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Messages - therix

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1
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: January 06, 2012, 07:51:37 AM »
I'll run with Khan (can't remember who is character is called and cba to look it up) shouldering aside any guards in the way.

2
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: January 01, 2012, 02:53:16 PM »
Erm, I think this seems to have ground to a halt already.

3
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 23, 2011, 11:01:39 PM »
Thanks, but I don't intend to do the funky chicken whenever I want to get my point across.
Hey! That's an idea, interpretive dance!

4
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 23, 2011, 11:46:52 AM »
Damn. Can't be awesome because no-one knows what I am saying.

5
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 19, 2011, 03:56:00 PM »
I don't understand the V sign. I'm a saurus, not a human.
The voice of inspiration clouts Bjorn round the side of the head. "Clearly ones intentions were better than the other's."

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Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 18, 2011, 04:25:42 PM »
I stare blankly at Bjorn.

7
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 18, 2011, 01:38:08 PM »
"It would seem that while I am an outcast, forsaken by the great Old Ones...Another god watches me."

8
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 17, 2011, 12:51:41 PM »
Oh great...mental dilemma here...
Well, I still can't do anything to the marshal, since he is still technically in a challenge, and being a law-abiding young lizard, I still understand the rules of the duel.
I will just lean against the gate, watching the show.

9
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 13, 2011, 10:56:41 PM »
I will try to leave clear tracks for any would be rescuers (wink wink nudge nudge say no more about it) to follow.

10
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 13, 2011, 06:30:59 PM »
I hand over my mace and shield,but make it as clear as possible if they are not kept well then the consequences will be grim.
Also, any attempt to cuff me is...unadvisable.

11
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 11, 2011, 08:40:01 PM »
Fine, whatever, but they aren't taking my stuff OR putting a muzzle on me.

12
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 11, 2011, 02:51:21 PM »
If they try and take my stuff, it will be a stubborn "I'm bigger than you" issue. If they actually start to attack me to take my stuff, then I get violent.

13
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 11, 2011, 02:26:25 PM »
Actually, change that. I will carry out my idea unless I know where my weapons end up being kept. If they try to put a muzzle on, I won't let them.

14
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 11, 2011, 02:17:49 PM »
Ah well, if at least one of us gets away thats a bonus.

15
Finished/Dead Mafias and RPGs / Re: Warhammer Fantasy RPG: Dark Majesty
« on: December 11, 2011, 01:42:22 PM »
Now the watchmen are close enough, I am going to charge through them to one of the side streets.
(I'm going to charge at the street which is covered by less lances and spears)
As I charge I will make a quick gesture for the others to follow me.
(Sorry Barnan, but we can't help you regardless of whether we stay or not)

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