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Southern Realm / Scene Progress
« on: December 30, 2009, 03:50:04 PM »
Some new things here:
Fixed:
+floating horses in Varalite Priory between Lacontia and Commagene
+created proper spawnpoints in Fort Aeriga(inside) and added walls to bedroom
+balanced walls, added walkways, and added siege spawn points to Fort Aeriga(outside)
+added seige spawn points to Unuzdaq Castle
New Villages:
+Serash
+Sharah
2 questions for you:
While working on Harlasha Ghaleh I ran into a glitch that prevented me from uploading it today. I could not add this castle because the terrain in some parts of the map constantly shot up when I exited and came back in. So I would lower it, smooth things out and when I re-entered the castle it would shoot up and cover the walls on the east end of the castle. Do you know what could be causing this. (Yes, I saved )
Fort Aquantia has no walls! I'm not sure if that's how you intended it, but I was thinking that adding some Wooden Palisades around it would be a logical step to make it feel like an actual siege in the event of battle. Let me know what you think.
Attachments:
Fixed:
+floating horses in Varalite Priory between Lacontia and Commagene
+created proper spawnpoints in Fort Aeriga(inside) and added walls to bedroom
+balanced walls, added walkways, and added siege spawn points to Fort Aeriga(outside)
+added seige spawn points to Unuzdaq Castle
New Villages:
+Serash
+Sharah
2 questions for you:
While working on Harlasha Ghaleh I ran into a glitch that prevented me from uploading it today. I could not add this castle because the terrain in some parts of the map constantly shot up when I exited and came back in. So I would lower it, smooth things out and when I re-entered the castle it would shoot up and cover the walls on the east end of the castle. Do you know what could be causing this. (Yes, I saved )
Fort Aquantia has no walls! I'm not sure if that's how you intended it, but I was thinking that adding some Wooden Palisades around it would be a logical step to make it feel like an actual siege in the event of battle. Let me know what you think.
Attachments: