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Topics - Jubal

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1606
The Exilian Channel & Twitch / JuVlog: The Thread
« on: October 02, 2011, 05:32:40 PM »
JuVlogAn official thread for JuVlog.

LATEST POST
Maths, History and the Mediterranean
http://www.youtube.com/watch?v=mUTFWpcrR7I
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INDEX
Spoiler (click to show/hide)

1607
Okay, I've come up with a good mafia setting, so I think it's time I ran one.

THIRTEEN PLAYERS NEEDED, SIGN UP HERE
1. Visorslash
2. Nightangel
3. Ladyhawk
4. Comrade_General
5. Double A
6. Dimos
7. Phoenixguard
8. Floam
9. CN2
10. Son Of The King
11. Andalus
12. Dripping D
13. Mark - The Khan

MURDER ON THE ABYSSINIA

The year is 1871. A small steam-ship, the Abyssinia, is chugging through the Aegean sea. Various British notables aboard have been visiting historic sites around the islands of Lesbos and Lemnos, and as the summer ends the ship begins its way home. But all is not well.

On September the Ninth, a young member of the crew shouts for help. The passengers bundle into the room, to see a devastating sight; the collector of antiquities Sir John Derrington, who had been visiting the island with his nephew Samuel, is dead on the floor. Stabbed repeatedly, his body lies prone in a pool of blood. Not only that, but on inspection the ship's engines have been jammed and broken.

"Hunting down the murderer - or murderers - will not be easy," mutters the captain. The passengers begin to look at one another with suspicion. One young lady heads off to evacuate her stomach, and eventually others begin to leave.

"But say," says the crewman. "Don't we have that detective chap on board who could help?"

"You called?" A tall figure appears in the doorway, along with a short companion clutching a medic's bag.

"Ah, yes, now what's your name again sir?"

Ignoring the captain, the tall man descends the stairs.

"There's been more than one murderer here, I see. And they were searching for an item of some sort. Something of value."

"But however do you know?" The doctor at his side looks puzzled, but also looks used to being puzzled.

"A knife wound in the front, but note also the slight blueness around the lips. He was dead before the knife entered him, possibly strangulation. But not too long before, mind. And his papers have been rifled through; note from the way he uses different coloured papers he was a very methodical man, and so his desk being a mess is wholly out of character. Furthermore, the empty safe open there has a mark on the wall next to it. I think whatever gem this was had been moved, and our thief slammed the safe door into the cabin wall in frustration."

"Well," said the captain. "I only hope that we can all catch the perpetrator."

The tall man began to leave the room. "I shall endeavour to investigate."

"I've no idea how he does it," whispered the doctor to the captain, "but he can."

The tall man turned around.

"Really? Once you know the signs, it all becomes quite clear. Elementary, my dear Watson."

GUEST LIST FOR THE ABYSSINIA'S VOYAGE
Spoiler (click to show/hide)

RULES
- When a player reaches 50% of the votes, they are lynched and day ends.
- Days and nights will be about 3 days each.
- You may roleclaim at will.
- You may NOT discuss the game outside the thread unless it is SPECIFICALLY allowed in your role.
- You will ALL have ability-based roles. There is no such thing as a normal townie on this voyage. Good heavens, no!

1608
Yeah, some input would be nice...

Essentially here's where we are.

The Channel: Is going well, but we need to think better about how to pull people onto the site via it.
Gaming sections: Kinda dead most of the time.
EG: Township's nice, but not much else occurring.
RTW: 3+ active mods. Definitely worth keeping open, though I'm wondering about integrating the workshop.
0AD: Needs expansion and we need to get plugging our stuff for it more.
M&B: Little to no activity, and just had a very pissed off PM from Ealabor pointing out that the password protect doesn't work and basically asking us to shut his stuff down:
Spoiler (click to show/hide)
Other stuff: Ticking along nicely.
Citizens: Not much to report.

Soooo... M&B we need to either do something or at least fold it up into a smaller space. RTW we could try and condense as well perhaps in terms of index space? What other ideas do we have? Are there any games we should support big-time but don't?

1609
Announcements! The Town Crier! / A Major Announcement
« on: October 01, 2011, 10:33:04 PM »
I know this will come as a shock to many of you, but it's time I faced up to facts. I just logged on today, looked at some threads, then it hit me. Like a bolt from the blue, and I realised I had to do this. It's a big decision I'm making here, but really it's for the good of this site. I'm sure saying goodbye will be tough too, but that's the way of the world.



