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Messages - you1

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1
Warsword / bretonnian faction
« on: May 02, 2011, 10:35:12 PM »
Quote from: "Silver Wolf"
These guys just keep looking better and better !

Oh and just a small note : The last helmet looks like it would fit Empire much better than Bretonnia.
I agree ,would suit the Empire Knights, The item isn't given at start of campaign, this would allow the player to chose while in game play, but I think it will be given to the Empire knights in troop.py.
I'm trying to find a style of Bretonnian Knight which is near its end, this is for the warband port, the Bretonnia kingdom is near its end, the Knights are almost fully plate armour, more like say the mid 15th  t0 16th centries, english, german style armours, along them lines, at the moment I'm using the next release of warsword (M & B ) to work on this.
so you might see an helm or armour from that period that I'm trying out.

I've also gone back to the native M & B idea of chests hiden on the map, this will give the player items that he or she can upgrade to early on, But 1 chest will contain special items , but thats hidded well, gives the player something to look for while being chased around the map.
thks For your comments, always noted.

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Warsword / bretonnian faction
« on: May 01, 2011, 06:02:38 PM »
:D
Finally got the system built and working, so back to testing , hopefully shouldn't be to long
Thks to Llew of HYWMod for allowing me to use and re skin 1 of his helmets ,really looks good on a bretonnian knight, in the pics are both the two new helms 1 from HYW and the From a OSP pack ,with a little of the warhammer feel added








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Warsword / bretonnian faction
« on: April 19, 2011, 12:16:03 AM »
altered another warhorse!



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Warsword / bretonnian faction
« on: March 28, 2011, 02:45:54 AM »
Hey
I noticed that some painted table top models of Bretonnian Knights have a helm of sorts on the warhorses head also armed hoofs;
Don't know how I've missed that. so I

5
Warsword / bretonnian faction
« on: March 25, 2011, 04:04:55 AM »
updated armors and mount


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Warsword / Warsword (warhammer mod) Screenshots
« on: January 01, 2011, 05:02:11 PM »
Quote from: "Silver Wolf"
That looks fine, but I would add some spikes on the roof and minor detail (like candles and stuff) because it reminds me of Brettonia right now ...
Trust me, I'm an Empire player  ;)

Happy new year by the way !
Yes your right, I missed the roof detail,That will be added, The grail chapel is different style to the empires church,so should give a difference,but the light sand stone is still changable to a darker stone,
with regards the roof detail is it german style or gothic style, or just plain crosses across the roof,any pics of empire models you've got would help the final model
happy new year!

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Warsword / Warsword (warhammer mod) Screenshots
« on: January 01, 2011, 12:24:17 AM »
The almost finished Church of sigmar, this is the site where you recruit the witch hunters
just the dialog to input,



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Warsword / Chaos
« on: December 05, 2010, 06:30:51 AM »
Quote from: "you1"
1st pic of the Chaos Knight RB building " cathedral of the dammed", got to add some more props yet but tests OK
Will also add a Chaos Monolith to recruit the lesser troops.


update,: chaos_monolith RB, scene prop and map icon
put in some dead trees



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Warsword / Warsword (warhammer mod) Screenshots
« on: December 04, 2010, 05:00:22 AM »
In a previous post I mentioned that you could ask for quests and other things from the RB's
the quests aren't in yet, but you can talk and buy from Beriko the merchant in the blazing sun chapter keep



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10
Warsword / Chaos
« on: December 02, 2010, 01:08:46 AM »
1st pic of the Chaos Knight RB building " cathedral of the dammed", got to add some more props yet but tests OK
Will also add a Chaos Monolith to recruit the lesser troops.



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Warsword / Warsword (warhammer mod) Screenshots
« on: November 28, 2010, 06:18:22 PM »
Quote from: "Silver Wolf"
Good job... It's nice to see some variety on the world map... New icons are an awesome way to make the mod even more unique...
Thks
The warsword map is large, these icons and RB's help the player move around giving points of interest, hopefully a sense of been part of the adventure,
I agree icons make the whole experince unique


12
Warsword / Warsword (warhammer mod) Screenshots
« on: November 26, 2010, 02:40:55 AM »
Finished Woodelf RB

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Warsword / Warsword (warhammer mod) Screenshots
« on: November 24, 2010, 05:19:36 AM »
Update!
I've now completed the 1st block of recruitment buildings, and scenes,
In total 12 buildings have been added,
Empire
The blazing sun chapter keep, pic in previous post : recruit Empire knights, will make a armor set,
3 outposts where  you recruit ,skirmishers, spearmen and halberdiers,I considered the greatswords, but kept to the lower type troops,
Bretonnia
Grail chapel pic in precious post: recruit grail knights
3 Inns where you can recruit levy_swordsman,levy_archer and battle pilgrims,
Undead Vampire
Vampire Crypt : recruit blood Knights
3 Tombs where you again can recruit 3 types of the lower level troops Skeleton Warrior,Skeleton Archer and Skeleton Sharpshooter.
this will give players the building blocks to start their chosen army's.
Next block of buildings will be
Orc
Chaos
Wood elf.
In the tests I've done, I'm hoping some of the other team can do some more, I can't see at the moment any conflicts .so it could be possible to add more of these buildings to each faction say 6 each to the map?
I've also considered to add recruitment from castles and towns?

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I've changed the recruitment building and scene for the undead
you now have a mausoleum


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Warsword / Warsword (warhammer mod) Screenshots
« on: November 06, 2010, 11:03:32 PM »
update view of graveyard with the new
Tombs, mausoleum,temple and graves



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Warsword / bretonnian faction
« on: October 16, 2010, 01:15:59 AM »
update on the first chapel , hopefully now I've sorted the recruitment out, I'll move onto the undead tomb which I 'm really looking forward to doing

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