This thread will be a list of competitions and minor contributions YOU can make to Southern Realms. Anyone who does will get their name in the credits, and possibly even a lord/character named after them ingame!
Okay, current things I need doing;
COMPETITION: DESIGN A CLAIMANTI need you to design a faction claimant for either the Duchy of Rhonewar, the Duchy of Mallardia, or the County of Thuralia. All you need to do is fill in a convincing, interesting, and clever dialog into the Module framework. The one below is an example, my claimant for the Red Khanate:
Spoiler: click to toggle
("rkhan_rebellion_pretender_intro", "I am Kharkan, Chief and rightful ruler of all the peoples currently suffering under the yoke of the Red Khanate."),
("rkhan_rebellion_pretender_story_1", "I was a young boy at the time of the first Crusade, when the westerners came. We were glad of it at first, for the Harlaushians were harsh masters. But then the Khergit started joining, as mercenaries at first, with other minor eastern princes. When the Crusaders had finally been beaten back to their castles, Jaharan, brother of the Khan, remained and forced us back into servitude."),
("rkhan_rebellion_pretender_story_2", "So now we have suffered under the Harlaushian and the Khergit lash. It is time my people united and took control of the Khanate for themselves. We have numbers, and power, but we lack leadership and resolve."),
("rkhan_rebellion_pretender_story_3", "Jaharan must be taken and captured. His nobles I will give the chance to serve under my rule, in my country. This is my word, and my word is my bond... one day I will ride back, and not all the horsemen in the worlds shall stop me taking my own."),
("rkhan_rebellion_monarch_response_1", "So you say you have met Kharkan? That is good, for it is good to sometimes see things that are so pitiable, that you you should not let yourself become one. He wants his land back? Why should it be his? In this world rule is by the strong, servitude by the weak. I am strong and my people are mighty. This is our age, our time for glory."),
("rkhan_rebellion_monarch_response_2", "If you see him again, tell him this: I have kept his lands well for him, and have them in my care. If he wants them, he can come and take them from the flashing swords of my men and the thundering hooves of our cavalry. We are Khergit, and we do not bargain with out foes. Only fight."),
All the faction claimants use the same pattern of dialog: an intro and 3-part story for the claimant, and a 2-part response from the reigning monarch. Feel free to name your characters what you like, and make up all sorts of ways in which they were justly or unjustly thrown out of the kingdom. Fill your story (in proper standard English) into the pattern given below:
Spoiler: click to toggle
("rebellion_pretender_intro", "{YOUR TEXT HERE}"),
("rebellion_pretender_story_1", "{YOUR TEXT HERE}"),
("rebellion_pretender_story_2", "{YOUR TEXT HERE}"),
("rebellion_pretender_story_3", "{YOUR TEXT HERE}"),
("rebellion_monarch_response_1", "{YOUR TEXT HERE}"),
("rebellion_monarch_response_2", "{YOUR TEXT HERE}"),
The best claimant for each of the 3 mini-factions will go ingame and the maker's name added to the credits!
TASK: SCENE BUILDINGAs you've probably all worked out, there are lots of scenes in SR that are incomplete or nonexistent, and several of the ones that are there are rehashes of native. So here's how you can help:
- First, start your game in edit mode. This can be selected on the options when you load up M&B.
- Play the game!
- When you DO come to a scene that you feel needs work, press cntrl + E, then get on with building it up.
- When you're done, go in Windows Explorer to Mount & Blade -> Modules -> Southern Realms -> SceneObj
- Using the below list of places, find the scene you were working on. The list is kinda long, so I'd advise putting the list into a document so you can use search on it for the town/castle/village you want.
- Zip your scene, post it as an attachment in this thread.
- Look on with pride as your name is added to the SR team list!
Tutorial on AI meshing (there are many locations without them or with bad ones so please check).
http://forums.taleworlds.com/index.php/topic,61126.0.htmlTut on getting started with edit mode
http://s9.zetaboards.com/exilian?topic=467530FINALLY, if you need someone to ask for advice, xGhost4000x is the team's most experienced scener so looking in at his "scene progress" thread and/or talking to him or myself would be good ideas.
TASK: TRADE ROUTESThis is both the most boring and the most useful task. Basically, the below bit of code creates the trade routes between cities. And it ain't finished. I need someone to go through, decide which cities should trade with which (routes should be to should be 2-4 of the closest cities), and fill them in. As you go down you'll have less new entries for each city as ones from lower numbered cities wil already point there.
Look at the city lst for scene editors: that will tell you which city is which.
Aaaand this is the set of script calls you need to edit; it all goes in the same pattern as the ones here, just continue from what I've given you.
Spoiler: click to toggle
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_2"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_4"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_8"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_9"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_1", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_4"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_6"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_8"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_2", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_4"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_5"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_6"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_7"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_14"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_3", "p_town_18"),
(call_script, "script_set_trade_route_between_centers", "p_town_4", "p_town_6"),
(call_script, "script_set_trade_route_between_centers", "p_town_4", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_4", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_4", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_4", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_6"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_7"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_14"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_5", "p_town_18"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_7"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_6", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_10"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_14"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_15"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_7", "p_town_18"),
(call_script, "script_set_trade_route_between_centers", "p_town_8", "p_town_9"),
(call_script, "script_set_trade_route_between_centers", "p_town_8", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_8", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_8", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_8", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_9", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_9", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_9", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_9", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_10", "p_town_11"),
(call_script, "script_set_trade_route_between_centers", "p_town_10", "p_town_14"),
(call_script, "script_set_trade_route_between_centers", "p_town_10", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_10", "p_town_18"),
(call_script, "script_set_trade_route_between_centers", "p_town_11", "p_town_12"),
(call_script, "script_set_trade_route_between_centers", "p_town_11", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_11", "p_town_14"),
(call_script, "script_set_trade_route_between_centers", "p_town_11", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_11", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_12", "p_town_13"),
(call_script, "script_set_trade_route_between_centers", "p_town_12", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_13", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_13", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_14", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_14", "p_town_18"),
(call_script, "script_set_trade_route_between_centers", "p_town_15", "p_town_16"),
(call_script, "script_set_trade_route_between_centers", "p_town_16", "p_town_17"),
(call_script, "script_set_trade_route_between_centers", "p_town_17", "p_town_18"),