well i mean, all things considered, i agree with stormclouds first post on this topic, somewhat. you make it sound like all stereo typical mmo's. honestly, sorry for sounding flaming, or whatever but it has to be said, anyway i have a few questions about this game...first and foremost, will this game use a custom built engine or one that has already been made? and uh, any non combat, like mining, forging, smithing, crafting, foraging, farming ect. or will thise game focus primarily on combat? and what about cn2's question, some serious martial arts race would be kind of cool for a change. also, how will combat be handled anyway? will it have a pirates vikings and knights 2(
http://www.pvkii.com/main.php?page=pvkiiabout) / mount and blade (
http://www.taleworlds.com/main.aspx) feel where based on where the mouse is pointing is where you attack feel? visa versa for blocking, or will it be more like tes IV oblivion (
http://www.elderscrolls.com/games/oblivion_overview.htm) where blocking and attacking is generic?(sorry if i broke any rules with those links, first post lol) will the technologichal advancement be stranded 2 (
http://www.stranded.unrealsoftware.de/s2_infos.php) style where you build a building to get more tech and buildings or will it be more allegiance (
http://www.microsoft.com/games/allegiance/features.htm) style where building a building unlocks technology for you to research? will the player be able to build buildings like in stranded 2 (not posting link again)? or will it be more mount and blade style where you can only tell the villagers what to build and they build it, with no interferance from you? thanks, it would be nice if you could answer those questions