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Messages - Pentagathus

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1
So I may have spent almost 4 and a half hours today watching a single absurdly long episode of the Joe Rogan podcast where Graham Hancock was pitted against an actual archaeologist called Flint Dibble. It was interesting stuff, kind of a shame that Hancock was there though tbh because he spent most of his time whining about how mean archaeologists have been to him by challenging his ideas instead bringing up any facts or real argument.
Not really anything new for actual archaeologists but it was very cool to learn about the genetic changes in early domesticated crops and how they seem to occur without selective breeding by humans, they actually appear to be a function of natural selection with humans accidently applying the selection pressures. Very cooool.
Was also interesting to see how Dibble engaged in this debate and how easily grifters like Hancock can be exposed when an expert takes the time to prepare for and engage with a lil well reasoned education and a touch of meme magic.

2
Yes this sounds very likely - evaporation is why water be make people cold so I would guess it also makes metal cold.

3
NO MORE MACHINES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

4
2nd of May is when I should be handing in my dissertation so I might be able to make one after that but I also might be sleeping for a week so idk

5
Active Legislation / Re: MOTION: AI Content Policy
« on: April 07, 2024, 08:11:17 PM »
DOWN WITH THE MACHINES!

6
Coding Medieval Worlds / Re: History Check YouTube Channel
« on: March 31, 2024, 12:10:20 PM »
Hell yeah dude

7
Ayyy I've actually been to Ravenna and San Marino. 10/10 would recommend

9
Yes, you could write to the WorldCon committee and suggest replacing the Hugos with The Pentugo Awards, as decided every year by Pentagathus and nobody else. I'm not sure how well it would go for you, but you could suggest it.
Good news everyone!
They agreed. Feel free to bow and scrape.

10
https://www.ft.com/content/29fd9b5c-2f35-41bf-9d4c-994db4e12998

"A new global gender divide is emerging" - the political/ideological gap between young men and young women has been widening for the last 30 years, and widened rapidly in the last 10 years.

Why this has happened, and what the implications are, are pretty profound questions for democracy.
Didn't read cos paywall innit bruv, but is this reporting the results of a solid study? I'm always very sceptical about how accurate these kinda things are, although I certainly wouldn't be surprised if a widening gap is real. Though I suspect it would be the case that both young men and women have shifted to the left as a whole, but with women tending to shift further left than men rather than young men moving right.
But as usual I know nothing.

11
Yet more evidence that democracy is a foolish fad and the obviously superior form of government is an occasionally benevolent overlord with curly hair and a cool name like Pent

12
Tabletop Design - The Senet House / Re: Disabling strikes in game rules
« on: January 31, 2024, 08:25:28 PM »
Miles Cameron/Christian Cameron writes the best combat scenes I've ever read. In some books I feel he does use too many technical phrases (mostly the names of specific guards), but in others he seems to make it more easy to read whilst retaining the same feel and flow. His Thomas Swan series is particularly good at both having very entertaining fight scenes but also exploring the psychological weight that violence can have.

13
Exilian Articles / Re: Exilian Interviews: Phoenixguard!
« on: January 20, 2024, 08:08:29 PM »
Hell yeah brother!

14
Tabletop Design - The Senet House / Re: Disabling strikes in game rules
« on: January 20, 2024, 08:01:19 PM »
Huh, I thought it was earlier than that. Still, yes I do agree and I don't think he's improved at all on most things practical buut in the later books there is at least a point to armour and the combats involve a lot more rasslin.

15
Tabletop Design - The Senet House / Re: Disabling strikes in game rules
« on: January 16, 2024, 06:21:06 PM »
Interesting, G.R.R. Martin is not the kind of fantasy author who knows anything about material culture or combat.  Maybe the RPG developers were more interested?


Perhaps, I'm not too sure. I'm sure they did more research than Martin did for his early books (they were written pre-internet age tbf to him, and his later novellas seem to be a little more researched), but I find the realism comes from the general system rather than specific rules (many of which are super gamey and unrealistic). The way HP works in this system is that it represents something like stamina more than health, and once you fall to 0 you are defeated - which could mean being knocked down, forced to surrender, rendered unconscious or otherwise disabled rather than just dead (and that choice is usually left to the victor), but you can take a certain number of wounds which absorbs all damage taken but leaves you with a -1 for all attributes/skills until healed (which can take weeks, depends on your activity levels and can actually get worse rather than healing), or take an injury which has a smaller penalty but less damage reduction. Overall a pretty good system imo, there are some serious balancing flaws but I think if you simply tweaked the rules and used 4 sided dice rather than 6 sided you'd fix most of them easily enough.

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