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Messages - Aure

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16
Guess who's back. : )



I released the original Windy Meadow 5 years ago. It had many flaws. I couldn't pull it off - yet.
Now I'm going to make it right.
Coming to Steam (very) soon!






I’d be happy to answer any questions you may have. To me, reimagining an entire, old project is an exciting journey.

17
Spoiler (click to show/hide)

I don't know much about hardware, but maybe this thread could help you? https://steamcommunity.com/app/1155970/discussions/0/5179725348508845297/

18
I'm sorry about the visual bugs, Jubal. Do you by any chance have a GSync screen? I've heard they tend to cause issues, but there are ways to fix them. I never saw a report like the one you shared.

I'm not sure I did super well at it
That's only for you to decide. ^^

you get them to clear the tree and it says need to know the roads and get there before midday, it really wasn't clear how to do this
That's a very interesting point, thank you. I'll write this down, maybe I could phrase it more clearly - the idea was you need to do more things for Elah regarding this specific quest, or maybe help him through the mundane work available once it's available. I'll write down I should reexamine this.

Thank you for describing your experience. I think it was a big ask of me to offer people a game that involves so many "fail states", but I believe it's an unusual experience,  and adds to the game's themes.

Spoiler (click to show/hide)

19
Thank you!
The things are calming down now, I can prepare a new patch tomorrow and rest for a bit. : )

20
Thank you, Tusky, I appreciate it!

Well, inevitable in games with lots of text

Correct, it's just that my ego is fragile. : P

21
Thank you, Jubal! The sales have been good, but I learned people are finding typos in the game and now I'm DYING. : P

23
I just run out of keys, but I'll ask for another set! From my perspective, you supported the game in many ways without me asking for it. A key is the least I can do.

24
Grave news! Roadwarden's new release date is September 12th!

I apologize to all of you who planned to play it this weekend. We need to polish a few small issues before you can start your adventure.

I'm deeply sorry, but it will be worth the wait!


25
This is it. My last ScreenshotSaturday before Roadwarden's release. Can't wait to bring you the good news on Thursday!

I estimate it's a 30+ hours campaign, but completionists will spend even more time completing the large, world-changing quests. And since all quests are optional and most of them can be completed with varying outcomes, various players will have a completely different experience, further altered by their character class, personal goals, personality, and the allies they'll choose.

In Roadwarden you can't make everyone happy. There will be sacrifices.





26
Counting down the days now... :)

AAAAAAAAA
I'm fiiiiineee, definitely not super stressed because I just the game to a journalist and an hour later realized there's A BUG in the game aaaaaaa
So anyway, : )
wanna key, Jubal? : P

27
I'm surprised it didn't cross my mind! I bet you're right!

28
It's the base name for PC's palfrey! Though it can be changed, too. : )

29
Only a few weeks left! Roadwarden will be available on Steam on September 8th! 





30
Thank you! It was quite a surprise for me! : )

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