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Messages - Kalgarus The Cruel

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1
Southern Realm / Whaer should I go now?
« on: May 01, 2008, 04:40:49 PM »
oh yeah you should make next version of this for M&B 0.950 since its out now

2
Southern Realm / Whaer should I go now?
« on: April 28, 2008, 07:35:57 PM »
as you have mentioned beefing Zendar a little would be nice.

The Nords could use some beefing 2 when i play like 30 minutes into the game they have lost everyhting but Wercheg they could really use beeing more lumped together.

and thats about it this is only my opinions wat needs doing on the nations though

3
Southern Realm / Mini beta release
« on: April 28, 2008, 03:31:07 PM »
Would Be nice if you could make a Thread were everyone could post favorate Nation Jubal and perhaps ideas to improve the nations

4
Southern Realm / Bugs and Balance issues
« on: April 25, 2008, 07:46:10 PM »
found somthing i think is more mapping bugs Caravans usely get stuck right below rivacheg at the bottom of the hills

5
Southern Realm / Mini beta release
« on: April 22, 2008, 03:46:40 PM »
srry about Guest above forgott to log in remove it if you like

6
Southern Realm / Mini beta release
« on: April 20, 2008, 04:26:48 PM »
is there any trigger or thing that refills castles when garrisons are depleted you know like normal sized 120 men before siege affter seige only like 40 left. refilling garrisons is like needed or anyone can solo a castle

7
Southern Realm / Mini beta release
« on: April 19, 2008, 10:26:22 AM »
tell me about it i had 1 exam alrdy and i still got like 5 more to go.
only going to ask now is there any chnace you will add seige weapons such as catapults trebuchts and stuff? would be kinda cool when you seige/attack castles

8
Southern Realm / Mini beta release
« on: April 19, 2008, 07:43:48 AM »
any specific date when next verson of this total coolness mod will come out?

9
Southern Realm / Mini beta release
« on: April 15, 2008, 08:33:55 PM »
i kinda like that you made 2 diffrent troop trees for every faction Zendar can recruit farmers and townsmen and thats kinda interesting they can botch become diffrent units

10
Southern Realm / Mini beta release
« on: April 15, 2008, 06:52:40 AM »
oh ok and your right Khergit villages to give Rhodoks wat they lack GOOD cavalry it just seemed so weird.

11
Southern Realm / Mini beta release
« on: April 14, 2008, 07:34:11 PM »
dident know were to put this since i dont think its a bug so i put it here.

once you capture enemt village let us say Mecchin you can recruit vaegir serfs from it so you get ecces to vaegirs ENTIRE troop tree aswell as the one you alrdy had. is it supposed to be like this? or somthing you forgott to fix?

12
Southern Realm / Bugs and Balance issues
« on: April 14, 2008, 06:53:13 AM »
ye ive also noticed that some villages cant be reached shapearmadilloe is one of them aswell as Rudi

13
Southern Realm / Bugs and Balance issues
« on: April 13, 2008, 11:31:59 AM »
might ttake a wile since i seem to be having problems finding a caravan thats alrdy under attack

14
Southern Realm / Bugs and Balance issues
« on: April 13, 2008, 09:33:08 AM »
its not always it happends so i guess its some sort of bug thats always there it happends some times in native 2.

but um i had this starnge issue i was going to help a zendar manhunter patroll that was atatcking a caravan but when i joined the battle it said like script error somthing and the game shut down. :(

15
Southern Realm / Bugs and Balance issues
« on: April 13, 2008, 08:49:42 AM »
dont know if this is really a bug but when you switch from a Polearm weapon to let us say Bastard Sword you hold it like a Polearm for like 5 seconds before it goes to normal.

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