Exilian

Game Design and Project Resources: The Workshops Quarter => Mods, Maps & Game Add-Ons - The Bazaar => Total War Mods - The Engineer's Shed => Topic started by: comrade_general on May 31, 2010, 01:55:00 PM

Title: Fascinating
Post by: comrade_general on May 31, 2010, 01:55:00 PM
So I'm tinkering with some new and revolutionary ideas using the RTW system. Here is a sample of some very early stage test material:

Spoiler: click to toggle


I know what you're thinking - "you're a madman CG!" I know right? A Star Trek RTW mod?

So what do you think, should I roll with this and see what I can do? I'm quite familiar with the capabilities and limitations of the RTW engine. One thing I have determined is that RTS battles would not be possible so this would be based solely around the campaign map.
Title: Fascinating
Post by: Silver Wolf on May 31, 2010, 02:30:37 PM
Amazing! I'm looking forward to your Star Trek mod :)
Title: Fascinating
Post by: Jubal on May 31, 2010, 02:37:34 PM
So how does it all work? (And why no RTS battles?)
Title: Fascinating
Post by: Silver Wolf on May 31, 2010, 02:52:48 PM
You could still have RTS battles on planet surfaces ...
Title: Fascinating
Post by: comrade_general on May 31, 2010, 02:56:36 PM
You build your little starship armies and zoom around the map. :D
RTS battles are inconceivable because the engine wouldn't work for spaceships, plus there is a complete lack of models.
This is just for fun to set the player into the theme of Star Trek. ;)

I think planet surface battles fall into the Star Wars category.  :P
Title: Fascinating
Post by: Jubal on May 31, 2010, 03:25:01 PM
I'd advise making it all work with boats then if that's possible (with each planet being a circular provincial landmass as small as you can get it). Otherwise telling everyone "you can't do RTS" is just gonna confuse thick people. :P
Title: Fascinating
Post by: comrade_general on May 31, 2010, 04:00:28 PM
Yeah that might work. I'm still toying with ideas.
Title: Fascinating
Post by: debux on December 25, 2010, 05:10:58 AM
And what happened with your toying around? :P
Title: Fascinating
Post by: comrade_general on December 25, 2010, 02:09:56 PM
I came to the realization that the work involved was too extreme in relation to the results it would produce. This was just a fling ;)
Title: Fascinating
Post by: debux on December 25, 2010, 02:34:14 PM
shame, although yeah, the space ship battles would have been insanely difficult. CA should have thought of adding space ship animations