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Messages - fish-with-feathers

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General Gaming - The Arcade / Re: Spirit Lights - Character Design
« on: July 25, 2014, 01:13:11 AM »
The only catch I'd have is that in "Is a "act first"..." it should actually read "Is an "act first"..." as the next word starts with a vowel.

Very pretty design though, I like it a lot - do keep sharing more stuff as it appears!

Thanks for catching that Jubal!

I will definitely share more as I pump it out!

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General Gaming - The Arcade / Spirit Lights - Character Design
« on: July 24, 2014, 12:11:15 AM »


Just though I'd show everyone the concept art for the main character of Spirit Light, the young shaman Isi!

Feel free to give feedback!

Cheers mates!

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General Gaming - The Arcade / What do you look for in a game?
« on: July 17, 2014, 08:49:12 AM »
As a novice game designer I'd like to know what people look for in a game (just in general). Good graphics? Strong narrative? Interesting game-play? Creative mechanics? What sells you on a game?

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As a novice dev, I'm cool with this. It would make it easier to reach people who have an interest in what I'm doing.

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So is the plan to have a single, set player character, or a variety of options? And will it be a single core storyline, or with more flexibility & options?  :)

To answer your questions Jubal there will be one set player character. As for storyline, I'm currently planning for there to be a single one, however side objectives/quest may be a possibility.

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In a world inhabited both by Gaeni, ancient spirits of nature, and the mortal races, a dark force is on the rise. This force threatens to tear apart the tranquility and balance of the worlds of both mortal and spiritual beings.

However as night and darkness fall, one beacon shines bright, standing tall. A young Gaemi, mortal mediator of spirits, rises to challenge the darkness and rekindle the Spirit Lights that bring hope to all.

For when it is darkest, a single light burns brightest.



“Spirit Lights” is a PC game prototype that is currently being developed by me using the Unity Game Engine. The game is inspired by games like “Legend of Zelda: The Wind Waker” and other Action/Adventure RPGs.



For More Info: http://spiritlightsblog.wordpress.com/

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Game & program tutorials / Re: Game Design: Your Game Design Document
« on: April 16, 2014, 08:19:39 PM »
I've been doing my best to make a GDD for the game I'm working on, but this will give me a lot more direction. Thanks Lizard!

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The Welcome Hall - Start Here! / Hey mates!
« on: April 13, 2014, 06:21:04 PM »
Hey Mates!

I'm Fish, a novice Indie Game Developer and Media Arts Student.

This forum was brought to my attention by Jubal, who visited my current Dev blog and was kind enough to take the time to comment.

I currently live in BC, Canada in the beautiful Okanagan Valley.

Anyway, I hope we can get along!

If you feel the need to contact me, or wish to look at my work, I'll provide links below:

Email: blackgumballxx@gmail.com
Twitter: https://twitter.com/FshWthFthrs
Dev Blog: http://spiritlightsblog.wordpress.com/
DeviantArt: http://fish-with-feathers.deviantart.com/

Cheers!
~Fish

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