Exilian
Game Design and Project Resources: The Workshops Quarter => Tabletop Design - The Senet House => Utherwald Press => Topic started by: stormwell on March 16, 2016, 09:47:25 PM
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Recently gotten hold of the Pulp Gear Toolkit and it has prompted some thought on the air combat rules I've been developing for Frozen Skies.
So this week its a basic run-through of the Frozen Skies air combat rules with updates where needed.
http://www.utherwaldpress.com/2016/03/revised-aircraft-thoughts.html