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Messages - Clockwork

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1651
I did read those articles and I wasn't impressed to be honest, it was interesting but I didn't like the style.

I'd agree that finding a job based on it is too much and they only pick out 'nice' jobs for you anyway. Out of the millions of vocations they pick twenty or something in total. But from the test and the analysis you can see how different aspects can be suited to areas that you may not have thought about.

I find it difficult to relate to nurture as I can't remember my childhood and therefore can't link events to how that has affected me now. Experience, whilst being part of nurture I tend to regard as a seperate being altogether. I agree that one may act as another but I find that what people want from themselves is limited to what they imagine. Forced change in personality through circumstance is an interesting position, I can see how circumstance can affect morals and morality which in turn affects how we tackle problems and social engagements. Eg. gang culture leads to shift in what is acceptable as an outcome to a solution and as such the problem of having no money leads to theft.
I don't put much stock in these tests in case you think otherwise, they serve as a nice distraction and as an adequate way to categorize humanity.

1652
I was conflicted on E or I. This time had reason to doubt myself it seems. I went for E as I assumed you had a disposition for taking the lead in projects and this forum(though actually that may not be the case, I didn't check), usually associated with E.

Yeah, as a person who frequently suffers strong bouts of depression or type 2 bi-polar and has an extremely low stress threshold, I doubt I really fit into any sort of category well as my maligned thoughts are somewhat deviated from their 'true' path. I scored 92% introversion iirc and this is the part that interests me most, introversion vs extraversion. As you can see I'm really a loner but usually fairly happy with it, although introversion is sometimes mislabeled as being about not liking people it's more to do with our percieved lack of importance for small talk.

Not sure I agree with the notion that people change their personality, I think some would like to(including myself) but short of alteration to temporal and/or frontal lobes I don't see how it's possible from an atanomical perspective. Though my research into this has been extremely limited.

1653
I enjoyed the game, was a nice distraction.
As Jubal said, a boss battle would have been nice.
I also found there was 8 left over health potions on the second level (didn't count the others). I think either the enemies need to be harder or fewer health potions around. Then again I could just be too good :P
One problem I found was that when I got to the second level for the first time, there was no exit, I was trapped in a 10x10 block size room with no passage leading out, although I could shoot through a wall I couldn't walk through it :P
The story was a little thin I thought, Ynn was an odd character if I got the story right, being a poor king leading Kazzark into ruin but giving candy to kids. The scrolls were a nice way of telling it though, I thought that worked well.
The enemies were good, nice mix of melee and ranged and the stats were implemented well, I didn't feel too powerful or too weak (just a lot of hp potions xD).
If you want to make a sequal I think you could test your abilities either with the same format as before or one more RTS style with the skeleton king creating an army to battle Ynns newfound army with his mighty fortress as a last fight.

Just my thoughts on it, only did one run through at the moment but I'm sure I'll come back to it.

1654
The Welcome Hall - Start Here! / Re: My random introduction! WOOP!
« on: May 01, 2013, 10:21:31 PM »
Welcome, Exilian is a great place :)

1655
General Chatter - The Boozer / Re: Playlist
« on: May 01, 2013, 09:45:18 PM »
The Small Print - Muse

1656
As a side note if Jubal takes this test I'd hazard a guess he gets ENTP or ENTJ.

1657
I find these really cool, maybe someone else does; if you'd like to post your scores I would be interested in the results, though I suspect they'll be largely similar.

This type of test created primarily by Dr.s Carl Jung and Isabel Briggs Meyers has been used to categorize different ways of thinking depending on a mix of concious and subconcious priorities. There are 72 statements and you answer if in general you are more or less disposed towards them. From this there are ways to categorize how you are most likely to think about and approach different situations and therefore try to get a reading on what vocation among other things would be most suited to your personality style. Links below, second one is a rundown of what each type means.

Types are broken down into a four letter acronym each with 2 different possiblities per letter for a total of 16 types.

http://www.humanmetrics.com/cgi-win/jtypes2.asp

http://www.humanmetrics.com/hr/you/personalitytype.aspx

I take one of these tests whenever I find them just out of curiosity. I score INTP usually, though on this one I scored INTJ. This site is annoying in it's use of capitalizing words out of place although they seem to know what they're talking about.

1658
Forum Games - The Beer Cellar! / Re: Word Association
« on: April 26, 2013, 05:57:32 PM »
duff

1659
General Gaming - The Arcade / Re: Shadowrun Returns
« on: April 26, 2013, 05:39:56 PM »
Excellent, I'll incorporate that into the dialogue. I think the hook of a great RPG is one where you want to make the moral choice just because you don't want your team(or character) being represented as a bunch of murderers and evil guys that care only about the result. Good guys will get payoffs eventually, for something...maybe but I would prefer to make them few and far between.

1660
Forum Games - The Beer Cellar! / Re: Word Association
« on: April 25, 2013, 07:37:54 PM »
Stormborn!

1661
General Gaming - The Arcade / Re: Shadowrun Returns
« on: April 25, 2013, 07:36:59 PM »
Many thanks for reading it through. I did think about that but I want a game that punishes you for doing the nice thing as from all I've read, jumping in without thinking and basically doing good things gets you slayed. Although I was thinking about them giving you the edge you need to uncover AF before the end of the mission.

About the powers, I really need to see what the list of abilities is; but if there are any useful ones I'll be sure to incorporate them. Psychics would have a massive advantage here though, I might need an excuse to tone them down...Or I could make it more combat heavy and leave AF out until he updates mission objectives...Hmm.

Can't wait until I get my hands on the editor, got another scenario in the making too :D

1662
Forum Games - The Beer Cellar! / Re: Word Association
« on: April 24, 2013, 06:44:46 PM »
Deus Ex

1663
General Gaming - The Arcade / Cyberpunk 2077
« on: April 22, 2013, 10:43:58 PM »
This game, brought to you by the beautiful men and women at CD Projeckt Red that gave us the dashing womanizer Geralt of Rivia unleash a new RPG Cyberpunk 2077 http://cyberpunk.net/. Looks absolutely phenomenal, even the trailer is epic. As is the soundtrack that goes with it. If there is only one game you buy next year(or year after./shrug), make sure it's this ;)

Rob

1664
Forum Games - The Beer Cellar! / Re: Word Association
« on: April 22, 2013, 10:39:45 PM »
Elephants.

1665
Economic Left/Right: 3.25
Social Libertarian/Authoritarian: -0.72
Jewish.

Ok little necro but meh, wanted to add something, the right is vastly under represented! :)

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