That's right, the Trireme is taking a well-earned break. New avatar!  ;D

1610
Discussion and Debate - The Philosopher's Plaza / Heroism
« on: October 01, 2011, 02:14:30 PM »
From a back-end debate in the CtA staff rooms I've decided to bring this out here...


What makes heroism heroic? It is simply the actions, or is there more to it?

We came upon the question whilst discussing Space Marines from the Warhammer 40,000 setting and their grubby Imperial Guard tagalongs/counterparts. The SMs are clearly meant to be the heroes; they look like it, they're totally designed to act like it, they are the knights in shining armour of the setting. However, some of us felt that actually the IG were more heroic, simply because they weren't designed to be and still on occasion did it anyway. The mightily armoured hero winning the fight is one thing, but somehow when the grubby little nameless peasant defeats the great monster it feels like even more of an achievement.

What do you think?

1611
General Chatter - The Boozer / Chivalry in the Modern Age
« on: October 01, 2011, 11:50:36 AM »
I've had debate threads on chivalry before.

However, this is going to be different - and more like the exercise thread in a way. Namely, what have YOU done recently that is kind, honest, chivalrous and generally being freakin' awesome to your fellow man?  :)

1612
My thoughts on Ed Miliband's big speech and his vision for Britain.

http://thoughtsofprogress.wordpress.com/

The tl;dr version: the idea that governments should be "pro business" is incorrect. Governments should be in favour of small businesses, cooperatives, and local decision making, and try and avoid concentrating power in the hands of central administrations or of large businesses. Miliband believes government can tame business and make it "responsible". The core of what businesses do and have a legal obligation to achieve proves that he is wrong.

1613
Exilian Media / Exilian Media - On YOUTUBE!
« on: September 18, 2011, 03:52:31 PM »
Yeah, I've finally sorted out the second YT channel.

http://www.youtube.com/user/ExilianMedia

PM me for the password, which I'll put in staff soon.

I'm uploading "The Teacher" and shall put a bunch of musicy videos up at some point as well.

1614
Discussion and Debate - The Philosopher's Plaza / The Eurozone Crisis
« on: September 15, 2011, 10:08:32 PM »
Is coming soon to a bank balance sheet near you...

It's looking rather serious, chaps. Greece is going to default, it may have to pull out of the Euro, the euro may even collapse.

What are your concerns? Do you feel this is likely to affect you much?

1615
General Chatter - The Boozer / The Moomins
« on: September 04, 2011, 05:39:30 PM »
I'm bored, so here's a thread about the Moomins.

Do you know who they are? What's your favourite character? So much to discuss.

Also, Snufkin is awesome.

1616
http://www.bbc.co.uk/news/world-asia-pacific-14774526

Okay, partly this is just kinda funny since there are only 550 people there.


But more to the point, do you think that areas of countries should be allowed to declare independence in this way? Some countries (Serbia and Russia in relation to Kosovo and Chechnya as prime examples) have long argued that countries have an inalienable right to their own "territorial integrity" and that this should come above the wishes of people in certain areas. Others would be quicker to try and sponsor independence for anywhere that wants is. What do you think?

1617
In which you have to tell us interesting words that are local or dialect ones from your area or general unusual words/terms you know.

Okay...

In Lincolnshire, in eastern England, the term "Far Welted" originates. It refers to a sheep in the state of being flat on its back and unable to get up again.  :P

1618
Warhammer; Total War / Progress Log
« on: August 28, 2011, 10:43:49 PM »
A new progress log, here we go.  :)

- Fixed the Tomb King and Araby building error

1619
Narnia Total War / Planned Faction List
« on: August 25, 2011, 12:44:58 PM »
Mostly for my use, but this is how factions and culture will map through.

BARBARIAN (Barbarian/Northern)
Germans -> Marauders
Dacia -> Harfang
Spain -> Dwarfs

GREEK (Narnian)
Thrace -> Narnia
Macedon -> Archenland
Seleucids -> Kingdom of Terebinthia
Greek Cities -> Lone Islanders

CARTHAGINIAN (Calormene)
Carthage -> Calormen
Numidia -> Munesh

EASTERN (Southern)
Armenia -> Surval
Pontus -> Erina

ROMAN (Telmarine)
Scipii -> Telmarine Narnians
Julii -> Old Telmar
Brutii -> Kingdom of Koraly

1620
Discussion and Debate - The Philosopher's Plaza / Libya going critical
« on: August 21, 2011, 07:04:25 PM »
As I write this, news incoming that rebel fighters have entered Tripoli from the west, rebels have risen up in the east of the city as well and Gadaffi's aides seem to rapidly being arrested or are deserting. It's likely he still has a lot of fighters left, but nobody knows how many.

This appears to be the crunch point...

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