Exilian

Game Design and Project Resources: The Workshops Quarter => Total War Mods - The Engineer's Shed => Mods, Maps & Game Add-Ons - The Bazaar => Ancient Empires Elysium => Topic started by: limes on December 20, 2013, 01:28:47 PM

Title: AEE
Post by: limes on December 20, 2013, 01:28:47 PM
Hello. I wish you all the best with new forum about mods. Btw Ancient Empires Elysium is not part of Rome Total Realism. AEE is stand alone mod. Cheers.

limes
Title: Re: AEE
Post by: ahowl11 on December 20, 2013, 06:26:34 PM
Really? I always thought it was a part of RTR?
Title: Re: AEE
Post by: limes on December 20, 2013, 06:38:01 PM
My first mods Ancient Empires (AE) were based on RTR Platinium. Next one Ancient Empires Elysium was completely redesigned by me (except few units).
Since RTR Platinium 1.6 Ancient Empires is not part of RTR anymore.
Title: Re: AEE
Post by: ahowl11 on December 20, 2013, 09:52:26 PM
I see. Well, we can take AEE out of the RTR section and make it it's own section.

You are more than welcome to post previews and releases here!
Title: Re: AEE
Post by: limes on December 20, 2013, 10:15:46 PM
To be frank I expected AEE will have separate thread :).
I'm going to cooperate Ahowl with previewing AEE here :)
Title: Re: AEE
Post by: comrade_general on December 20, 2013, 10:56:37 PM
Welcome to Exilian, limes. :)
Title: Re: AEE
Post by: Jubal on December 20, 2013, 11:22:21 PM
Subforum bumped up a couple of levels, so now it's separated from RTR as it should be - do post a thread or three about the mod, and welcome to Exilian!  :)
Title: Re: AEE
Post by: limes on December 21, 2013, 01:38:51 AM
# comrade_general, jubal

Hi friends :)
Title: Re: AEE
Post by: Jubal on December 22, 2013, 11:27:28 PM
Hello, do make yourself at home :)
Title: Re: AEE
Post by: Lenin Cat on December 24, 2013, 03:44:30 PM
Hi neighbour, mind if I borrow a cup of sugar?
Also what's AEE? I am a little uninformed :P
Title: Re: AEE
Post by: ahowl11 on January 01, 2014, 11:07:36 PM
Limes, you should get some previews and information about AEE up so the Exilian folk can know what it's all about.
Title: Re: AEE
Post by: limes on January 02, 2014, 10:42:47 PM
Limes, you should get some previews and information about AEE up so the Exilian folk can know what it's all about.

It's your thread Ahowl :). I would like with pleasure observe your ativity here :).

http://s10.zetaboards.com/aeelysium/index/
Title: Re: AEE
Post by: Jubal on January 02, 2014, 10:56:24 PM
Agreed with ahowl, some info would be good: limes, I've made you moderator of the subforum, it's yours properly now.  :)
Title: Re: AEE
Post by: ahowl11 on January 02, 2014, 11:00:07 PM
My activity is with my mod :)
Now that you are here and now moderator, you can be in control of all AEE dealings. As you can see I still have not got around to the other mods.
Title: Re: AEE
Post by: limes on January 02, 2014, 11:01:43 PM
I put the link friends. I'm going to have family :)
Title: Re: AEE
Post by: limes on January 02, 2014, 11:04:06 PM
Does your forum script support CSS 2.0? I may put here my previews in CSS.
Title: Re: AEE
Post by: Jubal on January 02, 2014, 11:06:04 PM
Not sure; have a go, and if it doesn't work I can always read the CSS and work out the relevant BBCodes to edit in instead.  :)
Title: Re: AEE
Post by: limes on January 02, 2014, 11:11:18 PM
I've just tried to put AEE preview from AEE forums here. It doesn't look ok :). Maybe someone could bring it to normality? :)
Title: Re: AEE
Post by: Jubal on January 02, 2014, 11:44:18 PM
Sorted  :)
Title: Re: AEE
Post by: limes on January 10, 2014, 07:13:38 PM
Thank you Jubal :).
Title: Re: AEE
Post by: Jubal on January 16, 2014, 12:51:30 AM
No problem! Any news?  :)