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Topics - Vrosivs Avgvstvs Rakvs

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Greetings everyone!

I'm Uroš, a member of Spacepunk Studio, a newborn indie gamedev studio, and we're currently making our first ever PC video game - Sidereal.


A bit of history before I go on with talking about the game itself. Earlier this year I was talking with two friends of mine, both of them game developers, and we talked about their gamedev endeavors. After a while we came up with an idea about a project/game that will later be named "Sidereal", and I got asked to be the writer for the game. I happily accepted that invitation, and here we are now, a team of three enthusiastically working on our first project ever - Sidereal.


Sidereal is a singleplayer 2d side-scroller with heavy focus on storytelling and narration. It will be a three-episode piece - an idea that came to us when we realized that the task is a bit too great of an undertaking to be done in one swipe by one artist, one coder, and one writer. Of course, we will be aiming to produce and release all three episodes with the shortest possible delay between episodes. The game is set in a distant dystopian future. With lots of interesting things to unravel, and an intriguing story, we hope that Sidereal will prove to be a unique thought-provoking experience for everyone. Sadly, I cannot disclose much more about the game itself at this point, but if you're interested and would like to follow the game's development and be informed of its release date and other information, feel free to follow us on social media:
instagram.com/sidereal_game
facebook.com/siderealgame
twitter.com/sidereal_game

We are aiming to release the game on Steam, and will keep everyone updated as progress is made along the way.  :)

Thank you for your attention, and of course, any feedback is greatly appreciated!  ;D
Sincerely,
Spacepunk Studio

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Rome - Total Realism / A Merry Monumental Multiplayer Moment!
« on: April 03, 2018, 11:37:41 PM »
Greetings everyone! We just had a groundbreaking thing happen! After much trial and error and a fair amount of frustration we made RTR8 multiplayer work! It was a wild ride, and after many stressful moments we figured out the very specific failsafe way of making it work. And the result was the first ever RTR8 multiplayer battle – a small one but a very significant one as well! We’ll be posting more info on multiplayer when we release the next RTR8 version, v4.0. Oh, by the way, the release date for RTR8 4.0 is April 29th :D
 
 Here’s some screenshots :D
Spoiler (click to show/hide)

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Rome - Total Realism / RTR Project Recruiting Beta Testers!
« on: February 10, 2018, 06:11:04 PM »

Greetings everyone!
We're pushing hard on the beta v4 release, and we are in need of beta testers. If you're interested please leave a comment or PM ahowl11 or me! :)

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Rome - Total Realism / 3D Artists Needed!
« on: December 28, 2017, 06:22:03 PM »

Greetings RTR fans!


We are in dire need of a 3D artist that can help us with editing units. If you are good with 3DS Max and have the time and will to help us - let us know by either commenting here or sending a PM :)

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Rome - Total Realism / RTR8 Public Beta v4 Sneak Peek
« on: November 20, 2017, 06:33:57 PM »
Greetings RTR fans!

This thread will feature daily sneak-peeks into some of the stuff coming up in our Public Beta v4 release :)
For today, here's two screenshots of some of the new units that we have in store for you :)


Spoiler (click to show/hide)


Spoiler (click to show/hide)

More stuff coming soon!

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Greetings RTR fans! We are happy to inform you that we have released v3.1 of our RTR8 beta which features many improvements, tweaks and fixes.
You can download it here

NOTE: You must have RTR 8 v3.0 installed prior to applying this patch. If you haven't installed v3.0, you can find the download link and install instructions here


Have fun!

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Rome - Total Realism / RTR Project Team Recruiting!
« on: December 06, 2016, 04:35:29 PM »



Hello RTR fans! The RTR Project team is now recruiting beta testers! So if you have free time and want to help speed up the process of the development by beta testing in a closed environment and providing feedback, please leave a comment here and we'll contact you.


-V

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Rome - Total Realism / RTR8 Beta v3.0 Multiplayer Party-up thread
« on: December 03, 2016, 02:18:51 AM »
This thread is reserved for organizing multiplayer battles. If you wish to play multiplayer, post here and find an opponent. Don't forget to switch the faction rosters via the batch files! Enjoy!

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Rome - Total Realism / RTR8 Beta v3.0 Screenshots Thread
« on: December 03, 2016, 02:18:18 AM »
If you have any interesting screenshots to share, post them here!

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Rome - Total Realism / RTR8 Beta v3.0 Bug Report Thread
« on: December 03, 2016, 02:17:54 AM »
Greetings RTR fans!
 If you came across any bugs/errors/crashes, please let us know here, so we can fix them as soon as possible. Thanks!

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Rome - Total Realism / RTR8 Beta v3.0 Feedback Thread
« on: December 03, 2016, 02:17:00 AM »
Greetings RTR fans!
 If you have any thoughts/suggestions/critique that you would like to tell us, please do so here, we eagerly await your feedback
! :)

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Greetings Rome Total Realism fans!The RTR Project Teams is happy to announce that we are finally releasing the RTR 8 Public Beta v3.0. In many ways, RTR 8 is the spiritual successor to RTR 6, in it that it has that oldschool touch and look, but features new things and factions, and we will be adding much more in the future. Remember, this is still a beta release, so we are not done yet, there’s more content to come in the future!

This version features many new additions to this iteration of RTR compared to the previous one, such as:
Spoiler (click to show/hide)

The Map:
Spoiler (click to show/hide)

The Factions:
Spoiler (click to show/hide)


Coming in the future :
Spoiler (click to show/hide)




Rome Total Realism 8 brought to you by:
Spoiler (click to show/hide)


Also, a big ‘thank you!’ to the following mods and modders for providing us with various assets:
Spoiler (click to show/hide)

Last, but not the least, thank you, RTR fans, for your interest and support, we couldn’t have done this without you! You are our driving force and our inspiration, and we hope you’ll enjoy playing this mod as much as we are enjoying making it for you!



Download Links:
Spoiler (click to show/hide)

Install Instructions:
Spoiler (click to show/hide)

Unit roster switch:
Spoiler (click to show/hide)

Have fun!


RTR on the internet :[/size]

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Rome - Total Realism / Rome Total Realism 8 Beta v3.0 Factions Preview
« on: December 02, 2016, 02:40:15 AM »


Due to a formatting error that I couldn't work around, I'm posting the preview as a .doc file that you can view here: https://drive.google.com/open?id=0B1COqwqC-pjqdV8tcThMalhXOEk

Enjoy!

-V

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Rome - Total Realism / Jackasaurus' RTR 8 Antigonid campaign!
« on: November 28, 2016, 12:06:56 AM »

Greetings RTR fans! Our good friend Jackasaurus is recording his Antigonid campaign from the closed beta! Check him out and subscribe to him for more content! :)

[/size][/font]

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