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Messages - ahowl11

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46
Please upload, and we can possibly take over from there, and when you want feel free to check in at TWC, we will have a map thread made there. Thanks for all of your help Muizer!

47
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: September 20, 2017, 09:29:45 PM »
Sounds good, can't wait to see the progress!

48
Great, thanks Muizer :)

49
Rome - Total Realism / Re: RTR & Forum Changes
« on: May 27, 2017, 05:44:22 PM »
Thanks, we will probably be pretty active over the summer.

50
Haven't checked here in awhile but my goodness it's beautiful!

51
Thank you muizer hopefully we will be ready to roll with it as well.

52
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 26, 2017, 04:49:31 PM »
Muizer, if you check this today please get on slack

53
Rome - Total Realism / Re: RTR8 Beta v3.0 Feedback Thread
« on: February 20, 2017, 07:50:53 PM »
Alright invite has been sent. Please che k your junk and spam folders for it.

54
Rome - Total Realism / Re: RTR8 Beta v3.0 Feedback Thread
« on: February 20, 2017, 01:21:54 AM »
Hello Endri! Sure you can help us, please leave your email and I'll invite you to our slack (where we discuss and hang out)

55
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 19, 2017, 03:24:28 PM »
Hey muizer, when you see this please get on slack, I was able to give a visual of my idea

56
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 18, 2017, 06:39:09 AM »
Actually, Muizer can you please get on slack tomorrow? I have a plan for a better map if this one proves to be futile. It'd greatly reduce the amount of empty land.

57
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 18, 2017, 06:25:39 AM »
I'm also hoping this could be resolved. There seems to be so much unwanted land especially in the north. Isn't there a way to condense this?

58
Rome - Total Realism / Re: RTR8 Beta v3.0 Bug Report Thread
« on: February 10, 2017, 09:54:16 PM »
For me personally I've found that just exiting the game and starting again is the best and safest solution to get the script activated properly.

59
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 09, 2017, 06:47:54 PM »
Can you get on slack? We will discuss it there

60
Organisation and Coordination / Re: Mapping Department Organization Thread
« on: February 09, 2017, 05:05:25 AM »
Hey Muizer, thanks for the update. You can take out Thule which is in Norway and change it to Exapolis. It's on the eastern side of the Don river where it bends going northwest.

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