Exilian
Game Design and Project Resources: The Workshops Quarter => Pangolin Games => Computer Game Development - The Indie Alley => Raiders and Traders => Topic started by: Jubal on January 12, 2009, 09:28:37 PM
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This won't mean much to some people, but I'll post progress in here.
Today; sorted login and load game function, just need to connect it to SQL table. Savegame function needs writing soon.
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New interface added.
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May I ask What this is for?
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The game which this subforum is about.
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Beta out, passwords, interface and game all working well so far.
Adding account reset feature soon I hope.
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Nearly finished account reset, will add to main site soon.
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Done, it's under Account Settings.
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Right, economy and population happiness are the next things to focus on. Also naming your city will be added, and some sort of small hiscores table to see who as the biggest/most warlike/richest city, to add a little competition into this...
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some sort of small hiscores
Hall of shame would be cool (I saw it on Imperia Online) ;)
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Hm... we'll see.
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Tax system is now more detailed. Your taxes depend on your prosperity, which can be increased by traders, or decreased by being raided or having a plague.
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I didn't notice any thread in which suggestion can be posted, so I'll post my suggestion here, and you move it somewhere if you find it necessary
The thing is that taxes are always collected at the end of the turn and you get some money, and then the raiders attack and take that money away from you. It seems kind of stupid that you can't spend that money on something before the raiders attack.Maybe you should put the collection of taxes after the ''events'' happen (raider attacks, slave revolts etc..) or as a first thing that happens in a new move.
well, that's about everything I wanted to say
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Might be an idea... I'll think on it.
I should start a sugestions thread really.
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With raids you now have the option to pay raiders off instead of fighting. Also raiders now tend to be low in numbers, so they are only a problem in the early stages of the game. However, when you pay raiders off you lose both public confidence and prosperity, so think carefully before sending all your money away.
Also, to add a bit of character the raider chiefs now have randomised names (there are 200 different possibilities atm).
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Note; ALL NAMES AND PASSWORDS ARE NOW CASE SENSITIVE.
Ones already registered will be all lowercase on the server.
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Well whaddaya know, work haz occurred!
You can now name your city. Also, bugs have been fixed (plagues no longer cause your population to spiral rapidly upwards and out of control).
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It's good to hear that you're making some progress
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Hm, I might even have a few new unit icons for you to make sometime reasonably soon. :D
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You can now select a province for new cities and see where your city is on the displays, which have also changed to an extent.