Exilian

Game Design and Project Resources: The Workshops Quarter => M&B Mods - The Explorer's Society => Mods, Maps & Game Add-Ons - The Bazaar => Warsword => Topic started by: Jubal on March 21, 2010, 06:46:12 PM

Title: Jubal's Progress
Post by: Jubal on March 21, 2010, 06:46:12 PM
I'm gonna post any progress I make with Warsword here.
Title: Jubal's Progress
Post by: Del on March 25, 2010, 04:31:42 PM
Hi jubal,
Any progress or any bugs found yet mate .

Del
Title: Jubal's Progress
Post by: Jubal on March 25, 2010, 06:06:10 PM
Oops, didn't realise I hadn't posted anything!

Here's module_troops, with lord names fixed for several but not all factions. Search "jubal" to find the changes inside the file.

Attachments:
Title: Jubal's Progress
Post by: Del on March 25, 2010, 08:07:25 PM
cheers mate .
will you be working on anything else for the warsword mod?

Thanks , Del
Title: Jubal's Progress
Post by: Jubal on March 25, 2010, 11:30:35 PM
Yes, though not for another week or so while I finish off Computing coursework. I'm planning to change around quite a few cities, castles, and so on to be more in line with the fluff (so the Dwarfs have more cities and few castles, the Orcs the opposite, Empire a better balance, and so on and so forth. Most nations will get more settlements too). If that's OK, of course?
Title: Jubal's Progress
Post by: Del on March 26, 2010, 12:44:41 AM
Yep thats fine with me , just two things tho remember to leave enough villages for recruiting troops of each faction as you can only a sign 1 village per Castle and I think its 3 villages per town and let me know before you start as I have been editing the map a little so I'll send you the map files when you are ready to start.

Del
Title: Jubal's Progress
Post by: Korash_Shadowheart on March 26, 2010, 08:06:56 PM
what about recruiting from towns / castle? there are some mods using this system too.
Title: Jubal's Progress
Post by: Jubal on March 27, 2010, 11:16:32 AM
I know the village/castle/town number rules, I made the whole map for SR (and Avarice of the Exiled and a couple others) remember.  :P

It'll probably be a week before I start while I finish stuff off before easter break.
Title: Jubal's Progress
Post by: Del on April 06, 2010, 09:04:29 PM
Hi jubal,
any progress lately mate?
Title: Jubal's Progress
Post by: Jubal on April 07, 2010, 12:14:02 PM
Not much, been tweaking SR. Should get some done next week hopefully.

Also, is the module_parties.py in the mod system that comes with the last release current? If not, can I get the current one?
Title: Jubal's Progress
Post by: Del on April 07, 2010, 10:31:53 PM
Ok Jubal , I'm going to try and do another team only beta before the end of the weekend, will PM you when it is done .


Del
Title: Jubal's Progress
Post by: Jubal on April 08, 2010, 08:56:37 AM
Okay, thanks. I'm away Fri-Sun, too, so you know.
Title: Jubal's Progress
Post by: Jubal on April 13, 2010, 05:46:38 PM
Is it just me, or is the Module_Parties file totally buggered up? Have you been doing all the creation/moving of cities on the Map Editor (please god tell me you haven't)...?
Title: Jubal's Progress
Post by: Del on April 13, 2010, 06:46:50 PM
yep sorry mate I did  :(

Some one has just posted in taleworlds that the warsword mod is in PCZONE  B)
Im trying to find out more to see if it is true .
Title: Jubal's Progress
Post by: Jubal on April 13, 2010, 07:12:09 PM
Bugger. We'll have to fix that at some point or adding new factions will be a total pain in the ass... but it could take a long time.
Title: Jubal's Progress
Post by: Del on April 14, 2010, 12:56:12 AM
sorry mate , I thought that was the only way to add new towns etc .
Shows you how much I know .lol
Title: Jubal's Progress
Post by: Jubal on April 16, 2010, 11:26:12 AM
The best way to do it is to get the co-ordinates from map editor then key those into module_parties.py.

As I say, I'll fix it sometime but it could be a while.
Title: Jubal's Progress
Post by: Del on April 20, 2010, 07:23:37 PM
Jubal , I have just come across this
http://forums.taleworlds.com/index.php/topic,45772.0.html (http://forums.taleworlds.com/index.php/topic,45772.0.html)

It converts parties txt to module_parties , it works great i have just used it and tested.
Problem solved .lol