. The Seleucid Empire - Seleucids
4. The Ptolemaic Empire - Egypt
5. The Antigonid Kingdom - Macedon
6. The Lysimachean Empire - Thrace
7. The Odrysian Kingdom - Dacia
8. The Kingdom of Pontus - Pontus
9. The Kingdom of Armenia - Armenia
10. Parthia - Parthia
11. Numidia - Numidia
12. The Bosporan Kingdom - S.P.Q.R.
13. The Kingdom of Pergamun - The House of Scipii
14. The Kingdom of Epirus - The House of Brutii
15. The Kingdom of Bactria - Scythia
16. Luistanians - Spain
17. Celt-Iberians - Germania
18. Illyrians - Britannia
19. Celts - Gauls
20. The Greek City States - The Greek Cities
21. Rebels - Rebels

Other features:
Vanilla style units, meaning they will have faction colors
AOR - something that vanilla needed
New Units - many reskins and new units
Historically Accurate cities: cities that actually existed at the time, and I'm hoping to have the max city limit to make it more interesting
4 turn script
Roman Army: No Marian Reform, all pre-marian units.
No more fantasy units

I will add to this list as the mod progresses, for right now I need help with the map!

Title: Re: Rome Total War: The Rise of the Republic
Post by: comrade_general on January 30, 2012, 03:22:47 AM
Good luck with this! Will you be keeping most of the original faction units and adding more? Or will there be more of an overhaul to some factions?
What will you do to make this more Roman-centric? (assuming by the title that it is supposed to be)

Also, was the map I cut for you before the vanilla or Mundus Magnus? I can't remember...
Title: Re: Rome Total War: The Rise of the Republic
Post by: ahowl11 on January 30, 2012, 03:32:29 AM
About the units: I will be keeping most of the vanilla units, adding in re-skins, and vanilla looking units from other mods. I will need someone who can do simple re-skinning, UI's and basic mapping.
About the Romans, no I will not make them special in any way. I was thinking about having a reform like in history, but the units that I would be using would be copied from HRTW and I don't want to do that. The Romans will retain the pre-marian units and get some new ones.

I will be on the look out for vanilla units from other mods to add, and I will probably use units from BI and ALX as well.

About the map, what do you mean?
Title: Re: Rome Total War: The Rise of the Republic
Post by: comrade_general on January 30, 2012, 10:41:41 PM
Didn't I cut a map in half for you already? Or am I completely out of my mind? :P
Title: Re: Rome Total War: The Rise of the Republic
Post by: Son of the King on January 30, 2012, 10:47:20 PM
This looks interesting to say the least! Good luck :) .
Title: Re: Rome Total War: The Rise of the Republic
Post by: ahowl11 on January 31, 2012, 02:44:58 AM
You must be mistaking me for someone else haha If I had a map from you I would have remembered.
And thanks! If I cannot get a map, I might need someone to help me through editing my own
Title: Re: Rome Total War: The Rise of the Republic
Post by: comrade_general on January 31, 2012, 02:51:09 AM
Oh, maybe that was the Roma Vice guys I did that for. It confused me because they wanted the map cut almost the same way as you want it. ;)
Title: Re: Rome Total War: The Rise of the Republic
Post by: ahowl11 on January 31, 2012, 05:08:02 AM
I know, I have seen it! The only difference is mine needs to extend to India and include Crimea
Title: Re: Rome Total War: The Rise of the Republic
Post by: jmilan77 on February 06, 2012, 01:38:46 PM
yea lol that was our map for for the roma vicit mod :) Thanks again for that comrade ;) its still working a treat :)
Title: Re: Rome Total War: The Rise of the Republic
Post by: Jubal on February 06, 2012, 06:13:16 PM
Still? They don't decompose or coastally erode over time you know.  :P
Title: Re: Rome Total War: The Rise of the Republic
Post by: jmilan77 on February 06, 2012, 06:39:49 PM
yea i suppose but my computer unfortunatly does XD i get through a new modding comp every year now :p
Title: Re: Rome Total War: The Rise of the Republic
Post by: comrade_general on February 06, 2012, 10:44:16 PM
That's... quite a bit. But yeah it's pretty easy to get you guys mixed up; I mean your names are almost like twins, you both want(ed) a map cut almost the same way, and your mod ideas are very similar. Is there some relation here? :P
Title: Re: Rome Total War: The Rise of the Republic
Post by: jmilan77 on February 07, 2012, 04:17:13 PM
lol it was quite a coinserdant but no there isnt any relation ;p I think this is the team though that we have helped with some older rtw vannila skins and modding advice in certain areas but i forget as we have helped quite a few teams now back on the twc XD
Title: Re: Rome Total War: The Rise of the Republic
Post by: ahowl11 on February 08, 2012, 08:01:29 PM
Similar ideas, but different as well. I'm still hoping to get the map I need. For now I'm working on something else, and that will not be posted until I have it completely finished.
Title: Re: Rome Total War: The Rise of the Republic
Post by: debux on June 03, 2012, 07:41:30 PM
Wait... isn't this Extended RTW?
Title: Re: Rome Total War: The Rise of the Republic
Post by: ahowl11 on June 06, 2012, 01:22:28 AM
It's an idea that I thought up back in January and it developed into Extended RTW
Title: Re: Rome Total War: The Rise of the Republic
Post by: debux on June 09, 2012, 02:15:27 AM
Alrighto... you might want to update a few things here, if you're in for the work :P