Exilian

Game Design and Project Resources: The Workshops Quarter => Pangolin Games => Computer Game Development - The Indie Alley => LIFE => Topic started by: Jubal on November 30, 2015, 05:14:04 PM

Title: LIFE Demo Release
Post by: Jubal on November 30, 2015, 05:14:04 PM
(http://whosoc.soc.srcf.net/wp-content/uploads/2015/10/loc_999.gif)

The first demo of LIFE has been released!

SYNOPSIS
LIFE is an adventure game set in the world of Doctor Who. As the player, your planet has been destroyed by the Dalek Empire, and your memory of the events half-obliterated; having been saved in unclear circumstances, you find yourself on a resistance base from which you can begin to fight back against the daleks who destroyed your world. The resistance have a dalek of their own, that said: the Good Dalek, as they call it. Its single great pronouncement is their motto, a motto that has helped fuse a once-disparate collection of species into a desperate alliance to take the fight back to the Daleks and save the galaxy.

LIFE RETURNS.

LIFE PREVAILS.

RESISTANCE IS FUTILE!

DEMO FEATURES

The first five users to post a screenshot of the To Be Continued screen will be listed here and on the CUDWS website!

Any bug reports are very much welcome, please post here, comment on the CUDWS FB page, or message me. Also PLEASE NOTE that certain features of this, especially the backing music, are placeholders and will be replaced at some later point.

DOWNLOAD (http://www.exilian.co.uk/downloads/LIFE.zip)
Title: Re: LIFE Demo Release
Post by: comrade_general on November 30, 2015, 05:27:13 PM
Couldn't get past the introduction. Have no idea how to do text adventures.

Also couldn't throw thermal pod. :(
Title: Re: LIFE Demo Release
Post by: Jubal on November 30, 2015, 05:29:41 PM
Throwing thermal pod will be a thing, in the right circumstances. It kinda makes most sense for it to happen in the next bit I'm working on though as that actually will have ice caves and everything!

To start you type start in the box and then hit enter, same with basically any other commands or things you want to do, just type it in the box, hit enter, and the game should do it?
Title: Re: LIFE Demo Release
Post by: Andalus on November 30, 2015, 06:35:13 PM
I diddeded it!

Screenshot: http://i276.photobucket.com/albums/kk40/AndalusMan/Misc/LIFE%20tbc_zpsqxqcnyac.png

It was fun to play, if a bit short as yet. Didn't encounter any real bugs, but I do have a little feedback:

Spoiler (click to show/hide)

Also curious: will species have any impact in the longer game?
Title: Re: LIFE Demo Release
Post by: Jubal on November 30, 2015, 10:31:37 PM
OK, in order:

- Noted with the FORM parts, I'll do some sort of fix for that.
- Yes, I'll improve the format example, that's a good point
- INV or INVENTORY should show your inventory
- Yes, species will have an effect, basically each species will be able to ignore/dodge/get other ways through certain puzzles and may also get a species-specific easter egg or two. An obvious one is that you won't need the thermoregulator to walk around on Phrynoris if you're an Ice Warrior.
Title: Re: LIFE Demo Release
Post by: comrade_general on November 30, 2015, 11:37:31 PM
Right, by introduction I meant after picking the options etc. I tried to go places and look at things but it kept telling me to try something else. Sorry I'm dumb. :(
Title: Re: LIFE Demo Release
Post by: Jubal on November 30, 2015, 11:49:51 PM
If you type LOOK it tells you useful information about what you can look at and go to - generally the readout gives directions you can go in or things you can look at in full caps.

So the atrium:
You are in Asteroid Base Alpha H8/00 Alpha, better known simply as BASE. Elevation pods can be taken to lead SOUTH, WEST, and UP. There is a large POSTER here.

Indicates SOUTH, WEST, UP, and LOOK POSTER might all be good commands to have a go at, and so on. :)