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Game Design and Project Resources: The Workshops Quarter => Computer Game Development - The Indie Alley => Coding Medieval Worlds => Topic started by: Jubal on April 02, 2022, 10:46:28 PM

Title: Coding Medieval Worlds 2021: Tony Masinton on Level-of-Detail in Medieval Worlds
Post by: Jubal on April 02, 2022, 10:46:28 PM
I've liked just about all the talks we've had at Coding Medieval Worlds events, but this is definitely one of the ones I come back to thinking on most, it's a bit outside my area but such cool stuff. As ever, thoughts & comments welcome below.