Exilian
Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => A Game of Colleges: Total War => Topic started by: Jubal on September 28, 2013, 12:07:34 AM
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Split from DL thread discussion on trade resources.
Original message:
I'll boost pops a bit, and also at some point add trade resources (which I think we should be able to rename, which should provide some fun :P )
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I'll boost pops a bit, and also at some point add trade resources (which I think we should be able to rename, which should provide some fun :P )
On that topic, how many are there?
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What, resource types?
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What, resource types?
Yeah, we'll need to brainstorm some ideas?
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From memory:
- Silver, gold (you can build mines on these and no others)
- Camels, Elephants, Dogs, Pigs (think these can only be used for unit training)
- Slaves (Only appears when you invade a province, runs out after a while)
"Proper" trade resources:
- Amber
- Marble
- Tin
- Iron
- Copper
- Lead
- Grain
- Timber
- Pottery
- Textiles
- Wine
- Olive Oil
- Hides
- Incense
- Silk
- Glass
- Purple dye
- Wild animals
I admit to not being sure that we have the means to change the map icons, so we'll need to be smart about any major renaming that goes on.
Preliminary thoughts: glass looks like a beaker, could be chemicals? Books should definitely be a possible resource. Not sure what else...
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Having slaves in sounds a little inappropriate. Maybe rename them to "captive students",or something like that?
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Having slaves in sounds a little inappropriate. Maybe rename them to "captive students",or something like that?
Or forced interns maybe?
Perhaps we should set up a seperate thread for this too
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Ta-daa :P
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Ta-daa :P
Oh that's a cool function...!
Your suggestions seem sensible, are we sure there's no way to mod the image?
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I don't "think" we can mod the image, possible we can re-colour it.
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Just a suggestion, but could you change the resources to something more education based, like research materials or stationery? Might be a bit hard if remodelling isn't allowed though :/
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Just a suggestion, but could you change the resources to something more education based, like research materials or stationery? Might be a bit hard if remodelling isn't allowed though :/
I like this idea, we could potentially do a mixture of the 2?
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As far as I can see, it will be entirely possible to remodel the resources, and add new ones maybe (although there is probably some hardcoded limit to that).