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Messages - Aure

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197
@Caradilis
The tree may be pretty, but I wonder how would it work as a part of the palisade... ; ) ;

But honestly, I like it a lot. I'll keep it safe as long as I can. ; )

@kinklade
Thank you very much for your kind words! <3

---

We have never participated in IndieDevHour, but we'll try to start with the weekly updates from now on. : ) Tomorrow we should be able to post a new devlog as well. : )

This is Temnus, Iudicia's father. Longer description would enter the spoiler territory, but I hope you'll like the visuals. : )


198
Should we... Should we stop them?


199
Our newest devlog is now available on IndieDB. We plan to turn such updates into a weekly thing. : )

200
Some graphics are still not ready and some things still need to be improved, but we really like this "point the name with your mouse to read it's description". It changes a lot of the writing as well, since this format allows us to easily avoid bad dialogue such as "as you know, I was always your friend and your father never liked me..."

Everything is still work in progress. : )

201
Changes, changes... The new art is born and then evolves, while Tales From Windy Meadow in its entirety comes closer to its final state.

But the most important changes are unable to show in a small #ScreenshotSaturday post. On Wednesday we're going to share these details. The sad thing is we failed to finish the game to this day... So the March release is now out of our reach.However, we finally have the most basic, raw version of the game working.

Our previous decisions led us to a wrong spot, but now, after switching to a new game engine and changing the programmer, we managed to achieve in 10 days what we were unable to make during 6 previous months.

We are still behind... But there is a lot to show. We'll start showing the game's screenshots and its features next week.


202
Maybe a larger picture will make it clearer. : P

203
We have a great week behind us and a very promising one coming up next. Not only we participated in an interview for TwoHappyCats blog, but we actually made a gigantic progress making the game's prototype. We had a huge delay, but it finally starts looking pretty good... Though we still have a lot of graphics to complete.

Such as these ones! We almost finished portraying our villagers and they are turning out great. For this #screenshotsaturday, we're sharing one happy family - Mita, Castus and their only son, Pudens. These farmers are the owners of the best fields in Windy Meadow, but their most important source of income is definitely the apiary and their mead-producing business.

204
Oh, I see! I actually know their story pretty well.

205
We are not sure about this one... What would you like to be changed?
EDIT: By the way, I like the new Exilian logo a lot. A nice step forward.


206
Another speed draw from us. : )

208
Work in progress of some of our in-game areas. ^^


209
A second video showing the process of making some of our pixel art. : )

210
We are in an awkward spot where we have many parts of the project being a work in progress. Because of this, for this ScreenShotSaturday we've made a mix of our graphics, showing a scene that is not related to the game's story itself. WIP goblins, WIP boar and WIP wilderness background, just to tease your fantasy appetite. ; )

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