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Southern Realm / Feature ideas/plans/suggestnions
« on: April 08, 2010, 12:02:12 AM »
First, realy great mod, very creativ and good work. And the best map I've ever seen for M&B.
My ideas.
The map is huge and well created, but many land too empty.
- East of red Khanate making a huge desert with oasis and a other khanate.
- Between the empire and red khanate, making a big forest or dsungle, with a wild primitive tribe.
- Between the empire and alania making a big riverdelta with swamplike forest and remove the nordic caslte and village in this area or give them alania
- making the great plain in the center of the empire more like a steppe with less villages and towns.
- making a canal between the sothern sea and the northern sea. Its badly when i buy a ship and could not sail every town with it, so i must own two ships.
- Give the empire the best technology in the game. Making troops with fire arms. Its a good idea there is an empire in game, because...
- there can be launched a mainevent, so the empire seeks to become ruler of all the continet. A majorinvasion of the empire on all other factions would be very nice.
- more citiestates like Zandar would be very nice too, eg. intipendence island, isolated cities ect.
- religion. I be very glad of your implantation of religion in your mod. So, a holy City of the mayjor religion would be a nice feature.
- Religious fanatics as recruitable troops would be a good option too.
- At last, making the mountainregion (Vorok) more detailed and more roughness (better passes and less settlements).
I can't wait for the next release. Hopefully of the module System.
Sorry for bad english.
(Sometimes, a pearl of wisdom about mapmodding (hard thing to do in M&B) would be very helpful.)
EDIT:
Some armor and weapon are unbalanced. There is for examle a helmet with value of 25, but even more expensive than a value 40 helmet.
My ideas.
The map is huge and well created, but many land too empty.
- East of red Khanate making a huge desert with oasis and a other khanate.
- Between the empire and red khanate, making a big forest or dsungle, with a wild primitive tribe.
- Between the empire and alania making a big riverdelta with swamplike forest and remove the nordic caslte and village in this area or give them alania
- making the great plain in the center of the empire more like a steppe with less villages and towns.
- making a canal between the sothern sea and the northern sea. Its badly when i buy a ship and could not sail every town with it, so i must own two ships.
- Give the empire the best technology in the game. Making troops with fire arms. Its a good idea there is an empire in game, because...
- there can be launched a mainevent, so the empire seeks to become ruler of all the continet. A majorinvasion of the empire on all other factions would be very nice.
- more citiestates like Zandar would be very nice too, eg. intipendence island, isolated cities ect.
- religion. I be very glad of your implantation of religion in your mod. So, a holy City of the mayjor religion would be a nice feature.
- Religious fanatics as recruitable troops would be a good option too.
- At last, making the mountainregion (Vorok) more detailed and more roughness (better passes and less settlements).
I can't wait for the next release. Hopefully of the module System.
Sorry for bad english.
(Sometimes, a pearl of wisdom about mapmodding (hard thing to do in M&B) would be very helpful.)
EDIT:
Some armor and weapon are unbalanced. There is for examle a helmet with value of 25, but even more expensive than a value 40 helmet.