Exilian
Game Design and Project Resources: The Workshops Quarter => Pangolin Games => Computer Game Development - The Indie Alley => Adventures of Soros => Topic started by: Jubal on December 16, 2013, 10:53:00 PM
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Anyone got good ideas for minor and simple quests for the player to do?
Currently there is for quests:
1x carry a letter
1x kill 12 goblinoids
1x get enough logs to fix a bridge
1x fetch water for a dying goblin
1x go and break into a house in Dorudor, kill a guard, then answer riddles to obtain a sacred Dwarfen orb
And other moneymaking:
1x pit fights
1x cutting corn
Thoughts for more quests and tasks? Preferably they shouldn't involve adding new locations (so no "epic dungeon crawl quest of epic death" ideally :P)
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Find missing child?
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Hmm, that could work, though I'm not sure how easy it'd be to make it an actual challenge. I could just give a random chance of finding it in different locations but that doesn't really amount to much fun. Actually having the child move in a rational way around the map could be more tricky. Good idea though, keep them coming :)
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Solve a murder mystery.
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Murder mystery's not a bad plan, but if it had any real complexity it could be a very big job indeed...
More ideas now needed!
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What gave me that idea was a similar small quest in KotoR. I think it was just a logical reasoning sort of thing; question a couple people and examine the area and figure out what really happened and accuse the correct person. You could probably code it so that it is different every time.
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That sounds quite possible. Noted!
Any other thoughts? :)
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You can never have too many dungeons to clear. Maybe rescue some idiot who got lost then escort them home?
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Side quests galore: http://www.ign.com/faqs/2004/star-wars-knights-of-the-old-republic-sidequest-faq-534286