Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - vadermath

Pages: 1 ... 11 12 [13] 14
181
M&B Mods - The Explorer's Society / Rise of the clones
« on: December 19, 2008, 04:43:46 PM »
This is a MnB mod about the Clone Wars, made by waraelm and the team. The story of the mod is the following:

The infamous Clone wars are raging through the galaxy.Like a great fire, it has engulfed millions of lives on countless worlds of the Republic and CIS.The Republic, counting thousand of core worlds, has the biggest threat to its existence since its founding.The CIS, a separatist group wishing led by the mysterius Count Dooku, want independance and are prepared to fight for it with an army of battle droids.The Republic must respond with the recently acquired Clone army, and the conflict goes on.Droids are produced faster, and with their numbers the separatists slowly gain an advantage against the core worlds.The Senate must take immediate action, and in agreement with the cloners of Kamino, the new ARC clone troopers are being produced, in the hope of rebalancing the tides of war.The jedi generals must make new tactics with the given reinforcements, and decide to establish a base on a remote planet which holds a great droid factory..The tides of this great battle may very well decide the outcome of the clone wars, as well as the fate of the galaxy.

The factions (in the first release) will be

The Republic
The CIS (The Confederacy of Independent Systems)

The Team:

waraelm (leader and coder)

kavien (coder)

telapicus (coder)

Barf (modeler)

Thorgils (modeler)

Lt Tower (research)

vadermath (story and dialogue writing)

A few pics will be up soon.

A few clones
http://i230.photobucket.com/albums/ee146/s...21/ArcTypes.jpg

A B1-droid
http://i230.photobucket.com/albums/ee146/s...321/Droid-2.png

One of the clone guns
http://i34.photobucket.com/albums/d133/def...rk/DC15Amb2.jpg

Jango Fett custom face
http://i230.photobucket.com/albums/ee146/s...1/Temuera-4.jpg

Another gun (note that positioning has been fixed)
http://i34.photobucket.com/albums/d133/deftonesmark/mb6.jpg

Rigged Clone ingame
http://i230.photobucket.com/albums/ee146/s...21/Yellow-1.jpg

Another gun
http://i34.photobucket.com/albums/d133/def...k/mbdc17002.jpg :D                                                      

Not finished Ion Blaster
http://i34.photobucket.com/albums/d133/def...rk/IONPOOP1.jpg

Three Blaster Pistols
http://i34.photobucket.com/albums/d133/def...k/SE14MB001.jpg
http://i34.photobucket.com/albums/d133/def.../DC17HMB001.jpg
http://i34.photobucket.com/albums/d133/def...DC15S2MB001.jpg

Elector Staff for magna guards
http://i34.photobucket.com/albums/d133/def...MBstaffs123.jpg

More Blasters, used by the Clone ARC Troopers
http://i34.photobucket.com/albums/d133/def...rk/mbaRC001.jpg
http://i34.photobucket.com/albums/d133/def...k/mbdc17001.jpg

Since Clone Lancers will be ingame with speeder bikes, here is the lance
http://i34.photobucket.com/albums/d133/def.../MBlance090.jpg

D-17 Blaster
http://i34.photobucket.com/albums/d133/def...rk/mbDC1704.jpg
http://i34.photobucket.com/albums/d133/def...rk/mbDC1703.jpg

AT blaster
http://i34.photobucket.com/albums/d133/def.../mbDC17AT01.jpg

Vibrosword
http://i34.photobucket.com/albums/d133/def.../mbVibro123.jpg

182
The War Cabinet - ETW Discussion / ETW delayed again
« on: December 19, 2008, 09:48:40 AM »
And i thought it was delayed to February, those sons of bitches! But not to worry, one of the reasons for it's delay is the Multiplayer campaign they're working on.

183
Southern Realm / Bug reports
« on: December 18, 2008, 06:20:28 PM »
Yeah, i guessed as much.

184
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 17, 2008, 08:44:40 PM »
I know :D                                                       , that's why i said it's unlikely to happen but...who knows...it's not up yet...maybe my words were those of a prophet :blink:... or maybe it's the beer... :D

185
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 17, 2008, 07:58:03 PM »
Yay :D                                                      
EDIT: I was thinking guys (i know how unlikely this is), but consider what would happen if the main forum would go down completely, and a new would have to be created?! That would be like the Armageddon of MnB mods! And only a handful of lucky separate mod forums would survive, rising their respective mods to ultimate glory... creepy huh  :huh:

186
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 17, 2008, 07:48:04 PM »
No problem Gmd :D, and this maybe is getting a bit off topic, but is it just me or is the taleworlds forum down?

187
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 17, 2008, 06:12:52 PM »
If you mean a zip file, extract it to your module folder and in the MnB launcher choose Southern Realms, and play :D

188
Southern Realm / Bug reports
« on: December 16, 2008, 08:22:30 PM »
I will post a screenshot of my party in a few minutes.
EDIT: armadillo man, only now i noticed it only happens between islands, but here's a screen
EDIT: Can't post the screen now, maybe later, Gotta do some school stuff, i'll be offline for a while
http://s404.photobucket.com/albums/pp125/v...current=mb2.jpg

189
Southern Realm / Bug reports
« on: December 16, 2008, 06:45:44 PM »
Yeah, i will, but i also need to check if i can actually control the party when it moves that way, or if it happens only when pathfinding is used.
EDIT: They cross the sea.

190
Southern Realm / Bug reports
« on: December 16, 2008, 04:00:05 PM »
If you are in, lets say, Lacontia, and click on Praven, your party will simply go over the water, on foot, without using ships, and AI lords do it too. I think that's a bug. Also, i don't know, can AI lords buy and use ships? Didn't check

191
Southern Realm / Feature ideas/plans/suggestnions
« on: December 16, 2008, 02:56:29 PM »
Hooray for the holy pope of all that is awesome :D                                                      
Can't wait to :)                                                       up a few ships with a catapult!

192
Southern Realm / Feature ideas/plans/suggestnions
« on: December 15, 2008, 10:19:03 PM »
Just a question: Are catapults and destructible ships actually possible? Cause that will rock!

193
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 14, 2008, 09:52:12 PM »
That's more than okay, it's your call anyway, thanks :D

194
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 14, 2008, 09:34:32 PM »
Cool, can't wait to see it. But could you possibly send it to me over at taleworlds, cause i'm a bit of a writer, and i adore reading, and the story behind your mod is probably great, so i would love to see the general concept. If you don't want it public, i'll just have to wait ;)                                                         
EDIT: Never mind, saw the faction threads :D

195
Southern Realm / 1.010 beta NEW VERSION 2/10/09
« on: December 14, 2008, 09:28:03 PM »
Geroia and Lacontia, because of their positioning. Since they have almost no connection to the mainland, i envision them as off-shore invaders :D. If i would have to chose between them, then Lacontia. What i think would do good is some kind of story, to see how the new factions came to be  :D                                                      
EDIT: Saw some of the new scenes, very nice job!

Pages: 1 ... 11 12 [13] 14